Index: third_party/glew/include/GL/wglew.h |
=================================================================== |
--- third_party/glew/include/GL/wglew.h (revision 0) |
+++ third_party/glew/include/GL/wglew.h (revision 0) |
@@ -0,0 +1,1165 @@ |
+/* |
+** The OpenGL Extension Wrangler Library |
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |
+** Copyright (C) 2002, Lev Povalahev |
+** All rights reserved. |
+** |
+** Redistribution and use in source and binary forms, with or without |
+** modification, are permitted provided that the following conditions are met: |
+** |
+** * Redistributions of source code must retain the above copyright notice, |
+** this list of conditions and the following disclaimer. |
+** * Redistributions in binary form must reproduce the above copyright notice, |
+** this list of conditions and the following disclaimer in the documentation |
+** and/or other materials provided with the distribution. |
+** * The name of the author may be used to endorse or promote products |
+** derived from this software without specific prior written permission. |
+** |
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
+** THE POSSIBILITY OF SUCH DAMAGE. |
+*/ |
+ |
+/* |
+** Copyright (c) 2007 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+#ifndef __wglew_h__ |
+#define __wglew_h__ |
+#define __WGLEW_H__ |
+ |
+#ifdef __wglext_h_ |
+#error wglext.h included before wglew.h |
+#endif |
+ |
+#define __wglext_h_ |
+ |
+#if !defined(APIENTRY) && !defined(__CYGWIN__) |
+# ifndef WIN32_LEAN_AND_MEAN |
+# define WIN32_LEAN_AND_MEAN 1 |
+# endif |
+#include <windows.h> |
+#endif |
+ |
+/* |
+ * GLEW_STATIC needs to be set when using the static version. |
+ * GLEW_BUILD is set when building the DLL version. |
+ */ |
+#ifdef GLEW_STATIC |
+# define GLEWAPI extern |
+#else |
+# ifdef GLEW_BUILD |
+# define GLEWAPI extern __declspec(dllexport) |
+# else |
+# define GLEWAPI extern __declspec(dllimport) |
+# endif |
+#endif |
+ |
+#ifdef __cplusplus |
+extern "C" { |
+#endif |
+ |
+/* -------------------------- WGL_3DFX_multisample ------------------------- */ |
+ |
+#ifndef WGL_3DFX_multisample |
+#define WGL_3DFX_multisample 1 |
+ |
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
+#define WGL_SAMPLES_3DFX 0x2061 |
+ |
+#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) |
+ |
+#endif /* WGL_3DFX_multisample */ |
+ |
+/* ------------------------- WGL_3DL_stereo_control ------------------------ */ |
+ |
+#ifndef WGL_3DL_stereo_control |
+#define WGL_3DL_stereo_control 1 |
+ |
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
+ |
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); |
+ |
+#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) |
+ |
+#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) |
+ |
+#endif /* WGL_3DL_stereo_control */ |
+ |
+/* ------------------------- WGL_ARB_buffer_region ------------------------- */ |
+ |
+#ifndef WGL_ARB_buffer_region |
+#define WGL_ARB_buffer_region 1 |
+ |
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
+ |
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); |
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); |
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); |
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); |
+ |
+#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) |
+#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) |
+#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) |
+#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) |
+ |
+#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) |
+ |
+#endif /* WGL_ARB_buffer_region */ |
+ |
+/* ------------------------- WGL_ARB_create_context ------------------------ */ |
+ |
+#ifndef WGL_ARB_create_context |
+#define WGL_ARB_create_context 1 |
+ |
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
+#define WGL_CONTEXT_FLAGS_ARB 0x2094 |
+ |
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); |
+ |
+#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) |
+ |
+#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) |
+ |
+#endif /* WGL_ARB_create_context */ |
+ |
+/* ----------------------- WGL_ARB_extensions_string ----------------------- */ |
+ |
+#ifndef WGL_ARB_extensions_string |
+#define WGL_ARB_extensions_string 1 |
+ |
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); |
+ |
+#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) |
+ |
+#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) |
+ |
+#endif /* WGL_ARB_extensions_string */ |
+ |
+/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ |
+ |
+#ifndef WGL_ARB_framebuffer_sRGB |
+#define WGL_ARB_framebuffer_sRGB 1 |
+ |
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 |
+ |
+#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) |
+ |
+#endif /* WGL_ARB_framebuffer_sRGB */ |
+ |
+/* ----------------------- WGL_ARB_make_current_read ----------------------- */ |
+ |
+#ifndef WGL_ARB_make_current_read |
+#define WGL_ARB_make_current_read 1 |
+ |
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 |
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 |
+ |
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); |
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
+ |
+#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) |
+#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) |
+ |
+#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) |
+ |
+#endif /* WGL_ARB_make_current_read */ |
+ |
