| Index: base/i18n/icu_string_conversions.cc
|
| ===================================================================
|
| --- base/i18n/icu_string_conversions.cc (revision 27937)
|
| +++ base/i18n/icu_string_conversions.cc (working copy)
|
| @@ -2,7 +2,7 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "base/i18n/string_conversions.h"
|
| +#include "base/i18n/icu_string_conversions.h"
|
|
|
| #include <vector>
|
|
|
| @@ -82,166 +82,6 @@
|
| // else ignore the reset, close and clone calls.
|
| }
|
|
|
| -// ReadUnicodeCharacter --------------------------------------------------------
|
| -
|
| -// Reads a UTF-8 stream, placing the next code point into the given output
|
| -// |*code_point|. |src| represents the entire string to read, and |*char_index|
|
| -// is the character offset within the string to start reading at. |*char_index|
|
| -// will be updated to index the last character read, such that incrementing it
|
| -// (as in a for loop) will take the reader to the next character.
|
| -//
|
| -// Returns true on success. On false, |*code_point| will be invalid.
|
| -bool ReadUnicodeCharacter(const char* src, int32 src_len,
|
| - int32* char_index, uint32* code_point_out) {
|
| - // U8_NEXT expects to be able to use -1 to signal an error, so we must
|
| - // use a signed type for code_point. But this function returns false
|
| - // on error anyway, so code_point_out is unsigned.
|
| - int32 code_point;
|
| - U8_NEXT(src, *char_index, src_len, code_point);
|
| - *code_point_out = static_cast<uint32>(code_point);
|
| -
|
| - // The ICU macro above moves to the next char, we want to point to the last
|
| - // char consumed.
|
| - (*char_index)--;
|
| -
|
| - // Validate the decoded value.
|
| - return IsValidCodepoint(code_point);
|
| -}
|
| -
|
| -// Reads a UTF-16 character. The usage is the same as the 8-bit version above.
|
| -bool ReadUnicodeCharacter(const char16* src, int32 src_len,
|
| - int32* char_index, uint32* code_point) {
|
| - if (U16_IS_SURROGATE(src[*char_index])) {
|
| - if (!U16_IS_SURROGATE_LEAD(src[*char_index]) ||
|
| - *char_index + 1 >= src_len ||
|
| - !U16_IS_TRAIL(src[*char_index + 1])) {
|
| - // Invalid surrogate pair.
|
| - return false;
|
| - }
|
| -
|
| - // Valid surrogate pair.
|
| - *code_point = U16_GET_SUPPLEMENTARY(src[*char_index],
|
| - src[*char_index + 1]);
|
| - (*char_index)++;
|
| - } else {
|
| - // Not a surrogate, just one 16-bit word.
|
| - *code_point = src[*char_index];
|
| - }
|
| -
|
| - return IsValidCodepoint(*code_point);
|
| -}
|
| -
|
| -#if defined(WCHAR_T_IS_UTF32)
|
| -// Reads UTF-32 character. The usage is the same as the 8-bit version above.
|
| -bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len,
|
| - int32* char_index, uint32* code_point) {
|
| - // Conversion is easy since the source is 32-bit.
|
| - *code_point = src[*char_index];
|
| -
|
| - // Validate the value.
|
| - return IsValidCodepoint(*code_point);
|
| -}
|
| -#endif // defined(WCHAR_T_IS_UTF32)
|
| -
|
| -// WriteUnicodeCharacter -------------------------------------------------------
|
| -
|
| -// Appends a UTF-8 character to the given 8-bit string.
|
| -void WriteUnicodeCharacter(uint32 code_point, std::string* output) {
|
| - if (code_point <= 0x7f) {
|
| - // Fast path the common case of one byte.
|
| - output->push_back(code_point);
|
| - return;
|
| - }
|
| -
|
| - // U8_APPEND_UNSAFE can append up to 4 bytes.
|
| - int32 char_offset = static_cast<int32>(output->length());
|
| - output->resize(char_offset + U8_MAX_LENGTH);
|
| -
|
| - U8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
|
| -
|
| - // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so
|
| - // it will represent the new length of the string.
|
| - output->resize(char_offset);
|
| -}
|
| -
|
| -// Appends the given code point as a UTF-16 character to the STL string.
