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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 | 2 |
| 3 #include "v8.h" | 3 #include "v8.h" |
| 4 #include "platform.h" | 4 #include "platform.h" |
| 5 #include "cctest.h" | 5 #include "cctest.h" |
| 6 | 6 |
| 7 | 7 |
| 8 using namespace ::v8::internal; | 8 using namespace ::v8::internal; |
| 9 | 9 |
| 10 | 10 |
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| 35 Socket* client_; // Single client connection used by the test. | 35 Socket* client_; // Single client connection used by the test. |
| 36 Semaphore* listening_; // Signalled when the server socket is in listen mode. | 36 Semaphore* listening_; // Signalled when the server socket is in listen mode. |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 | 39 |
| 40 void SocketListenerThread::Run() { | 40 void SocketListenerThread::Run() { |
| 41 bool ok; | 41 bool ok; |
| 42 | 42 |
| 43 // Create the server socket and bind it to the requested port. | 43 // Create the server socket and bind it to the requested port. |
| 44 server_ = OS::CreateSocket(); | 44 server_ = OS::CreateSocket(); |
| 45 server_->SetReuseAddress(true); |
| 45 CHECK(server_ != NULL); | 46 CHECK(server_ != NULL); |
| 46 ok = server_->Bind(port_); | 47 ok = server_->Bind(port_); |
| 47 CHECK(ok); | 48 CHECK(ok); |
| 48 | 49 |
| 49 // Listen for new connections. | 50 // Listen for new connections. |
| 50 ok = server_->Listen(1); | 51 ok = server_->Listen(1); |
| 51 CHECK(ok); | 52 CHECK(ok); |
| 52 listening_->Signal(); | 53 listening_->Signal(); |
| 53 | 54 |
| 54 // Accept a connection. | 55 // Accept a connection. |
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| 152 } | 153 } |
| 153 | 154 |
| 154 | 155 |
| 155 TEST(HToNNToH) { | 156 TEST(HToNNToH) { |
| 156 uint16_t x = 1234; | 157 uint16_t x = 1234; |
| 157 CHECK_EQ(x, Socket::NToH(Socket::HToN(x))); | 158 CHECK_EQ(x, Socket::NToH(Socket::HToN(x))); |
| 158 | 159 |
| 159 uint32_t y = 12345678; | 160 uint32_t y = 12345678; |
| 160 CHECK(y == Socket::NToH(Socket::HToN(y))); | 161 CHECK(y == Socket::NToH(Socket::HToN(y))); |
| 161 } | 162 } |
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