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| 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 |
| 3 #include "v8.h" |
| 4 #include "platform.h" |
| 5 #include "cctest.h" |
| 6 |
| 7 |
| 8 using namespace ::v8::internal; |
| 9 |
| 10 |
| 11 static const char* kPort = "5858"; |
| 12 static const char* kLocalhost = "localhost"; |
| 13 |
| 14 class SocketListenerThread : public Thread { |
| 15 public: |
| 16 SocketListenerThread(int data_size) : data_size_(data_size), |
| 17 server_(NULL), client_(NULL), |
| 18 listening_(OS::CreateSemaphore(0)) { |
| 19 data_ = new char[data_size_]; |
| 20 } |
| 21 ~SocketListenerThread() { |
| 22 // Close both sockets. |
| 23 delete client_; |
| 24 delete server_; |
| 25 } |
| 26 |
| 27 void Run(); |
| 28 void WaitForListening() { listening_->Wait(); } |
| 29 char* data() { return data_; } |
| 30 |
| 31 private: |
| 32 char* data_; |
| 33 int data_size_; |
| 34 Socket* server_; // Server socket used for bind/accept. |
| 35 Socket* client_; // Single client connection used by the test. |
| 36 Semaphore* listening_; // Signalled when the server socket is in listen mode. |
| 37 }; |
| 38 |
| 39 |
| 40 void SocketListenerThread::Run() { |
| 41 bool ok; |
| 42 |
| 43 // Create the server socket and bind it to the requested port. |
| 44 server_ = OS::CreateSocket(); |
| 45 CHECK(server_ != NULL); |
| 46 ok = server_->Bind(5858); |
| 47 CHECK(ok); |
| 48 |
| 49 // Listen for new connections. |
| 50 ok = server_->Listen(1); |
| 51 CHECK(ok); |
| 52 listening_->Signal(); |
| 53 |
| 54 // Accept a connection. |
| 55 client_ = server_->Accept(); |
| 56 CHECK(client_ != NULL); |
| 57 |
| 58 // Read the expected niumber of bytes of data. |
| 59 int bytes_read = 0; |
| 60 while (bytes_read < data_size_) { |
| 61 bytes_read += client_->Receive(data_ + bytes_read, data_size_ - bytes_read); |
| 62 } |
| 63 } |
| 64 |
| 65 |
| 66 static void SendAndReceive(char *data, int len) { |
| 67 bool ok; |
| 68 |
| 69 // Create a socket listener. |
| 70 SocketListenerThread* listener = new SocketListenerThread(len); |
| 71 listener->Start(); |
| 72 listener->WaitForListening(); |
| 73 |
| 74 // Connect and write some data. |
| 75 Socket* client = OS::CreateSocket(); |
| 76 CHECK(client != NULL); |
| 77 ok = client->Connect(kLocalhost, kPort); |
| 78 CHECK(ok); |
| 79 |
| 80 // Send all the data. |
| 81 ok = client->SendAll(data, len); |
| 82 CHECK(ok); |
| 83 |
| 84 // Wait until data is received. |
| 85 listener->Join(); |
| 86 |
| 87 // Check that data received is the same as data send. |
| 88 for (int i = 0; i < len; i++) { |
| 89 CHECK(data[i] == listener->data()[i]); |
| 90 } |
| 91 |
| 92 // Close the client before the listener to avoid TIME_WAIT issues. |
| 93 delete client; |
| 94 delete listener; |
| 95 } |
| 96 |
| 97 |
| 98 TEST(Socket) { |
| 99 bool ok; |
| 100 |
| 101 // Initialize socket support. |
| 102 ok = Socket::Setup(); |
| 103 CHECK(ok); |
| 104 |
| 105 // Send and receive some data. |
| 106 static const int kBufferSizeSmall = 20; |
| 107 char small_data[kBufferSizeSmall + 1] = "1234567890abcdefghij"; |
| 108 SendAndReceive(small_data, kBufferSizeSmall); |
| 109 |
| 110 // Send and receive some more data. |
| 111 static const int kBufferSizeMedium = 10000; |
| 112 char* medium_data = new char[kBufferSizeMedium]; |
| 113 for (int i = 0; i < kBufferSizeMedium; i++) { |
| 114 medium_data[i] = i % 256; |
| 115 } |
| 116 SendAndReceive(medium_data, kBufferSizeMedium); |
| 117 |
| 118 // Send and receive even more data. |
| 119 static const int kBufferSizeLarge = 1000000; |
| 120 char* large_data = new char[kBufferSizeLarge]; |
| 121 for (int i = 0; i < kBufferSizeLarge; i++) { |
| 122 large_data[i] = i % 256; |
| 123 } |
| 124 SendAndReceive(large_data, kBufferSizeLarge); |
| 125 } |
| 126 |
| 127 |
| 128 TEST(HToNNToH) { |
| 129 uint16_t x = 1234; |
| 130 CHECK_EQ(x, Socket::NToH(Socket::HToN(x))); |
| 131 |
| 132 uint32_t y = 12345678; |
| 133 CHECK(y == Socket::NToH(Socket::HToN(y))); |
| 134 } |
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