Index: base/i18n/icu_string_conversions.cc |
=================================================================== |
--- base/i18n/icu_string_conversions.cc (revision 27937) |
+++ base/i18n/icu_string_conversions.cc (working copy) |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "base/i18n/string_conversions.h" |
+#include "base/i18n/icu_string_conversions.h" |
#include <vector> |
@@ -82,166 +82,6 @@ |
// else ignore the reset, close and clone calls. |
} |
-// ReadUnicodeCharacter -------------------------------------------------------- |
- |
-// Reads a UTF-8 stream, placing the next code point into the given output |
-// |*code_point|. |src| represents the entire string to read, and |*char_index| |
-// is the character offset within the string to start reading at. |*char_index| |
-// will be updated to index the last character read, such that incrementing it |
-// (as in a for loop) will take the reader to the next character. |
-// |
-// Returns true on success. On false, |*code_point| will be invalid. |
-bool ReadUnicodeCharacter(const char* src, int32 src_len, |
- int32* char_index, uint32* code_point_out) { |
- // U8_NEXT expects to be able to use -1 to signal an error, so we must |
- // use a signed type for code_point. But this function returns false |
- // on error anyway, so code_point_out is unsigned. |
- int32 code_point; |
- U8_NEXT(src, *char_index, src_len, code_point); |
- *code_point_out = static_cast<uint32>(code_point); |
- |
- // The ICU macro above moves to the next char, we want to point to the last |
- // char consumed. |
- (*char_index)--; |
- |
- // Validate the decoded value. |
- return IsValidCodepoint(code_point); |
-} |
- |
-// Reads a UTF-16 character. The usage is the same as the 8-bit version above. |
-bool ReadUnicodeCharacter(const char16* src, int32 src_len, |
- int32* char_index, uint32* code_point) { |
- if (U16_IS_SURROGATE(src[*char_index])) { |
- if (!U16_IS_SURROGATE_LEAD(src[*char_index]) || |
- *char_index + 1 >= src_len || |
- !U16_IS_TRAIL(src[*char_index + 1])) { |
- // Invalid surrogate pair. |
- return false; |
- } |
- |
- // Valid surrogate pair. |
- *code_point = U16_GET_SUPPLEMENTARY(src[*char_index], |
- src[*char_index + 1]); |
- (*char_index)++; |
- } else { |
- // Not a surrogate, just one 16-bit word. |
- *code_point = src[*char_index]; |
- } |
- |
- return IsValidCodepoint(*code_point); |
-} |
- |
-#if defined(WCHAR_T_IS_UTF32) |
-// Reads UTF-32 character. The usage is the same as the 8-bit version above. |
-bool ReadUnicodeCharacter(const wchar_t* src, int32 src_len, |
- int32* char_index, uint32* code_point) { |
- // Conversion is easy since the source is 32-bit. |
- *code_point = src[*char_index]; |
- |
- // Validate the value. |
- return IsValidCodepoint(*code_point); |
-} |
-#endif // defined(WCHAR_T_IS_UTF32) |
- |
-// WriteUnicodeCharacter ------------------------------------------------------- |
- |
-// Appends a UTF-8 character to the given 8-bit string. |
-void WriteUnicodeCharacter(uint32 code_point, std::string* output) { |
- if (code_point <= 0x7f) { |
- // Fast path the common case of one byte. |
- output->push_back(code_point); |
- return; |
- } |
- |
- // U8_APPEND_UNSAFE can append up to 4 bytes. |
- int32 char_offset = static_cast<int32>(output->length()); |
- output->resize(char_offset + U8_MAX_LENGTH); |
- |
- U8_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); |
- |
- // U8_APPEND_UNSAFE will advance our pointer past the inserted character, so |
- // it will represent the new length of the string. |
- output->resize(char_offset); |
-} |
- |
-// Appends the given code point as a UTF-16 character to the STL string. |
-void WriteUnicodeCharacter(uint32 code_point, string16* output) { |
- if (U16_LENGTH(code_point) == 1) { |
