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Issue 27089: Fixed lint errors.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1567 1567
1568 1568
1569 virtual ~Win32Socket() { 1569 virtual ~Win32Socket() {
1570 if (IsValid()) { 1570 if (IsValid()) {
1571 // Close socket. 1571 // Close socket.
1572 closesocket(socket_); 1572 closesocket(socket_);
1573 } 1573 }
1574 } 1574 }
1575 1575
1576 // Server initialization. 1576 // Server initialization.
1577 bool Bind (const int port); 1577 bool Bind(const int port);
1578 bool Listen(int backlog) const; 1578 bool Listen(int backlog) const;
1579 Socket* Accept () const; 1579 Socket* Accept() const;
1580 1580
1581 // Client initialization. 1581 // Client initialization.
1582 bool Connect(const char* host, const char* port); 1582 bool Connect(const char* host, const char* port);
1583 1583
1584 // Data Transimission 1584 // Data Transimission
1585 int Send(const char* data, int len) const; 1585 int Send(const char* data, int len) const;
1586 bool SendAll(const char* data, int len) const; 1586 bool SendAll(const char* data, int len) const;
1587 int Receive(char* data, int len) const; 1587 int Receive(char* data, int len) const;
1588 1588
1589 bool IsValid() const { return socket_ != INVALID_SOCKET; } 1589 bool IsValid() const { return socket_ != INVALID_SOCKET; }
1590 1590
1591 private: 1591 private:
1592 SOCKET socket_; 1592 SOCKET socket_;
1593 }; 1593 };
1594 1594
1595 1595
1596 bool Win32Socket::Bind(const int port) { 1596 bool Win32Socket::Bind(const int port) {
1597 if (!IsValid()) { 1597 if (!IsValid()) {
1598 return false; 1598 return false;
1599 } 1599 }
1600 1600
1601 sockaddr_in addr; 1601 sockaddr_in addr;
1602 memset(&addr, 0, sizeof(addr)); 1602 memset(&addr, 0, sizeof(addr));
1603 addr.sin_family = AF_INET; 1603 addr.sin_family = AF_INET;
1604 addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); 1604 addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
1605 addr.sin_port = htons(port); 1605 addr.sin_port = htons(port);
1606 int status = bind(socket_, 1606 int status = bind(socket_,
1607 reinterpret_cast<struct sockaddr *>(&addr), 1607 reinterpret_cast<struct sockaddr *>(&addr),
1608 sizeof (addr)); 1608 sizeof(addr));
1609 return status == 0; 1609 return status == 0;
1610 } 1610 }
1611 1611
1612 1612
1613 bool Win32Socket::Listen(int backlog) const { 1613 bool Win32Socket::Listen(int backlog) const {
1614 if (!IsValid()) { 1614 if (!IsValid()) {
1615 return false; 1615 return false;
1616 } 1616 }
1617 1617
1618 int status = listen(socket_, backlog); 1618 int status = listen(socket_, backlog);
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1643 struct addrinfo *result = NULL; 1643 struct addrinfo *result = NULL;
1644 struct addrinfo hints; 1644 struct addrinfo hints;
1645 memset(&hints, 0, sizeof(addrinfo)); 1645 memset(&hints, 0, sizeof(addrinfo));
1646 hints.ai_family = AF_INET; 1646 hints.ai_family = AF_INET;
1647 hints.ai_socktype = SOCK_STREAM; 1647 hints.ai_socktype = SOCK_STREAM;
1648 hints.ai_protocol = IPPROTO_TCP; 1648 hints.ai_protocol = IPPROTO_TCP;
1649 int status = getaddrinfo(host, port, &hints, &result); 1649 int status = getaddrinfo(host, port, &hints, &result);
1650 if (status != 0) { 1650 if (status != 0) {
1651 return false; 1651 return false;
1652 } 1652 }
1653 1653
1654 // Connect. 1654 // Connect.
1655 status = connect(socket_, result->ai_addr, result->ai_addrlen); 1655 status = connect(socket_, result->ai_addr, result->ai_addrlen);
1656 return status == 0; 1656 return status == 0;
1657 } 1657 }
1658 1658
1659 1659
1660 int Win32Socket::Send(const char* data, int len) const { 1660 int Win32Socket::Send(const char* data, int len) const {
1661 int status = send(socket_, data, len, 0); 1661 int status = send(socket_, data, len, 0);
1662 return status; 1662 return status;
1663 } 1663 }
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1837 1837
1838 // Release the thread handles 1838 // Release the thread handles
1839 CloseHandle(data_->sampler_thread_); 1839 CloseHandle(data_->sampler_thread_);
1840 CloseHandle(data_->profiled_thread_); 1840 CloseHandle(data_->profiled_thread_);
1841 } 1841 }
1842 1842
1843 1843
1844 #endif // ENABLE_LOGGING_AND_PROFILING 1844 #endif // ENABLE_LOGGING_AND_PROFILING
1845 1845
1846 } } // namespace v8::internal 1846 } } // namespace v8::internal
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