| Index: tests/selenium/tests/render-target-clear-test.html
|
| ===================================================================
|
| --- tests/selenium/tests/render-target-clear-test.html (revision 0)
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| +++ tests/selenium/tests/render-target-clear-test.html (revision 0)
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| @@ -0,0 +1,156 @@
|
| +<!--
|
| +Copyright 2009, Google Inc.
|
| +All rights reserved.
|
| +
|
| +Redistribution and use in source and binary forms, with or without
|
| +modification, are permitted provided that the following conditions are
|
| +met:
|
| +
|
| + * Redistributions of source code must retain the above copyright
|
| +notice, this list of conditions and the following disclaimer.
|
| + * Redistributions in binary form must reproduce the above
|
| +copyright notice, this list of conditions and the following disclaimer
|
| +in the documentation and/or other materials provided with the
|
| +distribution.
|
| + * Neither the name of Google Inc. nor the names of its
|
| +contributors may be used to endorse or promote products derived from
|
| +this software without specific prior written permission.
|
| +
|
| +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +-->
|
| +<!--
|
| +Tests that Render Targets clear correctly.
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| +-->
|
| +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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| + "http://www.w3.org/TR/html4/loose.dtd">
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| +<html>
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| +<head>
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| +<meta http-equiv="content-type" content="text/html; charset=UTF-8">
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| +<title>
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| +Render Target Clear Test.
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| +</title>
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| +<link rel="stylesheet" type="text/css" href="assets/style.css" />
|
| +<!-- Include sample javascript library functions-->
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| +<script type="text/javascript" src="../../../samples/o3djs/base.js"></script>
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| +
|
| +<!-- Our javascript code -->
|
| +<script type="text/javascript" id="o3dscript">
|
| +o3djs.require('o3djs.util');
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| +o3djs.require('o3djs.math');
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| +o3djs.require('o3djs.rendergraph');
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| +o3djs.require('o3djs.primitives');
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| +o3djs.require('o3djs.material');
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| +
|
| +// Events
|
| +// init() once the page has finished loading.
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| +// unload() when the page is unloaded.
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| +window.onload = init;
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| +window.onunload = unload;
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| +
|
| +// global variables
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| +var g_o3dElement;
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| +var g_o3d;
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| +var g_math;
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| +var g_client;
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| +var g_viewInfo;
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| +var g_pack;
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| +var g_root;
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| +var g_o3dElement;
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| +
|
| +/**
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| + * Creates the client area.
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| + */
|
| +function init() {
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| + o3djs.util.makeClients(initStep2);
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| +}
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| +
|
| +/**
|
| + * Initializes O3D and creates one shape.
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| + * @param {Array} clientElements Array of o3d object elements.
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| + */
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| +function initStep2(clientElements) {
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| + // Initializes global variables and libraries.
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| + g_o3dElement = clientElements[0];
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| + g_o3d = g_o3dElement.o3d;
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| + g_math = o3djs.math;
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| + g_client = g_o3dElement.client;
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| +
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| + // Creates a pack to manage our resources/assets
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| + g_pack = g_client.createPack();
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| +
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| + g_root = g_pack.createObject('Transform');
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| +
|
| + g_viewInfo = o3djs.rendergraph.createBasicView(
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| + g_pack,
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| + g_root,
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| + g_client.renderGraphRoot,
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| + [0.2, 0.3, 0.4, 1]);
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| +
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| + var clientWidth = g_client.width;
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| + var clientHeight = g_client.height;
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| + g_viewInfo.drawContext.projection = g_math.matrix4.orthographic(
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| + -clientWidth * 0.5 + 0.5,
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| + clientWidth * 0.5 + 0.5,
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| + -clientHeight * 0.5 + 0.5,
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| + clientHeight * 0.5 + 0.5,
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| + 0.001,
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| + 1000);
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| + g_viewInfo.drawContext.view = g_math.matrix4.lookAt(
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| + [0, 500, 0], // eye
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| + [0, 0, 0], // target
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| + [0, 0, -1]); // up
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| +
|
| + for (var ii = 0; ii < 3; ++ii) {
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| + var texture = g_pack.createTexture2D(
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| + 256, 256, g_o3d.Texture.ARGB8, 1, true);
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| + var surface = texture.getRenderSurface(0);
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| + var renderSet = g_pack.createObject('RenderSurfaceSet');
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| + renderSet.renderSurface = surface;
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| + // Make render before the main display.
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| + renderSet.priority = -10 + ii;
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| +
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| + var material = o3djs.material.createConstantMaterial(
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| + g_pack, g_viewInfo, texture);
|
| + var shape = o3djs.primitives.createPlane(g_pack, material, 128, 128, 1, 1);
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| + var transform = g_pack.createObject("Transform");
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| + transform.translate(-200 + 150 * ii, 0, 0);
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| + transform.parent = g_root;
|
| + transform.addShape(shape);
|
| + var clearColor = [0, 0, 0, 1];
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| + clearColor[ii] = 1;
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| + var viewInfo = o3djs.rendergraph.createBasicView(
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| + g_pack, null, renderSet, clearColor);
|
| + // Splice it into the render graph AFTER everything is setup.
|
| + renderSet.parent = g_client.renderGraphRoot;
|
| + }
|
| +
|
| + window.g_testResult = true;
|
| +}
|
| +
|
| +/**
|
| + * Remove any callbacks so they don't get called after the page has unloaded.
|
| + */
|
| +function unload() {
|
| + if (g_client) {
|
| + g_client.cleanup();
|
| + }
|
| +}
|
| +</script>
|
| +</head>
|
| +<body>
|
| +<h1>Tests that render targets clear correctly.</h1>
|
| +Should be red, green, blue on dark blue background.
|
| +<div id="o3d" style="width: 600px; height: 600px"></div>
|
| +</body>
|
| +</html>
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| +
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|