+/* -------------------------- WGL_ARB_multisample -------------------------- */ |
+ |
+#ifndef WGL_ARB_multisample |
+#define WGL_ARB_multisample 1 |
+ |
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
+#define WGL_SAMPLES_ARB 0x2042 |
+ |
+#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) |
+ |
+#endif /* WGL_ARB_multisample */ |
+ |
+/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ |
+ |
+#ifndef WGL_ARB_pbuffer |
+#define WGL_ARB_pbuffer 1 |
+ |
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D |
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
+#define WGL_PBUFFER_LARGEST_ARB 0x2033 |
+#define WGL_PBUFFER_WIDTH_ARB 0x2034 |
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035 |
+#define WGL_PBUFFER_LOST_ARB 0x2036 |
+ |
+DECLARE_HANDLE(HPBUFFERARB); |
+ |
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); |
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); |
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); |
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); |
+ |
+#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) |
+#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) |
+#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) |
+#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) |
+#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) |
+ |
+#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) |
+ |
+#endif /* WGL_ARB_pbuffer */ |
+ |
+/* -------------------------- WGL_ARB_pixel_format ------------------------- */ |
+ |
+#ifndef WGL_ARB_pixel_format |
+#define WGL_ARB_pixel_format 1 |
+ |
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
+#define WGL_ACCELERATION_ARB 0x2003 |
+#define WGL_NEED_PALETTE_ARB 0x2004 |
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
+#define WGL_SWAP_METHOD_ARB 0x2007 |
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
+#define WGL_TRANSPARENT_ARB 0x200A |
+#define WGL_SHARE_DEPTH_ARB 0x200C |
+#define WGL_SHARE_STENCIL_ARB 0x200D |
+#define WGL_SHARE_ACCUM_ARB 0x200E |
+#define WGL_SUPPORT_GDI_ARB 0x200F |
+#define WGL_SUPPORT_OPENGL_ARB 0x2010 |
+#define WGL_DOUBLE_BUFFER_ARB 0x2011 |
+#define WGL_STEREO_ARB 0x2012 |
+#define WGL_PIXEL_TYPE_ARB 0x2013 |
+#define WGL_COLOR_BITS_ARB 0x2014 |
+#define WGL_RED_BITS_ARB 0x2015 |
+#define WGL_RED_SHIFT_ARB 0x2016 |
+#define WGL_GREEN_BITS_ARB 0x2017 |
+#define WGL_GREEN_SHIFT_ARB 0x2018 |
+#define WGL_BLUE_BITS_ARB 0x2019 |
+#define WGL_BLUE_SHIFT_ARB 0x201A |
+#define WGL_ALPHA_BITS_ARB 0x201B |
+#define WGL_ALPHA_SHIFT_ARB 0x201C |
+#define WGL_ACCUM_BITS_ARB 0x201D |
+#define WGL_ACCUM_RED_BITS_ARB 0x201E |
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
+#define WGL_DEPTH_BITS_ARB 0x2022 |
+#define WGL_STENCIL_BITS_ARB 0x2023 |
+#define WGL_AUX_BUFFERS_ARB 0x2024 |
+#define WGL_NO_ACCELERATION_ARB 0x2025 |
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
+#define WGL_FULL_ACCELERATION_ARB 0x2027 |
+#define WGL_SWAP_EXCHANGE_ARB 0x2028 |
+#define WGL_SWAP_COPY_ARB 0x2029 |
+#define WGL_SWAP_UNDEFINED_ARB 0x202A |
+#define WGL_TYPE_RGBA_ARB 0x202B |
+#define WGL_TYPE_COLORINDEX_ARB 0x202C |
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
+ |
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); |
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); |
+ |
+#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) |
+#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) |
+#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) |
+ |
+#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) |
+ |
+#endif /* WGL_ARB_pixel_format */ |
+ |
+/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ |
+ |
+#ifndef WGL_ARB_pixel_format_float |
+#define WGL_ARB_pixel_format_float 1 |
+ |
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
+ |
+#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) |
+ |
+#endif /* WGL_ARB_pixel_format_float */ |
+ |
+/* ------------------------- WGL_ARB_render_texture ------------------------ */ |
+ |
+#ifndef WGL_ARB_render_texture |
+#define WGL_ARB_render_texture 1 |
+ |
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
+#define WGL_TEXTURE_FORMAT_ARB 0x2072 |
+#define WGL_TEXTURE_TARGET_ARB 0x2073 |
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074 |
+#define WGL_TEXTURE_RGB_ARB 0x2075 |
+#define WGL_TEXTURE_RGBA_ARB 0x2076 |
+#define WGL_NO_TEXTURE_ARB 0x2077 |
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
+#define WGL_TEXTURE_1D_ARB 0x2079 |
+#define WGL_TEXTURE_2D_ARB 0x207A |
+#define WGL_MIPMAP_LEVEL_ARB 0x207B |
+#define WGL_CUBE_MAP_FACE_ARB 0x207C |
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
+#define WGL_FRONT_LEFT_ARB 0x2083 |
+#define WGL_FRONT_RIGHT_ARB 0x2084 |
+#define WGL_BACK_LEFT_ARB 0x2085 |
+#define WGL_BACK_RIGHT_ARB 0x2086 |
+#define WGL_AUX0_ARB 0x2087 |
+#define WGL_AUX1_ARB 0x2088 |
+#define WGL_AUX2_ARB 0x2089 |
+#define WGL_AUX3_ARB 0x208A |
+#define WGL_AUX4_ARB 0x208B |
+#define WGL_AUX5_ARB 0x208C |
+#define WGL_AUX6_ARB 0x208D |
+#define WGL_AUX7_ARB 0x208E |
+#define WGL_AUX8_ARB 0x208F |
+#define WGL_AUX9_ARB 0x2090 |
+ |
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); |
+ |
+#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) |
+#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) |
+#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) |
+ |
+#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) |
+ |
+#endif /* WGL_ARB_render_texture */ |
+ |
+/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ |
+ |
+#ifndef WGL_ATI_pixel_format_float |
+#define WGL_ATI_pixel_format_float 1 |
+ |
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
+#define GL_RGBA_FLOAT_MODE_ATI 0x8820 |
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
+ |
+#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) |
+ |
+#endif /* WGL_ATI_pixel_format_float */ |
+ |
+/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ |
+ |
+#ifndef WGL_ATI_render_texture_rectangle |
+#define WGL_ATI_render_texture_rectangle 1 |
+ |
+#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 |
+ |
+#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) |
+ |
+#endif /* WGL_ATI_render_texture_rectangle */ |
+ |
+/* -------------------------- WGL_EXT_depth_float -------------------------- */ |
+ |
+#ifndef WGL_EXT_depth_float |
+#define WGL_EXT_depth_float 1 |
+ |
+#define WGL_DEPTH_FLOAT_EXT 0x2040 |
+ |
+#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) |
+ |
+#endif /* WGL_EXT_depth_float */ |
+ |
+/* ---------------------- WGL_EXT_display_color_table ---------------------- */ |
+ |
+#ifndef WGL_EXT_display_color_table |
+#define WGL_EXT_display_color_table 1 |
+ |
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
+typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); |
+ |
+#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) |
+#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) |
+#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) |
+#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) |
+ |
+#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) |
+ |
+#endif /* WGL_EXT_display_color_table */ |
+ |
+/* ----------------------- WGL_EXT_extensions_string ----------------------- */ |
+ |
+#ifndef WGL_EXT_extensions_string |
+#define WGL_EXT_extensions_string 1 |
+ |
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); |
+ |
+#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) |
+ |
+#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) |
+ |
+#endif /* WGL_EXT_extensions_string */ |
+ |
+/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ |
+ |
+#ifndef WGL_EXT_framebuffer_sRGB |
+#define WGL_EXT_framebuffer_sRGB 1 |
+ |
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 |
+ |
+#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) |
+ |
+#endif /* WGL_EXT_framebuffer_sRGB */ |
+ |
+/* ----------------------- WGL_EXT_make_current_read ----------------------- */ |
+ |
+#ifndef WGL_EXT_make_current_read |
+#define WGL_EXT_make_current_read 1 |
+ |
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 |
+ |
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); |
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
+ |
+#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) |
+#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) |
+ |
+#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) |
+ |
+#endif /* WGL_EXT_make_current_read */ |
+ |
+/* -------------------------- WGL_EXT_multisample -------------------------- */ |
+ |
+#ifndef WGL_EXT_multisample |
+#define WGL_EXT_multisample 1 |
+ |
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041 |
+#define WGL_SAMPLES_EXT 0x2042 |
+ |
+#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) |
+ |
+#endif /* WGL_EXT_multisample */ |
+ |
+/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ |
+ |
+#ifndef WGL_EXT_pbuffer |
+#define WGL_EXT_pbuffer 1 |
+ |
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D |
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
+#define WGL_PBUFFER_LARGEST_EXT 0x2033 |
+#define WGL_PBUFFER_WIDTH_EXT 0x2034 |
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035 |
+ |
+DECLARE_HANDLE(HPBUFFEREXT); |
+ |
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); |
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); |
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); |
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); |
+ |
+#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) |
+#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) |
+#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) |
+#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) |
+#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) |
+ |
+#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) |
+ |
+#endif /* WGL_EXT_pbuffer */ |
+ |
+/* -------------------------- WGL_EXT_pixel_format ------------------------- */ |
+ |
+#ifndef WGL_EXT_pixel_format |
+#define WGL_EXT_pixel_format 1 |
+ |
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001 |
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002 |
+#define WGL_ACCELERATION_EXT 0x2003 |
+#define WGL_NEED_PALETTE_EXT 0x2004 |
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
+#define WGL_SWAP_METHOD_EXT 0x2007 |
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008 |
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
+#define WGL_TRANSPARENT_EXT 0x200A |
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B |
+#define WGL_SHARE_DEPTH_EXT 0x200C |
+#define WGL_SHARE_STENCIL_EXT 0x200D |
+#define WGL_SHARE_ACCUM_EXT 0x200E |
+#define WGL_SUPPORT_GDI_EXT 0x200F |
+#define WGL_SUPPORT_OPENGL_EXT 0x2010 |
+#define WGL_DOUBLE_BUFFER_EXT 0x2011 |
+#define WGL_STEREO_EXT 0x2012 |
+#define WGL_PIXEL_TYPE_EXT 0x2013 |
+#define WGL_COLOR_BITS_EXT 0x2014 |
+#define WGL_RED_BITS_EXT 0x2015 |
+#define WGL_RED_SHIFT_EXT 0x2016 |
+#define WGL_GREEN_BITS_EXT 0x2017 |
+#define WGL_GREEN_SHIFT_EXT 0x2018 |
