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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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308 void VisitStatements(ZoneList<Statement*>* statements); | 308 void VisitStatements(ZoneList<Statement*>* statements); |
309 | 309 |
310 #define DEF_VISIT(type) \ | 310 #define DEF_VISIT(type) \ |
311 void Visit##type(type* node); | 311 void Visit##type(type* node); |
312 AST_NODE_LIST(DEF_VISIT) | 312 AST_NODE_LIST(DEF_VISIT) |
313 #undef DEF_VISIT | 313 #undef DEF_VISIT |
314 | 314 |
315 // Main code generation function | 315 // Main code generation function |
316 void Generate(CompilationInfo* info); | 316 void Generate(CompilationInfo* info); |
317 | 317 |
| 318 // Generate the return sequence code. Should be called no more than |
| 319 // once per compiled function, immediately after binding the return |
| 320 // target (which can not be done more than once). The return value should |
| 321 // be in r0. |
| 322 void GenerateReturnSequence(); |
| 323 |
318 // Returns the arguments allocation mode. | 324 // Returns the arguments allocation mode. |
319 ArgumentsAllocationMode ArgumentsMode(); | 325 ArgumentsAllocationMode ArgumentsMode(); |
320 | 326 |
321 // Store the arguments object and allocate it if necessary. | 327 // Store the arguments object and allocate it if necessary. |
322 void StoreArgumentsObject(bool initial); | 328 void StoreArgumentsObject(bool initial); |
323 | 329 |
324 // The following are used by class Reference. | 330 // The following are used by class Reference. |
325 void LoadReference(Reference* ref); | 331 void LoadReference(Reference* ref); |
326 void UnloadReference(Reference* ref); | 332 void UnloadReference(Reference* ref); |
327 | 333 |
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963 return ObjectBits::encode(object_.code()) | | 969 return ObjectBits::encode(object_.code()) | |
964 OffsetBits::encode(offset_.code()) | | 970 OffsetBits::encode(offset_.code()) | |
965 ScratchBits::encode(scratch_.code()); | 971 ScratchBits::encode(scratch_.code()); |
966 } | 972 } |
967 }; | 973 }; |
968 | 974 |
969 | 975 |
970 } } // namespace v8::internal | 976 } } // namespace v8::internal |
971 | 977 |
972 #endif // V8_ARM_CODEGEN_ARM_H_ | 978 #endif // V8_ARM_CODEGEN_ARM_H_ |
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