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| 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are |
| 4 // met: |
| 5 // |
| 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. |
| 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 |
| 28 |
| 29 #include "v8.h" |
| 30 #include "debug-agent.h" |
| 31 |
| 32 namespace v8 { namespace internal { |
| 33 |
| 34 |
| 35 // Public V8 debugger API message handler function. This function just delegates |
| 36 // to the debugger agent through it's data parameter. |
| 37 void DebuggerAgentMessageHandler(const uint16_t* message, int length, |
| 38 void *data) { |
| 39 reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); |
| 40 } |
| 41 |
| 42 |
| 43 // Debugger agent main thread. |
| 44 void DebuggerAgent::Run() { |
| 45 // Create a server socket and bind it to the requested port. |
| 46 server_ = OS::CreateSocket(); |
| 47 server_->Bind(port_); |
| 48 |
| 49 while (!terminate_) { |
| 50 // Listen for new connections. |
| 51 server_->Listen(1); |
| 52 |
| 53 // Accept the new connection. |
| 54 Socket* client = server_->Accept(); |
| 55 |
| 56 // Create and start a new session. |
| 57 CreateSession(client); |
| 58 } |
| 59 } |
| 60 |
| 61 |
| 62 void DebuggerAgent::Shutdown() { |
| 63 delete server_; |
| 64 } |
| 65 |
| 66 |
| 67 void DebuggerAgent::CreateSession(Socket* client) { |
| 68 ScopedLock with(session_access_); |
| 69 |
| 70 // If another session is already established terminate this one. |
| 71 if (session_ != NULL) { |
| 72 static const char* message = "Remote debugging session already active\n"; |
| 73 |
| 74 client->Send(message, strlen(message)); |
| 75 delete client; |
| 76 return; |
| 77 } |
| 78 |
| 79 // Create a new session and hook up the debug message handler. |
| 80 session_ = new DebuggerAgentSession(this, client); |
| 81 v8::Debug::SetMessageHandler(DebuggerAgentMessageHandler, this); |
| 82 session_->Start(); |
| 83 } |
| 84 |
| 85 |
| 86 void DebuggerAgent::DebuggerMessage(const uint16_t* message, int length) { |
| 87 ScopedLock with(session_access_); |
| 88 |
| 89 // Forward the message handling to the session. |
| 90 if (session_ != NULL) { |
| 91 session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(message), |
| 92 length)); |
| 93 } |
| 94 } |
| 95 |
| 96 |
| 97 void DebuggerAgent::SessionClosed(DebuggerAgentSession* session) { |
| 98 ScopedLock with(session_access_); |
| 99 |
| 100 // Terminate the session. |
| 101 ASSERT(session == session_); |
| 102 if (session == session_) { |
| 103 session->Join(); |
| 104 delete session; |
| 105 session_ = NULL; |
| 106 } |
| 107 } |
| 108 |
| 109 |
| 110 void DebuggerAgentSession::Run() { |
| 111 while (true) { |
| 112 // Read data from the debugger front end. |
| 113 SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); |
| 114 if (*message == NULL) { |
| 115 // Session is closed. |
| 116 agent_->SessionClosed(this); |
| 117 return; |
| 118 } |
| 119 |
| 120 // Convert UTF-8 to UTF-16. |
| 121 unibrow::Utf8InputBuffer<> buf(*message, strlen(*message)); |
| 122 int len = 0; |
| 123 while (buf.has_more()) { |
| 124 buf.GetNext(); |
| 125 len++; |
| 126 } |
| 127 int16_t* temp = NewArray<int16_t>(len + 1); |
| 128 buf.Reset(*message, strlen(*message)); |
| 129 for (int i = 0; i < len; i++) { |
| 130 temp[i] = buf.GetNext(); |
| 131 } |
| 132 |
| 133 // Send the request received to the debugger. |
| 134 v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp), len); |
| 135 DeleteArray(temp); |
| 136 } |
| 137 } |
| 138 |
| 139 |
| 140 void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { |
| 141 DebuggerAgentUtil::SendMessage(client_, message); |
| 142 } |
| 143 |
| 144 |
| 145 const char* DebuggerAgentUtil::kContentLength = "Content-Length"; |
| 146 int DebuggerAgentUtil::kContentLengthSize = strlen(kContentLength); |
| 147 |
| 148 |
| 149 SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { |
| 150 int received; |
| 151 |
| 152 // Read header. |
| 153 const int kHeaderBufferSize = 80; |
| 154 char header_buffer[kHeaderBufferSize]; |
| 155 int header_buffer_position = 0; |
| 156 char c = '\0'; // One character receive buffer. |
| 157 char last_c = '\0'; // Previous character. |
| 158 int content_length = 0; |
| 159 while (!(c == '\n' && last_c == '\n')) { |
| 160 last_c = c; |
| 161 received = conn->Receive(&c, 1); |
| 162 if (received <= 0) { |
| 163 PrintF("Error %d\n", Socket::LastError()); |
| 164 return SmartPointer<char>(); |
| 165 } |
| 166 |
| 167 // Check for end of header line. |
| 168 if (c == '\n') { |
| 169 // Empty header line. |
| 170 if (header_buffer_position == 0) { |
| 171 continue; |
| 172 } |
| 173 |
