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Issue 219001: Incorporated initial WebGL implementation for Chrome, currently... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 2 months ago
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1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 ** this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 ** this list of conditions and the following disclaimer in the documentation
15 ** and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 ** derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 #include <GL/glew.h>
33 #if defined(_WIN32)
34 # include <GL/wglew.h>
35 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
36 # include <GL/glxew.h>
37 #endif
38
39 /*
40 * Define glewGetContext and related helper macros.
41 */
42 #ifdef GLEW_MX
43 # define glewGetContext() ctx
44 # ifdef _WIN32
45 # define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
46 # define GLEW_CONTEXT_ARG_VAR_INIT ctx
47 # define wglewGetContext() ctx
48 # define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
49 # define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
50 # else /* _WIN32 */
51 # define GLEW_CONTEXT_ARG_DEF_INIT void
52 # define GLEW_CONTEXT_ARG_VAR_INIT
53 # define glxewGetContext() ctx
54 # define GLXEW_CONTEXT_ARG_DEF_INIT void
55 # define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
56 # endif /* _WIN32 */
57 # define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
58 #else /* GLEW_MX */
59 # define GLEW_CONTEXT_ARG_DEF_INIT void
60 # define GLEW_CONTEXT_ARG_VAR_INIT
61 # define GLEW_CONTEXT_ARG_DEF_LIST void
62 # define WGLEW_CONTEXT_ARG_DEF_INIT void
63 # define WGLEW_CONTEXT_ARG_DEF_LIST void
64 # define GLXEW_CONTEXT_ARG_DEF_INIT void
65 # define GLXEW_CONTEXT_ARG_DEF_LIST void
66 #endif /* GLEW_MX */
67
68 #if defined(__APPLE__)
69 #include <mach-o/dyld.h>
70 #include <stdlib.h>
71 #include <string.h>
72
73 void* NSGLGetProcAddress (const GLubyte *name)
74 {
75 static const struct mach_header* image = NULL;
76 NSSymbol symbol;
77 char* symbolName;
78 if (NULL == image)
79 {
80 image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Cur rent/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
81 }
82 /* prepend a '_' for the Unix C symbol mangling convention */
83 symbolName = malloc(strlen((const char*)name) + 2);
84 strcpy(symbolName+1, (const char*)name);
85 symbolName[0] = '_';
86 symbol = NULL;
87 /* if (NSIsSymbolNameDefined(symbolName))
88 symbol = NSLookupAndBindSymbol(symbolName); */
89 symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAG E_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
90 free(symbolName);
91 return symbol ? NSAddressOfSymbol(symbol) : NULL;
92 }
93 #endif /* __APPLE__ */
94
95 #if defined(__sgi) || defined (__sun)
96 #include <dlfcn.h>
97 #include <stdio.h>
98 #include <stdlib.h>
99
100 void* dlGetProcAddress (const GLubyte* name)
101 {
102 static void* h = NULL;
103 static void* gpa;
104
105 if (h == NULL)
106 {
107 if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
108 gpa = dlsym(h, "glXGetProcAddress");
109 }
110
111 if (gpa != NULL)
112 return ((void*(*)(const GLubyte*))gpa)(name);
113 else
114 return dlsym(h, (const char*)name);
115 }
116 #endif /* __sgi || __sun */
117
118 /*
119 * Define glewGetProcAddress.
120 */
121 #if defined(_WIN32)
122 # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
123 #else
124 # if defined(__APPLE__)
125 # define glewGetProcAddress(name) NSGLGetProcAddress(name)
126 # else
127 # if defined(__sgi) || defined(__sun)
128 # define glewGetProcAddress(name) dlGetProcAddress(name)
129 # else /* __linux */
130 # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
131 # endif
132 # endif
133 #endif
134
135 /*
136 * Define GLboolean const cast.
137 */
138 #define CONST_CAST(x) (*(GLboolean*)&x)
139
140 /*
141 * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
142 * These functions implement the functionality required in this file.
143 */
144 static GLuint _glewStrLen (const GLubyte* s)
145 {
146 GLuint i=0;
147 if (s == NULL) return 0;
148 while (s[i] != '\0') i++;
149 return i;
150 }
151
152 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
153 {
154 GLuint i=0;
155 if (s == NULL) return 0;
156 while (s[i] != '\0' && s[i] != c) i++;
157 return (s[i] == '\0' || s[i] == c) ? i : 0;
158 }
159
160 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
161 {
162 GLuint i=0;
163 if(a == NULL || b == NULL)
164 return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
165 while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
166 return i == n ? GL_TRUE : GL_FALSE;
167 }
168
169 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuin t nb)
170 {
171 while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
172 {
173 (*a)++;
174 (*na)--;
175 }
176 if(*na >= nb)
177 {
178 GLuint i=0;
179 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
180 if(i == nb)
181 {
182 *a = *a + nb;
183 *na = *na - nb;
184 return GL_TRUE;
185 }
186 }
187 return GL_FALSE;
188 }
189
190 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuin t nb)
191 {
192 if(*na >= nb)
193 {
194 GLuint i=0;
195 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
196 if(i == nb)
197 {
198 *a = *a + nb;
199 *na = *na - nb;
200 return GL_TRUE;
201 }
202 }
203 return GL_FALSE;
204 }
205
206 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuin t nb)
207 {
208 if(*na >= nb)
209 {
210 GLuint i=0;
211 while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
212 if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
213 {
214 *a = *a + nb;
215 *na = *na - nb;
216 return GL_TRUE;
217 }
218 }
219 return GL_FALSE;
220 }
221
222 #if !defined(_WIN32) || !defined(GLEW_MX)
223
224 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
225 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
226 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
227 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
228
229 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
230 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
231 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
232 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
233 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
234 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
235 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
236 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
237 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
238 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
239 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
240 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
241 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
242 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
243 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
244 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
245 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
246 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
247 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
248 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
249 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
250 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
251 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
252 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
253 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
254 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
255 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
256 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
257 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
258 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
259 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
260 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
261 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
262 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
263 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
264 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
265 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
266 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
267 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
268 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
269 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
270 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
271 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
272 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
273 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
274 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
275
276 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
277 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
278 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
279 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
280 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
281 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
282 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
283 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
284 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
285 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
286 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
287 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
288 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
289 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
290 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
291 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
292 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
293 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
294 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
295 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
296 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
297 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
298 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
299 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
300 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
301 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
302 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
303 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
304 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
305 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
306 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
307 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
308 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
309 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
310 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
311 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
312 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
313 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
314 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
315 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
316 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
317 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
318 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
319 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
320 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
321 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
322 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
323
324 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
325 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
326 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
327 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
328 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
329 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
330 PFNGLENDQUERYPROC __glewEndQuery = NULL;
331 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
332 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
333 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
334 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
335 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
336 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
337 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
338 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
339 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
340 PFNGLISQUERYPROC __glewIsQuery = NULL;
341 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
342 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
343
344 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
345 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
346 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
347 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
348 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
349 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
350 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
351 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
352 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
353 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
354 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
355 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
356 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
357 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
358 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
359 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
360 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
361 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
362 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
363 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
364 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
365 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
366 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
367 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
368 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
369 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
370 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
371 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
372 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
373 PFNGLISSHADERPROC __glewIsShader = NULL;
374 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
375 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
376 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
377 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
378 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
379 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
380 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
381 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
382 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
383 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
384 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
385 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
386 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
387 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
388 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
389 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
390 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
391 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
392 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
393 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
394 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
395 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
396 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
397 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
398 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
399 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
400 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
401 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
402 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
403 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
404 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
405 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
406 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
407 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
408 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
409 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
410 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
411 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
412 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
413 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
414 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
415 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
416 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
417 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
418 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
419 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
420 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
421 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
422 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
423 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
424 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
425 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
426 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
427 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
428 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
429 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
430 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
431 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
432 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
433 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
434 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
435 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
436 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
437
438 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
439 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
440 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
441 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
442 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
443 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
444
445 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
446 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
447 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
448 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
449 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
450 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
451 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
452 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
453 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
454 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
455 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
456 PFNGLDISABLEIPROC __glewDisablei = NULL;
457 PFNGLENABLEIPROC __glewEnablei = NULL;
458 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
459 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
460 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
461 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
462 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
463 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
464 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
465 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
466 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
467 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
468 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
469 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
470 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
471 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
472 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
473 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
474 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
475 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
476 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
477 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
478 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
479 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
480 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
481 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
482 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
483 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
484 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
485 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
486 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
487 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
488 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
489 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
490 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
491 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
492 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
493 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
494 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
495 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
496 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
497 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
498 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
499 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
500 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
501 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
502 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
503
504 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
505
506 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
507 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
508 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
509 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
510 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
511
512 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
513 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
514 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
515 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
516 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
517 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
518 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
519 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
520
521 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
522 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
523
524 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
525 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
526
527 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
528 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
529 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
530 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
531
532 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
533 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
534 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
535
536 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
537
538 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
539
540 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
541 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
542
543 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
544 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
545 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
546 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
547 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
548 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
549 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
550 PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer = NULL;
551 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
552 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
553 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
554 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
555 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
556 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
557 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParam eteriv = NULL;
558 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
559 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
560 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
561 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
562 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = N ULL;
563
564 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
565 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
566 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
567 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
568
569 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
570 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
571 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
572 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
573 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
574 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
575 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
576 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
577 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
578 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
579 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
580 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
581 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
582 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
583 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
584 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
585 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
586 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
587 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
588 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
589 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
590 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
591 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
592 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
593 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
594 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
595 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
596 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
597 PFNGLMINMAXPROC __glewMinmax = NULL;
598 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
599 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
600 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
601
602 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
603
604 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
605 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
606
607 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
608 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
609 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
610 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
611 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
612
613 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
614
615 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
616 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
617 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
618 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
619 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
620 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
621 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
622 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
623 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
624 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
625 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
626 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
627 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
628 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
629 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
630 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
631 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
632 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
633 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
634 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
635 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
636 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
637 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
638 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
639 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
640 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
641 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
642 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
643 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
644 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
645 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
646 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
647 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
648 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
649
650 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
651 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
652 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
653 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
654 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
655 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
656 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
657 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
658
659 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
660 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
661
662 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
663 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
664 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
665 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
666 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
667 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
668 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
669 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
670 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
671 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
672 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
673 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
674 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
675 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
676 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
677 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
678 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
679 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
680 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
681 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
682 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
683 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
684 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
685 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
686 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
687 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
688 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
689 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
690 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
691 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
692 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
693 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
694 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
695 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
696 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
697 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
698 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
699 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
700 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
701
702 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
703
704 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
705 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
706 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
707 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
708 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
709 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
710 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
711
712 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
713 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
714 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
715 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
716
717 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
718 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
719 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
720 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
721
722 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
723 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
724 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
725 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
726 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
727 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
728 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
729 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
730 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
731 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
732
733 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
734 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
735 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
736 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
737 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
738 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
739 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
740 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
741 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
742 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
743 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
744
745 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
746 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
747 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
748 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
749 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
750 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
751 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
752 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NUL L;
753 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NUL L;
754 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
755 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
756 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
757 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
758 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
759 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
760 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
761 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
762 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
763 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
764 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
765 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
766 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
767 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
768 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
769 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
770 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
771 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
772 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
773 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
774 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
775 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
776 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
777 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
778 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
779 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
780 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
781 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
782 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
783 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
784 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
785 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
786 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
787 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
788 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
789 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
790 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
791 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
792 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
793 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
794 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
795 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
796 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
797 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
798 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
