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| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 75 } else if (values.size()== 2) { | 75 } else if (values.size()== 2) { |
| 76 in_filename = o3d::WideToFilePath(values[0]); | 76 in_filename = o3d::WideToFilePath(values[0]); |
| 77 out_filename = o3d::WideToFilePath(values[1]); | 77 out_filename = o3d::WideToFilePath(values[1]); |
| 78 } else { | 78 } else { |
| 79 std::cerr << "Usage: " << FilePath(argv[0]).BaseName().value() | 79 std::cerr << "Usage: " << FilePath(argv[0]).BaseName().value() |
| 80 << " [--no-condition] <infile.fx> [<outfile.fx>]\n"; | 80 << " [--no-condition] <infile.fx> [<outfile.fx>]\n"; |
| 81 return EXIT_FAILURE; | 81 return EXIT_FAILURE; |
| 82 } | 82 } |
| 83 | 83 |
| 84 o3d::converter::Options options; | 84 o3d::converter::Options options; |
| 85 options.condition = !command_line->HasSwitch(L"no-condition"); | 85 options.condition = !command_line->HasSwitch("no-condition"); |
| 86 | 86 |
| 87 if (!options.condition && !out_filename.empty()) { | 87 if (!options.condition && !out_filename.empty()) { |
| 88 std::cerr << "Warning: Ignoring output filename because conditioning " | 88 std::cerr << "Warning: Ignoring output filename because conditioning " |
| 89 << "has been turned off.\n"; | 89 << "has been turned off.\n"; |
| 90 out_filename = FilePath(); | 90 out_filename = FilePath(); |
| 91 } | 91 } |
| 92 | 92 |
| 93 o3d::String errors; | 93 o3d::String errors; |
| 94 bool result = o3d::converter::Verify(in_filename, out_filename, options, | 94 bool result = o3d::converter::Verify(in_filename, out_filename, options, |
| 95 &errors); | 95 &errors); |
| 96 if (result) { | 96 if (result) { |
| 97 std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() | 97 std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() |
| 98 << "' has been validated." << std::endl; | 98 << "' has been validated." << std::endl; |
| 99 return EXIT_SUCCESS; | 99 return EXIT_SUCCESS; |
| 100 } else { | 100 } else { |
| 101 std::cerr << errors.c_str() << std::endl; | 101 std::cerr << errors.c_str() << std::endl; |
| 102 std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() | 102 std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() |
| 103 << "' FAILED to be validated." << std::endl; | 103 << "' FAILED to be validated." << std::endl; |
| 104 return EXIT_FAILURE; | 104 return EXIT_FAILURE; |
| 105 } | 105 } |
| 106 } | 106 } |
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