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| 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/logging.h" | 5 #include "base/logging.h" |
| 6 #include "base/scoped_ptr.h" | 6 #include "base/scoped_ptr.h" |
| 7 #include "base/string_util.h" | 7 #include "base/string_util.h" |
| 8 | 8 |
| 9 #include "main.h" | 9 #include "main.h" |
| 10 #include "testbase.h" | 10 #include "testbase.h" |
| 11 #include "utils.h" | 11 #include "utils.h" |
| 12 | 12 |
| 13 namespace glbench { | 13 namespace glbench { |
| 14 | 14 |
| 15 static const int kNumberOfTextures = 8; | 15 static const int kNumberOfTextures = 8; |
| 16 | 16 |
| 17 class TextureUpdateTest : public TestBase { | 17 class TextureUpdateTest : public TestBase { |
| 18 public: | 18 public: |
| 19 TextureUpdateTest() {} | 19 TextureUpdateTest() {} |
| 20 virtual ~TextureUpdateTest() {} | 20 virtual ~TextureUpdateTest() {} |
| 21 bool TestFunc(int iter); | 21 bool TestFunc(int iter); |
| 22 virtual bool Run(); | 22 virtual bool Run(); |
| 23 virtual const char* Name() const { return "texture_update"; } |
| 23 | 24 |
| 24 enum UpdateFlavor { | 25 enum UpdateFlavor { |
| 25 TEX_IMAGE, | 26 TEX_IMAGE, |
| 26 TEX_SUBIMAGE | 27 TEX_SUBIMAGE |
| 27 }; | 28 }; |
| 28 | 29 |
| 29 private: | 30 private: |
| 30 GLuint width_; | 31 GLuint width_; |
| 31 GLuint height_; | 32 GLuint height_; |
| 32 GLuint program_; | 33 GLuint program_; |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 115 glActiveTexture(GL_TEXTURE0); | 116 glActiveTexture(GL_TEXTURE0); |
| 116 | 117 |
| 117 GLuint texname; | 118 GLuint texname; |
| 118 glGenTextures(1, &texname); | 119 glGenTextures(1, &texname); |
| 119 glBindTexture(GL_TEXTURE_2D, texname); | 120 glBindTexture(GL_TEXTURE_2D, texname); |
| 120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 122 | 123 |
| 123 | 124 |
| 124 UpdateFlavor flavors[] = {TEX_IMAGE, TEX_SUBIMAGE}; | 125 UpdateFlavor flavors[] = {TEX_IMAGE, TEX_SUBIMAGE}; |
| 125 const std::string flavor_names[] = {"teximage2d", "texsubimage2d"}; | 126 const std::string flavor_names[] = { |
| 127 "texture_update_teximage2d", "texture_update_texsubimage2d" |
| 128 }; |
| 126 for (unsigned int f = 0; f < arraysize(flavors); f++) { | 129 for (unsigned int f = 0; f < arraysize(flavors); f++) { |
| 127 flavor_ = flavors[f]; | 130 flavor_ = flavors[f]; |
| 128 int sizes[] = {32, 128, 256, 512, 768, 1024, 1536, 2048}; | 131 int sizes[] = {32, 128, 256, 512, 768, 1024, 1536, 2048}; |
| 129 for (unsigned int i = 0; i < arraysize(sizes); i++) { | 132 for (unsigned int i = 0; i < arraysize(sizes); i++) { |
| 130 std::string name = "mtexel_sec_" + flavor_names[f] + "_" + | 133 std::string name = "mtexel_sec_" + flavor_names[f] + "_" + |
| 131 IntToString(sizes[i]); | 134 IntToString(sizes[i]); |
| 132 width_ = height_ = sizes[i]; | 135 width_ = height_ = sizes[i]; |
| 133 for (int i = 0; i < kNumberOfTextures; ++i) | 136 for (int i = 0; i < kNumberOfTextures; ++i) |
| 134 pixels_[i].reset(new char[width_ * height_]); | 137 pixels_[i].reset(new char[width_ * height_]); |
| 135 RunTest(this, name.c_str(), width_ * height_, true); | 138 RunTest(this, name.c_str(), width_ * height_, true); |
| 136 } | 139 } |
| 137 } | 140 } |
| 138 | 141 |
| 139 glDeleteTextures(1, &texname); | 142 glDeleteTextures(1, &texname); |
| 140 glDeleteProgram(program_); | 143 glDeleteProgram(program_); |
| 141 return true; | 144 return true; |
| 142 } | 145 } |
| 143 | 146 |
| 144 TestBase* GetTextureUpdateTest() { | 147 TestBase* GetTextureUpdateTest() { |
| 145 return new TextureUpdateTest; | 148 return new TextureUpdateTest; |
| 146 } | 149 } |
| 147 | 150 |
| 148 } // namespace glbench | 151 } // namespace glbench |
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