799 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
800 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
801 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
802 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
803 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
804 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
805 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
806 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
807
808 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
809 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
810 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
811
812 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
813 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
814 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
815 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
816 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
817 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
818 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
819 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
820 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
821 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
822 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
823 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
824 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
825 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
826 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
827 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
828
829 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
830
831 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
832 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
833 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
834
835 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
836 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
837 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
838 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
839
840 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
841 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
842 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
843 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
844 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
845 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
846 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
847 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
848 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
849 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
850 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
851 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
852 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
853 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
854
855 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
856 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
857
858 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
859 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
860
861 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
862 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
863
864 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
865 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
866 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
867 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
868 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
869 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
870 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
871 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
872 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
873 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
874 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
875 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
876
877 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
878 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
879 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
880
881 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
882 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
883 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
884 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
885 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
886 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
887 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
888 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
889 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
890 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
891 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
892 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
893 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
894 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
895 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
896 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
897 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
898 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
899 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
900 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
901 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
902 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
903 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
904 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
905 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
906 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
907 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
908 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
909 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
910 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
911 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
912 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
913 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
914 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
915 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
916 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
917 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
918
919 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
920 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
921 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
922
923 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
924
925 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
926
927 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
928
929 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
930
931 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
932 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
933
934 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
935 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
936
937 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
938 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
939 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
940 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
941 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
942 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
943 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
944 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
945 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
946 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
947 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
948 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
949 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
950
951 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
952 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
953
954 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
955 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
956 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
957 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
958 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
959
960 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
961 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
962
963 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
964
965 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
966 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = N ULL;
967 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
968 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
969 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
970 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
971 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
972 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
973 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
974 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
975 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
976 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
977 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = N ULL;
978 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = N ULL;
979 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = N ULL;
980 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
981 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
982 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
983 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
984 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
985 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
986 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
987 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
988 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
989 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
990 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
991 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
992 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
993 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
994 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
995 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
996 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
997 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NUL L;
998 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
999 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1000 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1001 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1002 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1003 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1004 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1005 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1006 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1007 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1008 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = N ULL;
1009 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = N ULL;
1010 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1011 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1012 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1013 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1014 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1015 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1016 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1017 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAt tachmentParameterivEXT = NULL;
1018 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameter IivEXT = NULL;
1019 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParamete rIuivEXT = NULL;
1020 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterd vEXT = NULL;
1021 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterf vEXT = NULL;
1022 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1023 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1024 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameteri vEXT = NULL;
1025 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1026 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1027 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NUL L;
1028 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NUL L;
1029 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1030 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1031 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1032 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1033 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1034 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1035 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1036 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1037 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1038 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1039 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1040 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1041 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1042 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1043 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1044 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1045 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1046 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1047 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1048 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1049 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1050 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1051 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1052 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1053 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1054 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1055 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1056 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1057 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1058 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1059 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1060 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1061 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1062 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1063 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1064 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1065 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1066 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1067 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1068 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1069 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1070 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1071 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1072 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1073 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1074 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1075 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1076 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1077 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1078 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1079 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1080 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1081 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1082 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1083 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1084 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1085 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = N ULL;
1086 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1087 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1088 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1089 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1090 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1091 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1092 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivE XT = NULL;
1093 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiE XT = NULL;
1094 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4ui vEXT = NULL;
1095 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvE XT = NULL;
1096 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4i vEXT = NULL;
1097 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4 uivEXT = NULL;
1098 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1099 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1100 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferS torageMultisampleCoverageEXT = NULL;
1101 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMu ltisampleEXT = NULL;
1102 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1103 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1104 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1105 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1106 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1107 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1108 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1109 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1110 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1111 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1112 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1113 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1114 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1115 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1116 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1117 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1118 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1119 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1120 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1121 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1122 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1123 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1124 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1125 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1126 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1127 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1128 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1129 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1130 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1131 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1132 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1133 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1134 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1135 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1136 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1137 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1138 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1139 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1140 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1141 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1142 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1143 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1144 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1145 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1146 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1147 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1148 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1149 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1150 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1151
1152 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1153 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1154 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1155 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1156 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1157 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1158
1159 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1160 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1161
1162 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1163
1164 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1165 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1166 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1167 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1168 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1169
1170 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1171 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1172 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1173 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1174 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1175 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1176 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1177 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1178 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1179 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1180 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1181 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1182 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1183 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1184 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1185 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1186 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1187 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1188
1189 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1190
1191 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleE XT = NULL;
1192
1193 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1194 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1195 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1196 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1197 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1198 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1199 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1200 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1201 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1202 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1203 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1204 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1205 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentPa rameterivEXT = NULL;
1206 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NUL L;
1207 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1208 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1209 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1210
1211 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1212 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1213 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1214 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1215
1216 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1217 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1218
1219 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1220 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1221 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1222 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1223 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1224 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1225 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1226 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1227 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1228 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1229 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1230 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1231 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1232 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1233 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1234 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1235 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1236 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1237 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1238 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1239 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1240 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1241 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1242 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1243 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1244 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1245 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1246 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1247 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1248 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1249 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1250 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1251 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1252 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1253
1254 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1255 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1256 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1257 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1258 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1259 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1260 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1261 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1262 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1263 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1264
1265 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1266
1267 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1268
1269 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1270 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1271 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1272
1273 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1274 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1275
1276 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1277 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1278
1279 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1280 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1281 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1282 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1283
1284 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1285 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1286 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1287 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1288 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1289 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1290
1291 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1292 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1293
1294 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1295
1296 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1297 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1298
1299 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1300 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1301 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1302 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1303 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1304 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1305 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1306 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1307 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1308 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1309 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1310 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1311 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1312 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1313 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1314 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1315 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1316
1317 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1318
1319 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1320 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1321 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1322
1323 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1324
1325 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1326
1327 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1328 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1329 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1330 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1331 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1332 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1333
1334 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1335 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1336 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1337 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1338 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1339 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1340
1341 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1342
1343 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1344 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1345
1346 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1347 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1348 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1349 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1350 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1351 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = N ULL;
1352 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1353
1354 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1355 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1356 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1357 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1358 PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
1359 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1360 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1361 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1362 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1363
1364 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1365 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1366 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1367 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1368 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1369 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1370 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1371 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1372 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1373 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1374 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1375 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1376 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1377 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1378 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1379 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1380 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1381 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1382 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1383 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1384 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1385 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1386 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1387 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1388 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1389 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1390 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1391 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1392 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1393 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1394 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1395 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1396 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1397 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1398 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1399 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1400 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1401 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1402 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1403 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1404 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1405 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1406
1407 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1408 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1409 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1410
1411 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
1412
1413 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1414
1415 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = N ULL;
1416 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = N ULL;
1417 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1418 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1419 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1420 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1421
1422 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1423 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1424
1425 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1426 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1427 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1428 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1429 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1430 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1431 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1432 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1433
1434 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1435 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1436 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1437 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1438
1439 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1440 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1441
1442 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
1443 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
1444 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
1445 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
1446 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
1447
1448 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1449
1450 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1451 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1452 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1453 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1454 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1455 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1456 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1457 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1458 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1459 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1460 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1461 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1462 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1463 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1464 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1465 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1466 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1467 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1468 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1469 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1470 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1471 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1472 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1473 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1474
1475 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
1476 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
1477
1478 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
1479 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
1480 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
1481
1482 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1483 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1484 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1485 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1486 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1487 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1488 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1489 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1490 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1491
1492 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
1493 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
1494 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
1495
1496 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
1497 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
1498 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
1499 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
1500 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
1501 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
