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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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525 // Overridden from AsyncAPIInterface. | 525 // Overridden from AsyncAPIInterface. |
526 virtual const char* GetCommandName(unsigned int command_id) const; | 526 virtual const char* GetCommandName(unsigned int command_id) const; |
527 | 527 |
528 // Overridden from GLES2Decoder. | 528 // Overridden from GLES2Decoder. |
529 virtual bool Initialize(gfx::GLContext* context, | 529 virtual bool Initialize(gfx::GLContext* context, |
530 const gfx::Size& size, | 530 const gfx::Size& size, |
531 GLES2Decoder* parent, | 531 GLES2Decoder* parent, |
532 uint32 parent_client_texture_id); | 532 uint32 parent_client_texture_id); |
533 virtual void Destroy(); | 533 virtual void Destroy(); |
534 virtual void ResizeOffscreenFrameBuffer(const gfx::Size& size); | 534 virtual void ResizeOffscreenFrameBuffer(const gfx::Size& size); |
| 535 virtual bool UpdateOffscreenFrameBufferSize(); |
535 virtual bool MakeCurrent(); | 536 virtual bool MakeCurrent(); |
536 virtual GLES2Util* GetGLES2Util() { return &util_; } | 537 virtual GLES2Util* GetGLES2Util() { return &util_; } |
537 virtual gfx::GLContext* GetGLContext() { return context_; } | 538 virtual gfx::GLContext* GetGLContext() { return context_; } |
538 | 539 |
539 virtual void SetSwapBuffersCallback(Callback0::Type* callback); | 540 virtual void SetSwapBuffersCallback(Callback0::Type* callback); |
540 | 541 |
541 private: | 542 private: |
542 friend class ScopedGLErrorSuppressor; | 543 friend class ScopedGLErrorSuppressor; |
543 friend class ScopedTexture2DBinder; | 544 friend class ScopedTexture2DBinder; |
544 friend class ScopedFrameBufferBinder; | 545 friend class ScopedFrameBufferBinder; |
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590 } | 591 } |
591 | 592 |
592 ShaderManager* shader_manager() { | 593 ShaderManager* shader_manager() { |
593 return group_->shader_manager(); | 594 return group_->shader_manager(); |
594 } | 595 } |
595 | 596 |
596 TextureManager* texture_manager() { | 597 TextureManager* texture_manager() { |
597 return group_->texture_manager(); | 598 return group_->texture_manager(); |
598 } | 599 } |
599 | 600 |
600 bool UpdateOffscreenFrameBufferSize(); | |
601 | |
602 // Creates a TextureInfo for the given texture. | 601 // Creates a TextureInfo for the given texture. |
603 TextureManager::TextureInfo* CreateTextureInfo( | 602 TextureManager::TextureInfo* CreateTextureInfo( |
604 GLuint client_id, GLuint service_id) { | 603 GLuint client_id, GLuint service_id) { |
605 return texture_manager()->CreateTextureInfo(client_id, service_id); | 604 return texture_manager()->CreateTextureInfo(client_id, service_id); |
606 } | 605 } |
607 | 606 |
608 // Gets the texture info for the given texture. Returns NULL if none exists. | 607 // Gets the texture info for the given texture. Returns NULL if none exists. |
609 TextureManager::TextureInfo* GetTextureInfo(GLuint client_id) { | 608 TextureManager::TextureInfo* GetTextureInfo(GLuint client_id) { |
610 TextureManager::TextureInfo* info = | 609 TextureManager::TextureInfo* info = |
611 texture_manager()->GetTextureInfo(client_id); | 610 texture_manager()->GetTextureInfo(client_id); |
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4710 return error::kNoError; | 4709 return error::kNoError; |
4711 } | 4710 } |
4712 | 4711 |
4713 // Include the auto-generated part of this file. We split this because it means | 4712 // Include the auto-generated part of this file. We split this because it means |
4714 // we can easily edit the non-auto generated parts right here in this file | 4713 // we can easily edit the non-auto generated parts right here in this file |
4715 // instead of having to edit some template or the code generator. | 4714 // instead of having to edit some template or the code generator. |
4716 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 4715 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
4717 | 4716 |
4718 } // namespace gles2 | 4717 } // namespace gles2 |
4719 } // namespace gpu | 4718 } // namespace gpu |
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