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Issue 2218002: The way reloc entries are visited by the ObjectVisitor is architecture... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 6 months ago
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1 // Copyright (c) 1994-2006 Sun Microsystems Inc. 1 // Copyright (c) 1994-2006 Sun Microsystems Inc.
2 // All Rights Reserved. 2 // All Rights Reserved.
3 // 3 //
4 // Redistribution and use in source and binary forms, with or without 4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are 5 // modification, are permitted provided that the following conditions are
6 // met: 6 // met:
7 // 7 //
8 // - Redistributions of source code must retain the above copyright notice, 8 // - Redistributions of source code must retain the above copyright notice,
9 // this list of conditions and the following disclaimer. 9 // this list of conditions and the following disclaimer.
10 // 10 //
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31 // The original source code covered by the above license above has been 31 // The original source code covered by the above license above has been
32 // modified significantly by Google Inc. 32 // modified significantly by Google Inc.
33 // Copyright 2006-2009 the V8 project authors. All rights reserved. 33 // Copyright 2006-2009 the V8 project authors. All rights reserved.
34 34
35 #ifndef V8_ASSEMBLER_H_ 35 #ifndef V8_ASSEMBLER_H_
36 #define V8_ASSEMBLER_H_ 36 #define V8_ASSEMBLER_H_
37 37
38 #include "runtime.h" 38 #include "runtime.h"
39 #include "top.h" 39 #include "top.h"
40 #include "token.h" 40 #include "token.h"
41 #include "objects.h"
41 42
42 namespace v8 { 43 namespace v8 {
43 namespace internal { 44 namespace internal {
44 45
45 46
46 // ----------------------------------------------------------------------------- 47 // -----------------------------------------------------------------------------
47 // Labels represent pc locations; they are typically jump or call targets. 48 // Labels represent pc locations; they are typically jump or call targets.
48 // After declaration, a label can be freely used to denote known or (yet) 49 // After declaration, a label can be freely used to denote known or (yet)
49 // unknown pc location. Assembler::bind() is used to bind a label to the 50 // unknown pc location. Assembler::bind() is used to bind a label to the
50 // current pc. A label can be bound only once. 51 // current pc. A label can be bound only once.
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192 // Read/modify the code target in the branch/call instruction 193 // Read/modify the code target in the branch/call instruction
193 // this relocation applies to; 194 // this relocation applies to;
194 // can only be called if IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY 195 // can only be called if IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY
195 INLINE(Address target_address()); 196 INLINE(Address target_address());
196 INLINE(void set_target_address(Address target)); 197 INLINE(void set_target_address(Address target));
197 INLINE(Object* target_object()); 198 INLINE(Object* target_object());
198 INLINE(Handle<Object> target_object_handle(Assembler* origin)); 199 INLINE(Handle<Object> target_object_handle(Assembler* origin));
199 INLINE(Object** target_object_address()); 200 INLINE(Object** target_object_address());
200 INLINE(void set_target_object(Object* target)); 201 INLINE(void set_target_object(Object* target));
201 202
202 // Read the address of the word containing the target_address. Can only 203 // Read the address of the word containing the target_address in an
203 // be called if IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY. 204 // instruction stream. What this means exactly is architecture-independent.
205 // The only architecture-independent user of this function is the serializer.
206 // The serializer uses it to find out how many raw bytes of instruction to
207 // output before the next target. Architecture-independent code shouldn't
208 // dereference the pointer it gets back from this.
204 INLINE(Address target_address_address()); 209 INLINE(Address target_address_address());
210 // This indicates how much space a target takes up when deserializing a code
211 // stream. For most architectures this is just the size of a pointer. For
212 // an instruction like movw/movt where the target bits are mixed into the
213 // instruction bits the size of the target will be zero, indicating that the
214 // serializer should not step forwards in memory after a target is resolved
215 // and written. In this case the target_address_address function above
216 // should return the end of the instructions to be patched, allowing the
217 // deserializer to deserialize the instructions as raw bytes and put them in
218 // place, ready to be patched with the target.
219 INLINE(int target_address_size());
205 220
206 // Read/modify the reference in the instruction this relocation 221 // Read/modify the reference in the instruction this relocation
207 // applies to; can only be called if rmode_ is external_reference 222 // applies to; can only be called if rmode_ is external_reference
208 INLINE(Address* target_reference_address()); 223 INLINE(Address* target_reference_address());
209 224
210 // Read/modify the address of a call instruction. This is used to relocate 225 // Read/modify the address of a call instruction. This is used to relocate
211 // the break points where straight-line code is patched with a call 226 // the break points where straight-line code is patched with a call
212 // instruction. 227 // instruction.
213 INLINE(Address call_address()); 228 INLINE(Address call_address());
214 INLINE(void set_call_address(Address target)); 229 INLINE(void set_call_address(Address target));
215 INLINE(Object* call_object()); 230 INLINE(Object* call_object());
216 INLINE(Object** call_object_address()); 231 INLINE(Object** call_object_address());
217 INLINE(void set_call_object(Object* target)); 232 INLINE(void set_call_object(Object* target));
218 233
234 inline void Visit(ObjectVisitor* v);
235
219 // Patch the code with some other code. 236 // Patch the code with some other code.
220 void PatchCode(byte* instructions, int instruction_count); 237 void PatchCode(byte* instructions, int instruction_count);
221 238
222 // Patch the code with a call. 239 // Patch the code with a call.
223 void PatchCodeWithCall(Address target, int guard_bytes); 240 void PatchCodeWithCall(Address target, int guard_bytes);
224 241
225 // Check whether this return sequence has been patched 242 // Check whether this return sequence has been patched
226 // with a call to the debugger. 243 // with a call to the debugger.
227 INLINE(bool IsPatchedReturnSequence()); 244 INLINE(bool IsPatchedReturnSequence());
228 245
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539 unsigned int num_bits_set; 556 unsigned int num_bits_set;
540 for (num_bits_set = 0; x; x >>= 1) { 557 for (num_bits_set = 0; x; x >>= 1) {
541 num_bits_set += x & 1; 558 num_bits_set += x & 1;
542 } 559 }
543 return num_bits_set; 560 return num_bits_set;
544 } 561 }
545 562
546 } } // namespace v8::internal 563 } } // namespace v8::internal
547 564
548 #endif // V8_ASSEMBLER_H_ 565 #endif // V8_ASSEMBLER_H_
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