1502 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
1503
1504 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
1505 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
1506 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
1507 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
1508 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
1509 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
1510
1511 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMulti sampleCoverageNV = NULL;
1512
1513 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
1514
1515 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
1516 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
1517 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
1518 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
1519 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
1520 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
1521 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
1522 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
1523 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
1524 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
1525 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
1526 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NUL L;
1527
1528 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
1529 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
1530 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
1531 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
1532 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
1533 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
1534 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
1535 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
1536 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
1537 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
1538 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
1539 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
1540 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
1541 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
1542 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
1543 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
1544 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
1545 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
1546 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
1547 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
1548 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
1549 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
1550 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
1551 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
1552 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
1553 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
1554 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
1555 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
1556 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
1557 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
1558 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
1559 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
1560 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
1561 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
1562 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
1563 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
1564 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
1565 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
1566 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
1567 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
1568 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
1569 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
1570 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
1571 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
1572 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
1573 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
1574
1575 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
1576 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
1577 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
1578 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
1579 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
1580 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
1581 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
1582
1583 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
1584 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NUL L;
1585 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
1586
1587 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
1588 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
1589
1590 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
1591 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
1592
1593 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
1594 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
1595 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
1596 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
1597 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
1598 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
1599 PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL;
1600
1601 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
1602 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
1603
1604 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
1605 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
1606 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
1607 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
1608 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
1609 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
1610 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
1611 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NUL L;
1612 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NUL L;
1613 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = N ULL;
1614 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = N ULL;
1615 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameter fvNV = NULL;
1616 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter ivNV = NULL;
1617
1618 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
1619 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NUL L;
1620
1621 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
1622 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
1623 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
1624 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
1625 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
1626 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
1627 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
1628 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NUL L;
1629 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
1630 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
1631 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
1632
1633 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
1634 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
1635
1636 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
1637 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
1638 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
1639 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
1640 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
1641 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
1642 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
1643 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
1644 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
1645 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
1646 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
1647 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
1648 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
1649 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
1650 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
1651 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
1652 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
1653 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
1654 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
1655 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
1656 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
1657 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
1658 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
1659 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
1660 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
1661 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
1662 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
1663 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
1664 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
1665 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
1666 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
1667 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
1668 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
1669 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
1670 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
1671 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
1672 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
1673 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
1674 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
1675 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
1676 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
1677 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
1678 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
1679 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
1680 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
1681 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
1682 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
1683 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
1684 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
1685 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
1686 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
1687 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
1688 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
1689 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
1690 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
1691 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
1692 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
1693 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
1694 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
1695 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
1696 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
1697 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
1698 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
1699 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
1700
1701 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
1702 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
1703 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
1704 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
1705 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
1706 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
1707
1708 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
1709 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
1710
1711 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
1712 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
1713
1714 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
1715 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
1716
1717 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
1718 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
1719
1720 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
1721 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
1722
1723 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
1724 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
1725
1726 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
1727 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
1728 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
1729 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
1730 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
1731 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
1732
1733 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
1734
1735 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
1736
1737 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
1738 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
1739 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
1740 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
1741 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
1742 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
1743 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
1744 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
1745 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
1746 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
1747 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
1748 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
1749 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
1750 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
1751 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
1752 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
1753 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
1754
1755 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
1756
1757 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
1758
1759 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
1760
1761 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
1762 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
1763 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
1764 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
1765
1766 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
1767
1768 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
1769 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
1770 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
1771 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
1772 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
1773 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
1774 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
1775
1776 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
1777
1778 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
1779 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
1780 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
1781 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
1782 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
1783 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
1784 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
1785 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
1786
1787 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
1788
1789 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
1790 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
1791 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
1792 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
1793 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
1794 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
1795 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
1796
1797 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
1798 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
1799 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
1800 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
1801 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
1802 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
1803 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
1804 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
1805 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
1806 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
1807 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVerte x3fSUN = NULL;
1808 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVert ex3fvSUN = NULL;
1809 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColo r4fNormal3fVertex3fSUN = NULL;
1810 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiCol or4fNormal3fVertex3fvSUN = NULL;
1811 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVer tex3fSUN = NULL;
1812 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVe rtex3fvSUN = NULL;
1813 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVer tex3fSUN = NULL;
1814 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVe rtex3fvSUN = NULL;
1815 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacement CodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1816 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacemen tCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1817 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiT exCoord2fNormal3fVertex3fSUN = NULL;
1818 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeui TexCoord2fNormal3fVertex3fvSUN = NULL;
1819 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2 fVertex3fSUN = NULL;
1820 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord 2fVertex3fvSUN = NULL;
1821 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
1822 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NUL L;
1823 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
1824 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NUL L;
1825 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVer tex3fSUN = NULL;
1826 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVe rtex3fvSUN = NULL;
1827 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NUL L;
1828 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = N ULL;
1829 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NUL L;
1830 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = N ULL;
1831 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
1832 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
1833 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVer tex4fSUN = NULL;
1834 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVe rtex4fvSUN = NULL;
1835 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
1836 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
1837
1838 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
1839
1840 #endif /* !WIN32 || !GLEW_MX */
1841
1842 #if !defined(GLEW_MX)
1843
1844 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
1845 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
1846 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
1847 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
1848 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
1849 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
1850 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
1851 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
1852 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
1853 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
1854 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
1855 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
1856 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
1857 GLboolean __GLEW_APPLE_fence = GL_FALSE;
1858 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
1859 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
1860 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
1861 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
1862 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
1863 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
1864 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
1865 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
1866 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
1867 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
1868 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
1869 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
1870 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
1871 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
1872 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
1873 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
1874 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
1875 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
1876 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
1877 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
1878 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
1879 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
1880 GLboolean __GLEW_ARB_imaging = GL_FALSE;
1881 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
1882 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
1883 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
1884 GLboolean __GLEW_ARB_multisample = GL_FALSE;
1885 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
1886 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
1887 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
1888 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
1889 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
1890 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
1891 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
1892 GLboolean __GLEW_ARB_shadow = GL_FALSE;
1893 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
1894 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
1895 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
1896 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
1897 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
1898 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
1899 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
1900 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
1901 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
1902 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
1903 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
1904 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
1905 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
1906 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
1907 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
1908 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
1909 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
1910 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
1911 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
1912 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
1913 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
1914 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
1915 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
1916 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
1917 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
1918 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
1919 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
1920 GLboolean __GLEW_ATI_element_array = GL_FALSE;
1921 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
1922 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
1923 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
1924 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
1925 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
1926 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
1927 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
1928 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
1929 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
1930 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
1931 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
1932 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
1933 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
1934 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
1935 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
1936 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
1937 GLboolean __GLEW_EXT_abgr = GL_FALSE;
1938 GLboolean __GLEW_EXT_bgra = GL_FALSE;
1939 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
1940 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
1941 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
1942 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
1943 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
1944 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
1945 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
1946 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
1947 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
1948 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
1949 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
1950 GLboolean __GLEW_EXT_convolution = GL_FALSE;
1951 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
1952 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
1953 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
1954 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
1955 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
1956 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
1957 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
1958 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
1959 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
1960 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
1961 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
1962 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
1963 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
1964 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
1965 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
1966 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
1967 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
1968 GLboolean __GLEW_EXT_histogram = GL_FALSE;
1969 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
1970 GLboolean __GLEW_EXT_index_func = GL_FALSE;
1971 GLboolean __GLEW_EXT_index_material = GL_FALSE;
1972 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
1973 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
1974 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
1975 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
1976 GLboolean __GLEW_EXT_multisample = GL_FALSE;
1977 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
1978 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
1979 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
1980 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
1981 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
1982 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
1983 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
1984 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
1985 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
1986 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
1987 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
1988 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
1989 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
1990 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
1991 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
1992 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
1993 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
1994 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
1995 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
1996 GLboolean __GLEW_EXT_texture = GL_FALSE;
1997 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
1998 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
1999 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
2000 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
2001 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
2002 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
2003 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
2004 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
2005 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
2006 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
2007 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
2008 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
2009 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
2010 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
2011 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
2012 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
2013 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
2014 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
2015 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
2016 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
2017 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
2018 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
2019 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
2020 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
2021 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
2022 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
2023 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
2024 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
2025 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
2026 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
2027 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
2028 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
2029 GLboolean __GLEW_HP_image_transform = GL_FALSE;
2030 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
2031 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
2032 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
2033 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
2034 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
2035 GLboolean __GLEW_IBM_static_data = GL_FALSE;
2036 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
2037 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
2038 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
2039 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
2040 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
2041 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
2042 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
2043 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
2044 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
2045 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
2046 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
2047 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
2048 GLboolean __GLEW_NV_blend_square = GL_FALSE;
2049 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
2050 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
2051 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
2052 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
2053 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
2054 GLboolean __GLEW_NV_evaluators = GL_FALSE;
2055 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
2056 GLboolean __GLEW_NV_fence = GL_FALSE;
2057 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
2058 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
2059 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
2060 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
2061 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
2062 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
2063 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
2064 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
2065 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
2066 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
2067 GLboolean __GLEW_NV_half_float = GL_FALSE;
2068 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
2069 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
2070 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
2071 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
2072 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
2073 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
2074 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
2075 GLboolean __GLEW_NV_present_video = GL_FALSE;
2076 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
2077 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
2078 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
2079 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
2080 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
2081 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
2082 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
2083 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
2084 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
2085 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
2086 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
2087 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
2088 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
2089 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
2090 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
2091 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
2092 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
2093 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
2094 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
2095 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
2096 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
2097 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
2098 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
2099 GLboolean __GLEW_OES_read_format = GL_FALSE;
2100 GLboolean __GLEW_OES_single_precision = GL_FALSE;
2101 GLboolean __GLEW_OML_interlace = GL_FALSE;
2102 GLboolean __GLEW_OML_resample = GL_FALSE;
2103 GLboolean __GLEW_OML_subsample = GL_FALSE;
2104 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
2105 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
2106 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
2107 GLboolean __GLEW_S3_s3tc = GL_FALSE;
2108 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
2109 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
2110 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
2111 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
2112 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
2113 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
2114 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
2115 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
2116 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
2117 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
2118 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
2119 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
2120 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
2121 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
2122 GLboolean __GLEW_SGIX_async = GL_FALSE;
2123 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
2124 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
2125 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
2126 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
2127 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
2128 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
2129 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
2130 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
2131 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
2132 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
2133 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
2134 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
2135 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
2136 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
2137 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
2138 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
2139 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
2140 GLboolean __GLEW_SGIX_resample = GL_FALSE;
2141 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
2142 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
2143 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
2144 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
2145 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
2146 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
2147 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
2148 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
2149 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
2150 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
2151 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
2152 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
2153 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
2154 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
2155 GLboolean __GLEW_SGI_color_table = GL_FALSE;
2156 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
2157 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
2158 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
2159 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
2160 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
2161 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
2162 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
2163 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
2164 GLboolean __GLEW_SUN_vertex = GL_FALSE;
2165 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
