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| 1 /* | 1 /* |
| 2 * Copyright 2009, Google Inc. | 2 * Copyright 2009, Google Inc. |
| 3 * All rights reserved. | 3 * All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 91 | 91 |
| 92 // Implements the SetViewport function for GL. | 92 // Implements the SetViewport function for GL. |
| 93 virtual void SetViewport(unsigned int x, | 93 virtual void SetViewport(unsigned int x, |
| 94 unsigned int y, | 94 unsigned int y, |
| 95 unsigned int width, | 95 unsigned int width, |
| 96 unsigned int height, | 96 unsigned int height, |
| 97 float z_min, | 97 float z_min, |
| 98 float z_max); | 98 float z_max); |
| 99 | 99 |
| 100 // Implements the CreateVertexBuffer function for GL. | 100 // Implements the CreateVertexBuffer function for GL. |
| 101 virtual ParseError CreateVertexBuffer(ResourceID id, | 101 virtual ParseError CreateVertexBuffer(ResourceId id, |
| 102 unsigned int size, | 102 unsigned int size, |
| 103 unsigned int flags); | 103 unsigned int flags); |
| 104 | 104 |
| 105 // Implements the DestroyVertexBuffer function for GL. | 105 // Implements the DestroyVertexBuffer function for GL. |
| 106 virtual ParseError DestroyVertexBuffer(ResourceID id); | 106 virtual ParseError DestroyVertexBuffer(ResourceId id); |
| 107 | 107 |
| 108 // Implements the SetVertexBufferData function for GL. | 108 // Implements the SetVertexBufferData function for GL. |
| 109 virtual ParseError SetVertexBufferData(ResourceID id, | 109 virtual ParseError SetVertexBufferData(ResourceId id, |
| 110 unsigned int offset, | 110 unsigned int offset, |
| 111 unsigned int size, | 111 unsigned int size, |
| 112 const void *data); | 112 const void *data); |
| 113 | 113 |
| 114 // Implements the GetVertexBufferData function for GL. | 114 // Implements the GetVertexBufferData function for GL. |
| 115 virtual ParseError GetVertexBufferData(ResourceID id, | 115 virtual ParseError GetVertexBufferData(ResourceId id, |
| 116 unsigned int offset, | 116 unsigned int offset, |
| 117 unsigned int size, | 117 unsigned int size, |
| 118 void *data); | 118 void *data); |
| 119 | 119 |
| 120 // Implements the CreateIndexBuffer function for GL. | 120 // Implements the CreateIndexBuffer function for GL. |
| 121 virtual ParseError CreateIndexBuffer(ResourceID id, | 121 virtual ParseError CreateIndexBuffer(ResourceId id, |
| 122 unsigned int size, | 122 unsigned int size, |
| 123 unsigned int flags); | 123 unsigned int flags); |
| 124 | 124 |
| 125 // Implements the DestroyIndexBuffer function for GL. | 125 // Implements the DestroyIndexBuffer function for GL. |
| 126 virtual ParseError DestroyIndexBuffer(ResourceID id); | 126 virtual ParseError DestroyIndexBuffer(ResourceId id); |
| 127 | 127 |
| 128 // Implements the SetIndexBufferData function for GL. | 128 // Implements the SetIndexBufferData function for GL. |
| 129 virtual ParseError SetIndexBufferData(ResourceID id, | 129 virtual ParseError SetIndexBufferData(ResourceId id, |
| 130 unsigned int offset, | 130 unsigned int offset, |
| 131 unsigned int size, | 131 unsigned int size, |
| 132 const void *data); | 132 const void *data); |
| 133 | 133 |
| 134 // Implements the GetIndexBufferData function for GL. | 134 // Implements the GetIndexBufferData function for GL. |
| 135 virtual ParseError GetIndexBufferData(ResourceID id, | 135 virtual ParseError GetIndexBufferData(ResourceId id, |
| 136 unsigned int offset, | 136 unsigned int offset, |
| 137 unsigned int size, | 137 unsigned int size, |
| 138 void *data); | 138 void *data); |
| 139 | 139 |
| 140 // Implements the CreateVertexStruct function for GL. | 140 // Implements the CreateVertexStruct function for GL. |
| 141 virtual ParseError CreateVertexStruct(ResourceID id, | 141 virtual ParseError CreateVertexStruct(ResourceId id, |
