| Index: command_buffer/service/cross/gl/sampler_gl.cc
 | 
| ===================================================================
 | 
| --- command_buffer/service/cross/gl/sampler_gl.cc	(revision 26886)
 | 
| +++ command_buffer/service/cross/gl/sampler_gl.cc	(working copy)
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| @@ -43,13 +43,13 @@
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|  // Gets the GL enum corresponding to an addressing mode.
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|  GLenum GLAddressMode(sampler::AddressingMode o3d_mode) {
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|    switch (o3d_mode) {
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| -    case sampler::WRAP:
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| +    case sampler::kWrap:
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|        return GL_REPEAT;
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| -    case sampler::MIRROR_REPEAT:
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| +    case sampler::kMirrorRepeat:
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|        return GL_MIRRORED_REPEAT;
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| -    case sampler::CLAMP_TO_EDGE:
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| +    case sampler::kClampToEdge:
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|        return GL_CLAMP_TO_EDGE;
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| -    case sampler::CLAMP_TO_BORDER:
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| +    case sampler::kClampToBorder:
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|        return GL_CLAMP_TO_BORDER;
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|      default:
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|        DLOG(FATAL) << "Not Reached";
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| @@ -62,19 +62,19 @@
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|  GLenum GLMinFilter(sampler::FilteringMode min_filter,
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|                     sampler::FilteringMode mip_filter) {
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|    switch (min_filter) {
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| -    case sampler::POINT:
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| -      if (mip_filter == sampler::NONE)
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| +    case sampler::kPoint:
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| +      if (mip_filter == sampler::kNone)
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|          return GL_NEAREST;
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| -      else if (mip_filter == sampler::POINT)
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| +      else if (mip_filter == sampler::kPoint)
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|          return GL_NEAREST_MIPMAP_NEAREST;
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| -      else if (mip_filter == sampler::LINEAR)
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| +      else if (mip_filter == sampler::kLinear)
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|          return GL_NEAREST_MIPMAP_LINEAR;
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| -    case sampler::LINEAR:
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| -      if (mip_filter == sampler::NONE)
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| +    case sampler::kLinear:
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| +      if (mip_filter == sampler::kNone)
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|          return GL_LINEAR;
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| -      else if (mip_filter == sampler::POINT)
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| +      else if (mip_filter == sampler::kPoint)
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|          return GL_LINEAR_MIPMAP_NEAREST;
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| -      else if (mip_filter == sampler::LINEAR)
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| +      else if (mip_filter == sampler::kLinear)
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|          return GL_LINEAR_MIPMAP_LINEAR;
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|      default:
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|        DLOG(FATAL) << "Not Reached";
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| @@ -86,9 +86,9 @@
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|  // filtering mode.
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|  GLenum GLMagFilter(sampler::FilteringMode mag_filter) {
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|    switch (mag_filter) {
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| -    case sampler::POINT:
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| +    case sampler::kPoint:
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|        return GL_NEAREST;
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| -    case sampler::LINEAR:
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| +    case sampler::kLinear:
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|        return GL_LINEAR;
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|      default:
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|        DLOG(FATAL) << "Not Reached";
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| @@ -99,11 +99,11 @@
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|  // Gets the GL enum representing the GL target based on the texture type.
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|  GLenum GLTextureTarget(texture::Type type) {
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|    switch (type) {
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| -    case texture::TEXTURE_2D:
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| +    case texture::kTexture2d:
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|        return GL_TEXTURE_2D;
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| -    case texture::TEXTURE_3D:
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| +    case texture::kTexture3d:
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|        return GL_TEXTURE_3D;
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| -    case texture::TEXTURE_CUBE:
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| +    case texture::kTextureCube:
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|        return GL_TEXTURE_CUBE_MAP;
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|      default:
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|        DLOG(FATAL) << "Not Reached";
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| @@ -116,12 +116,12 @@
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|  SamplerGL::SamplerGL()
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|      : texture_id_(kInvalidResource),
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|        gl_texture_(0) {
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| -  SetStates(sampler::CLAMP_TO_EDGE,
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| -            sampler::CLAMP_TO_EDGE,
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| -            sampler::CLAMP_TO_EDGE,
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| -            sampler::LINEAR,
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| -            sampler::LINEAR,
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| -            sampler::POINT,
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| +  SetStates(sampler::kClampToEdge,
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| +            sampler::kClampToEdge,
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| +            sampler::kClampToEdge,
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| +            sampler::kLinear,
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| +            sampler::kLinear,
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| +            sampler::kPoint,
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|              1);
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|    RGBA black = {0, 0, 0, 1};
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|    SetBorderColor(black);
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| @@ -155,8 +155,8 @@
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|                            sampler::FilteringMode mip_filter,
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|                            unsigned int max_anisotropy) {
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|    // These are validated in GAPIDecoder.cc
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| -  DCHECK_NE(mag_filter, sampler::NONE);
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| -  DCHECK_NE(min_filter, sampler::NONE);
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| +  DCHECK_NE(mag_filter, sampler::kNone);
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| +  DCHECK_NE(min_filter, sampler::kNone);
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|    DCHECK_GT(max_anisotropy, 0);
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|    gl_wrap_s_ = GLAddressMode(addressing_u);
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|    gl_wrap_t_ = GLAddressMode(addressing_v);
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| @@ -174,7 +174,7 @@
 | 
|  }
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|  
 | 
|  BufferSyncInterface::ParseError GAPIGL::CreateSampler(
 | 
| -    ResourceID id) {
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| +    ResourceId id) {
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|    // Dirty effect, because this sampler id may be used.
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|    DirtyEffect();
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|    samplers_.Assign(id, new SamplerGL());
 | 
| @@ -182,7 +182,7 @@
 | 
|  }
 | 
|  
 | 
|  // Destroys the Sampler resource.
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| -BufferSyncInterface::ParseError GAPIGL::DestroySampler(ResourceID id) {
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| +BufferSyncInterface::ParseError GAPIGL::DestroySampler(ResourceId id) {
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|    // Dirty effect, because this sampler id may be used.
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|    DirtyEffect();
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|    return samplers_.Destroy(id) ?
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| @@ -191,7 +191,7 @@
 | 
|  }
 | 
|  
 | 
|  BufferSyncInterface::ParseError GAPIGL::SetSamplerStates(
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| -    ResourceID id,
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| +    ResourceId id,
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|      sampler::AddressingMode addressing_u,
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|      sampler::AddressingMode addressing_v,
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|      sampler::AddressingMode addressing_w,
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| @@ -210,7 +210,7 @@
 | 
|  }
 | 
|  
 | 
|  BufferSyncInterface::ParseError GAPIGL::SetSamplerBorderColor(
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| -    ResourceID id,
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| +    ResourceId id,
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|      const RGBA &color) {
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|    SamplerGL *sampler = samplers_.Get(id);
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|    if (!sampler)
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| @@ -222,8 +222,8 @@
 | 
|  }
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|  
 | 
|  BufferSyncInterface::ParseError GAPIGL::SetSamplerTexture(
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| -    ResourceID id,
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| -    ResourceID texture_id) {
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| +    ResourceId id,
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| +    ResourceId texture_id) {
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|    SamplerGL *sampler = samplers_.Get(id);
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|    if (!sampler)
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|      return BufferSyncInterface::kParseInvalidArguments;
 | 
| 
 |