|
| -void WriteUnicodeCharacter(uint32 code_point, string16* output) {
|
| - if (U16_LENGTH(code_point) == 1) {
|
| - // Thie code point is in the Basic Multilingual Plane (BMP).
|
| - output->push_back(static_cast<char16>(code_point));
|
| - } else {
|
| - // Non-BMP characters use a double-character encoding.
|
| - int32 char_offset = static_cast<int32>(output->length());
|
| - output->resize(char_offset + U16_MAX_LENGTH);
|
| - U16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point);
|
| - }
|
| -}
|
| -
|
| -#if defined(WCHAR_T_IS_UTF32)
|
| -// Appends the given UTF-32 character to the given 32-bit string.
|
| -inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) {
|
| - // This is the easy case, just append the character.
|
| - output->push_back(code_point);
|
| -}
|
| -#endif // defined(WCHAR_T_IS_UTF32)
|
| -
|
| -// Generalized Unicode converter -----------------------------------------------
|
| -
|
| -// Converts the given source Unicode character type to the given destination
|
| -// Unicode character type as a STL string. The given input buffer and size
|
| -// determine the source, and the given output STL string will be replaced by
|
| -// the result.
|
| -template<typename SRC_CHAR, typename DEST_STRING>
|
| -bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) {
|
| - output->clear();
|
| -
|
| - // ICU requires 32-bit numbers.
|
| - bool success = true;
|
| - int32 src_len32 = static_cast<int32>(src_len);
|
| - for (int32 i = 0; i < src_len32; i++) {
|
| - uint32 code_point;
|
| - if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
|
| - WriteUnicodeCharacter(code_point, output);
|
| - } else {
|
| - // TODO(jungshik): consider adding 'Replacement character' (U+FFFD)
|
| - // in place of an invalid codepoint.
|
| - success = false;
|
| - }
|
| - }
|
| - return success;
|
| -}
|
| -
|
| -
|
| -// Guesses the length of the output in UTF-8 in bytes, and reserves that amount
|
| -// of space in the given string. We also assume that the input character types
|
| -// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume
|
| -// the string length is greater than zero.
|
| -template<typename CHAR>
|
| -void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) {
|
| - if (src[0] < 0x80) {
|
| - // Assume that the entire input will be ASCII.
|
| - output->reserve(src_len);
|
| - } else {
|
| - // Assume that the entire input is non-ASCII and will have 3 bytes per char.
|
| - output->reserve(src_len * 3);
|
| - }
|
| -}
|
| -
|
| -// Guesses the size of the output buffer (containing either UTF-16 or -32 data)
|
| -// given some UTF-8 input that will be converted to it. See ReserveUTF8Output.
|
| -// We assume the source length is > 0.
|
| -template<typename STRING>
|
| -void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) {
|
| - if (static_cast<unsigned char>(src[0]) < 0x80) {
|
| - // Assume the input is all ASCII, which means 1:1 correspondence.
|
| - output->reserve(src_len);
|
| - } else {
|
| - // Otherwise assume that the UTF-8 sequences will have 2 bytes for each
|
| - // character.
|
| - output->reserve(src_len / 2);
|
| - }
|
| -}
|
| -
|
| bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src,
|
| int uchar_len, OnStringUtilConversionError::Type on_error,
|
| std::string* encoded) {
|
| @@ -308,184 +148,6 @@
|
|
|
| } // namespace
|
|
|
| -// UTF-8 <-> Wide --------------------------------------------------------------
|
| -
|
| -std::string WideToUTF8(const std::wstring& wide) {
|
| - std::string ret;
|
| - if (wide.empty())
|
| - return ret;
|
| -
|
| - // Ignore the success flag of this call, it will do the best it can for
|
| - // invalid input, which is what we want here.
|
| - WideToUTF8(wide.data(), wide.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - ReserveUTF8Output(src, src_len, output);
|
| - return ConvertUnicode<wchar_t, std::string>(src, src_len, output);
|
| -}
|
| -
|
| -std::wstring UTF8ToWide(const base::StringPiece& utf8) {
|
| - std::wstring ret;
|
| - if (utf8.empty())
|
| - return ret;
|
| -
|
| - UTF8ToWide(utf8.data(), utf8.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - ReserveUTF16Or32Output(src, src_len, output);
|
| - return ConvertUnicode<char, std::wstring>(src, src_len, output);
|
| -}
|
| -
|
| -// UTF-16 <-> Wide -------------------------------------------------------------
|
| -
|
| -#if defined(WCHAR_T_IS_UTF16)
|
| -
|
| -// When wide == UTF-16, then conversions are a NOP.
