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1 <!-- | 1 <!-- |
2 Copyright 2009, Google Inc. | 2 Copyright 2009, Google Inc. |
3 All rights reserved. | 3 All rights reserved. |
4 | 4 |
5 Redistribution and use in source and binary forms, with or without | 5 Redistribution and use in source and binary forms, with or without |
6 modification, are permitted provided that the following conditions are | 6 modification, are permitted provided that the following conditions are |
7 met: | 7 met: |
8 | 8 |
9 * Redistributions of source code must retain the above copyright | 9 * Redistributions of source code must retain the above copyright |
10 notice, this list of conditions and the following disclaimer. | 10 notice, this list of conditions and the following disclaimer. |
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175 convEffect.loadFromFXString(convFXString); | 175 convEffect.loadFromFXString(convFXString); |
176 | 176 |
177 var convMaterial = g_pack.createObject('Material'); | 177 var convMaterial = g_pack.createObject('Material'); |
178 convMaterial.drawList = viewInfo.performanceDrawList; | 178 convMaterial.drawList = viewInfo.performanceDrawList; |
179 convMaterial.effect = convEffect; | 179 convMaterial.effect = convEffect; |
180 convEffect.createUniformParameters(convMaterial); | 180 convEffect.createUniformParameters(convMaterial); |
181 return convMaterial; | 181 return convMaterial; |
182 } | 182 } |
183 | 183 |
184 function createRenderSurfaceSet(texture) { | 184 function createRenderSurfaceSet(texture) { |
185 var renderSurface = texture.getRenderSurface(0, g_pack); | 185 var renderSurface = texture.getRenderSurface(0); |
186 | 186 |
187 // Create the depth-stencil buffer required when rendering this pass. | 187 // Create the depth-stencil buffer required when rendering this pass. |
188 var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, | 188 var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, |
189 RENDER_TARGET_HEIGHT); | 189 RENDER_TARGET_HEIGHT); |
190 | 190 |
191 var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); | 191 var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); |
192 renderSurfaceSet.renderSurface = renderSurface; | 192 renderSurfaceSet.renderSurface = renderSurface; |
193 renderSurfaceSet.renderDepthStencilSurface = depthSurface; | 193 renderSurfaceSet.renderDepthStencilSurface = depthSurface; |
194 renderSurfaceSet.parent = g_client.renderGraphRoot; | 194 renderSurfaceSet.parent = g_client.renderGraphRoot; |
195 return renderSurfaceSet; | 195 return renderSurfaceSet; |
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333 } | 333 } |
334 | 334 |
335 // #o3d VertexShaderEntryPoint SobelVS | 335 // #o3d VertexShaderEntryPoint SobelVS |
336 // #o3d PixelShaderEntryPoint SobelPS | 336 // #o3d PixelShaderEntryPoint SobelPS |
337 // #o3d MatrixLoadOrder RowMajor | 337 // #o3d MatrixLoadOrder RowMajor |
338 </textarea> | 338 </textarea> |
339 </div> | 339 </div> |
340 </body> | 340 </body> |
341 | 341 |
342 </html> | 342 </html> |
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