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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef JINGLE_NOTIFIER_COMMUNICATOR_AUTO_RECONNECT_H_ | |
| 6 #define JINGLE_NOTIFIER_COMMUNICATOR_AUTO_RECONNECT_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/time.h" | |
| 11 #include "base/timer.h" | |
| 12 #include "jingle/notifier/communicator/login_connection_state.h" | |
| 13 #include "talk/base/sigslot.h" | |
| 14 | |
| 15 namespace notifier { | |
| 16 | |
| 17 class AutoReconnect : public sigslot::has_slots<> { | |
| 18 public: | |
| 19 AutoReconnect(); | |
| 20 void StartReconnectTimer(); | |
| 21 void StopReconnectTimer(); | |
| 22 void OnClientStateChange(LoginConnectionState state); | |
| 23 | |
| 24 void NetworkStateChanged(bool is_alive); | |
| 25 | |
| 26 // Callback when power is suspended. | |
| 27 void OnPowerSuspend(bool suspended); | |
| 28 | |
| 29 void set_idle(bool idle) { | |
| 30 is_idle_ = idle; | |
| 31 } | |
| 32 | |
| 33 // Returns true if the auto-retry is to be done (pending a countdown). | |
| 34 bool is_retrying() const { | |
| 35 return reconnect_timer_started_; | |
| 36 } | |
| 37 | |
| 38 sigslot::signal0<> SignalTimerStartStop; | |
| 39 sigslot::signal0<> SignalStartConnection; | |
| 40 | |
| 41 private: | |
| 42 void StartReconnectTimerWithInterval(base::TimeDelta interval); | |
| 43 void DoReconnect(); | |
| 44 void ResetState(); | |
| 45 void SetupReconnectInterval(); | |
| 46 void StopDelayedResetTimer(); | |
| 47 | |
| 48 base::TimeDelta reconnect_interval_; | |
| 49 bool reconnect_timer_started_; | |
| 50 base::OneShotTimer<AutoReconnect> reconnect_timer_; | |
| 51 base::OneShotTimer<AutoReconnect> delayed_reset_timer_; | |
| 52 | |
| 53 bool is_idle_; | |
| 54 DISALLOW_COPY_AND_ASSIGN(AutoReconnect); | |
| 55 }; | |
| 56 | |
| 57 // Wait 2 seconds until after we actually connect to reset reconnect related | |
| 58 // items. | |
| 59 // | |
| 60 // The reason for this delay is to avoid the situation in which buzz is trying | |
| 61 // to block the client due to abuse and the client responses by going into | |
| 62 // rapid reconnect mode, which makes the problem more severe. | |
| 63 extern const int kResetReconnectInfoDelaySec; | |
| 64 | |
| 65 } // namespace notifier | |
| 66 | |
| 67 #endif // JINGLE_NOTIFIER_COMMUNICATOR_AUTO_RECONNECT_H_ | |
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