Index: base/gfx/png_encoder.h |
=================================================================== |
--- base/gfx/png_encoder.h (revision 27832) |
+++ base/gfx/png_encoder.h (working copy) |
@@ -1,68 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef BASE_GFX_PNG_ENCODER_H_ |
-#define BASE_GFX_PNG_ENCODER_H_ |
- |
-#include <vector> |
- |
-#include "base/basictypes.h" |
- |
-class SkBitmap; |
- |
-// Interface for encoding PNG data. This is a wrapper around libpng, |
-// which has an inconvenient interface for callers. This is currently designed |
-// for use in tests only (where we control the files), so the handling isn't as |
-// robust as would be required for a browser (see Decode() for more). WebKit |
-// has its own more complicated PNG decoder which handles, among other things, |
-// partially downloaded data. |
-class PNGEncoder { |
- public: |
- enum ColorFormat { |
- // 3 bytes per pixel (packed), in RGB order regardless of endianness. |
- // This is the native JPEG format. |
- FORMAT_RGB, |
- |
- // 4 bytes per pixel, in RGBA order in memory regardless of endianness. |
- FORMAT_RGBA, |
- |
- // 4 bytes per pixel, in BGRA order in memory regardless of endianness. |
- // This is the default Windows DIB order. |
- FORMAT_BGRA |
- }; |
- |
- // Encodes the given raw 'input' data, with each pixel being represented as |
- // given in 'format'. The encoded PNG data will be written into the supplied |
- // vector and true will be returned on success. On failure (false), the |
- // contents of the output buffer are undefined. |
- // |
- // When writing alpha values, the input colors are assumed to be post |
- // multiplied. |
- // |
- // w, h: dimensions of the image |
- // row_byte_width: the width in bytes of each row. This may be greater than |
- // w * bytes_per_pixel if there is extra padding at the end of each row |
- // (often, each row is padded to the next machine word). |
- // discard_transparency: when true, and when the input data format includes |
- // alpha values, these alpha values will be discarded and only RGB will be |
- // written to the resulting file. Otherwise, alpha values in the input |
- // will be preserved. |
- static bool Encode(const unsigned char* input, ColorFormat format, |
- int w, int h, int row_byte_width, |
- bool discard_transparency, |
- std::vector<unsigned char>* output); |
- |
- // Call PNGEncoder::Encode on the supplied SkBitmap |input|, which is assumed |
- // to be BGRA, 32 bits per pixel. The params |discard_transparency| and |
- // |output| are passed directly to Encode; refer to Encode for more |
- // information. During the call, an SkAutoLockPixels lock is held on |input|. |
- static bool EncodeBGRASkBitmap(const SkBitmap& input, |
- bool discard_transparency, |
- std::vector<unsigned char>* output); |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(PNGEncoder); |
-}; |
- |
-#endif // BASE_GFX_PNG_ENCODER_H_ |