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|    1 <!-- |    1 <!-- | 
|    2 Copyright 2009, Google Inc. |    2 Copyright 2009, Google Inc. | 
|    3 All rights reserved. |    3 All rights reserved. | 
|    4  |    4  | 
|    5 Redistribution and use in source and binary forms, with or without |    5 Redistribution and use in source and binary forms, with or without | 
|    6 modification, are permitted provided that the following conditions are |    6 modification, are permitted provided that the following conditions are | 
|    7 met: |    7 met: | 
|    8  |    8  | 
|    9     * Redistributions of source code must retain the above copyright |    9     * Redistributions of source code must retain the above copyright | 
|   10 notice, this list of conditions and the following disclaimer. |   10 notice, this list of conditions and the following disclaimer. | 
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|  175   convEffect.loadFromFXString(convFXString); |  175   convEffect.loadFromFXString(convFXString); | 
|  176  |  176  | 
|  177   var convMaterial = g_pack.createObject('Material'); |  177   var convMaterial = g_pack.createObject('Material'); | 
|  178   convMaterial.drawList = viewInfo.performanceDrawList; |  178   convMaterial.drawList = viewInfo.performanceDrawList; | 
|  179   convMaterial.effect = convEffect; |  179   convMaterial.effect = convEffect; | 
|  180   convEffect.createUniformParameters(convMaterial); |  180   convEffect.createUniformParameters(convMaterial); | 
|  181   return convMaterial; |  181   return convMaterial; | 
|  182 } |  182 } | 
|  183  |  183  | 
|  184 function createRenderSurfaceSet(texture) { |  184 function createRenderSurfaceSet(texture) { | 
|  185   var renderSurface = texture.getRenderSurface(0, g_pack); |  185   var renderSurface = texture.getRenderSurface(0); | 
|  186  |  186  | 
|  187   // Create the depth-stencil buffer required when rendering this pass. |  187   // Create the depth-stencil buffer required when rendering this pass. | 
|  188   var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, |  188   var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, | 
|  189                                                       RENDER_TARGET_HEIGHT); |  189                                                       RENDER_TARGET_HEIGHT); | 
|  190  |  190  | 
|  191   var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); |  191   var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); | 
|  192   renderSurfaceSet.renderSurface = renderSurface; |  192   renderSurfaceSet.renderSurface = renderSurface; | 
|  193   renderSurfaceSet.renderDepthStencilSurface = depthSurface; |  193   renderSurfaceSet.renderDepthStencilSurface = depthSurface; | 
|  194   renderSurfaceSet.parent = g_client.renderGraphRoot; |  194   renderSurfaceSet.parent = g_client.renderGraphRoot; | 
|  195   return renderSurfaceSet; |  195   return renderSurfaceSet; | 
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|  333 } |  333 } | 
|  334  |  334  | 
|  335 // #o3d VertexShaderEntryPoint SobelVS |  335 // #o3d VertexShaderEntryPoint SobelVS | 
|  336 // #o3d PixelShaderEntryPoint SobelPS |  336 // #o3d PixelShaderEntryPoint SobelPS | 
|  337 // #o3d MatrixLoadOrder RowMajor |  337 // #o3d MatrixLoadOrder RowMajor | 
|  338 </textarea> |  338 </textarea> | 
|  339 </div> |  339 </div> | 
|  340 </body> |  340 </body> | 
|  341  |  341  | 
|  342 </html> |  342 </html> | 
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