- // Thie code point is in the Basic Multilingual Plane (BMP). |
- output->push_back(static_cast<char16>(code_point)); |
- } else { |
- // Non-BMP characters use a double-character encoding. |
- int32 char_offset = static_cast<int32>(output->length()); |
- output->resize(char_offset + U16_MAX_LENGTH); |
- U16_APPEND_UNSAFE(&(*output)[0], char_offset, code_point); |
- } |
-} |
- |
-#if defined(WCHAR_T_IS_UTF32) |
-// Appends the given UTF-32 character to the given 32-bit string. |
-inline void WriteUnicodeCharacter(uint32 code_point, std::wstring* output) { |
- // This is the easy case, just append the character. |
- output->push_back(code_point); |
-} |
-#endif // defined(WCHAR_T_IS_UTF32) |
- |
-// Generalized Unicode converter ----------------------------------------------- |
- |
-// Converts the given source Unicode character type to the given destination |
-// Unicode character type as a STL string. The given input buffer and size |
-// determine the source, and the given output STL string will be replaced by |
-// the result. |
-template<typename SRC_CHAR, typename DEST_STRING> |
-bool ConvertUnicode(const SRC_CHAR* src, size_t src_len, DEST_STRING* output) { |
- output->clear(); |
- |
- // ICU requires 32-bit numbers. |
- bool success = true; |
- int32 src_len32 = static_cast<int32>(src_len); |
- for (int32 i = 0; i < src_len32; i++) { |
- uint32 code_point; |
- if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) { |
- WriteUnicodeCharacter(code_point, output); |
- } else { |
- // TODO(jungshik): consider adding 'Replacement character' (U+FFFD) |
- // in place of an invalid codepoint. |
- success = false; |
- } |
- } |
- return success; |
-} |
- |
- |
-// Guesses the length of the output in UTF-8 in bytes, and reserves that amount |
-// of space in the given string. We also assume that the input character types |
-// are unsigned, which will be true for UTF-16 and -32 on our systems. We assume |
-// the string length is greater than zero. |
-template<typename CHAR> |
-void ReserveUTF8Output(const CHAR* src, size_t src_len, std::string* output) { |
- if (src[0] < 0x80) { |
- // Assume that the entire input will be ASCII. |
- output->reserve(src_len); |
- } else { |
- // Assume that the entire input is non-ASCII and will have 3 bytes per char. |
- output->reserve(src_len * 3); |
- } |
-} |
- |
-// Guesses the size of the output buffer (containing either UTF-16 or -32 data) |
-// given some UTF-8 input that will be converted to it. See ReserveUTF8Output. |
-// We assume the source length is > 0. |
-template<typename STRING> |
-void ReserveUTF16Or32Output(const char* src, size_t src_len, STRING* output) { |
- if (static_cast<unsigned char>(src[0]) < 0x80) { |
- // Assume the input is all ASCII, which means 1:1 correspondence. |
- output->reserve(src_len); |
- } else { |
- // Otherwise assume that the UTF-8 sequences will have 2 bytes for each |
- // character. |
- output->reserve(src_len / 2); |
- } |
-} |
- |
bool ConvertFromUTF16(UConverter* converter, const UChar* uchar_src, |
int uchar_len, OnStringUtilConversionError::Type on_error, |
std::string* encoded) { |
@@ -308,184 +148,6 @@ |
} // namespace |
-// UTF-8 <-> Wide -------------------------------------------------------------- |
- |
-std::string WideToUTF8(const std::wstring& wide) { |
- std::string ret; |
- if (wide.empty()) |
- return ret; |
- |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- WideToUTF8(wide.data(), wide.length(), &ret); |
- return ret; |
-} |
- |
-bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- ReserveUTF8Output(src, src_len, output); |
- return ConvertUnicode<wchar_t, std::string>(src, src_len, output); |
-} |
- |
-std::wstring UTF8ToWide(const base::StringPiece& utf8) { |
- std::wstring ret; |
- if (utf8.empty()) |
- return ret; |