| 142 unsigned int input_count); | 142 unsigned int input_count); |
| 143 | 143 |
| 144 // Implements the DestroyVertexStruct function for GL. | 144 // Implements the DestroyVertexStruct function for GL. |
| 145 virtual ParseError DestroyVertexStruct(ResourceID id); | 145 virtual ParseError DestroyVertexStruct(ResourceId id); |
| 146 | 146 |
| 147 // Implements the SetVertexInput function for GL. | 147 // Implements the SetVertexInput function for GL. |
| 148 virtual ParseError SetVertexInput(ResourceID vertex_struct_id, | 148 virtual ParseError SetVertexInput(ResourceId vertex_struct_id, |
| 149 unsigned int input_index, | 149 unsigned int input_index, |
| 150 ResourceID vertex_buffer_id, | 150 ResourceId vertex_buffer_id, |
| 151 unsigned int offset, | 151 unsigned int offset, |
| 152 unsigned int stride, | 152 unsigned int stride, |
| 153 vertex_struct::Type type, | 153 vertex_struct::Type type, |
| 154 vertex_struct::Semantic semantic, | 154 vertex_struct::Semantic semantic, |
| 155 unsigned int semantic_index); | 155 unsigned int semantic_index); |
| 156 | 156 |
| 157 // Implements the SetVertexStruct function for GL. | 157 // Implements the SetVertexStruct function for GL. |
| 158 virtual ParseError SetVertexStruct(ResourceID id); | 158 virtual ParseError SetVertexStruct(ResourceId id); |
| 159 | 159 |
| 160 // Implements the Draw function for GL. | 160 // Implements the Draw function for GL. |
| 161 virtual ParseError Draw(PrimitiveType primitive_type, | 161 virtual ParseError Draw(PrimitiveType primitive_type, |
| 162 unsigned int first, | 162 unsigned int first, |
| 163 unsigned int count); | 163 unsigned int count); |
| 164 | 164 |
| 165 // Implements the DrawIndexed function for GL. | 165 // Implements the DrawIndexed function for GL. |
| 166 virtual ParseError DrawIndexed(PrimitiveType primitive_type, | 166 virtual ParseError DrawIndexed(PrimitiveType primitive_type, |
| 167 ResourceID index_buffer_id, | 167 ResourceId index_buffer_id, |
| 168 unsigned int first, | 168 unsigned int first, |
| 169 unsigned int count, | 169 unsigned int count, |
| 170 unsigned int min_index, | 170 unsigned int min_index, |
| 171 unsigned int max_index); | 171 unsigned int max_index); |
| 172 | 172 |
| 173 // Implements the CreateEffect function for GL. | 173 // Implements the CreateEffect function for GL. |
| 174 virtual ParseError CreateEffect(ResourceID id, | 174 virtual ParseError CreateEffect(ResourceId id, |
| 175 unsigned int size, | 175 unsigned int size, |
| 176 const void *data); | 176 const void *data); |
| 177 | 177 |
| 178 // Implements the DestroyEffect function for GL. | 178 // Implements the DestroyEffect function for GL. |
| 179 virtual ParseError DestroyEffect(ResourceID id); | 179 virtual ParseError DestroyEffect(ResourceId id); |
| 180 | 180 |
| 181 // Implements the SetEffect function for GL. | 181 // Implements the SetEffect function for GL. |
| 182 virtual ParseError SetEffect(ResourceID id); | 182 virtual ParseError SetEffect(ResourceId id); |
| 183 | 183 |
| 184 // Implements the GetParamCount function for GL. | 184 // Implements the GetParamCount function for GL. |
| 185 virtual ParseError GetParamCount(ResourceID id, | 185 virtual ParseError GetParamCount(ResourceId id, |
| 186 unsigned int size, | 186 unsigned int size, |
| 187 void *data); | 187 void *data); |
| 188 | 188 |
| 189 // Implements the CreateParam function for GL. | 189 // Implements the CreateParam function for GL. |
| 190 virtual ParseError CreateParam(ResourceID param_id, | 190 virtual ParseError CreateParam(ResourceId param_id, |
| 191 ResourceID effect_id, | 191 ResourceId effect_id, |
| 192 unsigned int index); | 192 unsigned int index); |
| 193 | 193 |