2166 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
2167 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
2168
2169 #endif /* !GLEW_MX */
2170
2171 #ifdef GL_VERSION_1_2
2172
2173 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
2174 {
2175 GLboolean r = GL_FALSE;
2176
2177 r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((co nst GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
2178 r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((co nst GLubyte*)"glDrawRangeElements")) == NULL) || r;
2179 r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)" glTexImage3D")) == NULL) || r;
2180 r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLub yte*)"glTexSubImage3D")) == NULL) || r;
2181
2182 return r;
2183 }
2184
2185 #endif /* GL_VERSION_1_2 */
2186
2187 #ifdef GL_VERSION_1_3
2188
2189 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
2190 {
2191 GLboolean r = GL_FALSE;
2192
2193 r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLub yte*)"glActiveTexture")) == NULL) || r;
2194 r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress ((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
2195 r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddre ss((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
2196 r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddre ss((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
2197 r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddre ss((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
2198 r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
2199 r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
2200 r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
2201 r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAdd ress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
2202 r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddre ss((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
2203 r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddre ss((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
2204 r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddre ss((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
2205 r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddre ss((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
2206 r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
2207 r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
2208 r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
2209 r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
2210 r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
2211 r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
2212 r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
2213 r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
2214 r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
2215 r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
2216 r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
2217 r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
2218 r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
2219 r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
2220 r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
2221 r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
2222 r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
2223 r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
2224 r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
2225 r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
2226 r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
2227 r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
2228 r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
2229 r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
2230 r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
2231 r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
2232 r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
2233 r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
2234 r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
2235 r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
2236 r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
2237 r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
2238 r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GL ubyte*)"glSampleCoverage")) == NULL) || r;
2239
2240 return r;
2241 }
2242
2243 #endif /* GL_VERSION_1_3 */
2244
2245 #ifdef GL_VERSION_1_4
2246
2247 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
2248 {
2249 GLboolean r = GL_FALSE;
2250
2251 r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)" glBlendColor")) == NULL) || r;
2252 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLub yte*)"glBlendEquation")) == NULL) || r;
2253 r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((co nst GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
2254 r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
2255 r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"gl FogCoordd")) == NULL) || r;
2256 r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)" glFogCoorddv")) == NULL) || r;
2257 r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"gl FogCoordf")) == NULL) || r;
2258 r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)" glFogCoordfv")) == NULL) || r;
2259 r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
2260 r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((co nst GLubyte*)"glMultiDrawElements")) == NULL) || r;
2261 r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
2262 r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((cons t GLubyte*)"glPointParameterfv")) == NULL) || r;
2263 r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
2264 r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((cons t GLubyte*)"glPointParameteriv")) == NULL) || r;
2265 r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((cons t GLubyte*)"glSecondaryColor3b")) == NULL) || r;
2266 r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
2267 r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((cons t GLubyte*)"glSecondaryColor3d")) == NULL) || r;
2268 r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
2269 r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((cons t GLubyte*)"glSecondaryColor3f")) == NULL) || r;
2270 r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
2271 r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((cons t GLubyte*)"glSecondaryColor3i")) == NULL) || r;
2272 r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
2273 r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((cons t GLubyte*)"glSecondaryColor3s")) == NULL) || r;
2274 r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
2275 r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
2276 r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress(( const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
2277 r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
2278 r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress(( const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
2279 r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((co nst GLubyte*)"glSecondaryColor3us")) == NULL) || r;
2280 r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress(( const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
2281 r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAdd ress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
2282 r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte* )"glWindowPos2d")) == NULL) || r;
2283 r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos2dv")) == NULL) || r;
2284 r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte* )"glWindowPos2f")) == NULL) || r;
2285 r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos2fv")) == NULL) || r;
2286 r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte* )"glWindowPos2i")) == NULL) || r;
2287 r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos2iv")) == NULL) || r;
2288 r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte* )"glWindowPos2s")) == NULL) || r;
2289 r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos2sv")) == NULL) || r;
2290 r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte* )"glWindowPos3d")) == NULL) || r;
2291 r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos3dv")) == NULL) || r;
2292 r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte* )"glWindowPos3f")) == NULL) || r;
2293 r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos3fv")) == NULL) || r;
2294 r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte* )"glWindowPos3i")) == NULL) || r;
2295 r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos3iv")) == NULL) || r;
2296 r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte* )"glWindowPos3s")) == NULL) || r;
2297 r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyt e*)"glWindowPos3sv")) == NULL) || r;
2298
2299 return r;
2300 }
2301
2302 #endif /* GL_VERSION_1_4 */
2303
2304 #ifdef GL_VERSION_1_5
2305
2306 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
2307 {
2308 GLboolean r = GL_FALSE;
2309
2310 r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)" glBeginQuery")) == NULL) || r;
2311 r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)" glBindBuffer")) == NULL) || r;
2312 r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)" glBufferData")) == NULL) || r;
2313 r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLub yte*)"glBufferSubData")) == NULL) || r;
2314 r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLub yte*)"glDeleteBuffers")) == NULL) || r;
2315 r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLub yte*)"glDeleteQueries")) == NULL) || r;
2316 r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEn dQuery")) == NULL) || r;
2317 r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)" glGenBuffers")) == NULL) || r;
2318 r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)" glGenQueries")) == NULL) || r;
2319 r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddre ss((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
2320 r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((co nst GLubyte*)"glGetBufferPointerv")) == NULL) || r;
2321 r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((cons t GLubyte*)"glGetBufferSubData")) == NULL) || r;
2322 r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((cons t GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
2323 r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((co nst GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
2324 r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)" glGetQueryiv")) == NULL) || r;
2325 r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIs Buffer")) == NULL) || r;
2326 r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQu ery")) == NULL) || r;
2327 r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"gl MapBuffer")) == NULL) || r;
2328 r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte* )"glUnmapBuffer")) == NULL) || r;
2329
2330 return r;
2331 }
2332
2333 #endif /* GL_VERSION_1_5 */
2334
2335 #ifdef GL_VERSION_2_0
2336
2337 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
2338 {
2339 GLboolean r = GL_FALSE;
2340
2341 r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyt e*)"glAttachShader")) == NULL) || r;
2342 r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress(( const GLubyte*)"glBindAttribLocation")) == NULL) || r;
2343 r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAdd ress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
2344 r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLub yte*)"glCompileShader")) == NULL) || r;
2345 r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLub yte*)"glCreateProgram")) == NULL) || r;
2346 r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyt e*)"glCreateShader")) == NULL) || r;
2347 r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLub yte*)"glDeleteProgram")) == NULL) || r;
2348 r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyt e*)"glDeleteShader")) == NULL) || r;
2349 r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyt e*)"glDetachShader")) == NULL) || r;
2350 r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetP rocAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
2351 r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte* )"glDrawBuffers")) == NULL) || r;
2352 r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetPro cAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
2353 r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
2354 r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((cons t GLubyte*)"glGetActiveUniform")) == NULL) || r;
2355 r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress(( const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
2356 r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((co nst GLubyte*)"glGetAttribLocation")) == NULL) || r;
2357 r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((co nst GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
2358 r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyt e*)"glGetProgramiv")) == NULL) || r;
2359 r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((cons t GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
2360 r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
2361 r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte* )"glGetShaderiv")) == NULL) || r;
2362 r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress(( const GLubyte*)"glGetUniformLocation")) == NULL) || r;
2363 r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyt e*)"glGetUniformfv")) == NULL) || r;
2364 r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyt e*)"glGetUniformiv")) == NULL) || r;
2365 r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetPro cAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
2366 r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((co nst GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
2367 r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((co nst GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
2368 r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((co nst GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
2369 r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"gl IsProgram")) == NULL) || r;
2370 r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIs Shader")) == NULL) || r;
2371 r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte* )"glLinkProgram")) == NULL) || r;
2372 r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyt e*)"glShaderSource")) == NULL) || r;
2373 r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress ((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
2374 r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress ((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
2375 r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((co nst GLubyte*)"glStencilOpSeparate")) == NULL) || r;
2376 r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"gl Uniform1f")) == NULL) || r;
2377 r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)" glUniform1fv")) == NULL) || r;
2378 r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"gl Uniform1i")) == NULL) || r;
2379 r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)" glUniform1iv")) == NULL) || r;
2380 r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"gl Uniform2f")) == NULL) || r;
2381 r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)" glUniform2fv")) == NULL) || r;
2382 r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"gl Uniform2i")) == NULL) || r;
2383 r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)" glUniform2iv")) == NULL) || r;
2384 r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"gl Uniform3f")) == NULL) || r;
2385 r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)" glUniform3fv")) == NULL) || r;
2386 r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"gl Uniform3i")) == NULL) || r;
2387 r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)" glUniform3iv")) == NULL) || r;
2388 r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"gl Uniform4f")) == NULL) || r;
2389 r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)" glUniform4fv")) == NULL) || r;
2390 r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"gl Uniform4i")) == NULL) || r;
2391 r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)" glUniform4iv")) == NULL) || r;
2392 r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((cons t GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
2393 r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((cons t GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
2394 r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((cons t GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
2395 r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)" glUseProgram")) == NULL) || r;
2396 r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
2397 r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib1d")) == NULL) || r;
2398 r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
2399 r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib1f")) == NULL) || r;
2400 r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
2401 r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib1s")) == NULL) || r;
2402 r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
2403 r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib2d")) == NULL) || r;
2404 r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
2405 r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib2f")) == NULL) || r;
2406 r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
2407 r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib2s")) == NULL) || r;
2408 r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
2409 r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib3d")) == NULL) || r;
2410 r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
2411 r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib3f")) == NULL) || r;
2412 r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
2413 r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib3s")) == NULL) || r;
2414 r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
2415 r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
2416 r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
2417 r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
2418 r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
2419 r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
2420 r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
2421 r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
2422 r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
2423 r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib4d")) == NULL) || r;
2424 r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
2425 r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib4f")) == NULL) || r;
2426 r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
2427 r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
2428 r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GL ubyte*)"glVertexAttrib4s")) == NULL) || r;
2429 r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
2430 r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
2431 r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
2432 r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
2433 r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
2434
2435 return r;
2436 }
2437
2438 #endif /* GL_VERSION_2_0 */
2439
2440 #ifdef GL_VERSION_2_1
2441
2442 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
2443 {
2444 GLboolean r = GL_FALSE;
2445
2446 r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
2447 r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
2448 r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
2449 r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
2450 r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
2451 r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress(( const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
2452
2453 return r;
2454 }
2455
2456 #endif /* GL_VERSION_2_1 */
2457
2458 #ifdef GL_VERSION_3_0
2459
2460 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
2461 {
2462 GLboolean r = GL_FALSE;
2463
2464 r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcA ddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
2465 r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcA ddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
2466 r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GL ubyte*)"glBindBufferBase")) == NULL) || r;
2467 r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
2468 r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddre ss((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
2469 r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)" glClampColor")) == NULL) || r;
2470 r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLub yte*)"glClearBufferfi")) == NULL) || r;
2471 r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLub yte*)"glClearBufferfv")) == NULL) || r;
2472 r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLub yte*)"glClearBufferiv")) == NULL) || r;
2473 r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GL ubyte*)"glClearBufferuiv")) == NULL) || r;
2474 r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)" glColorMaski")) == NULL) || r;
2475 r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDi sablei")) == NULL) || r;
2476 r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnab lei")) == NULL) || r;
2477 r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddre ss((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
2478 r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddre ss((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
2479 r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLub yte*)"glGetBooleani_v")) == NULL) || r;
2480 r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress ((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
2481 r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLub yte*)"glGetIntegeri_v")) == NULL) || r;
2482 r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)" glGetStringi")) == NULL) || r;
2483 r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress(( const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
2484 r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress ((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
2485 r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)gl ewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r ;
2486 r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLub yte*)"glGetUniformuiv")) == NULL) || r;
2487 r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress(( const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
2488 r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress ((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
2489 r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)" glIsEnabledi")) == NULL) || r;
2490 r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
2491 r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((cons t GLubyte*)"glTexParameterIuiv")) == NULL) || r;
2492 r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGe tProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
2493 r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)" glUniform1ui")) == NULL) || r;
2494 r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte* )"glUniform1uiv")) == NULL) || r;
2495 r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)" glUniform2ui")) == NULL) || r;
2496 r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte* )"glUniform2uiv")) == NULL) || r;
2497 r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)" glUniform3ui")) == NULL) || r;
2498 r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte* )"glUniform3uiv")) == NULL) || r;
2499 r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)" glUniform4ui")) == NULL) || r;
2500 r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte* )"glUniform4uiv")) == NULL) || r;
2501 r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
2502 r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
2503 r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
2504 r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
2505 r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
2506 r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
2507 r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
2508 r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
2509 r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
2510 r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
2511 r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
2512 r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
2513 r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
2514 r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
2515 r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
2516 r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
2517 r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
2518 r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
2519 r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
2520 r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
2521 r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
2522
2523 return r;
2524 }
2525
2526 #endif /* GL_VERSION_3_0 */
2527
2528 #ifdef GL_3DFX_multisample
2529
2530 #endif /* GL_3DFX_multisample */
2531
2532 #ifdef GL_3DFX_tbuffer
2533
2534 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
2535 {
2536 GLboolean r = GL_FALSE;
2537
2538 r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
2539
2540 return r;
2541 }
2542
2543 #endif /* GL_3DFX_tbuffer */
2544
2545 #ifdef GL_3DFX_texture_compression_FXT1
2546
2547 #endif /* GL_3DFX_texture_compression_FXT1 */
2548
2549 #ifdef GL_APPLE_client_storage
2550
2551 #endif /* GL_APPLE_client_storage */
2552
2553 #ifdef GL_APPLE_element_array
2554
2555 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2556 {
2557 GLboolean r = GL_FALSE;
2558
2559 r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAdd ress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
2560 r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glew GetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
2561 r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress ((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
2562 r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glew GetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
2563 r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPL EPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) = = NULL) || r;
2564
2565 return r;
2566 }
2567
2568 #endif /* GL_APPLE_element_array */
2569
2570 #ifdef GL_APPLE_fence
2571
2572 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
2573 {
2574 GLboolean r = GL_FALSE;
2575
2576 r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((co nst GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
2577 r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((cons t GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
2578 r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((co nst GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
2579 r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GL ubyte*)"glGenFencesAPPLE")) == NULL) || r;
2580 r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyt e*)"glIsFenceAPPLE")) == NULL) || r;
2581 r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLub yte*)"glSetFenceAPPLE")) == NULL) || r;
2582 r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GL ubyte*)"glTestFenceAPPLE")) == NULL) || r;
2583 r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
2584
2585 return r;
2586 }
2587
2588 #endif /* GL_APPLE_fence */
2589
2590 #ifdef GL_APPLE_float_pixels
2591
2592 #endif /* GL_APPLE_float_pixels */
2593
2594 #ifdef GL_APPLE_flush_buffer_range
2595
2596 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI T)
2597 {
2598 GLboolean r = GL_FALSE;
2599
2600 r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAdd ress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
2601 r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)gl ewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r ;
2602
2603 return r;
2604 }
2605
2606 #endif /* GL_APPLE_flush_buffer_range */
2607
2608 #ifdef GL_APPLE_pixel_buffer
2609
2610 #endif /* GL_APPLE_pixel_buffer */
2611
2612 #ifdef GL_APPLE_specular_vector
2613
2614 #endif /* GL_APPLE_specular_vector */
2615
2616 #ifdef GL_APPLE_texture_range
2617
2618 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
2619 {
2620 GLboolean r = GL_FALSE;
2621
2622 r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) | | r;
2623 r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((co nst GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
2624
2625 return r;
2626 }
2627
2628 #endif /* GL_APPLE_texture_range */
2629
2630 #ifdef GL_APPLE_transform_hint
2631
2632 #endif /* GL_APPLE_transform_hint */
2633
2634 #ifdef GL_APPLE_vertex_array_object
2635
2636 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_IN IT)
2637 {
2638 GLboolean r = GL_FALSE;
2639
2640 r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddre ss((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
2641 r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetPro cAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
2642 r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddre ss((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
2643 r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress(( const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
2644
2645 return r;
2646 }
2647
2648 #endif /* GL_APPLE_vertex_array_object */
2649
2650 #ifdef GL_APPLE_vertex_array_range
2651
2652 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI T)
2653 {
2654 GLboolean r = GL_FALSE;
2655
2656 r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glew GetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
2657 r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glew GetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
2658 r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAdd ress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
2659
2660 return r;
2661 }
2662
2663 #endif /* GL_APPLE_vertex_array_range */
2664
2665 #ifdef GL_APPLE_ycbcr_422
2666
2667 #endif /* GL_APPLE_ycbcr_422 */
2668
2669 #ifdef GL_ARB_color_buffer_float
2670
2671 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
2672 {
2673 GLboolean r = GL_FALSE;
2674
2675 r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLub yte*)"glClampColorARB")) == NULL) || r;
2676
2677 return r;
2678 }
2679
2680 #endif /* GL_ARB_color_buffer_float */
2681
2682 #ifdef GL_ARB_depth_buffer_float
2683
2684 #endif /* GL_ARB_depth_buffer_float */
2685
2686 #ifdef GL_ARB_depth_texture
2687
2688 #endif /* GL_ARB_depth_texture */
2689
2690 #ifdef GL_ARB_draw_buffers
2691
2692 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2693 {
2694 GLboolean r = GL_FALSE;
2695
2696 r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GL ubyte*)"glDrawBuffersARB")) == NULL) || r;
2697
2698 return r;
2699 }
2700
2701 #endif /* GL_ARB_draw_buffers */
2702
2703 #ifdef GL_ARB_draw_instanced
2704
2705 static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
2706 {
2707 GLboolean r = GL_FALSE;
2708
2709 r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcA ddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
2710 r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetP rocAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
2711
2712 return r;
2713 }
2714
2715 #endif /* GL_ARB_draw_instanced */
2716
2717 #ifdef GL_ARB_fragment_program
2718
2719 #endif /* GL_ARB_fragment_program */
2720
2721 #ifdef GL_ARB_fragment_program_shadow
2722
2723 #endif /* GL_ARB_fragment_program_shadow */
2724
2725 #ifdef GL_ARB_fragment_shader
2726
2727 #endif /* GL_ARB_fragment_shader */
2728
2729 #ifdef GL_ARB_framebuffer_object
2730
2731 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
2732 {
2733 GLboolean r = GL_FALSE;
2734
2735 r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
2736 r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((cons t GLubyte*)"glBindRenderbuffer")) == NULL) || r;
2737 r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
2738 r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcA ddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
2739 r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress(( const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
2740 r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress ((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
2741 r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetPro cAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
2742 r = ((glFramebufferTexturLayer = (PFNGLFRAMEBUFFERTEXTURLAYERPROC)glewGetProcA ddress((const GLubyte*)"glFramebufferTexturLayer")) == NULL) || r;
2743 r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddre ss((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
2744 r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddre ss((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
2745 r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddre ss((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
2746 r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
2747 r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((cons t GLubyte*)"glGenRenderbuffers")) == NULL) || r;
2748 r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GL ubyte*)"glGenerateMipmap")) == NULL) || r;
2749 r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPA RAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentPara meteriv")) == NULL) || r;
2750 r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glew GetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
2751 r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLub yte*)"glIsFramebuffer")) == NULL) || r;
2752 r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GL ubyte*)"glIsRenderbuffer")) == NULL) || r;
2753 r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress ((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
2754 r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEP ROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == N ULL) || r;
2755
2756 return r;
2757 }
2758
2759 #endif /* GL_ARB_framebuffer_object */
2760
2761 #ifdef GL_ARB_framebuffer_sRGB
2762
2763 #endif /* GL_ARB_framebuffer_sRGB */
2764
2765 #ifdef GL_ARB_geometry_shader4
2766
2767 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
2768 {
2769 GLboolean r = GL_FALSE;
2770
2771 r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAdd ress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
2772 r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGe tProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
2773 r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glew GetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
2774 r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddre ss((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
2775
2776 return r;
2777 }
2778
2779 #endif /* GL_ARB_geometry_shader4 */
2780
2781 #ifdef GL_ARB_half_float_pixel
2782
2783 #endif /* GL_ARB_half_float_pixel */
2784
2785 #ifdef GL_ARB_half_float_vertex
2786
2787 #endif /* GL_ARB_half_float_vertex */
2788
2789 #ifdef GL_ARB_imaging
2790
2791 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
2792 {
2793 GLboolean r = GL_FALSE;
2794
2795 r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLub yte*)"glBlendEquation")) == NULL) || r;
2796 r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLub yte*)"glColorSubTable")) == NULL) || r;
2797 r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)" glColorTable")) == NULL) || r;
2798 r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAdd ress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
2799 r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAdd ress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
2800 r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress ((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
2801 r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress ((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
2802 r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAdd ress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
2803 r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcA ddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
2804 r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAdd ress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
2805 r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcA ddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
2806 r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((co nst GLubyte*)"glCopyColorSubTable")) == NULL) || r;
2807 r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GL ubyte*)"glCopyColorTable")) == NULL) || r;
2808 r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetPro cAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
