| Index: base/gfx/png_encoder.h
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| ===================================================================
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| --- base/gfx/png_encoder.h	(revision 27832)
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| +++ base/gfx/png_encoder.h	(working copy)
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| @@ -1,68 +0,0 @@
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| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -#ifndef BASE_GFX_PNG_ENCODER_H_
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| -#define BASE_GFX_PNG_ENCODER_H_
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| -
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| -#include <vector>
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| -
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| -#include "base/basictypes.h"
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| -
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| -class SkBitmap;
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| -
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| -// Interface for encoding PNG data. This is a wrapper around libpng,
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| -// which has an inconvenient interface for callers. This is currently designed
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| -// for use in tests only (where we control the files), so the handling isn't as
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| -// robust as would be required for a browser (see Decode() for more).  WebKit
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| -// has its own more complicated PNG decoder which handles, among other things,
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| -// partially downloaded data.
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| -class PNGEncoder {
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| - public:
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| -  enum ColorFormat {
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| -    // 3 bytes per pixel (packed), in RGB order regardless of endianness.
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| -    // This is the native JPEG format.
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| -    FORMAT_RGB,
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| -
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| -    // 4 bytes per pixel, in RGBA order in memory regardless of endianness.
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| -    FORMAT_RGBA,
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| -
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| -    // 4 bytes per pixel, in BGRA order in memory regardless of endianness.
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| -    // This is the default Windows DIB order.
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| -    FORMAT_BGRA
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| -  };
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| -
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| -  // Encodes the given raw 'input' data, with each pixel being represented as
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| -  // given in 'format'. The encoded PNG data will be written into the supplied
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| -  // vector and true will be returned on success. On failure (false), the
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| -  // contents of the output buffer are undefined.
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| -  //
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| -  // When writing alpha values, the input colors are assumed to be post
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| -  // multiplied.
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| -  //
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| -  // w, h: dimensions of the image
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| -  // row_byte_width: the width in bytes of each row. This may be greater than
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| -  //   w * bytes_per_pixel if there is extra padding at the end of each row
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| -  //   (often, each row is padded to the next machine word).
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| -  // discard_transparency: when true, and when the input data format includes
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| -  //   alpha values, these alpha values will be discarded and only RGB will be
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| -  //   written to the resulting file. Otherwise, alpha values in the input
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| -  //   will be preserved.
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| -  static bool Encode(const unsigned char* input, ColorFormat format,
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| -                     int w, int h, int row_byte_width,
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| -                     bool discard_transparency,
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| -                     std::vector<unsigned char>* output);
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| -
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| -  // Call PNGEncoder::Encode on the supplied SkBitmap |input|, which is assumed
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| -  // to be BGRA, 32 bits per pixel. The params |discard_transparency| and
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| -  // |output| are passed directly to Encode; refer to Encode for more
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| -  // information. During the call, an SkAutoLockPixels lock is held on |input|.
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| -  static bool EncodeBGRASkBitmap(const SkBitmap& input,
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| -                                 bool discard_transparency,
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| -                                 std::vector<unsigned char>* output);
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| -
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| - private:
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| -  DISALLOW_COPY_AND_ASSIGN(PNGEncoder);
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| -};
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| -
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| -#endif  // BASE_GFX_PNG_ENCODER_H_
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| 
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