Index: samples/render-targets.html |
=================================================================== |
--- samples/render-targets.html (revision 28938) |
+++ samples/render-targets.html (working copy) |
@@ -155,7 +155,7 @@ |
var texture2d = g_pack.createTexture2D(RENDER_TARGET_WIDTH, |
RENDER_TARGET_HEIGHT, |
g_o3d.Texture.XRGB8, 1, true); |
- var renderSurface = texture2d.getRenderSurface(0, g_pack); |
+ var renderSurface = texture2d.getRenderSurface(0); |
// Create the depth-stencil buffer required when rendering the teapot. |
var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, |