2809 r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetPro cAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
2810 r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLub yte*)"glGetColorTable")) == NULL) || r;
2811 r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetP rocAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
2812 r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetP rocAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
2813 r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddre ss((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
2814 r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGe tProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
2815 r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGe tProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
2816 r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyt e*)"glGetHistogram")) == NULL) || r;
2817 r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetPro cAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
2818 r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetPro cAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
2819 r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"gl GetMinmax")) == NULL) || r;
2820 r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddre ss((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
2821 r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddre ss((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
2822 r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress(( const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
2823 r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"gl Histogram")) == NULL) || r;
2824 r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax ")) == NULL) || r;
2825 r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GL ubyte*)"glResetHistogram")) == NULL) || r;
2826 r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte* )"glResetMinmax")) == NULL) || r;
2827 r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((co nst GLubyte*)"glSeparableFilter2D")) == NULL) || r;
2828
2829 return r;
2830 }
2831
2832 #endif /* GL_ARB_imaging */
2833
2834 #ifdef GL_ARB_instanced_arrays
2835
2836 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
2837 {
2838 GLboolean r = GL_FALSE;
2839
2840 r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcA ddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
2841
2842 return r;
2843 }
2844
2845 #endif /* GL_ARB_instanced_arrays */
2846
2847 #ifdef GL_ARB_map_buffer_range
2848
2849 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
2850 {
2851 GLboolean r = GL_FALSE;
2852
2853 r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcA ddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
2854 r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GL ubyte*)"glMapBufferRange")) == NULL) || r;
2855
2856 return r;
2857 }
2858
2859 #endif /* GL_ARB_map_buffer_range */
2860
2861 #ifdef GL_ARB_matrix_palette
2862
2863 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
2864 {
2865 GLboolean r = GL_FALSE;
2866
2867 r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetPro cAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
2868 r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAdd ress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
2869 r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((co nst GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
2870 r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((co nst GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
2871 r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((co nst GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
2872
2873 return r;
2874 }
2875
2876 #endif /* GL_ARB_matrix_palette */
2877
2878 #ifdef GL_ARB_multisample
2879
2880 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
2881 {
2882 GLboolean r = GL_FALSE;
2883
2884 r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((co nst GLubyte*)"glSampleCoverageARB")) == NULL) || r;
2885
2886 return r;
2887 }
2888
2889 #endif /* GL_ARB_multisample */
2890
2891 #ifdef GL_ARB_multitexture
2892
2893 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
2894 {
2895 GLboolean r = GL_FALSE;
2896
2897 r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((cons t GLubyte*)"glActiveTextureARB")) == NULL) || r;
2898 r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcA ddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
2899 r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
2900 r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
2901 r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
2902 r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
2903 r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
2904 r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
2905 r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
2906 r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
2907 r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
2908 r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
2909 r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
2910 r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
2911 r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
2912 r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
2913 r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
2914 r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
2915 r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
2916 r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
2917 r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
2918 r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
2919 r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
2920 r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
2921 r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
2922 r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
2923 r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
2924 r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
2925 r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
2926 r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
2927 r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
2928 r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
2929 r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
2930 r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress ((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
2931
2932 return r;
2933 }
2934
2935 #endif /* GL_ARB_multitexture */
2936
2937 #ifdef GL_ARB_occlusion_query
2938
2939 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
2940 {
2941 GLboolean r = GL_FALSE;
2942
2943 r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLub yte*)"glBeginQueryARB")) == NULL) || r;
2944 r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((cons t GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
2945 r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte* )"glEndQueryARB")) == NULL) || r;
2946 r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLub yte*)"glGenQueriesARB")) == NULL) || r;
2947 r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress ((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
2948 r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
2949 r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLub yte*)"glGetQueryivARB")) == NULL) || r;
2950 r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)" glIsQueryARB")) == NULL) || r;
2951
2952 return r;
2953 }
2954
2955 #endif /* GL_ARB_occlusion_query */
2956
2957 #ifdef GL_ARB_pixel_buffer_object
2958
2959 #endif /* GL_ARB_pixel_buffer_object */
2960
2961 #ifdef GL_ARB_point_parameters
2962
2963 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
2964 {
2965 GLboolean r = GL_FALSE;
2966
2967 r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress(( const GLubyte*)"glPointParameterfARB")) == NULL) || r;
2968 r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress ((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
2969
2970 return r;
2971 }
2972
2973 #endif /* GL_ARB_point_parameters */
2974
2975 #ifdef GL_ARB_point_sprite
2976
2977 #endif /* GL_ARB_point_sprite */
2978
2979 #ifdef GL_ARB_shader_objects
2980
2981 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
2982 {
2983 GLboolean r = GL_FALSE;
2984
2985 r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
2986 r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((cons t GLubyte*)"glCompileShaderARB")) == NULL) || r;
2987 r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcA ddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
2988 r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAdd ress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
2989 r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
2990 r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
2991 r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress ((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
2992 r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAdd ress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
2993 r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyt e*)"glGetHandleARB")) == NULL) || r;
2994 r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLub yte*)"glGetInfoLogARB")) == NULL) || r;
2995 r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetPro cAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
2996 r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetPro cAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
2997 r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress(( const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
2998 r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAdd ress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
2999 r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
3000 r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
3001 r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GL ubyte*)"glLinkProgramARB")) == NULL) || r;
3002 r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
3003 r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform1fARB")) == NULL) || r;
3004 r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform1fvARB")) == NULL) || r;
3005 r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform1iARB")) == NULL) || r;
3006 r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform1ivARB")) == NULL) || r;
3007 r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform2fARB")) == NULL) || r;
3008 r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform2fvARB")) == NULL) || r;
3009 r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform2iARB")) == NULL) || r;
3010 r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform2ivARB")) == NULL) || r;
3011 r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform3fARB")) == NULL) || r;
3012 r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform3fvARB")) == NULL) || r;
3013 r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform3iARB")) == NULL) || r;
3014 r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform3ivARB")) == NULL) || r;
3015 r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform4fARB")) == NULL) || r;
3016 r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform4fvARB")) == NULL) || r;
3017 r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyt e*)"glUniform4iARB")) == NULL) || r;
3018 r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLub yte*)"glUniform4ivARB")) == NULL) || r;
3019 r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress ((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
3020 r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress ((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
3021 r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress ((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
3022 r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress ((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
3023 r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress(( const GLubyte*)"glValidateProgramARB")) == NULL) || r;
3024
3025 return r;
3026 }
3027
3028 #endif /* GL_ARB_shader_objects */
3029
3030 #ifdef GL_ARB_shading_language_100
3031
3032 #endif /* GL_ARB_shading_language_100 */
3033
3034 #ifdef GL_ARB_shadow
3035
3036 #endif /* GL_ARB_shadow */
3037
3038 #ifdef GL_ARB_shadow_ambient
3039
3040 #endif /* GL_ARB_shadow_ambient */
3041
3042 #ifdef GL_ARB_texture_border_clamp
3043
3044 #endif /* GL_ARB_texture_border_clamp */
3045
3046 #ifdef GL_ARB_texture_buffer_object
3047
3048 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_IN IT)
3049 {
3050 GLboolean r = GL_FALSE;
3051
3052 r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyt e*)"glTexBufferARB")) == NULL) || r;
3053
3054 return r;
3055 }
3056
3057 #endif /* GL_ARB_texture_buffer_object */
3058
3059 #ifdef GL_ARB_texture_compression
3060
3061 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT )
3062 {
3063 GLboolean r = GL_FALSE;
3064
3065 r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
3066 r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
3067 r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetPro cAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
3068 r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glew GetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
3069 r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glew GetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
3070 r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glew GetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
3071 r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetP rocAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
3072
3073 return r;
3074 }
3075
3076 #endif /* GL_ARB_texture_compression */
3077
3078 #ifdef GL_ARB_texture_compression_rgtc
3079
3080 #endif /* GL_ARB_texture_compression_rgtc */
3081
3082 #ifdef GL_ARB_texture_cube_map
3083
3084 #endif /* GL_ARB_texture_cube_map */
3085
3086 #ifdef GL_ARB_texture_env_add
3087
3088 #endif /* GL_ARB_texture_env_add */
3089
3090 #ifdef GL_ARB_texture_env_combine
3091
3092 #endif /* GL_ARB_texture_env_combine */
3093
3094 #ifdef GL_ARB_texture_env_crossbar
3095
3096 #endif /* GL_ARB_texture_env_crossbar */
3097
3098 #ifdef GL_ARB_texture_env_dot3
3099
3100 #endif /* GL_ARB_texture_env_dot3 */
3101
3102 #ifdef GL_ARB_texture_float
3103
3104 #endif /* GL_ARB_texture_float */
3105
3106 #ifdef GL_ARB_texture_mirrored_repeat
3107
3108 #endif /* GL_ARB_texture_mirrored_repeat */
3109
3110 #ifdef GL_ARB_texture_non_power_of_two
3111
3112 #endif /* GL_ARB_texture_non_power_of_two */
3113
3114 #ifdef GL_ARB_texture_rectangle
3115
3116 #endif /* GL_ARB_texture_rectangle */
3117
3118 #ifdef GL_ARB_texture_rg
3119
3120 #endif /* GL_ARB_texture_rg */
3121
3122 #ifdef GL_ARB_transpose_matrix
3123
3124 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
3125 {
3126 GLboolean r = GL_FALSE;
3127
3128 r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetPro cAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
3129 r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetPro cAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
3130 r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetPro cAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
3131 r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetPro cAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
3132
3133 return r;
3134 }
3135
3136 #endif /* GL_ARB_transpose_matrix */
3137
3138 #ifdef GL_ARB_vertex_array_object
3139
3140 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT )
3141 {
3142 GLboolean r = GL_FALSE;
3143
3144 r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
3145 r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress(( const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
3146 r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
3147 r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLub yte*)"glIsVertexArray")) == NULL) || r;
3148
3149 return r;
3150 }
3151
3152 #endif /* GL_ARB_vertex_array_object */
3153
3154 #ifdef GL_ARB_vertex_blend
3155
3156 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3157 {
3158 GLboolean r = GL_FALSE;
3159
3160 r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GL ubyte*)"glVertexBlendARB")) == NULL) || r;
3161 r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((cons t GLubyte*)"glWeightPointerARB")) == NULL) || r;
3162 r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte* )"glWeightbvARB")) == NULL) || r;
3163 r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte* )"glWeightdvARB")) == NULL) || r;
3164 r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte* )"glWeightfvARB")) == NULL) || r;
3165 r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte* )"glWeightivARB")) == NULL) || r;
3166 r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte* )"glWeightsvARB")) == NULL) || r;
3167 r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyt e*)"glWeightubvARB")) == NULL) || r;
3168 r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyt e*)"glWeightuivARB")) == NULL) || r;
3169 r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyt e*)"glWeightusvARB")) == NULL) || r;
3170
3171 return r;
3172 }
3173
3174 #endif /* GL_ARB_vertex_blend */
3175
3176 #ifdef GL_ARB_vertex_buffer_object
3177
3178 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INI T)
3179 {
3180 GLboolean r = GL_FALSE;
3181
3182 r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLub yte*)"glBindBufferARB")) == NULL) || r;
3183 r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLub yte*)"glBufferDataARB")) == NULL) || r;
3184 r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((cons t GLubyte*)"glBufferSubDataARB")) == NULL) || r;
3185 r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((cons t GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
3186 r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLub yte*)"glGenBuffersARB")) == NULL) || r;
3187 r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetPro cAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
3188 r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
3189 r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress ((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
3190 r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte* )"glIsBufferARB")) == NULL) || r;
3191 r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyt e*)"glMapBufferARB")) == NULL) || r;
3192 r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GL ubyte*)"glUnmapBufferARB")) == NULL) || r;
3193
3194 return r;
3195 }
3196
3197 #endif /* GL_ARB_vertex_buffer_object */
3198
3199 #ifdef GL_ARB_vertex_program
3200
3201 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
3202 {
3203 GLboolean r = GL_FALSE;
3204
3205 r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GL ubyte*)"glBindProgramARB")) == NULL) || r;
3206 r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((co nst GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
3207 r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)gl ewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r ;
3208 r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glew GetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
3209 r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GL ubyte*)"glGenProgramsARB")) == NULL) || r;
3210 r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)gl ewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r ;
3211 r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)gl ewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r ;
3212 r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPRO C)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL ) || r;
3213 r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPRO C)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL ) || r;
3214 r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress ((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
3215 r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
3216 r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glew GetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
3217 r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
3218 r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
3219 r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
3220 r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyt e*)"glIsProgramARB")) == NULL) || r;
3221 r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetP rocAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
3222 r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGe tProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
3223 r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetP rocAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
3224 r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGe tProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
3225 r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glew GetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
3226 r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)gl ewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r ;
3227 r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glew GetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
3228 r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)gl ewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r ;
3229 r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((cons t GLubyte*)"glProgramStringARB")) == NULL) || r;
3230 r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
3231 r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
3232 r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
3233 r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
3234 r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
3235 r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
3236 r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
3237 r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
3238 r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
3239 r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
3240 r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
3241 r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
3242 r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
3243 r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
3244 r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
3245 r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
3246 r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
3247 r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
3248 r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
3249 r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
3250 r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
3251 r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
3252 r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
3253 r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
3254 r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
3255 r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
3256 r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
3257 r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
3258 r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
3259 r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
3260 r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
3261 r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
3262 r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
3263 r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
3264 r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
3265 r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
3266 r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcA ddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
3267
3268 return r;
3269 }
3270
3271 #endif /* GL_ARB_vertex_program */
3272
3273 #ifdef GL_ARB_vertex_shader
3274
3275 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3276 {
3277 GLboolean r = GL_FALSE;
3278
3279 r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAdd ress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
3280 r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress(( const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
3281 r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddre ss((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
3282
3283 return r;
3284 }
3285
3286 #endif /* GL_ARB_vertex_shader */
3287
3288 #ifdef GL_ARB_window_pos
3289
3290 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
3291 {
3292 GLboolean r = GL_FALSE;
3293
3294 r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos2dARB")) == NULL) || r;
3295 r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
3296 r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos2fARB")) == NULL) || r;
3297 r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
3298 r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos2iARB")) == NULL) || r;
3299 r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
3300 r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos2sARB")) == NULL) || r;
3301 r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
3302 r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos3dARB")) == NULL) || r;
3303 r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
3304 r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos3fARB")) == NULL) || r;
3305 r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
3306 r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos3iARB")) == NULL) || r;
3307 r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
3308 r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GL ubyte*)"glWindowPos3sARB")) == NULL) || r;
3309 r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
3310
3311 return r;
3312 }
3313
3314 #endif /* GL_ARB_window_pos */
3315
3316 #ifdef GL_ATIX_point_sprites
3317
3318 #endif /* GL_ATIX_point_sprites */
3319
3320 #ifdef GL_ATIX_texture_env_combine3
3321
3322 #endif /* GL_ATIX_texture_env_combine3 */
3323
3324 #ifdef GL_ATIX_texture_env_route
3325
3326 #endif /* GL_ATIX_texture_env_route */
3327
3328 #ifdef GL_ATIX_vertex_shader_output_point_size
3329
3330 #endif /* GL_ATIX_vertex_shader_output_point_size */
3331
3332 #ifdef GL_ATI_draw_buffers
3333
3334 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
3335 {
3336 GLboolean r = GL_FALSE;
3337
3338 r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GL ubyte*)"glDrawBuffersATI")) == NULL) || r;
3339
3340 return r;
3341 }
3342
3343 #endif /* GL_ATI_draw_buffers */
3344
3345 #ifdef GL_ATI_element_array
3346
3347 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
3348 {
3349 GLboolean r = GL_FALSE;
3350
3351 r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress ((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
3352 r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetP rocAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
3353 r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((co nst GLubyte*)"glElementPointerATI")) == NULL) || r;
3354
3355 return r;
3356 }
3357
3358 #endif /* GL_ATI_element_array */
3359
3360 #ifdef GL_ATI_envmap_bumpmap
3361
3362 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
3363 {
3364 GLboolean r = GL_FALSE;
3365
3366 r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetP rocAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
3367 r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetP rocAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
3368 r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAdd ress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
3369 r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAdd ress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
3370
3371 return r;
3372 }
3373
3374 #endif /* GL_ATI_envmap_bumpmap */
3375
3376 #ifdef GL_ATI_fragment_shader
3377
3378 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3379 {
3380 GLboolean r = GL_FALSE;
3381
3382 r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress ((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
3383 r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress ((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
3384 r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress ((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
3385 r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcA ddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
3386 r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAdd ress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
3387 r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress ((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
3388 r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress ((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
3389 r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress ((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
3390 r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetPro cAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
3391 r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddre ss((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
3392 r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAdd ress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
3393 r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
3394 r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyt e*)"glSampleMapATI")) == NULL) || r;
3395 r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) | | r;
3396
3397 return r;
3398 }
3399
3400 #endif /* GL_ATI_fragment_shader */
3401
3402 #ifdef GL_ATI_map_object_buffer
3403
3404 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
3405 {
3406 GLboolean r = GL_FALSE;
3407
3408 r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress(( const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
3409 r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddre ss((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
3410
3411 return r;
3412 }
3413
3414 #endif /* GL_ATI_map_object_buffer */
3415
3416 #ifdef GL_ATI_pn_triangles
3417
3418 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
3419 {
3420 GLboolean r = GL_FALSE;
3421
3422 r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
3423 r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
3424
3425 return r;
3426 }
3427
3428 #endif /* GL_ATI_pn_triangles */
3429
3430 #ifdef GL_ATI_separate_stencil
3431
3432 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
3433 {
3434 GLboolean r = GL_FALSE;
3435
3436 r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcA ddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
3437 r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddre ss((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
3438
3439 return r;
3440 }
3441
3442 #endif /* GL_ATI_separate_stencil */
3443
3444 #ifdef GL_ATI_shader_texture_lod
3445
3446 #endif /* GL_ATI_shader_texture_lod */
3447
3448 #ifdef GL_ATI_text_fragment_shader
3449
3450 #endif /* GL_ATI_text_fragment_shader */
3451
3452 #ifdef GL_ATI_texture_compression_3dc
3453
3454 #endif /* GL_ATI_texture_compression_3dc */
3455
3456 #ifdef GL_ATI_texture_env_combine3
3457
3458 #endif /* GL_ATI_texture_env_combine3 */
3459
3460 #ifdef GL_ATI_texture_float
3461
3462 #endif /* GL_ATI_texture_float */
3463
3464 #ifdef GL_ATI_texture_mirror_once
3465
3466 #endif /* GL_ATI_texture_mirror_once */
3467
3468 #ifdef GL_ATI_vertex_array_object
3469
3470 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT )
3471 {
3472 GLboolean r = GL_FALSE;
3473
3474 r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GL ubyte*)"glArrayObjectATI")) == NULL) || r;
3475 r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress ((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
3476 r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress ((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
3477 r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress ((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
3478 r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddre ss((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
3479 r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddre ss((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
3480 r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glew GetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
3481 r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glew GetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
3482 r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((co nst GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
3483 r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress(( const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
3484 r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAdd ress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
3485 r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAdd ress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
3486
3487 return r;
3488 }
3489
3490 #endif /* GL_ATI_vertex_array_object */
3491
3492 #ifdef GL_ATI_vertex_attrib_array_object
3493
3494 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_D EF_INIT)
3495 {
3496 GLboolean r = GL_FALSE;
3497
3498 r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVAT IPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) = = NULL) || r;
3499 r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVAT IPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) = = NULL) || r;
3500 r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glew GetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
3501
3502 return r;
3503 }
3504
3505 #endif /* GL_ATI_vertex_attrib_array_object */
3506
3507 #ifdef GL_ATI_vertex_streams
3508
3509 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
3510 {
3511 GLboolean r = GL_FALSE;
3512
3513 r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)gl ewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r ;
3514 r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((co nst GLubyte*)"glNormalStream3bATI")) == NULL) || r;
3515 r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress(( const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
3516 r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((co nst GLubyte*)"glNormalStream3dATI")) == NULL) || r;
3517 r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress(( const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
3518 r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((co nst GLubyte*)"glNormalStream3fATI")) == NULL) || r;
3519 r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress(( const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
3520 r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((co nst GLubyte*)"glNormalStream3iATI")) == NULL) || r;
3521 r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress(( const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
3522 r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((co nst GLubyte*)"glNormalStream3sATI")) == NULL) || r;
3523 r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress(( const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
3524 r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
3525 r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
3526 r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream2dATI")) == NULL) || r;
3527 r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
3528 r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream2fATI")) == NULL) || r;
3529 r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
3530 r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream2iATI")) == NULL) || r;
3531 r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
3532 r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream2sATI")) == NULL) || r;
3533 r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
3534 r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream3dATI")) == NULL) || r;
3535 r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
3536 r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream3fATI")) == NULL) || r;
3537 r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
3538 r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream3iATI")) == NULL) || r;
3539 r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
3540 r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream3sATI")) == NULL) || r;
3541 r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
3542 r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream4dATI")) == NULL) || r;
3543 r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
3544 r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream4fATI")) == NULL) || r;
3545 r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
3546 r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream4iATI")) == NULL) || r;
3547 r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
3548 r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((co nst GLubyte*)"glVertexStream4sATI")) == NULL) || r;
3549 r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress(( const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
3550
3551 return r;
3552 }
3553