| 194 // Implements the CreateParamByName function for GL. | 194 // Implements the CreateParamByName function for GL. |
| 195 virtual ParseError CreateParamByName(ResourceID param_id, | 195 virtual ParseError CreateParamByName(ResourceId param_id, |
| 196 ResourceID effect_id, | 196 ResourceId effect_id, |
| 197 unsigned int size, | 197 unsigned int size, |
| 198 const void *name); | 198 const void *name); |
| 199 | 199 |
| 200 // Implements the DestroyParam function for GL. | 200 // Implements the DestroyParam function for GL. |
| 201 virtual ParseError DestroyParam(ResourceID id); | 201 virtual ParseError DestroyParam(ResourceId id); |
| 202 | 202 |
| 203 // Implements the SetParamData function for GL. | 203 // Implements the SetParamData function for GL. |
| 204 virtual ParseError SetParamData(ResourceID id, | 204 virtual ParseError SetParamData(ResourceId id, |
| 205 unsigned int size, | 205 unsigned int size, |
| 206 const void *data); | 206 const void *data); |
| 207 | 207 |
| 208 // Implements the GetParamDesc function for GL. | 208 // Implements the GetParamDesc function for GL. |
| 209 virtual ParseError GetParamDesc(ResourceID id, | 209 virtual ParseError GetParamDesc(ResourceId id, |
| 210 unsigned int size, | 210 unsigned int size, |
| 211 void *data); | 211 void *data); |
| 212 | 212 |
| 213 // Implements the GetStreamCount function for GL. | 213 // Implements the GetStreamCount function for GL. |
| 214 virtual ParseError GetStreamCount(ResourceID id, | 214 virtual ParseError GetStreamCount(ResourceId id, |
| 215 unsigned int size, | 215 unsigned int size, |
| 216 void *data); | 216 void *data); |
| 217 | 217 |
| 218 // Implements the GetStreamDesc function for GL. | 218 // Implements the GetStreamDesc function for GL. |
| 219 virtual ParseError GetStreamDesc(ResourceID id, | 219 virtual ParseError GetStreamDesc(ResourceId id, |
| 220 unsigned int index, | 220 unsigned int index, |
| 221 unsigned int size, | 221 unsigned int size, |
| 222 void *data); | 222 void *data); |
| 223 | 223 |
| 224 // Implements the CreateTexture2D function for GL. | 224 // Implements the CreateTexture2D function for GL. |
| 225 virtual ParseError CreateTexture2D(ResourceID id, | 225 virtual ParseError CreateTexture2D(ResourceId id, |
| 226 unsigned int width, | 226 unsigned int width, |
| 227 unsigned int height, | 227 unsigned int height, |
| 228 unsigned int levels, | 228 unsigned int levels, |
| 229 texture::Format format, | 229 texture::Format format, |
| 230 unsigned int flags, | 230 unsigned int flags, |
| 231 bool enable_render_surfaces); | 231 bool enable_render_surfaces); |
| 232 | 232 |
| 233 // Implements the CreateTexture3D function for GL. | 233 // Implements the CreateTexture3D function for GL. |
| 234 virtual ParseError CreateTexture3D(ResourceID id, | 234 virtual ParseError CreateTexture3D(ResourceId id, |
| 235 unsigned int width, | 235 unsigned int width, |
| 236 unsigned int height, | 236 unsigned int height, |
| 237 unsigned int depth, | 237 unsigned int depth, |
| 238 unsigned int levels, | 238 unsigned int levels, |
| 239 texture::Format format, | 239 texture::Format format, |
| 240 unsigned int flags, | 240 unsigned int flags, |
| 241 bool enable_render_surfaces); | 241 bool enable_render_surfaces); |
| 242 | 242 |
| 243 // Implements the CreateTextureCube function for GL. | 243 // Implements the CreateTextureCube function for GL. |
| 244 virtual ParseError CreateTextureCube(ResourceID id, | 244 virtual ParseError CreateTextureCube(ResourceId id, |
| 245 unsigned int side, | 245 unsigned int side, |
| 246 unsigned int levels, | 246 unsigned int levels, |
| 247 texture::Format format, | 247 texture::Format format, |
| 248 unsigned int flags, | 248 unsigned int flags, |
