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Issue 27201: Experimental (somewhat): Force GCs when disposing contexts. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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90 90
91 // Double the new space after this many scavenge collections. 91 // Double the new space after this many scavenge collections.
92 int Heap::new_space_growth_limit_ = 8; 92 int Heap::new_space_growth_limit_ = 8;
93 int Heap::scavenge_count_ = 0; 93 int Heap::scavenge_count_ = 0;
94 Heap::HeapState Heap::gc_state_ = NOT_IN_GC; 94 Heap::HeapState Heap::gc_state_ = NOT_IN_GC;
95 95
96 int Heap::mc_count_ = 0; 96 int Heap::mc_count_ = 0;
97 int Heap::gc_count_ = 0; 97 int Heap::gc_count_ = 0;
98 98
99 int Heap::always_allocate_scope_depth_ = 0; 99 int Heap::always_allocate_scope_depth_ = 0;
100 bool Heap::context_disposed_pending_ = false;
100 101
101 #ifdef DEBUG 102 #ifdef DEBUG
102 bool Heap::allocation_allowed_ = true; 103 bool Heap::allocation_allowed_ = true;
103 104
104 int Heap::allocation_timeout_ = 0; 105 int Heap::allocation_timeout_ = 0;
105 bool Heap::disallow_allocation_failure_ = false; 106 bool Heap::disallow_allocation_failure_ = false;
106 #endif // DEBUG 107 #endif // DEBUG
107 108
108 109
109 int Heap::Capacity() { 110 int Heap::Capacity() {
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286 287
287 288
288 void Heap::CollectAllGarbage() { 289 void Heap::CollectAllGarbage() {
289 // Since we are ignoring the return value, the exact choice of space does 290 // Since we are ignoring the return value, the exact choice of space does
290 // not matter, so long as we do not specify NEW_SPACE, which would not 291 // not matter, so long as we do not specify NEW_SPACE, which would not
291 // cause a full GC. 292 // cause a full GC.
292 CollectGarbage(0, OLD_POINTER_SPACE); 293 CollectGarbage(0, OLD_POINTER_SPACE);
293 } 294 }
294 295
295 296
297 void Heap::CollectAllGarbageIfContextDisposed() {
298 if (context_disposed_pending_) {
299 StatsRateScope scope(&Counters::gc_context);
300 CollectAllGarbage();
301 context_disposed_pending_ = false;
302 }
303 }
304
305
306 void Heap::NotifyContextDisposed() {
307 context_disposed_pending_ = true;
308 }
309
310
296 bool Heap::CollectGarbage(int requested_size, AllocationSpace space) { 311 bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
297 // The VM is in the GC state until exiting this function. 312 // The VM is in the GC state until exiting this function.
298 VMState state(GC); 313 VMState state(GC);
299 314
300 #ifdef DEBUG 315 #ifdef DEBUG
301 // Reset the allocation timeout to the GC interval, but make sure to 316 // Reset the allocation timeout to the GC interval, but make sure to
302 // allow at least a few allocations after a collection. The reason 317 // allow at least a few allocations after a collection. The reason
303 // for this is that we have a lot of allocation sequences and we 318 // for this is that we have a lot of allocation sequences and we
304 // assume that a garbage collection will allow the subsequent 319 // assume that a garbage collection will allow the subsequent
305 // allocation attempts to go through. 320 // allocation attempts to go through.
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425 440
426 MarkCompactEpilogue(); 441 MarkCompactEpilogue();
427 442
428 LOG(ResourceEvent("markcompact", "end")); 443 LOG(ResourceEvent("markcompact", "end"));
429 444
430 gc_state_ = NOT_IN_GC; 445 gc_state_ = NOT_IN_GC;
431 446
432 Shrink(); 447 Shrink();
433 448
434 Counters::objs_since_last_full.Set(0); 449 Counters::objs_since_last_full.Set(0);
450 context_disposed_pending_ = false;
435 } 451 }
436 452
437 453
438 void Heap::MarkCompactPrologue() { 454 void Heap::MarkCompactPrologue() {
439 ClearKeyedLookupCache(); 455 ClearKeyedLookupCache();
440 CompilationCache::MarkCompactPrologue(); 456 CompilationCache::MarkCompactPrologue();
441 RegExpImpl::OldSpaceCollectionPrologue(); 457 RegExpImpl::OldSpaceCollectionPrologue();
442 Top::MarkCompactPrologue(); 458 Top::MarkCompactPrologue();
443 ThreadManager::MarkCompactPrologue(); 459 ThreadManager::MarkCompactPrologue();
444 } 460 }
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3300 #ifdef DEBUG 3316 #ifdef DEBUG
3301 bool Heap::GarbageCollectionGreedyCheck() { 3317 bool Heap::GarbageCollectionGreedyCheck() {
3302 ASSERT(FLAG_gc_greedy); 3318 ASSERT(FLAG_gc_greedy);
3303 if (Bootstrapper::IsActive()) return true; 3319 if (Bootstrapper::IsActive()) return true;
3304 if (disallow_allocation_failure()) return true; 3320 if (disallow_allocation_failure()) return true;
3305 return CollectGarbage(0, NEW_SPACE); 3321 return CollectGarbage(0, NEW_SPACE);
3306 } 3322 }
3307 #endif 3323 #endif
3308 3324
3309 } } // namespace v8::internal 3325 } } // namespace v8::internal
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