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Issue 2666001: Optimize calls to evals. Most of the time there is no reason to... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 6 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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5755 // In a call to eval, we first call %ResolvePossiblyDirectEval to 5755 // In a call to eval, we first call %ResolvePossiblyDirectEval to
5756 // resolve the function we need to call and the receiver of the 5756 // resolve the function we need to call and the receiver of the
5757 // call. Then we call the resolved function using the given 5757 // call. Then we call the resolved function using the given
5758 // arguments. 5758 // arguments.
5759 5759
5760 // Prepare the stack for the call to the resolved function. 5760 // Prepare the stack for the call to the resolved function.
5761 Load(function); 5761 Load(function);
5762 5762
5763 // Allocate a frame slot for the receiver. 5763 // Allocate a frame slot for the receiver.
5764 frame_->Push(Factory::undefined_value()); 5764 frame_->Push(Factory::undefined_value());
5765
5766 // Load the arguments.
5765 int arg_count = args->length(); 5767 int arg_count = args->length();
5766 for (int i = 0; i < arg_count; i++) { 5768 for (int i = 0; i < arg_count; i++) {
5767 Load(args->at(i)); 5769 Load(args->at(i));
5768 frame_->SpillTop(); 5770 frame_->SpillTop();
5769 } 5771 }
5770 5772
5771 // Prepare the stack for the call to ResolvePossiblyDirectEval. 5773 // Result to hold the result of the function resolution and the
5774 // final result of the eval call.
5775 Result result;
5776
5777 // If we know that eval can only be shadowed by eval-introduced
5778 // variables we attempt to load the global eval function directly
5779 // in generated code. If we succeed, there is no need to perform a
5780 // context lookup in the runtime system.
5781 JumpTarget done;
5782 if (var->slot() != NULL && var->mode() == Variable::DYNAMIC_GLOBAL) {
5783 ASSERT(var->slot()->type() == Slot::LOOKUP);
5784 JumpTarget slow;
5785 // Prepare the stack for the call to
5786 // ResolvePossiblyDirectEvalNoLookup by pushing the loaded
5787 // function, the first argument to the eval call and the
5788 // receiver.
5789 Result fun = LoadFromGlobalSlotCheckExtensions(var->slot(),
5790 NOT_INSIDE_TYPEOF,
5791 &slow);
5792 frame_->Push(&fun);
5793 if (arg_count > 0) {
5794 frame_->PushElementAt(arg_count);
5795 } else {
5796 frame_->Push(Factory::undefined_value());
5797 }
5798 frame_->PushParameterAt(-1);
5799
5800 // Resolve the call.
5801 result =
5802 frame_->CallRuntime(Runtime::kResolvePossiblyDirectEvalNoLookup, 3);
5803
5804 done.Jump(&result);
5805 slow.Bind();
5806 }
5807
5808 // Prepare the stack for the call to ResolvePossiblyDirectEval by
5809 // pushing the loaded function, the first argument to the eval
5810 // call and the receiver.
5772 frame_->PushElementAt(arg_count + 1); 5811 frame_->PushElementAt(arg_count + 1);
5773 if (arg_count > 0) { 5812 if (arg_count > 0) {
5774 frame_->PushElementAt(arg_count); 5813 frame_->PushElementAt(arg_count);
5775 } else { 5814 } else {
5776 frame_->Push(Factory::undefined_value()); 5815 frame_->Push(Factory::undefined_value());
5777 } 5816 }
5778
5779 // Push the receiver.
5780 frame_->PushParameterAt(-1); 5817 frame_->PushParameterAt(-1);
5781 5818
5782 // Resolve the call. 5819 // Resolve the call.
5783 Result result = 5820 result = frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 3);
5784 frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 3); 5821
5822 // If we generated fast-case code bind the jump-target where fast
5823 // and slow case merge.
5824 if (done.is_linked()) done.Bind(&result);
5785 5825
5786 // The runtime call returns a pair of values in eax (function) and 5826 // The runtime call returns a pair of values in eax (function) and
5787 // edx (receiver). Touch up the stack with the right values. 5827 // edx (receiver). Touch up the stack with the right values.
5788 Result receiver = allocator_->Allocate(edx); 5828 Result receiver = allocator_->Allocate(edx);
5789 frame_->SetElementAt(arg_count + 1, &result); 5829 frame_->SetElementAt(arg_count + 1, &result);
5790 frame_->SetElementAt(arg_count, &receiver); 5830 frame_->SetElementAt(arg_count, &receiver);
5791 receiver.Unuse(); 5831 receiver.Unuse();
5792 5832
5793 // Call the function. 5833 // Call the function.
5794 CodeForSourcePosition(node->position()); 5834 CodeForSourcePosition(node->position());
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13492 // tagged as a small integer. 13532 // tagged as a small integer.
13493 __ bind(&runtime); 13533 __ bind(&runtime);
13494 __ TailCallRuntime(Runtime::kStringCompare, 2, 1); 13534 __ TailCallRuntime(Runtime::kStringCompare, 2, 1);
13495 } 13535 }
13496 13536
13497 #undef __ 13537 #undef __
13498 13538
13499 } } // namespace v8::internal 13539 } } // namespace v8::internal
13500 13540
13501 #endif // V8_TARGET_ARCH_IA32 13541 #endif // V8_TARGET_ARCH_IA32
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