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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/logging.h" | 5 #include "base/logging.h" |
6 #include "base/scoped_ptr.h" | 6 #include "base/scoped_ptr.h" |
7 #include "base/string_util.h" | 7 #include "base/string_util.h" |
8 | 8 |
9 #include "main.h" | 9 #include "main.h" |
10 #include "testbase.h" | 10 #include "testbase.h" |
11 #include "utils.h" | 11 #include "utils.h" |
12 | 12 |
13 namespace glbench { | 13 namespace glbench { |
14 | 14 |
15 static const int kNumberOfTextures = 8; | 15 static const int kNumberOfTextures = 8; |
16 | 16 |
17 class TextureUpdateTest : public TestBase { | 17 class TextureUpdateTest : public TestBase { |
18 public: | 18 public: |
19 TextureUpdateTest() {} | 19 TextureUpdateTest() {} |
20 virtual ~TextureUpdateTest() {} | 20 virtual ~TextureUpdateTest() {} |
21 bool TestFunc(int iter); | 21 bool TestFunc(int iter); |
22 virtual bool Run(); | 22 virtual bool Run(); |
| 23 virtual const char* Name() const { return "texture_update"; } |
23 | 24 |
24 enum UpdateFlavor { | 25 enum UpdateFlavor { |
25 TEX_IMAGE, | 26 TEX_IMAGE, |
26 TEX_SUBIMAGE | 27 TEX_SUBIMAGE |
27 }; | 28 }; |
28 | 29 |
29 private: | 30 private: |
30 GLuint width_; | 31 GLuint width_; |
31 GLuint height_; | 32 GLuint height_; |
32 GLuint program_; | 33 GLuint program_; |
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115 glActiveTexture(GL_TEXTURE0); | 116 glActiveTexture(GL_TEXTURE0); |
116 | 117 |
117 GLuint texname; | 118 GLuint texname; |
118 glGenTextures(1, &texname); | 119 glGenTextures(1, &texname); |
119 glBindTexture(GL_TEXTURE_2D, texname); | 120 glBindTexture(GL_TEXTURE_2D, texname); |
120 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
122 | 123 |
123 | 124 |
124 UpdateFlavor flavors[] = {TEX_IMAGE, TEX_SUBIMAGE}; | 125 UpdateFlavor flavors[] = {TEX_IMAGE, TEX_SUBIMAGE}; |
125 const std::string flavor_names[] = {"teximage2d", "texsubimage2d"}; | 126 const std::string flavor_names[] = { |
| 127 "texture_update_teximage2d", "texture_update_texsubimage2d" |
| 128 }; |
126 for (unsigned int f = 0; f < arraysize(flavors); f++) { | 129 for (unsigned int f = 0; f < arraysize(flavors); f++) { |
127 flavor_ = flavors[f]; | 130 flavor_ = flavors[f]; |
128 int sizes[] = {32, 128, 256, 512, 768, 1024, 1536, 2048}; | 131 int sizes[] = {32, 128, 256, 512, 768, 1024, 1536, 2048}; |
129 for (unsigned int i = 0; i < arraysize(sizes); i++) { | 132 for (unsigned int i = 0; i < arraysize(sizes); i++) { |
130 std::string name = "mtexel_sec_" + flavor_names[f] + "_" + | 133 std::string name = "mtexel_sec_" + flavor_names[f] + "_" + |
131 IntToString(sizes[i]); | 134 IntToString(sizes[i]); |
132 width_ = height_ = sizes[i]; | 135 width_ = height_ = sizes[i]; |
133 for (int i = 0; i < kNumberOfTextures; ++i) | 136 for (int i = 0; i < kNumberOfTextures; ++i) |
134 pixels_[i].reset(new char[width_ * height_]); | 137 pixels_[i].reset(new char[width_ * height_]); |
135 RunTest(this, name.c_str(), width_ * height_, true); | 138 RunTest(this, name.c_str(), width_ * height_, true); |
136 } | 139 } |
137 } | 140 } |
138 | 141 |
139 glDeleteTextures(1, &texname); | 142 glDeleteTextures(1, &texname); |
140 glDeleteProgram(program_); | 143 glDeleteProgram(program_); |
141 return true; | 144 return true; |
142 } | 145 } |
143 | 146 |
144 TestBase* GetTextureUpdateTest() { | 147 TestBase* GetTextureUpdateTest() { |
145 return new TextureUpdateTest; | 148 return new TextureUpdateTest; |
146 } | 149 } |
147 | 150 |
148 } // namespace glbench | 151 } // namespace glbench |
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