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Issue 2280007: Extend CallIC to support non-constant names.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 6 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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353 353
354 // Call keyed store IC. Value, key, and receiver are found on top 354 // Call keyed store IC. Value, key, and receiver are found on top
355 // of the frame. All three are dropped. 355 // of the frame. All three are dropped.
356 Result CallKeyedStoreIC(); 356 Result CallKeyedStoreIC();
357 357
358 // Call call IC. Function name, arguments, and receiver are found on top 358 // Call call IC. Function name, arguments, and receiver are found on top
359 // of the frame and dropped by the call. The argument count does not 359 // of the frame and dropped by the call. The argument count does not
360 // include the receiver. 360 // include the receiver.
361 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); 361 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
362 362
363 // Call keyed call IC. Same calling convention as CallCallIC.
364 Result CallKeyedCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
365
363 // Allocate and call JS function as constructor. Arguments, 366 // Allocate and call JS function as constructor. Arguments,
364 // receiver (global object), and function are found on top of the 367 // receiver (global object), and function are found on top of the
365 // frame. Function is not dropped. The argument count does not 368 // frame. Function is not dropped. The argument count does not
366 // include the receiver. 369 // include the receiver.
367 Result CallConstructor(int arg_count); 370 Result CallConstructor(int arg_count);
368 371
369 // Drop a number of elements from the top of the expression stack. May 372 // Drop a number of elements from the top of the expression stack. May
370 // emit code to affect the physical frame. Does not clobber any registers 373 // emit code to affect the physical frame. Does not clobber any registers
371 // excepting possibly the stack pointer. 374 // excepting possibly the stack pointer.
372 void Drop(int count); 375 void Drop(int count);
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615 inline bool Equals(VirtualFrame* other); 618 inline bool Equals(VirtualFrame* other);
616 619
617 // Classes that need raw access to the elements_ array. 620 // Classes that need raw access to the elements_ array.
618 friend class FrameRegisterState; 621 friend class FrameRegisterState;
619 friend class JumpTarget; 622 friend class JumpTarget;
620 }; 623 };
621 624
622 } } // namespace v8::internal 625 } } // namespace v8::internal
623 626
624 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 627 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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