+#define WGL_BLUE_BITS_EXT 0x2019 |
+#define WGL_BLUE_SHIFT_EXT 0x201A |
+#define WGL_ALPHA_BITS_EXT 0x201B |
+#define WGL_ALPHA_SHIFT_EXT 0x201C |
+#define WGL_ACCUM_BITS_EXT 0x201D |
+#define WGL_ACCUM_RED_BITS_EXT 0x201E |
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F |
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
+#define WGL_DEPTH_BITS_EXT 0x2022 |
+#define WGL_STENCIL_BITS_EXT 0x2023 |
+#define WGL_AUX_BUFFERS_EXT 0x2024 |
+#define WGL_NO_ACCELERATION_EXT 0x2025 |
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026 |
+#define WGL_FULL_ACCELERATION_EXT 0x2027 |
+#define WGL_SWAP_EXCHANGE_EXT 0x2028 |
+#define WGL_SWAP_COPY_EXT 0x2029 |
+#define WGL_SWAP_UNDEFINED_EXT 0x202A |
+#define WGL_TYPE_RGBA_EXT 0x202B |
+#define WGL_TYPE_COLORINDEX_EXT 0x202C |
+ |
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); |
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); |
+ |
+#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) |
+#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) |
+#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) |
+ |
+#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) |
+ |
+#endif /* WGL_EXT_pixel_format */ |
+ |
+/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ |
+ |
+#ifndef WGL_EXT_pixel_format_packed_float |
+#define WGL_EXT_pixel_format_packed_float 1 |
+ |
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 |
+ |
+#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) |
+ |
+#endif /* WGL_EXT_pixel_format_packed_float */ |
+ |
+/* -------------------------- WGL_EXT_swap_control ------------------------- */ |
+ |
+#ifndef WGL_EXT_swap_control |
+#define WGL_EXT_swap_control 1 |
+ |
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); |
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); |
+ |
+#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) |
+#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) |
+ |
+#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) |
+ |
+#endif /* WGL_EXT_swap_control */ |
+ |
+/* --------------------- WGL_I3D_digital_video_control --------------------- */ |
+ |
+#ifndef WGL_I3D_digital_video_control |
+#define WGL_I3D_digital_video_control 1 |
+ |
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
+ |
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
+ |
+#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) |
+#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) |
+ |
+#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) |
+ |
+#endif /* WGL_I3D_digital_video_control */ |
+ |
+/* ----------------------------- WGL_I3D_gamma ----------------------------- */ |
+ |
+#ifndef WGL_I3D_gamma |
+#define WGL_I3D_gamma 1 |
+ |
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
+ |
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); |
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); |
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
+ |
+#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) |
+#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) |
+#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) |
+#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) |
+ |
+#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) |
+ |
+#endif /* WGL_I3D_gamma */ |
+ |
+/* ---------------------------- WGL_I3D_genlock ---------------------------- */ |
+ |
+#ifndef WGL_I3D_genlock |
+#define WGL_I3D_genlock 1 |
+ |
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
+#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
+#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
+#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
+ |
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); |
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); |
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); |
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); |
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); |
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); |
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); |
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); |
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); |
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); |
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); |
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); |
+ |
+#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) |
+#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) |
+#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) |
+#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) |
+#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) |
+#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) |
+#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) |
+#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) |
+#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) |
+#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) |
+#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) |
+#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) |
+ |
+#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) |
+ |
+#endif /* WGL_I3D_genlock */ |
+ |
+/* -------------------------- WGL_I3D_image_buffer ------------------------- */ |
+ |
+#ifndef WGL_I3D_image_buffer |
+#define WGL_I3D_image_buffer 1 |
+ |
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
+ |
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); |