- |
- UTF8ToWide(utf8.data(), utf8.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- ReserveUTF16Or32Output(src, src_len, output); |
- return ConvertUnicode<char, std::wstring>(src, src_len, output); |
-} |
- |
-// UTF-16 <-> Wide ------------------------------------------------------------- |
- |
-#if defined(WCHAR_T_IS_UTF16) |
- |
-// When wide == UTF-16, then conversions are a NOP. |
-string16 WideToUTF16(const std::wstring& wide) { |
- return wide; |
-} |
- |
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { |
- output->assign(src, src_len); |
- return true; |
-} |
- |
-std::wstring UTF16ToWide(const string16& utf16) { |
- return utf16; |
-} |
- |
-bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { |
- output->assign(src, src_len); |
- return true; |
-} |
- |
-#elif defined(WCHAR_T_IS_UTF32) |
- |
-string16 WideToUTF16(const std::wstring& wide) { |
- string16 ret; |
- if (wide.empty()) |
- return ret; |
- |
- WideToUTF16(wide.data(), wide.length(), &ret); |
- return ret; |
-} |
- |
-bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- // Assume that normally we won't have any non-BMP characters so the counts |
- // will be the same. |
- output->reserve(src_len); |
- return ConvertUnicode<wchar_t, string16>(src, src_len, output); |
-} |
- |
-std::wstring UTF16ToWide(const string16& utf16) { |
- std::wstring ret; |
- if (utf16.empty()) |
- return ret; |
- |
- UTF16ToWide(utf16.data(), utf16.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- // Assume that normally we won't have any non-BMP characters so the counts |
- // will be the same. |
- output->reserve(src_len); |
- return ConvertUnicode<char16, std::wstring>(src, src_len, output); |
-} |
- |
-#endif // defined(WCHAR_T_IS_UTF32) |
- |
-// UTF16 <-> UTF8 -------------------------------------------------------------- |
- |
-#if defined(WCHAR_T_IS_UTF32) |
- |
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- ReserveUTF16Or32Output(src, src_len, output); |
- return ConvertUnicode<char, string16>(src, src_len, output); |
-} |
- |
-string16 UTF8ToUTF16(const std::string& utf8) { |
- string16 ret; |
- if (utf8.empty()) |
- return ret; |
- |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- UTF8ToUTF16(utf8.data(), utf8.length(), &ret); |
- return ret; |
-} |
- |
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { |
- if (src_len == 0) { |
- output->clear(); |
- return true; |
- } |
- |
- ReserveUTF8Output(src, src_len, output); |
- return ConvertUnicode<char16, std::string>(src, src_len, output); |
-} |
- |
-std::string UTF16ToUTF8(const string16& utf16) { |
- std::string ret; |
- if (utf16.empty()) |
- return ret; |
- |
- // Ignore the success flag of this call, it will do the best it can for |
- // invalid input, which is what we want here. |
- UTF16ToUTF8(utf16.data(), utf16.length(), &ret); |
- return ret; |
-} |
- |
-#elif defined(WCHAR_T_IS_UTF16) |
-// Easy case since we can use the "wide" versions we already wrote above. |
- |
-bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) { |
- return UTF8ToWide(src, src_len, output); |
-} |
- |
-string16 UTF8ToUTF16(const std::string& utf8) { |
- return UTF8ToWide(utf8); |
-} |
- |
-bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) { |
- return WideToUTF8(src, src_len, output); |
-} |
- |
-std::string UTF16ToUTF8(const string16& utf16) { |
- return WideToUTF8(utf16); |
-} |
- |
-#endif |
- |
// Codepage <-> Wide/UTF-16 --------------------------------------------------- |
// Convert a wstring into the specified codepage_name. If the codepage |
Property changes on: base/i18n/icu_string_conversions.cc |
___________________________________________________________________ |
Added: svn:mergeinfo |
Merged /branches/chrome_webkit_merge_branch/base/i18n/string_conversions.cc:r69-2775 |