Index: command_buffer/client/cross/cmd_buffer_helper.h |
=================================================================== |
--- command_buffer/client/cross/cmd_buffer_helper.h (revision 26886) |
+++ command_buffer/client/cross/cmd_buffer_helper.h (working copy) |
@@ -219,92 +219,97 @@ |
cmd.Init(left, top, width, height, z_min, z_max); |
} |
- void CreateVertexBuffer(uint32 id, uint32 size, uint32 flags) { |
+ void CreateVertexBuffer( |
+ ResourceId vertex_buffer_id, uint32 size, vertex_buffer::Flags flags) { |
cmd::CreateVertexBuffer& cmd = GetCmdSpace<cmd::CreateVertexBuffer>(); |
- cmd.Init(id, size, flags); |
+ cmd.Init(vertex_buffer_id, size, flags); |
} |
- void DestroyVertexBuffer(uint32 id) { |
+ void DestroyVertexBuffer(ResourceId vertex_buffer_id) { |
cmd::DestroyVertexBuffer& cmd = GetCmdSpace<cmd::DestroyVertexBuffer>(); |
- cmd.Init(id); |
+ cmd.Init(vertex_buffer_id); |
} |
void SetVertexBufferDataImmediate( |
- uint32 id, uint32 offset, |
+ ResourceId vertex_buffer_id, uint32 offset, |
const void* data, uint32 size) { |
cmd::SetVertexBufferDataImmediate& cmd = |
GetImmediateCmdSpace<cmd::SetVertexBufferDataImmediate>(size); |
- cmd.Init(id, offset, data, size); |
+ cmd.Init(vertex_buffer_id, offset, data, size); |
} |
void SetVertexBufferData( |
- uint32 id, uint32 offset, uint32 size, |
+ ResourceId vertex_buffer_id, uint32 offset, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::SetVertexBufferData& cmd = |
GetCmdSpace<cmd::SetVertexBufferData>(); |
- cmd.Init(id, offset, size, |
+ cmd.Init(vertex_buffer_id, offset, size, |
shared_memory_id, shared_memory_offset); |
} |
void GetVertexBufferData( |
- uint32 id, uint32 offset, uint32 size, |
+ ResourceId vertex_buffer_id, uint32 offset, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetVertexBufferData& cmd = |
GetCmdSpace<cmd::GetVertexBufferData>(); |
- cmd.Init(id, offset, size, |
+ cmd.Init(vertex_buffer_id, offset, size, |
shared_memory_id, shared_memory_offset); |
} |
- void CreateIndexBuffer(uint32 id, uint32 size, uint32 flags) { |
+ void CreateIndexBuffer( |
+ ResourceId index_buffer_id, uint32 size, index_buffer::Flags flags) { |
cmd::CreateIndexBuffer& cmd = |
GetCmdSpace<cmd::CreateIndexBuffer>(); |
- cmd.Init(id, size, flags); |
+ cmd.Init(index_buffer_id, size, flags); |
} |
- void DestroyIndexBuffer(uint32 id) { |
+ void DestroyIndexBuffer(ResourceId index_buffer_id) { |
cmd::DestroyIndexBuffer& cmd = GetCmdSpace<cmd::DestroyIndexBuffer>(); |
- cmd.Init(id); |
+ cmd.Init(index_buffer_id); |
} |
void SetIndexBufferDataImmediate( |
- uint32 id, uint32 offset, const void* data, uint32 size) { |
+ ResourceId index_buffer_id, uint32 offset, |
+ const void* data, uint32 size) { |
cmd::SetIndexBufferDataImmediate& cmd = |
GetImmediateCmdSpace<cmd::SetIndexBufferDataImmediate>(size); |
- cmd.Init(id, offset, data, size); |
+ cmd.Init(index_buffer_id, offset, data, size); |
} |
void SetIndexBufferData( |
- uint32 id, uint32 offset, uint32 size, |
+ ResourceId index_buffer_id, uint32 offset, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::SetIndexBufferData& cmd = GetCmdSpace<cmd::SetIndexBufferData>(); |
- cmd.Init(id, offset, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(index_buffer_id, offset, size, |
+ shared_memory_id, shared_memory_offset); |
} |
void GetIndexBufferData( |
- uint32 id, uint32 offset, uint32 size, |