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); |
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); |
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); |
+ |
+#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) |
+#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) |
+#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) |
+#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) |
+ |
+#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) |
+ |
+#endif /* WGL_I3D_image_buffer */ |
+ |
+/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ |
+ |
+#ifndef WGL_I3D_swap_frame_lock |
+#define WGL_I3D_swap_frame_lock 1 |
+ |
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); |
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); |
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); |
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); |
+ |
+#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) |
+#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) |
+#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) |
+#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) |
+ |
+#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) |
+ |
+#endif /* WGL_I3D_swap_frame_lock */ |
+ |
+/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ |
+ |
+#ifndef WGL_I3D_swap_frame_usage |
+#define WGL_I3D_swap_frame_usage 1 |
+ |
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); |
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); |
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); |
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); |
+ |
+#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) |
+#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) |
+#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) |
+#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) |
+ |
+#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) |
+ |
+#endif /* WGL_I3D_swap_frame_usage */ |
+ |
+/* -------------------------- WGL_NV_float_buffer -------------------------- */ |
+ |
+#ifndef WGL_NV_float_buffer |
+#define WGL_NV_float_buffer 1 |
+ |
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
+ |
+#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) |
+ |
+#endif /* WGL_NV_float_buffer */ |
+ |
+/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ |
+ |
+#ifndef WGL_NV_gpu_affinity |
+#define WGL_NV_gpu_affinity 1 |
+ |
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 |
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 |
+ |
+DECLARE_HANDLE(HGPUNV); |
+typedef struct _GPU_DEVICE { |
+ DWORD cb; |
+ CHAR DeviceName[32]; |
+ CHAR DeviceString[128]; |
+ DWORD Flags; |
+ RECT rcVirtualScreen; |
+} GPU_DEVICE, *PGPU_DEVICE; |
+ |
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); |
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); |
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); |
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); |
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); |
+ |
+#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) |
+#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) |
+#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) |
+#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) |
+#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) |
+ |
+#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) |
+ |
+#endif /* WGL_NV_gpu_affinity */ |
+ |
+/* -------------------------- WGL_NV_present_video ------------------------- */ |
+ |
+#ifndef WGL_NV_present_video |
+#define WGL_NV_present_video 1 |
+ |
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 |
+ |
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); |
+ |
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); |
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); |
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); |
+ |
+#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) |
+#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) |
+#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) |
+ |
+#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) |
+ |
+#endif /* WGL_NV_present_video */ |
+ |
+/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ |
+ |
+#ifndef WGL_NV_render_depth_texture |
+#define WGL_NV_render_depth_texture 1 |
+ |
+#define WGL_NO_TEXTURE_ARB 0x2077 |
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
+#define WGL_DEPTH_COMPONENT_NV 0x20A7 |
+ |
+#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) |
+ |
+#endif /* WGL_NV_render_depth_texture */ |
+ |
+/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ |
+ |
+#ifndef WGL_NV_render_texture_rectangle |
+#define WGL_NV_render_texture_rectangle 1 |
+ |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
+ |
+#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) |
+ |
+#endif /* WGL_NV_render_texture_rectangle */ |
+ |
+/* --------------------------- WGL_NV_swap_group --------------------------- */ |
+ |
+#ifndef WGL_NV_swap_group |
+#define WGL_NV_swap_group 1 |
+ |
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); |
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); |
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); |
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); |
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group); |
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); |
+ |
+#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) |
+#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) |
