OLD | NEW |
1 <!-- | 1 <!-- |
2 Copyright 2009, Google Inc. | 2 Copyright 2009, Google Inc. |
3 All rights reserved. | 3 All rights reserved. |
4 | 4 |
5 Redistribution and use in source and binary forms, with or without | 5 Redistribution and use in source and binary forms, with or without |
6 modification, are permitted provided that the following conditions are | 6 modification, are permitted provided that the following conditions are |
7 met: | 7 met: |
8 | 8 |
9 * Redistributions of source code must retain the above copyright | 9 * Redistributions of source code must retain the above copyright |
10 notice, this list of conditions and the following disclaimer. | 10 notice, this list of conditions and the following disclaimer. |
(...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
226 convEffect.loadFromFXString(convFXString); | 226 convEffect.loadFromFXString(convFXString); |
227 | 227 |
228 var convMaterial = g_pack.createObject('Material'); | 228 var convMaterial = g_pack.createObject('Material'); |
229 convMaterial.drawList = viewInfo.performanceDrawList; | 229 convMaterial.drawList = viewInfo.performanceDrawList; |
230 convMaterial.effect = convEffect; | 230 convMaterial.effect = convEffect; |
231 convEffect.createUniformParameters(convMaterial); | 231 convEffect.createUniformParameters(convMaterial); |
232 return convMaterial; | 232 return convMaterial; |
233 } | 233 } |
234 | 234 |
235 function createRenderSurfaceSet(texture) { | 235 function createRenderSurfaceSet(texture) { |
236 var renderSurface = texture.getRenderSurface(0, g_pack); | 236 var renderSurface = texture.getRenderSurface(0); |
237 | 237 |
238 // Create the depth-stencil buffer required when rendering this pass. | 238 // Create the depth-stencil buffer required when rendering this pass. |
239 var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, | 239 var depthSurface = g_pack.createDepthStencilSurface(RENDER_TARGET_WIDTH, |
240 RENDER_TARGET_HEIGHT); | 240 RENDER_TARGET_HEIGHT); |
241 | 241 |
242 var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); | 242 var renderSurfaceSet = g_pack.createObject('RenderSurfaceSet'); |
243 renderSurfaceSet.renderSurface = renderSurface; | 243 renderSurfaceSet.renderSurface = renderSurface; |
244 renderSurfaceSet.renderDepthStencilSurface = depthSurface; | 244 renderSurfaceSet.renderDepthStencilSurface = depthSurface; |
245 renderSurfaceSet.parent = g_client.renderGraphRoot; | 245 renderSurfaceSet.parent = g_client.renderGraphRoot; |
246 return renderSurfaceSet; | 246 return renderSurfaceSet; |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
388 } | 388 } |
389 | 389 |
390 // #o3d VertexShaderEntryPoint ConvolutionVS | 390 // #o3d VertexShaderEntryPoint ConvolutionVS |
391 // #o3d PixelShaderEntryPoint ConvolutionPS | 391 // #o3d PixelShaderEntryPoint ConvolutionPS |
392 // #o3d MatrixLoadOrder RowMajor | 392 // #o3d MatrixLoadOrder RowMajor |
393 </textarea> | 393 </textarea> |
394 </div> | 394 </div> |
395 </body> | 395 </body> |
396 | 396 |
397 </html> | 397 </html> |
OLD | NEW |