+ ResourceId index_buffer_id, uint32 offset, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetIndexBufferData& cmd = GetCmdSpace<cmd::GetIndexBufferData>(); |
- cmd.Init(id, offset, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(index_buffer_id, offset, size, |
+ shared_memory_id, shared_memory_offset); |
} |
- void CreateVertexStruct(uint32 id, uint32 input_count) { |
+ void CreateVertexStruct(ResourceId vertex_struct_id, uint32 input_count) { |
cmd::CreateVertexStruct& cmd = GetCmdSpace<cmd::CreateVertexStruct>(); |
- cmd.Init(id, input_count); |
+ cmd.Init(vertex_struct_id, input_count); |
} |
- void DestroyVertexStruct(uint32 id) { |
+ void DestroyVertexStruct(ResourceId vertex_struct_id) { |
cmd::DestroyVertexStruct& cmd = GetCmdSpace<cmd::DestroyVertexStruct>(); |
- cmd.Init(id); |
+ cmd.Init(vertex_struct_id); |
} |
void SetVertexInput( |
- uint32 vertex_struct_id, |
+ ResourceId vertex_struct_id, |
uint32 input_index, |
- uint32 vertex_buffer_id, |
+ ResourceId vertex_buffer_id, |
uint32 offset, |
- uint8 semantic, |
+ vertex_struct::Semantic semantic, |
uint32 semantic_index, |
- uint8 type, |
+ vertex_struct::Type type, |
uint32 stride) { |
cmd::SetVertexInput& cmd = GetCmdSpace<cmd::SetVertexInput>(); |
cmd.Init( |
@@ -318,19 +323,19 @@ |
stride); |
} |
- void SetVertexStruct(uint32 id) { |
+ void SetVertexStruct(ResourceId vertex_struct_id) { |
cmd::SetVertexStruct& cmd = GetCmdSpace<cmd::SetVertexStruct>(); |
- cmd.Init(id); |
+ cmd.Init(vertex_struct_id); |
} |
- void Draw(uint32 primitive_type, uint32 first, uint32 count) { |
+ void Draw(PrimitiveType primitive_type, uint32 first, uint32 count) { |
cmd::Draw& cmd = GetCmdSpace<cmd::Draw>(); |
cmd.Init(primitive_type, first, count); |
} |
void DrawIndexed( |
- uint32 primitive_type, |
- uint32 index_buffer_id, |
+ PrimitiveType primitive_type, |
+ ResourceId index_buffer_id, |
uint32 first, |
uint32 count, |
uint32 min_index, |
@@ -346,103 +351,106 @@ |
} |
void CreateEffect( |
- uint32 id, uint32 size, |
+ ResourceId effect_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::CreateEffect& cmd = GetCmdSpace<cmd::CreateEffect>(); |
- cmd.Init(id, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset); |
} |
- void CreateEffectImmediate(uint32 id, uint32 size, const void* data) { |
+ void CreateEffectImmediate( |
+ ResourceId effect_id, uint32 size, const void* data) { |
cmd::CreateEffectImmediate& cmd = |
GetImmediateCmdSpace<cmd::CreateEffectImmediate>(size); |
- cmd.Init(id, size, data); |
+ cmd.Init(effect_id, size, data); |
} |
- void DestroyEffect(uint32 id) { |
+ void DestroyEffect(ResourceId effect_id) { |
cmd::DestroyEffect& cmd = GetCmdSpace<cmd::DestroyEffect>(); |
- cmd.Init(id); |
+ cmd.Init(effect_id); |
} |
- void SetEffect(uint32 id) { |
+ void SetEffect(ResourceId effect_id) { |
cmd::SetEffect& cmd = GetCmdSpace<cmd::SetEffect>(); |
- cmd.Init(id); |
+ cmd.Init(effect_id); |
} |
void GetParamCount( |
- uint32 id, uint32 size, |
+ ResourceId effect_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetParamCount& cmd = GetCmdSpace<cmd::GetParamCount>(); |
- cmd.Init(id, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset); |
} |
- void CreateParam(uint32 param_id, uint32 effect_id, uint32 index) { |
+ void CreateParam(ResourceId param_id, ResourceId effect_id, uint32 index) { |