| 174 // Terminate header. |
| 175 ASSERT(header_buffer_position < kHeaderBufferSize); |
| 176 if (header_buffer_position < kHeaderBufferSize) { |
| 177 header_buffer[header_buffer_position] = '\0'; |
| 178 } |
| 179 |
| 180 // Split header. |
| 181 char* key = header_buffer; |
| 182 char* value = NULL; |
| 183 for (int i = 0; i < header_buffer_position; i++) { |
| 184 if (header_buffer[i] == ':') { |
| 185 header_buffer[i] = '\0'; |
| 186 value = header_buffer + i + 1; |
| 187 while (*value == ' ') { |
| 188 value++; |
| 189 } |
| 190 break; |
| 191 } |
| 192 } |
| 193 |
| 194 // Check that key is Content-Length. |
| 195 if (strcmp(key, kContentLength) == 0) { |
| 196 // Get the content length value if within a sensible range. |
| 197 if (strlen(value) > 7) { |
| 198 return SmartPointer<char>(); |
| 199 } |
| 200 for (int i = 0; value[i] != '\0'; i++) { |
| 201 // Bail out if illegal data. |
| 202 if (value[i] < '0' || value[i] > '9') { |
| 203 return SmartPointer<char>(); |
| 204 } |
| 205 content_length = 10 * content_length + (value[i] - '0'); |
| 206 } |
| 207 } |
| 208 |
| 209 // Start collecting new header. |
| 210 header_buffer_position = 0; |
| 211 } else { |
| 212 // Add character to header buffer (reserve room for terminating '\0'). |
| 213 if (header_buffer_position < kHeaderBufferSize - 1) { |
| 214 header_buffer[header_buffer_position++] = c; |
| 215 } |
| 216 } |
| 217 } |
| 218 |
| 219 // Read body. |
| 220 char* buffer = NewArray<char>(content_length + 1); |
| 221 received = ReceiveAll(conn, buffer, content_length); |
| 222 if (received < content_length) { |
| 223 PrintF("Error %d\n", Socket::LastError()); |
| 224 return SmartPointer<char>(); |
| 225 } |
| 226 buffer[content_length] = '\0'; |
| 227 |
| 228 return SmartPointer<char>(buffer); |
| 229 } |
| 230 |
| 231 |
| 232 bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
| 233 const Vector<uint16_t> message) { |
| 234 static const int kBufferSize = 80; |
| 235 char buffer[kBufferSize]; // Sending buffer both for header and body. |
| 236 |
| 237 // Calculate the message size in UTF-8 encoding. |
| 238 int utf8_len = 0; |
| 239 for (int i = 0; i < message.length(); i++) { |
| 240 utf8_len += unibrow::Utf8::Length(message[i]); |
| 241 } |
| 242 |
| 243 // Send the header. |
| 244 int len; |
| 245 len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
| 246 "Content-Length: %d\n", utf8_len); |
| 247 conn->Send(buffer, len); |
| 248 |
| 249 // Terminate header with empty line. |
| 250 len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
| 251 conn->Send(buffer, len); |
| 252 |
| 253 // Send message body as UTF-8. |
| 254 int buffer_position = 0; // Current buffer position. |
| 255 for (int i = 0; i < message.length(); i++) { |
| 256 // Write next UTF-8 encoded character to buffer. |
| 257 buffer_position += |
| 258 unibrow::Utf8::Encode(buffer + buffer_position, message[i]); |
| 259 ASSERT(buffer_position < kBufferSize); |
| 260 |
| 261 // Send buffer if full or last character is encoded. |
| 262 if (kBufferSize - buffer_position < 3 || i == message.length() - 1) { |
| 263 conn->Send(buffer, buffer_position); |
| 264 buffer_position = 0; |
| 265 } |
| 266 } |
| 267 |
| 268 return true; |
| 269 } |
| 270 |
| 271 |
| 272 bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
| 273 const v8::Handle<v8::String> request) { |
| 274 static const int kBufferSize = 80; |
| 275 char buffer[kBufferSize]; // Sending buffer both for header and body. |
| 276 |
| 277 // Convert the request to UTF-8 encoding. |
| 278 v8::String::Utf8Value utf8_request(request); |
| 279 |
| 280 // Send the header. |
| 281 int len; |
| 282 len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
| 283 "Content-Length: %d\n", utf8_request.length()); |
| 284 conn->Send(buffer, len); |
| 285 |
| 286 // Terminate header with empty line. |
| 287 len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
| 288 conn->Send(buffer, len); |
| 289 |
| 290 // Send message body as UTF-8. |
| 291 conn->Send(*utf8_request, utf8_request.length()); |
| 292 |
| 293 return true; |
| 294 } |
| 295 |
| 296 |
| 297 // Receive the full buffer before returning unless an error occours. |
| 298 int DebuggerAgentUtil::ReceiveAll(const Socket* conn, char* data, int len) { |
| 299 int total_received = 0; |
| 300 while (total_received < len) { |
| 301 int received = conn->Receive(data + total_received, len - total_received); |
| 302 if (received <= 0) { |
| 303 return total_received; |
| 304 } |
| 305 total_received += received; |
| 306 } |
| 307 return total_received; |
| 308 } |
| 309 |
| 310 |
| 311 } } // namespace v8::internal |
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