| 249 bool enable_render_surfaces); | 249 bool enable_render_surfaces); |
| 250 | 250 |
| 251 // Implements the SetTextureData function for GL. | 251 // Implements the SetTextureData function for GL. |
| 252 virtual ParseError SetTextureData(ResourceID id, | 252 virtual ParseError SetTextureData(ResourceId id, |
| 253 unsigned int x, | 253 unsigned int x, |
| 254 unsigned int y, | 254 unsigned int y, |
| 255 unsigned int z, | 255 unsigned int z, |
| 256 unsigned int width, | 256 unsigned int width, |
| 257 unsigned int height, | 257 unsigned int height, |
| 258 unsigned int depth, | 258 unsigned int depth, |
| 259 unsigned int level, | 259 unsigned int level, |
| 260 texture::Face face, | 260 texture::Face face, |
| 261 unsigned int pitch, | 261 unsigned int pitch, |
| 262 unsigned int slice_pitch, | 262 unsigned int slice_pitch, |
| 263 unsigned int size, | 263 unsigned int size, |
| 264 const void *data); | 264 const void *data); |
| 265 | 265 |
| 266 // Implements the GetTextureData function for GL. | 266 // Implements the GetTextureData function for GL. |
| 267 virtual ParseError GetTextureData(ResourceID id, | 267 virtual ParseError GetTextureData(ResourceId id, |
| 268 unsigned int x, | 268 unsigned int x, |
| 269 unsigned int y, | 269 unsigned int y, |
| 270 unsigned int z, | 270 unsigned int z, |
| 271 unsigned int width, | 271 unsigned int width, |
| 272 unsigned int height, | 272 unsigned int height, |
| 273 unsigned int depth, | 273 unsigned int depth, |
| 274 unsigned int level, | 274 unsigned int level, |
| 275 texture::Face face, | 275 texture::Face face, |
| 276 unsigned int pitch, | 276 unsigned int pitch, |
| 277 unsigned int slice_pitch, | 277 unsigned int slice_pitch, |
| 278 unsigned int size, | 278 unsigned int size, |
| 279 void *data); | 279 void *data); |
| 280 | 280 |
| 281 // Implements the DestroyTexture function for GL. | 281 // Implements the DestroyTexture function for GL. |
| 282 virtual ParseError DestroyTexture(ResourceID id); | 282 virtual ParseError DestroyTexture(ResourceId id); |
| 283 | 283 |
| 284 // Implements the CreateSampler function for GL. | 284 // Implements the CreateSampler function for GL. |
| 285 virtual ParseError CreateSampler(ResourceID id); | 285 virtual ParseError CreateSampler(ResourceId id); |
| 286 | 286 |
| 287 // Implements the DestroySampler function for GL. | 287 // Implements the DestroySampler function for GL. |
| 288 virtual ParseError DestroySampler(ResourceID id); | 288 virtual ParseError DestroySampler(ResourceId id); |
| 289 | 289 |
| 290 // Implements the SetSamplerStates function for GL. | 290 // Implements the SetSamplerStates function for GL. |
| 291 virtual ParseError SetSamplerStates(ResourceID id, | 291 virtual ParseError SetSamplerStates(ResourceId id, |
| 292 sampler::AddressingMode addressing_u, | 292 sampler::AddressingMode addressing_u, |
| 293 sampler::AddressingMode addressing_v, | 293 sampler::AddressingMode addressing_v, |
| 294 sampler::AddressingMode addressing_w, | 294 sampler::AddressingMode addressing_w, |
| 295 sampler::FilteringMode mag_filter, | 295 sampler::FilteringMode mag_filter, |
| 296 sampler::FilteringMode min_filter, | 296 sampler::FilteringMode min_filter, |
| 297 sampler::FilteringMode mip_filter, | 297 sampler::FilteringMode mip_filter, |
| 298 unsigned int max_anisotropy); | 298 unsigned int max_anisotropy); |
| 299 | 299 |
| 300 // Implements the SetSamplerBorderColor function for GL. | 300 // Implements the SetSamplerBorderColor function for GL. |
| 301 virtual ParseError SetSamplerBorderColor(ResourceID id, const RGBA &color); | 301 virtual ParseError SetSamplerBorderColor(ResourceId id, const RGBA &color); |
| 302 | 302 |
| 303 // Implements the SetSamplerTexture function for GL. | 303 // Implements the SetSamplerTexture function for GL. |
