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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 40 | 40 |
| 41 | 41 |
| 42 // Debugger agent which starts a socket listener on the debugger port and | 42 // Debugger agent which starts a socket listener on the debugger port and |
| 43 // handles connection from a remote debugger. | 43 // handles connection from a remote debugger. |
| 44 class DebuggerAgent: public Thread { | 44 class DebuggerAgent: public Thread { |
| 45 public: | 45 public: |
| 46 explicit DebuggerAgent(const char* name, int port) | 46 explicit DebuggerAgent(const char* name, int port) |
| 47 : name_(StrDup(name)), port_(port), | 47 : name_(StrDup(name)), port_(port), |
| 48 server_(OS::CreateSocket()), terminate_(false), | 48 server_(OS::CreateSocket()), terminate_(false), |
| 49 session_access_(OS::CreateMutex()), session_(NULL), | 49 session_access_(OS::CreateMutex()), session_(NULL), |
| 50 terminate_now_(OS::CreateSemaphore(0)) { | 50 terminate_now_(OS::CreateSemaphore(0)), |
| 51 listening_(OS::CreateSemaphore(0)) { |
| 51 ASSERT(instance_ == NULL); | 52 ASSERT(instance_ == NULL); |
| 52 instance_ = this; | 53 instance_ = this; |
| 53 } | 54 } |
| 54 ~DebuggerAgent() { | 55 ~DebuggerAgent() { |
| 55 instance_ = NULL; | 56 instance_ = NULL; |
| 56 delete server_; | 57 delete server_; |
| 57 } | 58 } |
| 58 | 59 |
| 59 void Shutdown(); | 60 void Shutdown(); |
| 61 void WaitUntilListening(); |
| 60 | 62 |
| 61 private: | 63 private: |
| 62 void Run(); | 64 void Run(); |
| 63 void CreateSession(Socket* socket); | 65 void CreateSession(Socket* socket); |
| 64 void DebuggerMessage(const v8::Debug::Message& message); | 66 void DebuggerMessage(const v8::Debug::Message& message); |
| 65 void CloseSession(); | 67 void CloseSession(); |
| 66 void OnSessionClosed(DebuggerAgentSession* session); | 68 void OnSessionClosed(DebuggerAgentSession* session); |
| 67 | 69 |
| 68 SmartPointer<const char> name_; // Name of the embedding application. | 70 SmartPointer<const char> name_; // Name of the embedding application. |
| 69 int port_; // Port to use for the agent. | 71 int port_; // Port to use for the agent. |
| 70 Socket* server_; // Server socket for listen/accept. | 72 Socket* server_; // Server socket for listen/accept. |
| 71 bool terminate_; // Termination flag. | 73 bool terminate_; // Termination flag. |
| 72 Mutex* session_access_; // Mutex guarging access to session_. | 74 Mutex* session_access_; // Mutex guarging access to session_. |
| 73 DebuggerAgentSession* session_; // Current active session if any. | 75 DebuggerAgentSession* session_; // Current active session if any. |
| 74 Semaphore* terminate_now_; // Semaphore to signal termination. | 76 Semaphore* terminate_now_; // Semaphore to signal termination. |
| 77 Semaphore* listening_; |
| 75 | 78 |
| 76 static DebuggerAgent* instance_; | 79 static DebuggerAgent* instance_; |
| 77 | 80 |
| 78 friend class DebuggerAgentSession; | 81 friend class DebuggerAgentSession; |
| 79 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message); | 82 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message); |
| 80 | 83 |
| 81 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); | 84 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); |
| 82 }; | 85 }; |
| 83 | 86 |
| 84 | 87 |
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| 117 static bool SendMessage(const Socket* conn, | 120 static bool SendMessage(const Socket* conn, |
| 118 const v8::Handle<v8::String> message); | 121 const v8::Handle<v8::String> message); |
| 119 static int ReceiveAll(const Socket* conn, char* data, int len); | 122 static int ReceiveAll(const Socket* conn, char* data, int len); |
| 120 }; | 123 }; |
| 121 | 124 |
| 122 } } // namespace v8::internal | 125 } } // namespace v8::internal |
| 123 | 126 |
| 124 #endif // ENABLE_DEBUGGER_SUPPORT | 127 #endif // ENABLE_DEBUGGER_SUPPORT |
| 125 | 128 |
| 126 #endif // V8_DEBUG_AGENT_H_ | 129 #endif // V8_DEBUG_AGENT_H_ |
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