3554 #endif /* GL_ATI_vertex_streams */
3555
3556 #ifdef GL_EXT_422_pixels
3557
3558 #endif /* GL_EXT_422_pixels */
3559
3560 #ifdef GL_EXT_Cg_shader
3561
3562 #endif /* GL_EXT_Cg_shader */
3563
3564 #ifdef GL_EXT_abgr
3565
3566 #endif /* GL_EXT_abgr */
3567
3568 #ifdef GL_EXT_bgra
3569
3570 #endif /* GL_EXT_bgra */
3571
3572 #ifdef GL_EXT_bindable_uniform
3573
3574 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
3575 {
3576 GLboolean r = GL_FALSE;
3577
3578 r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetPro cAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
3579 r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
3580 r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glUniformBufferEXT")) == NULL) || r;
3581
3582 return r;
3583 }
3584
3585 #endif /* GL_EXT_bindable_uniform */
3586
3587 #ifdef GL_EXT_blend_color
3588
3589 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
3590 {
3591 GLboolean r = GL_FALSE;
3592
3593 r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLub yte*)"glBlendColorEXT")) == NULL) || r;
3594
3595 return r;
3596 }
3597
3598 #endif /* GL_EXT_blend_color */
3599
3600 #ifdef GL_EXT_blend_equation_separate
3601
3602 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_ INIT)
3603 {
3604 GLboolean r = GL_FALSE;
3605
3606 r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetP rocAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
3607
3608 return r;
3609 }
3610
3611 #endif /* GL_EXT_blend_equation_separate */
3612
3613 #ifdef GL_EXT_blend_func_separate
3614
3615 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT )
3616 {
3617 GLboolean r = GL_FALSE;
3618
3619 r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddre ss((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
3620
3621 return r;
3622 }
3623
3624 #endif /* GL_EXT_blend_func_separate */
3625
3626 #ifdef GL_EXT_blend_logic_op
3627
3628 #endif /* GL_EXT_blend_logic_op */
3629
3630 #ifdef GL_EXT_blend_minmax
3631
3632 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
3633 {
3634 GLboolean r = GL_FALSE;
3635
3636 r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((cons t GLubyte*)"glBlendEquationEXT")) == NULL) || r;
3637
3638 return r;
3639 }
3640
3641 #endif /* GL_EXT_blend_minmax */
3642
3643 #ifdef GL_EXT_blend_subtract
3644
3645 #endif /* GL_EXT_blend_subtract */
3646
3647 #ifdef GL_EXT_clip_volume_hint
3648
3649 #endif /* GL_EXT_clip_volume_hint */
3650
3651 #ifdef GL_EXT_cmyka
3652
3653 #endif /* GL_EXT_cmyka */
3654
3655 #ifdef GL_EXT_color_subtable
3656
3657 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
3658 {
3659 GLboolean r = GL_FALSE;
3660
3661 r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((cons t GLubyte*)"glColorSubTableEXT")) == NULL) || r;
3662 r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddre ss((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
3663
3664 return r;
3665 }
3666
3667 #endif /* GL_EXT_color_subtable */
3668
3669 #ifdef GL_EXT_compiled_vertex_array
3670
3671 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_IN IT)
3672 {
3673 GLboolean r = GL_FALSE;
3674
3675 r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLub yte*)"glLockArraysEXT")) == NULL) || r;
3676 r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
3677
3678 return r;
3679 }
3680
3681 #endif /* GL_EXT_compiled_vertex_array */
3682
3683 #ifdef GL_EXT_convolution
3684
3685 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
3686 {
3687 GLboolean r = GL_FALSE;
3688
3689 r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcA ddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
3690 r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcA ddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
3691 r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetP rocAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
3692 r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGe tProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
3693 r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetP rocAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
3694 r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGe tProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
3695 r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glew GetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
3696 r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glew GetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
3697 r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetPro cAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
3698 r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) | | r;
3699 r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) | | r;
3700 r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
3701 r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
3702
3703 return r;
3704 }
3705
3706 #endif /* GL_EXT_convolution */
3707
3708 #ifdef GL_EXT_coordinate_frame
3709
3710 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
3711 {
3712 GLboolean r = GL_FALSE;
3713
3714 r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress(( const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
3715 r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((co nst GLubyte*)"glTangentPointerEXT")) == NULL) || r;
3716
3717 return r;
3718 }
3719
3720 #endif /* GL_EXT_coordinate_frame */
3721
3722 #ifdef GL_EXT_copy_texture
3723
3724 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3725 {
3726 GLboolean r = GL_FALSE;
3727
3728 r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((co nst GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
3729 r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((co nst GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
3730 r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
3731 r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
3732 r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
3733
3734 return r;
3735 }
3736
3737 #endif /* GL_EXT_copy_texture */
3738
3739 #ifdef GL_EXT_cull_vertex
3740
3741 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3742 {
3743 GLboolean r = GL_FALSE;
3744
3745 r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress(( const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
3746 r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress(( const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
3747
3748 return r;
3749 }
3750
3751 #endif /* GL_EXT_cull_vertex */
3752
3753 #ifdef GL_EXT_depth_bounds_test
3754
3755 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
3756 {
3757 GLboolean r = GL_FALSE;
3758
3759 r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GL ubyte*)"glDepthBoundsEXT")) == NULL) || r;
3760
3761 return r;
3762 }
3763
3764 #endif /* GL_EXT_depth_bounds_test */
3765
3766 #ifdef GL_EXT_direct_state_access
3767
3768 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT )
3769 {
3770 GLboolean r = GL_FALSE;
3771
3772 r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress ((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
3773 r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTP ROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == N ULL) || r;
3774 r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcA ddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
3775 r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) | | r;
3776 r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) | | r;
3777 r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) | | r;
3778 r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEX TPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) = = NULL) || r;
3779 r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEX TPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) = = NULL) || r;
3780 r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEX TPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) = = NULL) || r;
3781 r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)gl ewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r ;
3782 r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)gl ewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r ;
3783 r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)gl ewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r ;
3784 r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTP ROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == N ULL) || r;
3785 r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTP ROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == N ULL) || r;
3786 r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTP ROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == N ULL) || r;
3787 r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcA ddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
3788 r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcA ddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
3789 r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGe tProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
3790 r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGe tProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
3791 r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGe tProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
3792 r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAdd ress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
3793 r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAdd ress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
3794 r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetP rocAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
3795 r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetP rocAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
3796 r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetP rocAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
3797 r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) | | r;
3798 r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)gl ewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r ;
3799 r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetP rocAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
3800 r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGe tProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
3801 r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetP rocAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
3802 r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGe tProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
3803 r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetP rocAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
3804 r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPRO C)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL ) || r;
3805 r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) | | r;
3806 r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
3807 r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
3808 r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) | | r;
3809 r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
3810 r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
3811 r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
3812 r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
3813 r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
3814 r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
3815 r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTP ROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == N ULL) || r;
3816 r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTP ROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == N ULL) || r;
3817 r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glew GetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
3818 r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)gl ewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r ;
3819 r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGe tProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
3820 r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGe tProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
3821 r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) | | r;
3822 r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGe tProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
3823 r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
3824 r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFE RATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFram ebufferAttachmentParameterivEXT")) == NULL) || r;
3825 r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAME TERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParamete rIivEXT")) == NULL) || r;
3826 r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAM ETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParame terIuivEXT")) == NULL) || r;
3827 r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMET ERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterd vEXT")) == NULL) || r;
3828 r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMET ERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterf vEXT")) == NULL) || r;
3829 r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
3830 r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
3831 r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMET ERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteri vEXT")) == NULL) || r;
3832 r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
3833 r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress(( const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
3834 r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPRO C)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL ) || r;
3835 r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPRO C)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL ) || r;
3836 r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGe tProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
3837 r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glew GetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
3838 r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
3839 r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
3840 r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((co nst GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
3841 r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
3842 r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
3843 r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetPro cAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
3844 r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetPro cAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
3845 r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GL ubyte*)"glMatrixLoaddEXT")) == NULL) || r;
3846 r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GL ubyte*)"glMatrixLoadfEXT")) == NULL) || r;
3847 r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetPro cAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
3848 r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetPro cAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
3849 r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GL ubyte*)"glMatrixMultdEXT")) == NULL) || r;
3850 r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GL ubyte*)"glMatrixMultfEXT")) == NULL) || r;
3851 r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GL ubyte*)"glMatrixOrthoEXT")) == NULL) || r;
3852 r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyt e*)"glMatrixPopEXT")) == NULL) || r;
3853 r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLub yte*)"glMatrixPushEXT")) == NULL) || r;
3854 r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
3855 r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
3856 r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
3857 r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
3858 r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress ((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
3859 r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress ((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
3860 r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((co nst GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
3861 r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetPro cAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
3862 r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
3863 r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
3864 r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
3865 r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
3866 r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
3867 r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
3868 r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
3869 r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
3870 r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
3871 r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
3872 r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
3873 r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
3874 r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
3875 r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetPro cAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
3876 r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetP rocAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
3877 r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
3878 r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcA ddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
3879 r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
3880 r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcA ddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
3881 r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetPro cAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
3882 r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
3883 r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
3884 r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAdd ress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
3885 r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress(( const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
3886 r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAdd ress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
3887 r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREX TPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) = = NULL) || r;
3888 r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) | | r;
3889 r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) | | r;
3890 r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) | | r;
3891 r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glew GetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
3892 r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTP ROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == N ULL) || r;
3893 r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREX TPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) = = NULL) || r;
3894 r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEX TPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) = = NULL) || r;
3895 r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DV EXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT") ) == NULL) || r;
3896 r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEX TPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) = = NULL) || r;
3897 r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FV EXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT") ) == NULL) || r;
3898 r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4I EXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT") ) == NULL) || r;
3899 r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4 IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEX T")) == NULL) || r;
3900 r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4 UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEX T")) == NULL) || r;
3901 r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI 4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ui vEXT")) == NULL) || r;
3902 r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4 FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEX T")) == NULL) || r;
3903 r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS I4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4i vEXT")) == NULL) || r;
3904 r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER SI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI 4uivEXT")) == NULL) || r;
3905 r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAdd ress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
3906 r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)gl ewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r ;
3907 r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFF ERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedR enderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
3908 r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAG EMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStora geMultisampleEXT")) == NULL) || r;
3909 r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
3910 r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
3911 r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
3912 r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
3913 r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
3914 r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
3915 r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
3916 r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
3917 r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
3918 r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
3919 r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
3920 r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
3921 r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
3922 r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
3923 r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
3924 r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
3925 r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
3926 r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
3927 r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
3928 r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
3929 r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress ((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
3930 r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
3931 r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
3932 r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
3933 r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glew GetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
3934 r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) | | r;
3935 r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) | | r;
3936 r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glew GetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
3937 r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) | | r;
3938 r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) | | r;
3939 r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glew GetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
3940 r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) | | r;
3941 r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) | | r;
3942 r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glew GetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
3943 r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glTextureBufferEXT")) == NULL) || r;
3944 r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((co nst GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
3945 r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((co nst GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
3946 r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((co nst GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
3947 r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcA ddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
3948 r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetPro cAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
3949 r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddre ss((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
3950 r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
3951 r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
3952 r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
3953 r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcA ddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
3954 r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
3955 r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
3956 r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddre ss((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
3957 r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress ((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
3958
3959 return r;
3960 }
3961
3962 #endif /* GL_EXT_direct_state_access */
3963
3964 #ifdef GL_EXT_draw_buffers2
3965
3966 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
3967 {
3968 GLboolean r = GL_FALSE;
3969
3970 r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress ((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
3971 r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((co nst GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
3972 r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((cons t GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
3973 r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
3974 r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
3975 r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress ((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
3976
3977 return r;
3978 }
3979
3980 #endif /* GL_EXT_draw_buffers2 */
3981
3982 #ifdef GL_EXT_draw_instanced
3983
3984 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
3985 {
3986 GLboolean r = GL_FALSE;
3987
3988 r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcA ddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
3989 r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetP rocAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
3990
3991 return r;
3992 }
3993
3994 #endif /* GL_EXT_draw_instanced */
3995
3996 #ifdef GL_EXT_draw_range_elements
3997
3998 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT )
3999 {
4000 GLboolean r = GL_FALSE;
4001
4002 r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddre ss((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
4003
4004 return r;
4005 }
4006
4007 #endif /* GL_EXT_draw_range_elements */
4008
4009 #ifdef GL_EXT_fog_coord
4010
4011 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
4012 {
4013 GLboolean r = GL_FALSE;
4014
4015 r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress(( const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
4016 r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyt e*)"glFogCoorddEXT")) == NULL) || r;
4017 r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLub yte*)"glFogCoorddvEXT")) == NULL) || r;
4018 r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyt e*)"glFogCoordfEXT")) == NULL) || r;
4019 r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLub yte*)"glFogCoordfvEXT")) == NULL) || r;
4020
4021 return r;
4022 }
4023
4024 #endif /* GL_EXT_fog_coord */
4025
4026 #ifdef GL_EXT_fragment_lighting
4027
4028 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
4029 {
4030 GLboolean r = GL_FALSE;
4031
4032 r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetP rocAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
4033 r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcA ddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
4034 r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetPro cAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
4035 r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcA ddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
4036 r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetPro cAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
4037 r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((co nst GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
4038 r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress(( const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
4039 r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((co nst GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
4040 r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress(( const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
4041 r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddre ss((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
4042 r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
4043 r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
4044 r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
4045 r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
4046 r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
4047 r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
4048 r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetP rocAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
4049 r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyt e*)"glLightEnviEXT")) == NULL) || r;
4050
4051 return r;
4052 }
4053
4054 #endif /* GL_EXT_fragment_lighting */
4055
4056 #ifdef GL_EXT_framebuffer_blit
4057
4058 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
4059 {
4060 GLboolean r = GL_FALSE;
4061
4062 r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress(( const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
4063
4064 return r;
4065 }
4066
4067 #endif /* GL_EXT_framebuffer_blit */
4068
4069 #ifdef GL_EXT_framebuffer_multisample
4070
4071 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_ INIT)
4072 {
4073 GLboolean r = GL_FALSE;
4074
4075 r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMP LEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEX T")) == NULL) || r;
4076
4077 return r;
4078 }
4079
4080 #endif /* GL_EXT_framebuffer_multisample */
4081
4082 #ifdef GL_EXT_framebuffer_object
4083
4084 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4085 {
4086 GLboolean r = GL_FALSE;
4087
4088 r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress(( const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
4089 r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress ((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
4090 r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGe tProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
4091 r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAdd ress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
4092 r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcA ddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
4093 r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glew GetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
4094 r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetPro cAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
4095 r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetPro cAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
4096 r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetPro cAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
4097 r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress(( const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
4098 r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress ((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
4099 r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((co nst GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
4100 r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMEN TPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachme ntParameterivEXT")) == NULL) || r;
4101 r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPRO C)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL ) || r;
4102 r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
4103 r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((co nst GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
4104 r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcA ddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
4105
4106 return r;
4107 }
4108
4109 #endif /* GL_EXT_framebuffer_object */
4110
4111 #ifdef GL_EXT_framebuffer_sRGB
4112
4113 #endif /* GL_EXT_framebuffer_sRGB */
4114
4115 #ifdef GL_EXT_geometry_shader4
4116
4117 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4118 {
4119 GLboolean r = GL_FALSE;
4120
4121 r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAdd ress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
4122 r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGe tProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
4123 r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glew GetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
4124 r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
4125
4126 return r;
4127 }
4128
4129 #endif /* GL_EXT_geometry_shader4 */
4130
4131 #ifdef GL_EXT_gpu_program_parameters
4132
4133 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_I NIT)
4134 {
4135 GLboolean r = GL_FALSE;
4136
4137 r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glew GetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
4138 r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) | | r;
4139
4140 return r;
4141 }
4142
4143 #endif /* GL_EXT_gpu_program_parameters */
4144
4145 #ifdef GL_EXT_gpu_shader4
4146
4147 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
4148 {
4149 GLboolean r = GL_FALSE;
4150
4151 r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetPro cAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
4152 r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcA ddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
4153 r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((cons t GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
4154 r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
4155 r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcA ddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
4156 r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLub yte*)"glUniform1uiEXT")) == NULL) || r;
4157 r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GL ubyte*)"glUniform1uivEXT")) == NULL) || r;
4158 r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLub yte*)"glUniform2uiEXT")) == NULL) || r;
4159 r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GL ubyte*)"glUniform2uivEXT")) == NULL) || r;
4160 r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLub yte*)"glUniform3uiEXT")) == NULL) || r;
4161 r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GL ubyte*)"glUniform3uivEXT")) == NULL) || r;
4162 r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLub yte*)"glUniform4uiEXT")) == NULL) || r;
4163 r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GL ubyte*)"glUniform4uivEXT")) == NULL) || r;
4164 r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
4165 r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
4166 r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
4167 r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
4168 r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
4169 r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
4170 r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
4171 r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
4172 r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
4173 r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
4174 r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
4175 r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
4176 r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
4177 r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
4178 r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
4179 r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
4180 r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
4181 r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
4182 r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
4183 r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
4184 r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetPro cAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
4185
4186 return r;
4187 }
4188
4189 #endif /* GL_EXT_gpu_shader4 */
4190
4191 #ifdef GL_EXT_histogram
4192
4193 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
4194 {
4195 GLboolean r = GL_FALSE;
4196
4197 r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
4198 r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glew GetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
4199 r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glew GetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
4200 r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyt e*)"glGetMinmaxEXT")) == NULL) || r;