| 304 virtual ParseError SetSamplerTexture(ResourceID id, ResourceID texture_id); | 304 virtual ParseError SetSamplerTexture(ResourceId id, ResourceId texture_id); |
| 305 | 305 |
| 306 // Implements the SetScissor function for GL. | 306 // Implements the SetScissor function for GL. |
| 307 virtual void SetScissor(bool enable, | 307 virtual void SetScissor(bool enable, |
| 308 unsigned int x, | 308 unsigned int x, |
| 309 unsigned int y, | 309 unsigned int y, |
| 310 unsigned int width, | 310 unsigned int width, |
| 311 unsigned int height); | 311 unsigned int height); |
| 312 | 312 |
| 313 // Implements the SetPointLineRaster function for GL. | 313 // Implements the SetPointLineRaster function for GL. |
| 314 virtual void SetPointLineRaster(bool line_smooth, | 314 virtual void SetPointLineRaster(bool line_smooth, |
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| 354 BlendFunc color_src_func, | 354 BlendFunc color_src_func, |
| 355 BlendFunc color_dst_func, | 355 BlendFunc color_dst_func, |
| 356 BlendEq alpha_eq, | 356 BlendEq alpha_eq, |
| 357 BlendFunc alpha_src_func, | 357 BlendFunc alpha_src_func, |
| 358 BlendFunc alpha_dst_func); | 358 BlendFunc alpha_dst_func); |
| 359 | 359 |
| 360 // Implements the SetBlendingColor function for GL. | 360 // Implements the SetBlendingColor function for GL. |
| 361 virtual void SetBlendingColor(const RGBA &color); | 361 virtual void SetBlendingColor(const RGBA &color); |
| 362 | 362 |
| 363 // Implements the CreateRenderSurface function for GL. | 363 // Implements the CreateRenderSurface function for GL. |
| 364 virtual ParseError CreateRenderSurface(ResourceID id, | 364 virtual ParseError CreateRenderSurface(ResourceId id, |
| 365 unsigned int width, | 365 unsigned int width, |
| 366 unsigned int height, | 366 unsigned int height, |
| 367 unsigned int mip_level, | 367 unsigned int mip_level, |
| 368 unsigned int side, | 368 unsigned int side, |
| 369 ResourceID texture_id); | 369 ResourceId texture_id); |
| 370 | 370 |
| 371 // Implements the DestroyRenderSurface function for GL. | 371 // Implements the DestroyRenderSurface function for GL. |
| 372 virtual ParseError DestroyRenderSurface(ResourceID id); | 372 virtual ParseError DestroyRenderSurface(ResourceId id); |
| 373 | 373 |
| 374 // Implements the CreateDepthSurface function for GL. | 374 // Implements the CreateDepthSurface function for GL. |
| 375 virtual ParseError CreateDepthSurface(ResourceID id, | 375 virtual ParseError CreateDepthSurface(ResourceId id, |
| 376 unsigned int width, | 376 unsigned int width, |
| 377 unsigned int height); | 377 unsigned int height); |
| 378 | 378 |
| 379 // Implements the DestroyDepthSurface function for GL. | 379 // Implements the DestroyDepthSurface function for GL. |
| 380 virtual ParseError DestroyDepthSurface(ResourceID id); | 380 virtual ParseError DestroyDepthSurface(ResourceId id); |
| 381 | 381 |
| 382 // Implements the SetRenderSurface function for GL. | 382 // Implements the SetRenderSurface function for GL. |
| 383 virtual ParseError SetRenderSurface(ResourceID render_surface_id, | 383 virtual ParseError SetRenderSurface(ResourceId render_surface_id, |
| 384 ResourceID depth_stencil_id); | 384 ResourceId depth_stencil_id); |
| 385 | 385 |
| 386 // Implements the SetBackSurfaces function for GL. | 386 // Implements the SetBackSurfaces function for GL. |
| 387 virtual void SetBackSurfaces(); | 387 virtual void SetBackSurfaces(); |
| 388 | 388 |
| 389 // Gets a vertex buffer by resource ID. | 389 // Gets a vertex buffer by resource ID. |
| 390 VertexBufferGL *GetVertexBuffer(ResourceID id) { | 390 VertexBufferGL *GetVertexBuffer(ResourceId id) { |
| 391 return vertex_buffers_.Get(id); | 391 return vertex_buffers_.Get(id); |
