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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 193 // the physical frame for storing frame-allocated locals. | 193 // the physical frame for storing frame-allocated locals. |
| 194 void Enter(); | 194 void Enter(); |
| 195 void Exit(); | 195 void Exit(); |
| 196 | 196 |
| 197 // Prepare for returning from the frame by spilling locals. This | 197 // Prepare for returning from the frame by spilling locals. This |
| 198 // avoids generating unnecessary merge code when jumping to the | 198 // avoids generating unnecessary merge code when jumping to the |
| 199 // shared return site. Emits code for spills. | 199 // shared return site. Emits code for spills. |
| 200 inline void PrepareForReturn(); | 200 inline void PrepareForReturn(); |
| 201 | 201 |
| 202 // Number of local variables after when we use a loop for allocating. | 202 // Number of local variables after when we use a loop for allocating. |
| 203 static const int kLocalVarBound = 7; | 203 static const int kLocalVarBound = 14; |
| 204 | 204 |
| 205 // Allocate and initialize the frame-allocated locals. | 205 // Allocate and initialize the frame-allocated locals. |
| 206 void AllocateStackSlots(); | 206 void AllocateStackSlots(); |
| 207 | 207 |
| 208 // An element of the expression stack as an assembly operand. | 208 // An element of the expression stack as an assembly operand. |
| 209 Operand ElementAt(int index) const { | 209 Operand ElementAt(int index) const { |
| 210 return Operand(rsp, index * kPointerSize); | 210 return Operand(rsp, index * kPointerSize); |
| 211 } | 211 } |
| 212 | 212 |
| 213 // Random-access store to a frame-top relative frame element. The result | 213 // Random-access store to a frame-top relative frame element. The result |
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| 593 | 593 |
| 594 // Classes that need raw access to the elements_ array. | 594 // Classes that need raw access to the elements_ array. |
| 595 friend class FrameRegisterState; | 595 friend class FrameRegisterState; |
| 596 friend class JumpTarget; | 596 friend class JumpTarget; |
| 597 }; | 597 }; |
| 598 | 598 |
| 599 | 599 |
| 600 } } // namespace v8::internal | 600 } } // namespace v8::internal |
| 601 | 601 |
| 602 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 602 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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