|
| -string16 WideToUTF16(const std::wstring& wide) {
|
| - return wide;
|
| -}
|
| -
|
| -bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
|
| - output->assign(src, src_len);
|
| - return true;
|
| -}
|
| -
|
| -std::wstring UTF16ToWide(const string16& utf16) {
|
| - return utf16;
|
| -}
|
| -
|
| -bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
|
| - output->assign(src, src_len);
|
| - return true;
|
| -}
|
| -
|
| -#elif defined(WCHAR_T_IS_UTF32)
|
| -
|
| -string16 WideToUTF16(const std::wstring& wide) {
|
| - string16 ret;
|
| - if (wide.empty())
|
| - return ret;
|
| -
|
| - WideToUTF16(wide.data(), wide.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - // Assume that normally we won't have any non-BMP characters so the counts
|
| - // will be the same.
|
| - output->reserve(src_len);
|
| - return ConvertUnicode<wchar_t, string16>(src, src_len, output);
|
| -}
|
| -
|
| -std::wstring UTF16ToWide(const string16& utf16) {
|
| - std::wstring ret;
|
| - if (utf16.empty())
|
| - return ret;
|
| -
|
| - UTF16ToWide(utf16.data(), utf16.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - // Assume that normally we won't have any non-BMP characters so the counts
|
| - // will be the same.
|
| - output->reserve(src_len);
|
| - return ConvertUnicode<char16, std::wstring>(src, src_len, output);
|
| -}
|
| -
|
| -#endif // defined(WCHAR_T_IS_UTF32)
|
| -
|
| -// UTF16 <-> UTF8 --------------------------------------------------------------
|
| -
|
| -#if defined(WCHAR_T_IS_UTF32)
|
| -
|
| -bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - ReserveUTF16Or32Output(src, src_len, output);
|
| - return ConvertUnicode<char, string16>(src, src_len, output);
|
| -}
|
| -
|
| -string16 UTF8ToUTF16(const std::string& utf8) {
|
| - string16 ret;
|
| - if (utf8.empty())
|
| - return ret;
|
| -
|
| - // Ignore the success flag of this call, it will do the best it can for
|
| - // invalid input, which is what we want here.
|
| - UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
|
| - if (src_len == 0) {
|
| - output->clear();
|
| - return true;
|
| - }
|
| -
|
| - ReserveUTF8Output(src, src_len, output);
|
| - return ConvertUnicode<char16, std::string>(src, src_len, output);
|
| -}
|
| -
|
| -std::string UTF16ToUTF8(const string16& utf16) {
|
| - std::string ret;
|
| - if (utf16.empty())
|
| - return ret;
|
| -
|
| - // Ignore the success flag of this call, it will do the best it can for
|
| - // invalid input, which is what we want here.
|
| - UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
|
| - return ret;
|
| -}
|
| -
|
| -#elif defined(WCHAR_T_IS_UTF16)
|
| -// Easy case since we can use the "wide" versions we already wrote above.
|
| -
|
| -bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
|
| - return UTF8ToWide(src, src_len, output);
|
| -}
|
| -
|
| -string16 UTF8ToUTF16(const std::string& utf8) {
|
| - return UTF8ToWide(utf8);
|
| -}
|
| -
|
| -bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
|
| - return WideToUTF8(src, src_len, output);
|
| -}
|
| -
|
| -std::string UTF16ToUTF8(const string16& utf16) {
|
| - return WideToUTF8(utf16);
|
| -}
|
| -
|
| -#endif
|
| -
|
| // Codepage <-> Wide/UTF-16 ---------------------------------------------------
|
|
|
| // Convert a wstring into the specified codepage_name. If the codepage
|
|
|
| Property changes on: base/i18n/icu_string_conversions.cc
|
| ___________________________________________________________________
|
| Added: svn:mergeinfo
|
| Merged /branches/chrome_webkit_merge_branch/base/i18n/string_conversions.cc:r69-2775
|
|
|
|
|