| Index: samples/render-targets.html
|
| ===================================================================
|
| --- samples/render-targets.html (revision 28938)
|
| +++ samples/render-targets.html (working copy)
|
| @@ -155,7 +155,7 @@
|
| var texture2d = g_pack.createTexture2D(RENDER_TARGET_WIDTH,
|
| RENDER_TARGET_HEIGHT,
|
| g_o3d.Texture.XRGB8, 1, true);
|
| - var renderSurface = texture2d.getRenderSurface(0, g_pack);
|
| + var renderSurface = texture2d.getRenderSurface(0);
|
|
|
| // Create the depth-stencil buffer required when rendering the teapot.
|
| var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH,
|
|
|