| OLD | NEW |
| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | 5 #ifndef WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ |
| 6 #define WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | 6 #define WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "third_party/ppapi/c/ppb_device_context_2d.h" | 11 #include "third_party/ppapi/c/ppb_device_context_2d.h" |
| 12 #include "third_party/WebKit/WebKit/chromium/public/WebCanvas.h" | 12 #include "third_party/WebKit/WebKit/chromium/public/WebCanvas.h" |
| 13 #include "webkit/glue/plugins/pepper_resource.h" | 13 #include "webkit/glue/plugins/pepper_resource.h" |
| 14 | 14 |
| 15 typedef struct _ppb_DeviceContext2D PPB_DeviceContext2D; | 15 typedef struct _ppb_DeviceContext2D PPB_DeviceContext2D; |
| 16 | 16 |
| 17 namespace gfx { | 17 namespace gfx { |
| 18 class Rect; | 18 class Rect; |
| 19 } | 19 } |
| 20 | 20 |
| 21 namespace pepper { | 21 namespace pepper { |
| 22 | 22 |
| 23 class ImageData; | 23 class ImageData; |
| 24 class PluginInstance; |
| 24 class PluginModule; | 25 class PluginModule; |
| 25 | 26 |
| 26 class DeviceContext2D : public Resource { | 27 class DeviceContext2D : public Resource { |
| 27 public: | 28 public: |
| 28 DeviceContext2D(PluginModule* module); | 29 DeviceContext2D(PluginModule* module); |
| 29 virtual ~DeviceContext2D(); | 30 virtual ~DeviceContext2D(); |
| 30 | 31 |
| 31 // Returns a pointer to the interface implementing PPB_ImageData that is | 32 // Returns a pointer to the interface implementing PPB_ImageData that is |
| 32 // exposed to the plugin. | 33 // exposed to the plugin. |
| 33 static const PPB_DeviceContext2D* GetInterface(); | 34 static const PPB_DeviceContext2D* GetInterface(); |
| 34 | 35 |
| 35 bool Init(int width, int height, bool is_always_opaque); | 36 bool Init(int width, int height, bool is_always_opaque); |
| 36 | 37 |
| 37 // Resource override. | 38 // Resource override. |
| 38 virtual DeviceContext2D* AsDeviceContext2D() { return this; } | 39 virtual DeviceContext2D* AsDeviceContext2D() { return this; } |
| 39 | 40 |
| 40 // PPB_DeviceContext2D functions. | 41 // PPB_DeviceContext2D functions. |
| 41 bool Describe(int32_t* width, int32_t* height, bool* is_always_opaque); | 42 bool Describe(int32_t* width, int32_t* height, bool* is_always_opaque); |
| 42 bool PaintImageData(PP_Resource image, | 43 bool PaintImageData(PP_Resource image, |
| 43 int32_t x, int32_t y, | 44 int32_t x, int32_t y, |
| 44 const PP_Rect* src_rect); | 45 const PP_Rect* src_rect); |
| 45 bool Scroll(const PP_Rect* clip_rect, int32_t dx, int32_t dy); | 46 bool Scroll(const PP_Rect* clip_rect, int32_t dx, int32_t dy); |
| 46 bool ReplaceContents(PP_Resource image); | 47 bool ReplaceContents(PP_Resource image); |
| 47 bool Flush(PPB_DeviceContext2D_FlushCallback callback, | 48 bool Flush(PPB_DeviceContext2D_FlushCallback callback, |
| 48 void* callback_data); | 49 void* callback_data); |
| 49 bool ReadImageData(PP_Resource image, int32_t x, int32_t y); | 50 bool ReadImageData(PP_Resource image, int32_t x, int32_t y); |
| 50 | 51 |
| 52 // Assciates this device with the given plugin instance. You can pass NULL to |
| 53 // clear the existing device. Returns true on success. In this case, a |
| 54 // repaint of the page will also be scheduled. Failure means that the device |
| 55 // is already bound to a different instance, and nothing will happen. |
| 56 bool BindToInstance(PluginInstance* new_instance); |
| 57 |
| 58 // Paints the current backing store to the web page. |
| 51 void Paint(WebKit::WebCanvas* canvas, | 59 void Paint(WebKit::WebCanvas* canvas, |
| 52 const gfx::Rect& plugin_rect, | 60 const gfx::Rect& plugin_rect, |
| 53 const gfx::Rect& paint_rect); | 61 const gfx::Rect& paint_rect); |
| 54 | 62 |
| 63 // Notifications that the view has rendered the page and that it has been |
| 64 // flushed to the screen. These messages are used to send Flush callbacks to |
| 65 // the plugin. See |
| 66 void ViewInitiatedPaint(); |
| 67 void ViewFlushedPaint(); |
| 68 |
| 55 private: | 69 private: |
| 70 // Tracks a call to flush that requires a callback. |