4201 r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetPro cAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
4202 r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetPro cAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
4203 r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyt e*)"glHistogramEXT")) == NULL) || r;
4204 r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"gl MinmaxEXT")) == NULL) || r;
4205 r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((co nst GLubyte*)"glResetHistogramEXT")) == NULL) || r;
4206 r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GL ubyte*)"glResetMinmaxEXT")) == NULL) || r;
4207
4208 return r;
4209 }
4210
4211 #endif /* GL_EXT_histogram */
4212
4213 #ifdef GL_EXT_index_array_formats
4214
4215 #endif /* GL_EXT_index_array_formats */
4216
4217 #ifdef GL_EXT_index_func
4218
4219 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
4220 {
4221 GLboolean r = GL_FALSE;
4222
4223 r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyt e*)"glIndexFuncEXT")) == NULL) || r;
4224
4225 return r;
4226 }
4227
4228 #endif /* GL_EXT_index_func */
4229
4230 #ifdef GL_EXT_index_material
4231
4232 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
4233 {
4234 GLboolean r = GL_FALSE;
4235
4236 r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((cons t GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
4237
4238 return r;
4239 }
4240
4241 #endif /* GL_EXT_index_material */
4242
4243 #ifdef GL_EXT_index_texture
4244
4245 #endif /* GL_EXT_index_texture */
4246
4247 #ifdef GL_EXT_light_texture
4248
4249 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4250 {
4251 GLboolean r = GL_FALSE;
4252
4253 r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
4254 r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
4255 r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress(( const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
4256
4257 return r;
4258 }
4259
4260 #endif /* GL_EXT_light_texture */
4261
4262 #ifdef GL_EXT_misc_attribute
4263
4264 #endif /* GL_EXT_misc_attribute */
4265
4266 #ifdef GL_EXT_multi_draw_arrays
4267
4268 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4269 {
4270 GLboolean r = GL_FALSE;
4271
4272 r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress(( const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
4273 r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddre ss((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
4274
4275 return r;
4276 }
4277
4278 #endif /* GL_EXT_multi_draw_arrays */
4279
4280 #ifdef GL_EXT_multisample
4281
4282 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4283 {
4284 GLboolean r = GL_FALSE;
4285
4286 r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLub yte*)"glSampleMaskEXT")) == NULL) || r;
4287 r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((cons t GLubyte*)"glSamplePatternEXT")) == NULL) || r;
4288
4289 return r;
4290 }
4291
4292 #endif /* GL_EXT_multisample */
4293
4294 #ifdef GL_EXT_packed_depth_stencil
4295
4296 #endif /* GL_EXT_packed_depth_stencil */
4297
4298 #ifdef GL_EXT_packed_float
4299
4300 #endif /* GL_EXT_packed_float */
4301
4302 #ifdef GL_EXT_packed_pixels
4303
4304 #endif /* GL_EXT_packed_pixels */
4305
4306 #ifdef GL_EXT_paletted_texture
4307
4308 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4309 {
4310 GLboolean r = GL_FALSE;
4311
4312 r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLub yte*)"glColorTableEXT")) == NULL) || r;
4313 r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((cons t GLubyte*)"glGetColorTableEXT")) == NULL) || r;
4314 r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)gl ewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r ;
4315 r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)gl ewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r ;
4316
4317 return r;
4318 }
4319
4320 #endif /* GL_EXT_paletted_texture */
4321
4322 #ifdef GL_EXT_pixel_buffer_object
4323
4324 #endif /* GL_EXT_pixel_buffer_object */
4325
4326 #ifdef GL_EXT_pixel_transform
4327
4328 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
4329 {
4330 GLboolean r = GL_FALSE;
4331
4332 r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEX TPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) = = NULL) || r;
4333 r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEX TPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) = = NULL) || r;
4334 r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)gl ewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r ;
4335 r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) | | r;
4336 r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)gl ewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r ;
4337 r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) | | r;
4338
4339 return r;
4340 }
4341
4342 #endif /* GL_EXT_pixel_transform */
4343
4344 #ifdef GL_EXT_pixel_transform_color_table
4345
4346 #endif /* GL_EXT_pixel_transform_color_table */
4347
4348 #ifdef GL_EXT_point_parameters
4349
4350 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4351 {
4352 GLboolean r = GL_FALSE;
4353
4354 r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress(( const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
4355 r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress ((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
4356
4357 return r;
4358 }
4359
4360 #endif /* GL_EXT_point_parameters */
4361
4362 #ifdef GL_EXT_polygon_offset
4363
4364 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
4365 {
4366 GLboolean r = GL_FALSE;
4367
4368 r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((cons t GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
4369
4370 return r;
4371 }
4372
4373 #endif /* GL_EXT_polygon_offset */
4374
4375 #ifdef GL_EXT_rescale_normal
4376
4377 #endif /* GL_EXT_rescale_normal */
4378
4379 #ifdef GL_EXT_scene_marker
4380
4381 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
4382 {
4383 GLboolean r = GL_FALSE;
4384
4385 r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLub yte*)"glBeginSceneEXT")) == NULL) || r;
4386 r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte* )"glEndSceneEXT")) == NULL) || r;
4387
4388 return r;
4389 }
4390
4391 #endif /* GL_EXT_scene_marker */
4392
4393 #ifdef GL_EXT_secondary_color
4394
4395 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
4396 {
4397 GLboolean r = GL_FALSE;
4398
4399 r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
4400 r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
4401 r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
4402 r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
4403 r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
4404 r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
4405 r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
4406 r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
4407 r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
4408 r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
4409 r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
4410 r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
4411 r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
4412 r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
4413 r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddre ss((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
4414 r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
4415 r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetP rocAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
4416
4417 return r;
4418 }
4419
4420 #endif /* GL_EXT_secondary_color */
4421
4422 #ifdef GL_EXT_separate_specular_color
4423
4424 #endif /* GL_EXT_separate_specular_color */
4425
4426 #ifdef GL_EXT_shadow_funcs
4427
4428 #endif /* GL_EXT_shadow_funcs */
4429
4430 #ifdef GL_EXT_shared_texture_palette
4431
4432 #endif /* GL_EXT_shared_texture_palette */
4433
4434 #ifdef GL_EXT_stencil_clear_tag
4435
4436 #endif /* GL_EXT_stencil_clear_tag */
4437
4438 #ifdef GL_EXT_stencil_two_side
4439
4440 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
4441 {
4442 GLboolean r = GL_FALSE;
4443
4444 r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddre ss((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
4445
4446 return r;
4447 }
4448
4449 #endif /* GL_EXT_stencil_two_side */
4450
4451 #ifdef GL_EXT_stencil_wrap
4452
4453 #endif /* GL_EXT_stencil_wrap */
4454
4455 #ifdef GL_EXT_subtexture
4456
4457 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
4458 {
4459 GLboolean r = GL_FALSE;
4460
4461 r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((cons t GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
4462 r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((cons t GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
4463 r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((cons t GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
4464
4465 return r;
4466 }
4467
4468 #endif /* GL_EXT_subtexture */
4469
4470 #ifdef GL_EXT_texture
4471
4472 #endif /* GL_EXT_texture */
4473
4474 #ifdef GL_EXT_texture3D
4475
4476 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
4477 {
4478 GLboolean r = GL_FALSE;
4479
4480 r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLub yte*)"glTexImage3DEXT")) == NULL) || r;
4481
4482 return r;
4483 }
4484
4485 #endif /* GL_EXT_texture3D */
4486
4487 #ifdef GL_EXT_texture_array
4488
4489 #endif /* GL_EXT_texture_array */
4490
4491 #ifdef GL_EXT_texture_buffer_object
4492
4493 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_IN IT)
4494 {
4495 GLboolean r = GL_FALSE;
4496
4497 r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyt e*)"glTexBufferEXT")) == NULL) || r;
4498
4499 return r;
4500 }
4501
4502 #endif /* GL_EXT_texture_buffer_object */
4503
4504 #ifdef GL_EXT_texture_compression_dxt1
4505
4506 #endif /* GL_EXT_texture_compression_dxt1 */
4507
4508 #ifdef GL_EXT_texture_compression_latc
4509
4510 #endif /* GL_EXT_texture_compression_latc */
4511
4512 #ifdef GL_EXT_texture_compression_rgtc
4513
4514 #endif /* GL_EXT_texture_compression_rgtc */
4515
4516 #ifdef GL_EXT_texture_compression_s3tc
4517
4518 #endif /* GL_EXT_texture_compression_s3tc */
4519
4520 #ifdef GL_EXT_texture_cube_map
4521
4522 #endif /* GL_EXT_texture_cube_map */
4523
4524 #ifdef GL_EXT_texture_edge_clamp
4525
4526 #endif /* GL_EXT_texture_edge_clamp */
4527
4528 #ifdef GL_EXT_texture_env
4529
4530 #endif /* GL_EXT_texture_env */
4531
4532 #ifdef GL_EXT_texture_env_add
4533
4534 #endif /* GL_EXT_texture_env_add */
4535
4536 #ifdef GL_EXT_texture_env_combine
4537
4538 #endif /* GL_EXT_texture_env_combine */
4539
4540 #ifdef GL_EXT_texture_env_dot3
4541
4542 #endif /* GL_EXT_texture_env_dot3 */
4543
4544 #ifdef GL_EXT_texture_filter_anisotropic
4545
4546 #endif /* GL_EXT_texture_filter_anisotropic */
4547
4548 #ifdef GL_EXT_texture_integer
4549
4550 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
4551 {
4552 GLboolean r = GL_FALSE;
4553
4554 r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
4555 r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((cons t GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
4556 r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
4557 r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcA ddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
4558 r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress(( const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
4559 r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress ((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
4560
4561 return r;
4562 }
4563
4564 #endif /* GL_EXT_texture_integer */
4565
4566 #ifdef GL_EXT_texture_lod_bias
4567
4568 #endif /* GL_EXT_texture_lod_bias */
4569
4570 #ifdef GL_EXT_texture_mirror_clamp
4571
4572 #endif /* GL_EXT_texture_mirror_clamp */
4573
4574 #ifdef GL_EXT_texture_object
4575
4576 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
4577 {
4578 GLboolean r = GL_FALSE;
4579
4580 r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcA ddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
4581 r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GL ubyte*)"glBindTextureEXT")) == NULL) || r;
4582 r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((co nst GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
4583 r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GL ubyte*)"glGenTexturesEXT")) == NULL) || r;
4584 r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyt e*)"glIsTextureEXT")) == NULL) || r;
4585 r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAdd ress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
4586
4587 return r;
4588 }
4589
4590 #endif /* GL_EXT_texture_object */
4591
4592 #ifdef GL_EXT_texture_perturb_normal
4593
4594 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I NIT)
4595 {
4596 GLboolean r = GL_FALSE;
4597
4598 r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((cons t GLubyte*)"glTextureNormalEXT")) == NULL) || r;
4599
4600 return r;
4601 }
4602
4603 #endif /* GL_EXT_texture_perturb_normal */
4604
4605 #ifdef GL_EXT_texture_rectangle
4606
4607 #endif /* GL_EXT_texture_rectangle */
4608
4609 #ifdef GL_EXT_texture_sRGB
4610
4611 #endif /* GL_EXT_texture_sRGB */
4612
4613 #ifdef GL_EXT_texture_shared_exponent
4614
4615 #endif /* GL_EXT_texture_shared_exponent */
4616
4617 #ifdef GL_EXT_texture_swizzle
4618
4619 #endif /* GL_EXT_texture_swizzle */
4620
4621 #ifdef GL_EXT_timer_query
4622
4623 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
4624 {
4625 GLboolean r = GL_FALSE;
4626
4627 r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
4628 r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcA ddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
4629
4630 return r;
4631 }
4632
4633 #endif /* GL_EXT_timer_query */
4634
4635 #ifdef GL_EXT_transform_feedback
4636
4637 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
4638 {
4639 GLboolean r = GL_FALSE;
4640
4641 r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGe tProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
4642 r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((co nst GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
4643 r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress ((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
4644 r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress(( const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
4645 r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetPro cAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
4646 r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTP ROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == N ULL) || r;
4647 r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) | | r;
4648
4649 return r;
4650 }
4651
4652 #endif /* GL_EXT_transform_feedback */
4653
4654 #ifdef GL_EXT_vertex_array
4655
4656 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
4657 {
4658 GLboolean r = GL_FALSE;
4659
4660 r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
4661 r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
4662 r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLub yte*)"glDrawArraysEXT")) == NULL) || r;
4663 r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress(( const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
4664 r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GL ubyte*)"glGetPointervEXT")) == NULL) || r;
4665 r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
4666 r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glNormalPointerEXT")) == NULL) || r;
4667 r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress(( const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
4668 r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glVertexPointerEXT")) == NULL) || r;
4669
4670 return r;
4671 }
4672
4673 #endif /* GL_EXT_vertex_array */
4674
4675 #ifdef GL_EXT_vertex_array_bgra
4676
4677 #endif /* GL_EXT_vertex_array_bgra */
4678
4679 #ifdef GL_EXT_vertex_shader
4680
4681 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4682 {
4683 GLboolean r = GL_FALSE;
4684
4685 r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddre ss((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
4686 r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAdd ress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
4687 r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetP rocAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
4688 r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((cons t GLubyte*)"glBindParameterEXT")) == NULL) || r;
4689 r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcA ddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
4690 r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)gl ewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r ;
4691 r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress ((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
4692 r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAdd ress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
4693 r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) | | r;
4694 r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)gl ewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r ;
4695 r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress(( const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
4696 r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress ((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
4697 r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLub yte*)"glGenSymbolsEXT")) == NULL) || r;
4698 r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress ((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
4699 r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetPro cAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
4700 r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
4701 r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetPro cAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
4702 r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)gl ewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r ;
4703 r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGe tProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
4704 r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)gl ewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r ;
4705 r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
4706 r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress ((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
4707 r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
4708 r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAdd ress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
4709 r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress(( const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
4710 r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress ((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
4711 r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
4712 r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress ((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
4713 r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyt e*)"glShaderOp1EXT")) == NULL) || r;
4714 r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyt e*)"glShaderOp2EXT")) == NULL) || r;
4715 r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyt e*)"glShaderOp3EXT")) == NULL) || r;
4716 r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)" glSwizzleEXT")) == NULL) || r;
4717 r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((co nst GLubyte*)"glVariantPointerEXT")) == NULL) || r;
4718 r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyt e*)"glVariantbvEXT")) == NULL) || r;
4719 r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyt e*)"glVariantdvEXT")) == NULL) || r;
4720 r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyt e*)"glVariantfvEXT")) == NULL) || r;
4721 r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyt e*)"glVariantivEXT")) == NULL) || r;
4722 r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyt e*)"glVariantsvEXT")) == NULL) || r;
4723 r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLub yte*)"glVariantubvEXT")) == NULL) || r;
4724 r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLub yte*)"glVariantuivEXT")) == NULL) || r;
4725 r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLub yte*)"glVariantusvEXT")) == NULL) || r;
4726 r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyt e*)"glWriteMaskEXT")) == NULL) || r;
4727
4728 return r;
4729 }
4730
4731 #endif /* GL_EXT_vertex_shader */
4732
4733 #ifdef GL_EXT_vertex_weighting
4734
4735 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
4736 {
4737 GLboolean r = GL_FALSE;
4738
4739 r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcA ddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
4740 r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((cons t GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
4741 r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((co nst GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
4742
4743 return r;
4744 }
4745
4746 #endif /* GL_EXT_vertex_weighting */
4747
4748 #ifdef GL_GREMEDY_frame_terminator
4749
4750 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INI T)
4751 {
4752 GLboolean r = GL_FALSE;
4753
4754 r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcA ddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
4755
4756 return r;
4757 }
4758
4759 #endif /* GL_GREMEDY_frame_terminator */
4760
4761 #ifdef GL_GREMEDY_string_marker
4762
4763 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
4764 {
4765 GLboolean r = GL_FALSE;
4766
4767 r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress ((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
4768
4769 return r;
4770 }
4771
4772 #endif /* GL_GREMEDY_string_marker */
4773
4774 #ifdef GL_HP_convolution_border_modes
4775
4776 #endif /* GL_HP_convolution_border_modes */
4777
4778 #ifdef GL_HP_image_transform
4779
4780 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
4781 {
4782 GLboolean r = GL_FALSE;
4783
4784 r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPP ROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == N ULL) || r;
4785 r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPP ROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == N ULL) || r;
4786 r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glew GetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
4787 r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)gl ewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r ;
4788 r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glew GetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
4789 r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)gl ewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r ;
4790
4791 return r;
4792 }
4793
4794 #endif /* GL_HP_image_transform */
4795
4796 #ifdef GL_HP_occlusion_test
4797
4798 #endif /* GL_HP_occlusion_test */
4799
4800 #ifdef GL_HP_texture_lighting
4801
4802 #endif /* GL_HP_texture_lighting */
4803
4804 #ifdef GL_IBM_cull_vertex
4805
4806 #endif /* GL_IBM_cull_vertex */
4807
4808 #ifdef GL_IBM_multimode_draw_arrays
4809
4810 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_IN IT)
4811 {
4812 GLboolean r = GL_FALSE;
4813
4814 r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcA ddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
4815 r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetP rocAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
4816
4817 return r;
4818 }
4819
4820 #endif /* GL_IBM_multimode_draw_arrays */
4821
4822 #ifdef GL_IBM_rasterpos_clip
4823
4824 #endif /* GL_IBM_rasterpos_clip */
4825
4826 #ifdef GL_IBM_static_data
4827
4828 #endif /* GL_IBM_static_data */
4829
4830 #ifdef GL_IBM_texture_mirrored_repeat
4831
4832 #endif /* GL_IBM_texture_mirrored_repeat */
4833
4834 #ifdef GL_IBM_vertex_array_lists
4835
4836 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
4837 {
4838 GLboolean r = GL_FALSE;
4839
4840 r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress ((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
4841 r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcA ddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
4842 r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcA ddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
4843 r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress ((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
4844 r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddre ss((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
4845 r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) | | r;
4846 r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcA ddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
4847 r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddre ss((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
4848
4849 return r;
4850 }
4851
4852 #endif /* GL_IBM_vertex_array_lists */
4853
4854 #ifdef GL_INGR_color_clamp
4855
4856 #endif /* GL_INGR_color_clamp */
4857
4858 #ifdef GL_INGR_interlace_read
4859
4860 #endif /* GL_INGR_interlace_read */
4861
4862 #ifdef GL_INTEL_parallel_arrays
4863
4864 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4865 {
4866 GLboolean r = GL_FALSE;
4867
4868 r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress(( const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
4869 r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress ((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
4870 r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAdd ress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
4871 r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress ((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
4872
4873 return r;
4874 }
4875
4876 #endif /* GL_INTEL_parallel_arrays */
4877
4878 #ifdef GL_INTEL_texture_scissor
4879
4880 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
4881 {
4882 GLboolean r = GL_FALSE;
4883
4884 r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress ((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
4885 r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
4886
4887 return r;
4888 }
4889
4890 #endif /* GL_INTEL_texture_scissor */
4891
4892 #ifdef GL_KTX_buffer_region
4893
4894 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
4895 {
4896 GLboolean r = GL_FALSE;
4897
4898 r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcA ddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
4899 r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAdd ress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
4900 r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress ((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
4901 r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress(( const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
4902 r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress ((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
4903
4904 return r;
4905 }
4906
4907 #endif /* GL_KTX_buffer_region */
4908
4909 #ifdef GL_MESAX_texture_stack
4910
4911 #endif /* GL_MESAX_texture_stack */
4912
4913 #ifdef GL_MESA_pack_invert
4914
4915 #endif /* GL_MESA_pack_invert */
4916
4917 #ifdef GL_MESA_resize_buffers
4918
4919 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
4920 {
4921 GLboolean r = GL_FALSE;
4922
4923 r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((co nst GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
4924
4925 return r;
4926 }
4927
4928 #endif /* GL_MESA_resize_buffers */
4929
4930 #ifdef GL_MESA_window_pos
4931
4932 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
4933 {
4934 GLboolean r = GL_FALSE;
4935
4936 r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
4937 r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
4938 r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
4939 r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
4940 r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
4941 r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
4942 r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
4943 r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
4944 r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
4945 r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
4946 r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
4947 r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
4948 r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
4949 r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
4950 r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
4951 r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
4952 r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
4953 r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
4954 r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
4955 r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
4956 r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
4957 r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
4958 r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
4959 r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((cons t GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
4960
4961 return r;
4962 }
4963
4964 #endif /* GL_MESA_window_pos */
4965
4966 #ifdef GL_MESA_ycbcr_texture
4967
4968 #endif /* GL_MESA_ycbcr_texture */
4969
4970 #ifdef GL_NV_blend_square
4971
4972 #endif /* GL_NV_blend_square */
4973
4974 #ifdef GL_NV_conditional_render
4975
4976 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
4977 {
4978 GLboolean r = GL_FALSE;
4979
4980 r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetP rocAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
4981 r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcA ddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
4982
4983 return r;
4984 }
4985
4986 #endif /* GL_NV_conditional_render */
4987
4988 #ifdef GL_NV_copy_depth_to_color
4989
4990 #endif /* GL_NV_copy_depth_to_color */
4991
4992 #ifdef GL_NV_depth_buffer_float
4993
4994 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
4995 {
4996 GLboolean r = GL_FALSE;
4997
4998 r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLub yte*)"glClearDepthdNV")) == NULL) || r;
4999 r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GL ubyte*)"glDepthBoundsdNV")) == NULL) || r;
5000 r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLub yte*)"glDepthRangedNV")) == NULL) || r;
5001
5002 return r;
5003 }
5004
5005 #endif /* GL_NV_depth_buffer_float */
5006
5007 #ifdef GL_NV_depth_clamp
5008
5009 #endif /* GL_NV_depth_clamp */
5010
5011 #ifdef GL_NV_depth_range_unclamped
5012
5013 #endif /* GL_NV_depth_range_unclamped */
5014
5015 #ifdef GL_NV_evaluators
5016
5017 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
5018 {
5019 GLboolean r = GL_FALSE;
5020
5021 r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)" glEvalMapsNV")) == NULL) || r;
5022 r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGe tProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
5023 r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGe tProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
5024 r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAdd ress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
5025 r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress ((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
5026 r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress ((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
5027 r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress(( const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
5028 r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((cons t GLubyte*)"glMapParameterfvNV")) == NULL) || r;
5029 r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((cons t GLubyte*)"glMapParameterivNV")) == NULL) || r;
5030
5031 return r;
5032 }
5033
5034 #endif /* GL_NV_evaluators */
5035
5036 #ifdef GL_NV_explicit_multisample
5037
5038 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT )
5039 {
5040 GLboolean r = GL_FALSE;
5041
5042 r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress(( const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
5043 r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress ((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
5044 r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((co nst GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
5045
5046 return r;
5047 }
5048
5049 #endif /* GL_NV_explicit_multisample */
5050
5051 #ifdef GL_NV_fence
5052
5053 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
5054 {
5055 GLboolean r = GL_FALSE;
5056
5057 r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GL ubyte*)"glDeleteFencesNV")) == NULL) || r;
5058 r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLub yte*)"glFinishFenceNV")) == NULL) || r;
5059 r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte* )"glGenFencesNV")) == NULL) || r;
5060 r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyt e*)"glGetFenceivNV")) == NULL) || r;
5061 r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"gl IsFenceNV")) == NULL) || r;
5062 r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)" glSetFenceNV")) == NULL) || r;
5063 r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte* )"glTestFenceNV")) == NULL) || r;
5064
5065 return r;
5066 }
5067
5068 #endif /* GL_NV_fence */
5069
5070 #ifdef GL_NV_float_buffer
5071
5072 #endif /* GL_NV_float_buffer */
5073
5074 #ifdef GL_NV_fog_distance
5075
5076 #endif /* GL_NV_fog_distance */
5077
5078 #ifdef GL_NV_fragment_program
5079
5080 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
5081 {
5082 GLboolean r = GL_FALSE;
5083
5084 r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) | | r;
5085 r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) | | r;
5086 r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGe tProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
5087 r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glew GetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
5088 r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGe tProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
5089 r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glew GetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
5090
5091 return r;
5092 }
5093
5094 #endif /* GL_NV_fragment_program */
5095
5096 #ifdef GL_NV_fragment_program2
5097
5098 #endif /* GL_NV_fragment_program2 */
5099
5100 #ifdef GL_NV_fragment_program4
5101
5102 #endif /* GL_NV_fragment_program4 */
5103
5104 #ifdef GL_NV_fragment_program_option
5105
5106 #endif /* GL_NV_fragment_program_option */
5107
5108 #ifdef GL_NV_framebuffer_multisample_coverage
5109
5110 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ ARG_DEF_INIT)
5111 {
5112 GLboolean r = GL_FALSE;
5113
5114 r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMU LTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorag eMultisampleCoverageNV")) == NULL) || r;
5115
5116 return r;
5117 }
5118
5119 #endif /* GL_NV_framebuffer_multisample_coverage */
5120
5121 #ifdef GL_NV_geometry_program4
5122
5123 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
5124 {
5125 GLboolean r = GL_FALSE;
5126
5127 r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddre ss((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
5128
5129 return r;
5130 }
5131
5132 #endif /* GL_NV_geometry_program4 */
5133
5134 #ifdef GL_NV_geometry_shader4
5135
5136 #endif /* GL_NV_geometry_shader4 */
5137
5138 #ifdef GL_NV_gpu_program4
5139
5140 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
5141 {
5142 GLboolean r = GL_FALSE;
5143
5144 r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetP rocAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
5145 r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGe tProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
5146 r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGe tProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
5147 r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glew GetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
5148 r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glew GetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
5149 r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)gl ewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r ;
5150 r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glew GetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
5151 r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)gl ewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r ;
5152 r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)gl ewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r ;
5153 r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) | | r;
5154 r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) | | r;
5155 r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPRO C)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL ) || r;
5156