cmd::CreateParam& cmd = GetCmdSpace<cmd::CreateParam>(); |
cmd.Init(param_id, effect_id, index); |
} |
void CreateParamByName( |
- uint32 param_id, uint32 effect_id, uint32 size, |
+ ResourceId param_id, ResourceId effect_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::CreateParamByName& cmd = GetCmdSpace<cmd::CreateParamByName>(); |
cmd.Init(param_id, effect_id, size, shared_memory_id, shared_memory_offset); |
} |
void CreateParamByNameImmediate( |
- uint32 param_id, uint32 effect_id, uint32 size, const void* data) { |
+ ResourceId param_id, ResourceId effect_id, |
+ uint32 size, const void* data) { |
cmd::CreateParamByNameImmediate& cmd = |
GetImmediateCmdSpace<cmd::CreateParamByNameImmediate>(size); |
cmd.Init(param_id, effect_id, size, data); |
} |
- void DestroyParam(uint32 id) { |
+ void DestroyParam(ResourceId param_id) { |
cmd::DestroyParam& cmd = GetCmdSpace<cmd::DestroyParam>(); |
- cmd.Init(id); |
+ cmd.Init(param_id); |
} |
void SetParamData( |
- uint32 id, uint32 size, |
+ ResourceId param_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::SetParamData& cmd = GetCmdSpace<cmd::SetParamData>(); |
- cmd.Init(id, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(param_id, size, shared_memory_id, shared_memory_offset); |
} |
- void SetParamDataImmediate(uint32 id, uint32 size, const void* data) { |
+ void SetParamDataImmediate( |
+ ResourceId param_id, uint32 size, const void* data) { |
cmd::SetParamDataImmediate& cmd = |
GetImmediateCmdSpace<cmd::SetParamDataImmediate>(size); |
- cmd.Init(id, size, data); |
+ cmd.Init(param_id, size, data); |
} |
void GetParamDesc( |
- uint32 id, uint32 size, |
+ ResourceId param_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetParamDesc& cmd = GetCmdSpace<cmd::GetParamDesc>(); |
- cmd.Init(id, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(param_id, size, shared_memory_id, shared_memory_offset); |
} |
void GetStreamCount( |
- uint32 id, uint32 size, |
+ ResourceId effect_id, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetStreamCount& cmd = GetCmdSpace<cmd::GetStreamCount>(); |
- cmd.Init(id, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(effect_id, size, shared_memory_id, shared_memory_offset); |
} |
void GetStreamDesc( |
- uint32 id, uint32 index, uint32 size, |
+ ResourceId effect_id, uint32 index, uint32 size, |
uint32 shared_memory_id, uint32 shared_memory_offset) { |
cmd::GetStreamDesc& cmd = GetCmdSpace<cmd::GetStreamDesc>(); |
- cmd.Init(id, index, size, shared_memory_id, shared_memory_offset); |
+ cmd.Init(effect_id, index, size, shared_memory_id, shared_memory_offset); |
} |
- void DestroyTexture(uint32 id) { |
+ void DestroyTexture(ResourceId texture_id) { |
cmd::DestroyTexture& cmd = GetCmdSpace<cmd::DestroyTexture>(); |
- cmd.Init(id); |
+ cmd.Init(texture_id); |
} |
void CreateTexture2d( |
- uint32 texture_id, |
+ ResourceId texture_id, |
uint32 width, uint32 height, |
- uint32 levels, uint32 format, |
- uint32 enable_render_surfaces) { |
+ uint32 levels, texture::Format format, |
+ bool enable_render_surfaces) { |
cmd::CreateTexture2d& cmd = GetCmdSpace<cmd::CreateTexture2d>(); |
cmd.Init(texture_id, |
width, height, levels, format, |
@@ -450,10 +458,10 @@ |
} |
void CreateTexture3d( |
- uint32 texture_id, |
+ ResourceId texture_id, |
uint32 width, uint32 height, uint32 depth, |
- uint32 levels, uint32 format, |
