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Side by Side Diff: src/virtual-frame-light-inl.h

Issue 2249002: Fix jump targets on ARM to merge virtual frames (really this time).... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 7 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
53 register_allocation_map_(0) { } 53 register_allocation_map_(0) { }
54 54
55 55
56 // When cloned, a frame is a deep copy of the original. 56 // When cloned, a frame is a deep copy of the original.
57 VirtualFrame::VirtualFrame(VirtualFrame* original) 57 VirtualFrame::VirtualFrame(VirtualFrame* original)
58 : element_count_(original->element_count()), 58 : element_count_(original->element_count()),
59 top_of_stack_state_(original->top_of_stack_state_), 59 top_of_stack_state_(original->top_of_stack_state_),
60 register_allocation_map_(original->register_allocation_map_) { } 60 register_allocation_map_(original->register_allocation_map_) { }
61 61
62 62
63 bool VirtualFrame::Equals(VirtualFrame* other) { 63 bool VirtualFrame::Equals(const VirtualFrame* other) {
64 ASSERT(element_count() == other->element_count()); 64 ASSERT(element_count() == other->element_count());
65 if (top_of_stack_state_ != other->top_of_stack_state_) return false; 65 if (top_of_stack_state_ != other->top_of_stack_state_) return false;
66 if (register_allocation_map_ != other->register_allocation_map_) return false; 66 if (register_allocation_map_ != other->register_allocation_map_) return false;
67 67
68 return true; 68 return true;
69 } 69 }
70 70
71 71
72 void VirtualFrame::PrepareForReturn() { 72 void VirtualFrame::PrepareForReturn() {
73 SpillAll(); 73 SpillAll();
(...skipping 18 matching lines...) Expand all
92 SpilledScope::is_spilled_ = old_is_spilled_; 92 SpilledScope::is_spilled_ = old_is_spilled_;
93 if (old_is_spilled_) { 93 if (old_is_spilled_) {
94 VirtualFrame* frame = cgen_->frame(); 94 VirtualFrame* frame = cgen_->frame();
95 if (frame != NULL) { 95 if (frame != NULL) {
96 frame->SpillAll(); 96 frame->SpillAll();
97 } 97 }
98 } 98 }
99 } 99 }
100 100
101 101
102 CodeGenerator* VirtualFrame::cgen() { return CodeGeneratorScope::Current(); } 102 CodeGenerator* VirtualFrame::cgen() const {
103 return CodeGeneratorScope::Current();
104 }
103 105
104 106
105 MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); } 107 MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); }
106 108
107 109
108 void VirtualFrame::CallStub(CodeStub* stub, int arg_count) { 110 void VirtualFrame::CallStub(CodeStub* stub, int arg_count) {
109 if (arg_count != 0) Forget(arg_count); 111 if (arg_count != 0) Forget(arg_count);
110 ASSERT(cgen()->HasValidEntryRegisters()); 112 ASSERT(cgen()->HasValidEntryRegisters());
111 masm()->CallStub(stub); 113 masm()->CallStub(stub);
112 } 114 }
113 115
114 116
115 int VirtualFrame::parameter_count() { 117 int VirtualFrame::parameter_count() const {
116 return cgen()->scope()->num_parameters(); 118 return cgen()->scope()->num_parameters();
117 } 119 }
118 120
119 121
120 int VirtualFrame::local_count() { return cgen()->scope()->num_stack_slots(); } 122 int VirtualFrame::local_count() const {
123 return cgen()->scope()->num_stack_slots();
124 }
121 125
122 126
123 int VirtualFrame::frame_pointer() { return parameter_count() + 3; } 127 int VirtualFrame::frame_pointer() const { return parameter_count() + 3; }
124 128
125 129
126 int VirtualFrame::context_index() { return frame_pointer() - 1; } 130 int VirtualFrame::context_index() { return frame_pointer() - 1; }
127 131
128 132
129 int VirtualFrame::function_index() { return frame_pointer() - 2; } 133 int VirtualFrame::function_index() { return frame_pointer() - 2; }
130 134
131 135
132 int VirtualFrame::local0_index() { return frame_pointer() + 2; } 136 int VirtualFrame::local0_index() const { return frame_pointer() + 2; }
133 137
134 138
135 int VirtualFrame::fp_relative(int index) { 139 int VirtualFrame::fp_relative(int index) {
136 ASSERT(index < element_count()); 140 ASSERT(index < element_count());
137 ASSERT(frame_pointer() < element_count()); // FP is on the frame. 141 ASSERT(frame_pointer() < element_count()); // FP is on the frame.
138 return (frame_pointer() - index) * kPointerSize; 142 return (frame_pointer() - index) * kPointerSize;
139 } 143 }
140 144
141 145
142 int VirtualFrame::expression_base_index() { 146 int VirtualFrame::expression_base_index() const {
143 return local0_index() + local_count(); 147 return local0_index() + local_count();
144 } 148 }
145 149
146 150
147 int VirtualFrame::height() { 151 int VirtualFrame::height() const {
148 return element_count() - expression_base_index(); 152 return element_count() - expression_base_index();
149 } 153 }
150 154
151 155
152 MemOperand VirtualFrame::LocalAt(int index) { 156 MemOperand VirtualFrame::LocalAt(int index) {
153 ASSERT(0 <= index); 157 ASSERT(0 <= index);
154 ASSERT(index < local_count()); 158 ASSERT(index < local_count());
155 return MemOperand(fp, kLocal0Offset - index * kPointerSize); 159 return MemOperand(fp, kLocal0Offset - index * kPointerSize);
156 } 160 }
157 161
158 } } // namespace v8::internal 162 } } // namespace v8::internal
159 163
160 #endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_ 164 #endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_
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