| Index: base/gfx/gdi_util.h
|
| ===================================================================
|
| --- base/gfx/gdi_util.h (revision 28001)
|
| +++ base/gfx/gdi_util.h (working copy)
|
| @@ -1,36 +0,0 @@
|
| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef BASE_GFX_GDI_UTIL_H__
|
| -#define BASE_GFX_GDI_UTIL_H__
|
| -
|
| -#include <vector>
|
| -#include <windows.h>
|
| -#include "base/gfx/rect.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -// Creates a BITMAPINFOHEADER structure given the bitmap's size.
|
| -void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
|
| -
|
| -// Creates a BITMAPINFOHEADER structure given the bitmap's size and
|
| -// color depth in bits per pixel.
|
| -void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
|
| - BITMAPINFOHEADER* hdr);
|
| -
|
| -// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
|
| -// only need to use BMP V4 if you need transparency (alpha channel). This
|
| -// function sets the AlphaMask to 0xff000000.
|
| -void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
|
| -
|
| -// Creates a monochrome bitmap header.
|
| -void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
|
| -
|
| -// Modify the given hrgn by subtracting the given rectangles.
|
| -void SubtractRectanglesFromRegion(HRGN hrgn,
|
| - const std::vector<gfx::Rect>& cutouts);
|
| -
|
| -} // namespace gfx
|
| -
|
| -#endif // BASE_GFX_GDI_UTIL_H__
|
|
|