- uint32 enable_render_surfaces) { |
+ uint32 levels, texture::Format format, |
+ bool enable_render_surfaces) { |
cmd::CreateTexture3d& cmd = GetCmdSpace<cmd::CreateTexture3d>(); |
cmd.Init(texture_id, |
width, height, depth, |
@@ -462,9 +470,9 @@ |
} |
void CreateTextureCube( |
- uint32 texture_id, |
- uint32 edge_length, uint32 levels, uint32 format, |
- uint32 enable_render_surfaces) { |
+ ResourceId texture_id, |
+ uint32 edge_length, uint32 levels, texture::Format format, |
+ bool enable_render_surfaces) { |
cmd::CreateTextureCube& cmd = GetCmdSpace<cmd::CreateTextureCube>(); |
cmd.Init(texture_id, |
edge_length, levels, format, |
@@ -472,7 +480,7 @@ |
} |
void SetTextureData( |
- uint32 texture_id, |
+ ResourceId texture_id, |
uint32 x, |
uint32 y, |
uint32 z, |
@@ -480,7 +488,7 @@ |
uint32 height, |
uint32 depth, |
uint32 level, |
- uint32 face, |
+ texture::Face face, |
uint32 row_pitch, |
uint32 slice_pitch, |
uint32 size, |
@@ -505,7 +513,7 @@ |
} |
void SetTextureDataImmediate( |
- uint32 texture_id, |
+ ResourceId texture_id, |
uint32 x, |
uint32 y, |
uint32 z, |
@@ -513,7 +521,7 @@ |
uint32 height, |
uint32 depth, |
uint32 level, |
- uint32 face, |
+ texture::Face face, |
uint32 row_pitch, |
uint32 slice_pitch, |
uint32 size, |
@@ -537,7 +545,7 @@ |
} |
void GetTextureData( |
- uint32 texture_id, |
+ ResourceId texture_id, |
uint32 x, |
uint32 y, |
uint32 z, |
@@ -545,7 +553,7 @@ |
uint32 height, |
uint32 depth, |
uint32 level, |
- uint32 face, |
+ texture::Face face, |
uint32 row_pitch, |
uint32 slice_pitch, |
uint32 size, |
@@ -569,27 +577,28 @@ |
shared_memory_offset); |
} |
- void CreateSampler(uint32 id) { |
+ void CreateSampler(ResourceId sampler_id) { |
cmd::CreateSampler& cmd = GetCmdSpace<cmd::CreateSampler>(); |
- cmd.Init(id); |
+ cmd.Init(sampler_id); |
} |
- void DestroySampler(uint32 id) { |
+ void DestroySampler(ResourceId sampler_id) { |
cmd::DestroySampler& cmd = GetCmdSpace<cmd::DestroySampler>(); |
- cmd.Init(id); |
+ cmd.Init(sampler_id); |
} |
- void SetSamplerStates(uint32 id, |
- uint32 address_u_value, |
- uint32 address_v_value, |
- uint32 address_w_value, |
- uint32 mag_filter_value, |
- uint32 min_filter_value, |
- uint32 mip_filter_value, |
- uint32 max_anisotropy) { |
+ void SetSamplerStates( |
+ ResourceId sampler_id, |
+ sampler::AddressingMode address_u_value, |
+ sampler::AddressingMode address_v_value, |
+ sampler::AddressingMode address_w_value, |
+ sampler::FilteringMode mag_filter_value, |
+ sampler::FilteringMode min_filter_value, |
+ sampler::FilteringMode mip_filter_value, |
+ uint8 max_anisotropy) { |
cmd::SetSamplerStates& cmd = GetCmdSpace<cmd::SetSamplerStates>(); |
cmd.Init( |
- id, |
+ sampler_id, |
address_u_value, |
address_v_value, |
address_w_value, |
@@ -600,16 +609,16 @@ |
} |
void SetSamplerBorderColor( |
- uint32 id, |
+ ResourceId sampler_id, |
float red, float green, float blue, float alpha) { |
cmd::SetSamplerBorderColor& cmd = |
GetCmdSpace<cmd::SetSamplerBorderColor>(); |
- cmd.Init(id, red, green, blue, alpha); |
+ cmd.Init(sampler_id, red, green, blue, alpha); |
} |
- void SetSamplerTexture(uint32 id, uint32 texture_id) { |
+ void SetSamplerTexture(ResourceId sampler_id, ResourceId texture_id) { |
cmd::SetSamplerTexture& cmd = GetCmdSpace<cmd::SetSamplerTexture>(); |
- cmd.Init(id, texture_id); |
+ cmd.Init(sampler_id, texture_id); |