| 392 } | 392 } |
| 393 | 393 |
| 394 // Gets a texture by resource ID. | 394 // Gets a texture by resource ID. |
| 395 TextureGL *GetTexture(ResourceID id) { | 395 TextureGL *GetTexture(ResourceId id) { |
| 396 return textures_.Get(id); | 396 return textures_.Get(id); |
| 397 } | 397 } |
| 398 | 398 |
| 399 // Gets a sampler by resource ID. | 399 // Gets a sampler by resource ID. |
| 400 SamplerGL *GetSampler(ResourceID id) { | 400 SamplerGL *GetSampler(ResourceId id) { |
| 401 return samplers_.Get(id); | 401 return samplers_.Get(id); |
| 402 } | 402 } |
| 403 void set_anti_aliased(bool anti_aliased) { anti_aliased_ = anti_aliased; } | 403 void set_anti_aliased(bool anti_aliased) { anti_aliased_ = anti_aliased; } |
| 404 | 404 |
| 405 bool anti_aliased() const { return anti_aliased_; } | 405 bool anti_aliased() const { return anti_aliased_; } |
| 406 | 406 |
| 407 CGcontext cg_context() const { return cg_context_; } | 407 CGcontext cg_context() const { return cg_context_; } |
| 408 | 408 |
| 409 EffectGL *current_effect() const { return current_effect_; } | 409 EffectGL *current_effect() const { return current_effect_; } |
| 410 // "Dirty" the current effect. This resets the vertex and fragment program, | 410 // "Dirty" the current effect. This resets the vertex and fragment program, |
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| 424 #elif defined(OS_WIN) | 424 #elif defined(OS_WIN) |
| 425 // Handle to the GL device. | 425 // Handle to the GL device. |
| 426 HWND hwnd_; | 426 HWND hwnd_; |
| 427 HDC device_context_; | 427 HDC device_context_; |
| 428 HGLRC gl_context_; | 428 HGLRC gl_context_; |
| 429 #endif | 429 #endif |
| 430 | 430 |
| 431 CGcontext cg_context_; | 431 CGcontext cg_context_; |
| 432 | 432 |
| 433 bool anti_aliased_; | 433 bool anti_aliased_; |
| 434 ResourceID current_vertex_struct_; | 434 ResourceId current_vertex_struct_; |
| 435 bool validate_streams_; | 435 bool validate_streams_; |
| 436 unsigned int max_vertices_; | 436 unsigned int max_vertices_; |
| 437 ResourceID current_effect_id_; | 437 ResourceId current_effect_id_; |
| 438 bool validate_effect_; | 438 bool validate_effect_; |
| 439 EffectGL *current_effect_; | 439 EffectGL *current_effect_; |
| 440 ResourceID current_surface_id_; | 440 ResourceId current_surface_id_; |
| 441 ResourceID current_depth_surface_id_; | 441 ResourceId current_depth_surface_id_; |
| 442 GLuint render_surface_framebuffer_; | 442 GLuint render_surface_framebuffer_; |
| 443 | 443 |
| 444 ResourceMap<VertexBufferGL> vertex_buffers_; | 444 ResourceMap<VertexBufferGL> vertex_buffers_; |
| 445 ResourceMap<IndexBufferGL> index_buffers_; | 445 ResourceMap<IndexBufferGL> index_buffers_; |
| 446 ResourceMap<VertexStructGL> vertex_structs_; | 446 ResourceMap<VertexStructGL> vertex_structs_; |
| 447 ResourceMap<EffectGL> effects_; | 447 ResourceMap<EffectGL> effects_; |
| 448 ResourceMap<EffectParamGL> effect_params_; | 448 ResourceMap<EffectParamGL> effect_params_; |
| 449 ResourceMap<TextureGL> textures_; | 449 ResourceMap<TextureGL> textures_; |
| 450 ResourceMap<SamplerGL> samplers_; | 450 ResourceMap<SamplerGL> samplers_; |
| 451 ResourceMap<RenderSurfaceGL> render_surfaces_; | 451 ResourceMap<RenderSurfaceGL> render_surfaces_; |
| 452 ResourceMap<RenderDepthStencilSurfaceGL> depth_surfaces_; | 452 ResourceMap<RenderDepthStencilSurfaceGL> depth_surfaces_; |
| 453 }; | 453 }; |
| 454 | 454 |
| 455 } // namespace command_buffer | 455 } // namespace command_buffer |
| 456 } // namespace o3d | 456 } // namespace o3d |
| 457 | 457 |
| 458 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_GAPI_GL_H_ | 458 #endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GL_GAPI_GL_H_ |
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