| 71 // See unpainted_flush_callbacks_ below. |
| 72 class FlushCallbackData { |
| 73 public: |
| 74 FlushCallbackData(PPB_DeviceContext2D_FlushCallback c, void* d); |
| 75 |
| 76 void Execute(PP_Resource device_context); |
| 77 |
| 78 private: |
| 79 PPB_DeviceContext2D_FlushCallback callback_; |
| 80 void* callback_data_; |
| 81 }; |
| 82 typedef std::vector<FlushCallbackData> FlushCallbackVector; |
| 83 |
| 56 // Called internally to execute the different queued commands. The | 84 // Called internally to execute the different queued commands. The |
| 57 // parameters to these functions will have already been validated. | 85 // parameters to these functions will have already been validated. The last |
| 86 // rect argument will be filled by each function with the area affected by |
| 87 // the update that requires invalidation. If there were no pixels changed, |
| 88 // this rect can be untouched. |
| 58 void ExecutePaintImageData(ImageData* image, | 89 void ExecutePaintImageData(ImageData* image, |
| 59 int x, int y, | 90 int x, int y, |
| 60 const gfx::Rect& src_rect); | 91 const gfx::Rect& src_rect, |
| 61 void ExecuteScroll(const gfx::Rect& clip, int dx, int dy); | 92 gfx::Rect* invalidated_rect); |
| 62 void ExecuteReplaceContents(ImageData* image); | 93 void ExecuteScroll(const gfx::Rect& clip, int dx, int dy, |
| 94 gfx::Rect* invalidated_rect); |
| 95 void ExecuteReplaceContents(ImageData* image, |
| 96 gfx::Rect* invalidated_rect); |
| 97 |
| 98 // Schedules the offscreen callback to be fired at a future time. This |
| 99 // will add the given item to the offscreen_flush_callbacks_ vector. |
| 100 void ScheduleOffscreenCallback(const FlushCallbackData& callback); |
| 101 |
| 102 // Function scheduled to execute by ScheduleOffscreenCallback that actually |
| 103 // issues the offscreen callbacks. |
| 104 void ExecuteOffscreenCallback(FlushCallbackData data); |
| 63 | 105 |
| 64 scoped_refptr<ImageData> image_data_; | 106 scoped_refptr<ImageData> image_data_; |
| 65 | 107 |
| 108 // Non-owning pointer to the plugin instance this device context is currently |
| 109 // bound to, if any. If the device context is currently unbound, this will |
| 110 // be NULL. |
| 111 PluginInstance* bound_instance_; |
| 112 |
| 66 // Keeps track of all drawing commands queued before a Flush call. | 113 // Keeps track of all drawing commands queued before a Flush call. |
| 67 struct QueuedOperation; | 114 struct QueuedOperation; |
| 68 typedef std::vector<QueuedOperation> OperationQueue; | 115 typedef std::vector<QueuedOperation> OperationQueue; |
| 69 OperationQueue queued_operations_; | 116 OperationQueue queued_operations_; |
| 70 | 117 |
| 118 // Indicates whether any changes have been flushed to the backing store. |
| 119 // This is initially false and is set to true at the first Flush() call. |
| 120 bool flushed_any_data_; |
| 121 |
| 122 // The plugin may be constantly giving us paint messages. "Unpainted" ones |
| 123 // are paint requests which have never been painted. These could have been |
| 124 // done while the RenderView was already waiting for an ACK from a previous |
| 125 // paint, so won't generate a new one yet. |
| 126 // |
| 127 // "Painted" ones are those paints that have been painted by RenderView, but |
| 128 // for which the ACK from the browser has not yet been received. |
| 129 // |
| 130 // When we get updates from a plugin with a callback, it is first added to |
| 131 // the unpainted callbacks. When the renderer has initiated a paint, we'll |
| 132 // move it to the painted callbacks list. When the renderer receives a flush, |
| 133 // we'll execute the callback and remove it from the list. |
| 134 FlushCallbackVector unpainted_flush_callbacks_; |
| 135 FlushCallbackVector painted_flush_callbacks_; |
| 136 |
| 71 DISALLOW_COPY_AND_ASSIGN(DeviceContext2D); | 137 DISALLOW_COPY_AND_ASSIGN(DeviceContext2D); |
| 72 }; | 138 }; |
| 73 | 139 |
| 74 } // namespace pepper | 140 } // namespace pepper |
| 75 | 141 |
| 76 #endif // WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ | 142 #endif // WEBKIT_GLUE_PLUGINS_PEPPER_DEVICE_CONTEXT_2D_H_ |
| OLD | NEW |