} |
void SetScissor( |
@@ -638,17 +647,17 @@ |
cmd.Init(line_smooth_enable, point_sprite_enable, point_size); |
} |
- void SetPolygonRaster(uint32 fill_mode, uint32 cull_mode) { |
+ void SetPolygonRaster(PolygonMode fill_mode, FaceCullMode cull_mode) { |
cmd::SetPolygonRaster& cmd = GetCmdSpace<cmd::SetPolygonRaster>(); |
cmd.Init(fill_mode, cull_mode); |
} |
- void SetAlphaTest(uint32 func, bool enable, float value) { |
+ void SetAlphaTest(Comparison func, bool enable, float value) { |
cmd::SetAlphaTest& cmd = GetCmdSpace<cmd::SetAlphaTest>(); |
cmd.Init(func, enable, value); |
} |
- void SetDepthTest(uint32 func, bool write_enable, bool enable) { |
+ void SetDepthTest(Comparison func, bool write_enable, bool enable) { |
cmd::SetDepthTest& cmd = GetCmdSpace<cmd::SetDepthTest>(); |
cmd.Init(func, write_enable, enable); |
} |
@@ -659,14 +668,14 @@ |
uint8 reference_value, |
bool separate_ccw, |
bool enable, |
- uint8 cw_func, |
- uint8 cw_pass_op, |
- uint8 cw_fail_op, |
- uint8 cw_z_fail_op, |
- uint8 ccw_func, |
- uint8 ccw_pass_op, |
- uint8 ccw_fail_op, |
- uint8 ccw_z_fail_op) { |
+ Comparison cw_func, |
+ StencilOp cw_pass_op, |
+ StencilOp cw_fail_op, |
+ StencilOp cw_z_fail_op, |
+ Comparison ccw_func, |
+ StencilOp ccw_pass_op, |
+ StencilOp ccw_fail_op, |
+ StencilOp ccw_z_fail_op) { |
cmd::SetStencilTest& cmd = GetCmdSpace<cmd::SetStencilTest>(); |
cmd.Init( |
write_mask, |
@@ -690,12 +699,12 @@ |
} |
void SetBlending( |
- uint8 color_src_func, |
- uint8 color_dst_func, |
- uint8 color_eq, |
- uint8 alpha_src_func, |
- uint8 alpha_dst_func, |
- uint8 alpha_eq, |
+ BlendFunc color_src_func, |
+ BlendFunc color_dst_func, |
+ BlendEq color_eq, |
+ BlendFunc alpha_src_func, |
+ BlendFunc alpha_dst_func, |
+ BlendEq alpha_eq, |
bool separate_alpha, |
bool enable) { |
cmd::SetBlending& cmd = GetCmdSpace<cmd::SetBlending>(); |
@@ -716,30 +725,32 @@ |
} |
void CreateRenderSurface( |
- uint32 id, uint32 texture_id, |
+ ResourceId render_surface_id, ResourceId texture_id, |
uint32 width, uint32 height, |
uint32 level, uint32 side) { |
cmd::CreateRenderSurface& cmd = GetCmdSpace<cmd::CreateRenderSurface>(); |
- cmd.Init(id, texture_id, width, height, level, side); |
+ cmd.Init(render_surface_id, texture_id, width, height, level, side); |
} |
- void DestroyRenderSurface(uint32 id) { |
+ void DestroyRenderSurface(ResourceId render_surface_id) { |
cmd::DestroyRenderSurface& cmd = |
GetCmdSpace<cmd::DestroyRenderSurface>(); |
- cmd.Init(id); |
+ cmd.Init(render_surface_id); |
} |
- void CreateDepthSurface(uint32 id, uint32 width, uint32 height) { |
+ void CreateDepthSurface( |
+ ResourceId depth_surface_id, uint32 width, uint32 height) { |
cmd::CreateDepthSurface& cmd = GetCmdSpace<cmd::CreateDepthSurface>(); |
- cmd.Init(id, width, height); |
+ cmd.Init(depth_surface_id, width, height); |
} |
- void DestroyDepthSurface(uint32 id) { |
+ void DestroyDepthSurface(ResourceId depth_surface_id) { |
cmd::DestroyDepthSurface& cmd = GetCmdSpace<cmd::DestroyDepthSurface>(); |
- cmd.Init(id); |
+ cmd.Init(depth_surface_id); |
} |
- void SetRenderSurface(uint32 render_surface_id, uint32 depth_surface_id) { |
+ void SetRenderSurface( |
+ ResourceId render_surface_id, ResourceId depth_surface_id) { |
cmd::SetRenderSurface& cmd = GetCmdSpace<cmd::SetRenderSurface>(); |
cmd.Init(render_surface_id, depth_surface_id); |
} |