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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 297 } | 297 } |
| 298 | 298 |
| 299 void LoadCondition(Expression* x, | 299 void LoadCondition(Expression* x, |
| 300 JumpTarget* true_target, | 300 JumpTarget* true_target, |
| 301 JumpTarget* false_target, | 301 JumpTarget* false_target, |
| 302 bool force_cc); | 302 bool force_cc); |
| 303 void Load(Expression* expr); | 303 void Load(Expression* expr); |
| 304 void LoadGlobal(); | 304 void LoadGlobal(); |
| 305 void LoadGlobalReceiver(Register scratch); | 305 void LoadGlobalReceiver(Register scratch); |
| 306 | 306 |
| 307 // Generate code to push the value of an expression on top of the frame | |
| 308 // and then spill the frame fully to memory. This function is used | |
| 309 // temporarily while the code generator is being transformed. | |
| 310 inline void LoadAndSpill(Expression* expression); | |
| 311 | |
| 312 // Call LoadCondition and then spill the virtual frame unless control flow | 307 // Call LoadCondition and then spill the virtual frame unless control flow |
| 313 // cannot reach the end of the expression (ie, by emitting only | 308 // cannot reach the end of the expression (ie, by emitting only |
| 314 // unconditional jumps to the control targets). | 309 // unconditional jumps to the control targets). |
| 315 inline void LoadConditionAndSpill(Expression* expression, | 310 inline void LoadConditionAndSpill(Expression* expression, |
| 316 JumpTarget* true_target, | 311 JumpTarget* true_target, |
| 317 JumpTarget* false_target, | 312 JumpTarget* false_target, |
| 318 bool force_control); | 313 bool force_control); |
| 319 | 314 |
| 320 // Read a value from a slot and leave it on top of the expression stack. | 315 // Read a value from a slot and leave it on top of the expression stack. |
| 321 void LoadFromSlot(Slot* slot, TypeofState typeof_state); | 316 void LoadFromSlot(Slot* slot, TypeofState typeof_state); |
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| 929 return ObjectBits::encode(object_.code()) | | 924 return ObjectBits::encode(object_.code()) | |
| 930 OffsetBits::encode(offset_.code()) | | 925 OffsetBits::encode(offset_.code()) | |
| 931 ScratchBits::encode(scratch_.code()); | 926 ScratchBits::encode(scratch_.code()); |
| 932 } | 927 } |
| 933 }; | 928 }; |
| 934 | 929 |
| 935 | 930 |
| 936 } } // namespace v8::internal | 931 } } // namespace v8::internal |
| 937 | 932 |
| 938 #endif // V8_ARM_CODEGEN_ARM_H_ | 933 #endif // V8_ARM_CODEGEN_ARM_H_ |
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