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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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205 AssertIsSpilled(); | 205 AssertIsSpilled(); |
206 } | 206 } |
207 | 207 |
208 // Emit code for the physical JS entry and exit frame sequences. After | 208 // Emit code for the physical JS entry and exit frame sequences. After |
209 // calling Enter, the virtual frame is ready for use; and after calling | 209 // calling Enter, the virtual frame is ready for use; and after calling |
210 // Exit it should not be used. Note that Enter does not allocate space in | 210 // Exit it should not be used. Note that Enter does not allocate space in |
211 // the physical frame for storing frame-allocated locals. | 211 // the physical frame for storing frame-allocated locals. |
212 void Enter(); | 212 void Enter(); |
213 void Exit(); | 213 void Exit(); |
214 | 214 |
215 // Prepare for returning from the frame by spilling locals and | 215 // Prepare for returning from the frame by elements in the virtual frame. This |
216 // dropping all non-locals elements in the virtual frame. This | |
217 // avoids generating unnecessary merge code when jumping to the | 216 // avoids generating unnecessary merge code when jumping to the |
218 // shared return site. Emits code for spills. | 217 // shared return site. No spill code emitted. Value to return should be in r0. |
219 inline void PrepareForReturn(); | 218 inline void PrepareForReturn(); |
220 | 219 |
221 // Number of local variables after when we use a loop for allocating. | 220 // Number of local variables after when we use a loop for allocating. |
222 static const int kLocalVarBound = 5; | 221 static const int kLocalVarBound = 5; |
223 | 222 |
224 // Allocate and initialize the frame-allocated locals. | 223 // Allocate and initialize the frame-allocated locals. |
225 void AllocateStackSlots(); | 224 void AllocateStackSlots(); |
226 | 225 |
227 // The current top of the expression stack as an assembly operand. | 226 // The current top of the expression stack as an assembly operand. |
228 MemOperand Top() { | 227 MemOperand Top() { |
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502 } | 501 } |
503 } | 502 } |
504 | 503 |
505 friend class JumpTarget; | 504 friend class JumpTarget; |
506 }; | 505 }; |
507 | 506 |
508 | 507 |
509 } } // namespace v8::internal | 508 } } // namespace v8::internal |
510 | 509 |
511 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ | 510 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ |
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