| Index: chrome/common/extensions/extension_action.cc
|
| ===================================================================
|
| --- chrome/common/extensions/extension_action.cc (revision 50789)
|
| +++ chrome/common/extensions/extension_action.cc (working copy)
|
| @@ -9,7 +9,7 @@
|
| #include "app/resource_bundle.h"
|
| #include "base/utf_string_conversions.h"
|
| #include "chrome/app/chrome_dll_resource.h"
|
| -#include "gfx/canvas_skia.h"
|
| +#include "gfx/canvas.h"
|
| #include "gfx/font.h"
|
| #include "gfx/rect.h"
|
| #include "grit/app_resources.h"
|
| @@ -118,7 +118,7 @@
|
| if (SkColorGetA(background_color) == 0x00)
|
| background_color = SkColorSetARGB(255, 218, 0, 24); // Default badge color.
|
|
|
| - canvas->AsCanvasSkia()->save();
|
| + canvas->save();
|
|
|
| SkPaint* text_paint = GetTextPaint();
|
| text_paint->setColor(text_color);
|
| @@ -158,8 +158,7 @@
|
| rect_paint.setStyle(SkPaint::kFill_Style);
|
| rect_paint.setAntiAlias(true);
|
| rect_paint.setColor(background_color);
|
| - canvas->AsCanvasSkia()->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2),
|
| - rect_paint);
|
| + canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint);
|
|
|
| // Overlay the gradient. It is stretchy, so we do this in three parts.
|
| ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance();
|
| @@ -170,24 +169,24 @@
|
| SkBitmap* gradient_center = resource_bundle.GetBitmapNamed(
|
| IDR_BROWSER_ACTION_BADGE_CENTER);
|
|
|
| - canvas->AsCanvasSkia()->drawBitmap(*gradient_left, rect.fLeft, rect.fTop);
|
| + canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop);
|
| canvas->TileImageInt(*gradient_center,
|
| SkScalarFloor(rect.fLeft) + gradient_left->width(),
|
| SkScalarFloor(rect.fTop),
|
| SkScalarFloor(rect.width()) - gradient_left->width() -
|
| gradient_right->width(),
|
| SkScalarFloor(rect.height()));
|
| - canvas->AsCanvasSkia()->drawBitmap(*gradient_right,
|
| + canvas->drawBitmap(*gradient_right,
|
| rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop);
|
|
|
| // Finally, draw the text centered within the badge. We set a clip in case the
|
| // text was too large.
|
| rect.fLeft += kPadding;
|
| rect.fRight -= kPadding;
|
| - canvas->AsCanvasSkia()->clipRect(rect);
|
| - canvas->AsCanvasSkia()->drawText(text.c_str(), text.size(),
|
| - rect.fLeft + (rect.width() - text_width) / 2,
|
| - rect.fTop + kTextSize + kTopTextPadding,
|
| - *text_paint);
|
| - canvas->AsCanvasSkia()->restore();
|
| + canvas->clipRect(rect);
|
| + canvas->drawText(text.c_str(), text.size(),
|
| + rect.fLeft + (rect.width() - text_width) / 2,
|
| + rect.fTop + kTextSize + kTopTextPadding,
|
| + *text_paint);
|
| + canvas->restore();
|
| }
|
|
|