+#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) |
+#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) |
+#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) |
+#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) |
+ |
+#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) |
+ |
+#endif /* WGL_NV_swap_group */ |
+ |
+/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ |
+ |
+#ifndef WGL_NV_vertex_array_range |
+#define WGL_NV_vertex_array_range 1 |
+ |
+typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); |
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); |
+ |
+#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) |
+#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) |
+ |
+#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) |
+ |
+#endif /* WGL_NV_vertex_array_range */ |
+ |
+/* -------------------------- WGL_NV_video_output -------------------------- */ |
+ |
+#ifndef WGL_NV_video_output |
+#define WGL_NV_video_output 1 |
+ |
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 |
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 |
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 |
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 |
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 |
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 |
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
+#define WGL_VIDEO_OUT_FRAME 0x20C8 |
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9 |
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA |
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB |
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC |
+ |
+DECLARE_HANDLE(HPVIDEODEV); |
+ |
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); |
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); |
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); |
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); |
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); |
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); |
+ |
+#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) |
+#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) |
+#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) |
+#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) |
+#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) |
+#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) |
+ |
+#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) |
+ |
+#endif /* WGL_NV_video_output */ |
+ |
+/* -------------------------- WGL_OML_sync_control ------------------------- */ |
+ |
+#ifndef WGL_OML_sync_control |
+#define WGL_OML_sync_control 1 |
+ |
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); |
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); |
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); |
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); |
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); |
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); |
+ |
+#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) |
+#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) |
+#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) |
+#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) |
+#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) |
+#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) |
+ |
+#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) |
+ |
+#endif /* WGL_OML_sync_control */ |
+ |
+/* ------------------------------------------------------------------------- */ |
+ |
+#ifdef GLEW_MX |
+#define WGLEW_EXPORT |
+#else |
+#define WGLEW_EXPORT GLEWAPI |
+#endif /* GLEW_MX */ |
+ |
+#ifdef GLEW_MX |
+struct WGLEWContextStruct |
+{ |
+#endif /* GLEW_MX */ |
+ |
+WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; |
+ |
+WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; |
+WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; |
+WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; |
+WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; |
+ |
+WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; |
+ |
+WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; |
+ |
+WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; |
+WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; |
+ |
+WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; |
+WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; |
+WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; |
+WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; |
+WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; |
+ |
+WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; |
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; |
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; |
+ |
+WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; |
+WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; |
+WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; |
+ |
+WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; |
+WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; |
+WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; |
+WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; |
+ |
+WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; |
+ |
+WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; |
+WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; |
+ |
+WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; |
+WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; |
+WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; |
+WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; |
+WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; |
+ |
+WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; |
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; |
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; |
+ |
+WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; |
+WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; |
+ |
+WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; |
+WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; |
+ |
+WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; |
+WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; |
+WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; |
+WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; |
+ |
+WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; |
+WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; |
+WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; |
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; |
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; |
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; |
+WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; |
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; |
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; |
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; |
+WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; |
+WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; |
+ |
+WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; |
+WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; |
+WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; |
+WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; |
+ |
+WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; |
+WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; |
+WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; |
+WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; |
+ |
+WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; |
+WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; |
+WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; |
+WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; |
+ |
+WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; |
+WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; |
+WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; |
+WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; |
+WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; |
+ |
+WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; |
+WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; |
+WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; |
+ |
+WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; |
+WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; |
+WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; |
+WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; |
+WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; |
+WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; |
+ |
+WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; |
+WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; |
+ |
+WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; |
+WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; |
+WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; |
+WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; |
+WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; |
+WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; |
+ |
+WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; |
+WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; |
+WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; |
+WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; |
+WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; |
+WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; |
+WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; |
+WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; |
+WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; |
+WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; |
+WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; |
+WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; |
+WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; |
+WGLEW_EXPORT GLboolean __WGLEW_NV_video_output; |
+WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; |
+ |
+#ifdef GLEW_MX |
+}; /* WGLEWContextStruct */ |
+#endif /* GLEW_MX */ |
+ |
+/* ------------------------------------------------------------------------- */ |
+ |
+#ifdef GLEW_MX |
+ |
+typedef struct WGLEWContextStruct WGLEWContext; |
+GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); |
+GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name); |
+ |
+#define wglewInit() wglewContextInit(wglewGetContext()) |
+#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) |
+ |
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) |
+#define WGLEW_GET_FUN(x) wglewGetContext()->x |
+ |
+#else /* GLEW_MX */ |
+ |
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) |
+#define WGLEW_GET_FUN(x) x |
+ |
+GLEWAPI GLboolean wglewIsSupported (const char* name); |
+ |
+#endif /* GLEW_MX */ |
+ |
+GLEWAPI GLboolean wglewGetExtension (const char* name); |
+ |
+#ifdef __cplusplus |
+} |
+#endif |
+ |
+#undef GLEWAPI |
+ |
+#endif /* __wglew_h__ */ |