5157 return r;
5158 }
5159
5160 #endif /* GL_NV_gpu_program4 */
5161
5162 #ifdef GL_NV_half_float
5163
5164 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
5165 {
5166 GLboolean r = GL_FALSE;
5167
5168 r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"gl Color3hNV")) == NULL) || r;
5169 r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)" glColor3hvNV")) == NULL) || r;
5170 r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"gl Color4hNV")) == NULL) || r;
5171 r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)" glColor4hvNV")) == NULL) || r;
5172 r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte* )"glFogCoordhNV")) == NULL) || r;
5173 r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyt e*)"glFogCoordhvNV")) == NULL) || r;
5174 r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((co nst GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
5175 r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
5176 r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((co nst GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
5177 r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
5178 r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((co nst GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
5179 r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
5180 r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((co nst GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
5181 r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress(( const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
5182 r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)" glNormal3hNV")) == NULL) || r;
5183 r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte* )"glNormal3hvNV")) == NULL) || r;
5184 r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress(( const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
5185 r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress ((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
5186 r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyt e*)"glTexCoord1hNV")) == NULL) || r;
5187 r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLub yte*)"glTexCoord1hvNV")) == NULL) || r;
5188 r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyt e*)"glTexCoord2hNV")) == NULL) || r;
5189 r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLub yte*)"glTexCoord2hvNV")) == NULL) || r;
5190 r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyt e*)"glTexCoord3hNV")) == NULL) || r;
5191 r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLub yte*)"glTexCoord3hvNV")) == NULL) || r;
5192 r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyt e*)"glTexCoord4hNV")) == NULL) || r;
5193 r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLub yte*)"glTexCoord4hvNV")) == NULL) || r;
5194 r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)" glVertex2hNV")) == NULL) || r;
5195 r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte* )"glVertex2hvNV")) == NULL) || r;
5196 r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)" glVertex3hNV")) == NULL) || r;
5197 r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte* )"glVertex3hvNV")) == NULL) || r;
5198 r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)" glVertex4hNV")) == NULL) || r;
5199 r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte* )"glVertex4hvNV")) == NULL) || r;
5200 r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
5201 r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
5202 r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
5203 r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
5204 r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
5205 r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
5206 r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
5207 r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
5208 r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
5209 r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
5210 r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
5211 r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
5212 r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
5213 r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
5214
5215 return r;
5216 }
5217
5218 #endif /* GL_NV_half_float */
5219
5220 #ifdef GL_NV_light_max_exponent
5221
5222 #endif /* GL_NV_light_max_exponent */
5223
5224 #ifdef GL_NV_multisample_filter_hint
5225
5226 #endif /* GL_NV_multisample_filter_hint */
5227
5228 #ifdef GL_NV_occlusion_query
5229
5230 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
5231 {
5232 GLboolean r = GL_FALSE;
5233
5234 r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAdd ress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
5235 r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetP rocAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
5236 r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress ((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
5237 r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAdd ress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
5238 r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAdd ress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
5239 r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcA ddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
5240 r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress(( const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
5241
5242 return r;
5243 }
5244
5245 #endif /* GL_NV_occlusion_query */
5246
5247 #ifdef GL_NV_packed_depth_stencil
5248
5249 #endif /* GL_NV_packed_depth_stencil */
5250
5251 #ifdef GL_NV_parameter_buffer_object
5252
5253 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I NIT)
5254 {
5255 GLboolean r = GL_FALSE;
5256
5257 r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) | | r;
5258 r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPRO C)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL ) || r;
5259 r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)gl ewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r ;
5260
5261 return r;
5262 }
5263
5264 #endif /* GL_NV_parameter_buffer_object */
5265
5266 #ifdef GL_NV_pixel_data_range
5267
5268 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
5269 {
5270 GLboolean r = GL_FALSE;
5271
5272 r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAdd ress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
5273 r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((cons t GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
5274
5275 return r;
5276 }
5277
5278 #endif /* GL_NV_pixel_data_range */
5279
5280 #ifdef GL_NV_point_sprite
5281
5282 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
5283 {
5284 GLboolean r = GL_FALSE;
5285
5286 r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((co nst GLubyte*)"glPointParameteriNV")) == NULL) || r;
5287 r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress(( const GLubyte*)"glPointParameterivNV")) == NULL) || r;
5288
5289 return r;
5290 }
5291
5292 #endif /* GL_NV_point_sprite */
5293
5294 #ifdef GL_NV_present_video
5295
5296 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
5297 {
5298 GLboolean r = GL_FALSE;
5299
5300 r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GL ubyte*)"glGetVideoi64vNV")) == NULL) || r;
5301 r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyt e*)"glGetVideoivNV")) == NULL) || r;
5302 r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
5303 r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLub yte*)"glGetVideouivNV")) == NULL) || r;
5304 r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcA ddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
5305 r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress ((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
5306 r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress(( const GLubyte*)"glVideoParameterivNV")) == NULL) || r;
5307
5308 return r;
5309 }
5310
5311 #endif /* GL_NV_present_video */
5312
5313 #ifdef GL_NV_primitive_restart
5314
5315 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
5316 {
5317 GLboolean r = GL_FALSE;
5318
5319 r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetPro cAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
5320 r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress(( const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
5321
5322 return r;
5323 }
5324
5325 #endif /* GL_NV_primitive_restart */
5326
5327 #ifdef GL_NV_register_combiners
5328
5329 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
5330 {
5331 GLboolean r = GL_FALSE;
5332
5333 r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
5334 r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((cons t GLubyte*)"glCombinerOutputNV")) == NULL) || r;
5335 r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddre ss((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
5336 r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAdd ress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
5337 r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddre ss((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
5338 r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAdd ress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
5339 r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddre ss((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
5340 r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPRO C)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL ) || r;
5341 r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPRO C)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL ) || r;
5342 r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVP ROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == N ULL) || r;
5343 r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVP ROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == N ULL) || r;
5344 r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAME TERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameter fvNV")) == NULL) || r;
5345 r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAME TERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameter ivNV")) == NULL) || r;
5346
5347 return r;
5348 }
5349
5350 #endif /* GL_NV_register_combiners */
5351
5352 #ifdef GL_NV_register_combiners2
5353
5354 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
5355 {
5356 GLboolean r = GL_FALSE;
5357
5358 r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glew GetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
5359 r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPRO C)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL ) || r;
5360
5361 return r;
5362 }
5363
5364 #endif /* GL_NV_register_combiners2 */
5365
5366 #ifdef GL_NV_texgen_emboss
5367
5368 #endif /* GL_NV_texgen_emboss */
5369
5370 #ifdef GL_NV_texgen_reflection
5371
5372 #endif /* GL_NV_texgen_reflection */
5373
5374 #ifdef GL_NV_texture_compression_vtc
5375
5376 #endif /* GL_NV_texture_compression_vtc */
5377
5378 #ifdef GL_NV_texture_env_combine4
5379
5380 #endif /* GL_NV_texture_env_combine4 */
5381
5382 #ifdef GL_NV_texture_expand_normal
5383
5384 #endif /* GL_NV_texture_expand_normal */
5385
5386 #ifdef GL_NV_texture_rectangle
5387
5388 #endif /* GL_NV_texture_rectangle */
5389
5390 #ifdef GL_NV_texture_shader
5391
5392 #endif /* GL_NV_texture_shader */
5393
5394 #ifdef GL_NV_texture_shader2
5395
5396 #endif /* GL_NV_texture_shader2 */
5397
5398 #ifdef GL_NV_texture_shader3
5399
5400 #endif /* GL_NV_texture_shader3 */
5401
5402 #ifdef GL_NV_transform_feedback
5403
5404 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
5405 {
5406 GLboolean r = GL_FALSE;
5407
5408 r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
5409 r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetP rocAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
5410 r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((cons t GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
5411 r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress(( const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
5412 r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((co nst GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
5413 r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcA ddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
5414 r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress(( const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
5415 r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPRO C)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL ) || r;
5416 r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddre ss((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
5417 r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glew GetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
5418 r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)gl ewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r ;
5419
5420 return r;
5421 }
5422
5423 #endif /* GL_NV_transform_feedback */
5424
5425 #ifdef GL_NV_vertex_array_range
5426
5427 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
5428 {
5429 GLboolean r = GL_FALSE;
5430
5431 r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetPro cAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
5432 r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress(( const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
5433
5434 return r;
5435 }
5436
5437 #endif /* GL_NV_vertex_array_range */
5438
5439 #ifdef GL_NV_vertex_array_range2
5440
5441 #endif /* GL_NV_vertex_array_range2 */
5442
5443 #ifdef GL_NV_vertex_program
5444
5445 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
5446 {
5447 GLboolean r = GL_FALSE;
5448
5449 r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAdd ress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
5450 r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLub yte*)"glBindProgramNV")) == NULL) || r;
5451 r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((cons t GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
5452 r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((cons t GLubyte*)"glExecuteProgramNV")) == NULL) || r;
5453 r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLub yte*)"glGenProgramsNV")) == NULL) || r;
5454 r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetPro cAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
5455 r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetPro cAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
5456 r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress(( const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
5457 r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GL ubyte*)"glGetProgramivNV")) == NULL) || r;
5458 r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress(( const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
5459 r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGe tProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
5460 r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress ((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
5461 r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress ((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
5462 r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress ((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
5463 r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte* )"glIsProgramNV")) == NULL) || r;
5464 r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLub yte*)"glLoadProgramNV")) == NULL) || r;
5465 r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddre ss((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
5466 r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAdd ress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
5467 r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddre ss((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
5468 r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAdd ress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
5469 r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcA ddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
5470 r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcA ddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
5471 r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGe tProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
5472 r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLub yte*)"glTrackMatrixNV")) == NULL) || r;
5473 r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
5474 r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
5475 r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
5476 r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
5477 r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
5478 r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
5479 r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
5480 r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
5481 r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
5482 r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
5483 r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
5484 r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
5485 r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
5486 r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
5487 r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
5488 r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
5489 r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
5490 r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
5491 r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
5492 r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
5493 r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
5494 r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
5495 r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((cons t GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
5496 r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
5497 r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((co nst GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
5498 r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
5499 r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAdd ress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
5500 r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
5501 r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
5502 r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
5503 r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
5504 r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
5505 r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
5506 r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
5507 r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
5508 r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
5509 r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
5510 r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
5511 r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress(( const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
5512 r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress ((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
5513
5514 return r;
5515 }
5516
5517 #endif /* GL_NV_vertex_program */
5518
5519 #ifdef GL_NV_vertex_program1_1
5520
5521 #endif /* GL_NV_vertex_program1_1 */
5522
5523 #ifdef GL_NV_vertex_program2
5524
5525 #endif /* GL_NV_vertex_program2 */
5526
5527 #ifdef GL_NV_vertex_program2_option
5528
5529 #endif /* GL_NV_vertex_program2_option */
5530
5531 #ifdef GL_NV_vertex_program3
5532
5533 #endif /* GL_NV_vertex_program3 */
5534
5535 #ifdef GL_NV_vertex_program4
5536
5537 #endif /* GL_NV_vertex_program4 */
5538
5539 #ifdef GL_OES_byte_coordinates
5540
5541 #endif /* GL_OES_byte_coordinates */
5542
5543 #ifdef GL_OES_compressed_paletted_texture
5544
5545 #endif /* GL_OES_compressed_paletted_texture */
5546
5547 #ifdef GL_OES_read_format
5548
5549 #endif /* GL_OES_read_format */
5550
5551 #ifdef GL_OES_single_precision
5552
5553 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
5554 {
5555 GLboolean r = GL_FALSE;
5556
5557 r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GL ubyte*)"glClearDepthfOES")) == NULL) || r;
5558 r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLub yte*)"glClipPlanefOES")) == NULL) || r;
5559 r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GL ubyte*)"glDepthRangefOES")) == NULL) || r;
5560 r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte* )"glFrustumfOES")) == NULL) || r;
5561 r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((cons t GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
5562 r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"gl OrthofOES")) == NULL) || r;
5563
5564 return r;
5565 }
5566
5567 #endif /* GL_OES_single_precision */
5568
5569 #ifdef GL_OML_interlace
5570
5571 #endif /* GL_OML_interlace */
5572
5573 #ifdef GL_OML_resample
5574
5575 #endif /* GL_OML_resample */
5576
5577 #ifdef GL_OML_subsample
5578
5579 #endif /* GL_OML_subsample */
5580
5581 #ifdef GL_PGI_misc_hints
5582
5583 #endif /* GL_PGI_misc_hints */
5584
5585 #ifdef GL_PGI_vertex_hints
5586
5587 #endif /* GL_PGI_vertex_hints */
5588
5589 #ifdef GL_REND_screen_coordinates
5590
5591 #endif /* GL_REND_screen_coordinates */
5592
5593 #ifdef GL_S3_s3tc
5594
5595 #endif /* GL_S3_s3tc */
5596
5597 #ifdef GL_SGIS_color_range
5598
5599 #endif /* GL_SGIS_color_range */
5600
5601 #ifdef GL_SGIS_detail_texture
5602
5603 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5604 {
5605 GLboolean r = GL_FALSE;
5606
5607 r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((co nst GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
5608 r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddre ss((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
5609
5610 return r;
5611 }
5612
5613 #endif /* GL_SGIS_detail_texture */
5614
5615 #ifdef GL_SGIS_fog_function
5616
5617 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
5618 {
5619 GLboolean r = GL_FALSE;
5620
5621 r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte* )"glFogFuncSGIS")) == NULL) || r;
5622 r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GL ubyte*)"glGetFogFuncSGIS")) == NULL) || r;
5623
5624 return r;
5625 }
5626
5627 #endif /* GL_SGIS_fog_function */
5628
5629 #ifdef GL_SGIS_generate_mipmap
5630
5631 #endif /* GL_SGIS_generate_mipmap */
5632
5633 #ifdef GL_SGIS_multisample
5634
5635 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5636 {
5637 GLboolean r = GL_FALSE;
5638
5639 r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GL ubyte*)"glSampleMaskSGIS")) == NULL) || r;
5640 r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((co nst GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
5641
5642 return r;
5643 }
5644
5645 #endif /* GL_SGIS_multisample */
5646
5647 #ifdef GL_SGIS_pixel_texture
5648
5649 #endif /* GL_SGIS_pixel_texture */
5650
5651 #ifdef GL_SGIS_point_line_texgen
5652
5653 #endif /* GL_SGIS_point_line_texgen */
5654
5655 #ifdef GL_SGIS_sharpen_texture
5656
5657 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5658 {
5659 GLboolean r = GL_FALSE;
5660
5661 r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAdd ress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
5662 r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress(( const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
5663
5664 return r;
5665 }
5666
5667 #endif /* GL_SGIS_sharpen_texture */
5668
5669 #ifdef GL_SGIS_texture4D
5670
5671 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
5672 {
5673 GLboolean r = GL_FALSE;
5674
5675 r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GL ubyte*)"glTexImage4DSGIS")) == NULL) || r;
5676 r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((co nst GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
5677
5678 return r;
5679 }
5680
5681 #endif /* GL_SGIS_texture4D */
5682
5683 #ifdef GL_SGIS_texture_border_clamp
5684
5685 #endif /* GL_SGIS_texture_border_clamp */
5686
5687 #ifdef GL_SGIS_texture_edge_clamp
5688
5689 #endif /* GL_SGIS_texture_edge_clamp */
5690
5691 #ifdef GL_SGIS_texture_filter4
5692
5693 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
5694 {
5695 GLboolean r = GL_FALSE;
5696
5697 r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddre ss((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
5698 r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((co nst GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
5699
5700 return r;
5701 }
5702
5703 #endif /* GL_SGIS_texture_filter4 */
5704
5705 #ifdef GL_SGIS_texture_lod
5706
5707 #endif /* GL_SGIS_texture_lod */
5708
5709 #ifdef GL_SGIS_texture_select
5710
5711 #endif /* GL_SGIS_texture_select */
5712
5713 #ifdef GL_SGIX_async
5714
5715 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
5716 {
5717 GLboolean r = GL_FALSE;
5718
5719 r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
5720 r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcA ddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
5721 r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
5722 r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress ((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
5723 r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((co nst GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
5724 r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLub yte*)"glPollAsyncSGIX")) == NULL) || r;
5725
5726 return r;
5727 }
5728
5729 #endif /* GL_SGIX_async */
5730
5731 #ifdef GL_SGIX_async_histogram
5732
5733 #endif /* GL_SGIX_async_histogram */
5734
5735 #ifdef GL_SGIX_async_pixel
5736
5737 #endif /* GL_SGIX_async_pixel */
5738
5739 #ifdef GL_SGIX_blend_alpha_minmax
5740
5741 #endif /* GL_SGIX_blend_alpha_minmax */
5742
5743 #ifdef GL_SGIX_clipmap
5744
5745 #endif /* GL_SGIX_clipmap */
5746
5747 #ifdef GL_SGIX_convolution_accuracy
5748
5749 #endif /* GL_SGIX_convolution_accuracy */
5750
5751 #ifdef GL_SGIX_depth_texture
5752
5753 #endif /* GL_SGIX_depth_texture */
5754
5755 #ifdef GL_SGIX_flush_raster
5756
5757 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
5758 {
5759 GLboolean r = GL_FALSE;
5760
5761 r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
5762
5763 return r;
5764 }
5765
5766 #endif /* GL_SGIX_flush_raster */
5767
5768 #ifdef GL_SGIX_fog_offset
5769
5770 #endif /* GL_SGIX_fog_offset */
5771
5772 #ifdef GL_SGIX_fog_texture
5773
5774 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5775 {
5776 GLboolean r = GL_FALSE;
5777
5778 r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GL ubyte*)"glTextureFogSGIX")) == NULL) || r;
5779
5780 return r;
5781 }
5782
5783 #endif /* GL_SGIX_fog_texture */
5784
5785 #ifdef GL_SGIX_fragment_specular_lighting
5786
5787 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_ DEF_INIT)
5788 {
5789 GLboolean r = GL_FALSE;
5790
5791 r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGe tProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
5792 r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetPro cAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
5793 r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetP rocAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
5794 r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetPro cAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
5795 r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetP rocAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
5796 r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress(( const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
5797 r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress ((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
5798 r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress(( const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
5799 r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress ((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
5800 r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
5801 r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcA ddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
5802 r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAdd ress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
5803 r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcA ddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
5804 r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcA ddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
5805 r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcA ddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
5806 r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGe tProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
5807 r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGe tProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
5808
5809 return r;
5810 }
5811
5812 #endif /* GL_SGIX_fragment_specular_lighting */
5813
5814 #ifdef GL_SGIX_framezoom
5815
5816 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
5817 {
5818 GLboolean r = GL_FALSE;
5819
5820 r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLub yte*)"glFrameZoomSGIX")) == NULL) || r;
5821
5822 return r;
5823 }
5824
5825 #endif /* GL_SGIX_framezoom */
5826
5827 #ifdef GL_SGIX_interlace
5828
5829 #endif /* GL_SGIX_interlace */
5830
5831 #ifdef GL_SGIX_ir_instrument1
5832
5833 #endif /* GL_SGIX_ir_instrument1 */
5834
5835 #ifdef GL_SGIX_list_priority
5836
5837 #endif /* GL_SGIX_list_priority */
5838
5839 #ifdef GL_SGIX_pixel_texture
5840
5841 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5842 {
5843 GLboolean r = GL_FALSE;
5844
5845 r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
5846
5847 return r;
5848 }
5849
5850 #endif /* GL_SGIX_pixel_texture */
5851
5852 #ifdef GL_SGIX_pixel_texture_bits
5853
5854 #endif /* GL_SGIX_pixel_texture_bits */
5855
5856 #ifdef GL_SGIX_reference_plane
5857
5858 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
5859 {
5860 GLboolean r = GL_FALSE;
5861
5862 r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress(( const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
5863
5864 return r;
5865 }
5866
5867 #endif /* GL_SGIX_reference_plane */
5868
5869 #ifdef GL_SGIX_resample
5870
5871 #endif /* GL_SGIX_resample */
5872
5873 #ifdef GL_SGIX_shadow
5874
5875 #endif /* GL_SGIX_shadow */
5876
5877 #ifdef GL_SGIX_shadow_ambient
5878
5879 #endif /* GL_SGIX_shadow_ambient */
5880
5881 #ifdef GL_SGIX_sprite
5882
5883 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
5884 {
5885 GLboolean r = GL_FALSE;
5886
5887 r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
5888 r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
5889 r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddre ss((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
5890 r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
5891
5892 return r;
5893 }
5894
5895 #endif /* GL_SGIX_sprite */
5896
5897 #ifdef GL_SGIX_tag_sample_buffer
5898
5899 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5900 {
5901 GLboolean r = GL_FALSE;
5902
5903 r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress ((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
5904
5905 return r;
5906 }
5907
5908 #endif /* GL_SGIX_tag_sample_buffer */
5909
5910 #ifdef GL_SGIX_texture_add_env
5911
5912 #endif /* GL_SGIX_texture_add_env */
5913
5914 #ifdef GL_SGIX_texture_coordinate_clamp
5915
5916 #endif /* GL_SGIX_texture_coordinate_clamp */
5917
5918 #ifdef GL_SGIX_texture_lod_bias
5919
5920 #endif /* GL_SGIX_texture_lod_bias */
5921
5922 #ifdef GL_SGIX_texture_multi_buffer
5923
5924 #endif /* GL_SGIX_texture_multi_buffer */
5925
5926 #ifdef GL_SGIX_texture_range
5927
5928 #endif /* GL_SGIX_texture_range */
5929
5930 #ifdef GL_SGIX_texture_scale_bias
5931
5932 #endif /* GL_SGIX_texture_scale_bias */
5933
5934 #ifdef GL_SGIX_vertex_preclip
5935
5936 #endif /* GL_SGIX_vertex_preclip */
5937
5938 #ifdef GL_SGIX_vertex_preclip_hint
5939
5940 #endif /* GL_SGIX_vertex_preclip_hint */
5941
5942 #ifdef GL_SGIX_ycrcb
5943
5944 #endif /* GL_SGIX_ycrcb */
5945
5946 #ifdef GL_SGI_color_matrix
5947
5948 #endif /* GL_SGI_color_matrix */
5949
5950 #ifdef GL_SGI_color_table
5951
5952 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
5953 {
5954 GLboolean r = GL_FALSE;
5955
5956 r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetP rocAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
5957 r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetP rocAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
5958 r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLub yte*)"glColorTableSGI")) == NULL) || r;
5959 r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((co nst GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
5960 r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)gl ewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r ;
5961 r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)gl ewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r ;
5962 r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((cons t GLubyte*)"glGetColorTableSGI")) == NULL) || r;
5963
5964 return r;
5965 }
5966
5967 #endif /* GL_SGI_color_table */
5968
5969 #ifdef GL_SGI_texture_color_table
5970
5971 #endif /* GL_SGI_texture_color_table */
5972
5973 #ifdef GL_SUNX_constant_data
5974
5975 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
5976 {
5977 GLboolean r = GL_FALSE;
5978
5979 r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((co nst GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
5980
5981 return r;
5982 }
5983
5984 #endif /* GL_SUNX_constant_data */
5985
5986 #ifdef GL_SUN_convolution_border_modes
5987
5988 #endif /* GL_SUN_convolution_border_modes */
5989
5990 #ifdef GL_SUN_global_alpha
5991
5992 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
5993 {
5994 GLboolean r = GL_FALSE;
5995
5996 r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAdd ress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
5997 r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAdd ress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
5998 r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAdd ress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
5999 r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAdd ress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
6000 r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAdd ress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
6001 r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcA ddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
6002 r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcA ddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
6003 r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcA ddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
6004
6005 return r;
6006 }
6007
6008 #endif /* GL_SUN_global_alpha */
6009
6010 #ifdef GL_SUN_mesh_array
6011
6012 #endif /* GL_SUN_mesh_array */
6013
6014 #ifdef GL_SUN_read_video_pixels
6015
6016 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
6017 {
6018 GLboolean r = GL_FALSE;
6019
6020 r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress(( const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
6021
6022 return r;
6023 }
6024
6025 #endif /* GL_SUN_read_video_pixels */
6026
6027 #ifdef GL_SUN_slice_accum
6028
6029 #endif /* GL_SUN_slice_accum */
6030
6031 #ifdef GL_SUN_triangle_list
6032
6033 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
6034 {
6035 GLboolean r = GL_FALSE;
6036
6037 r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGe tProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
6038 r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddre ss((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
6039 r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAdd ress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
6040 r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddre ss((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
6041 r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAdd ress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
6042 r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddre ss((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
6043 r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAdd ress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
6044
6045 return r;
6046 }
6047
6048 #endif /* GL_SUN_triangle_list */
6049
6050 #ifdef GL_SUN_vertex
6051
6052 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6053 {
6054 GLboolean r = GL_FALSE;
6055
6056 r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress(( const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
6057 r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress ((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
6058 r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glew GetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
6059 r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)gl ewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r ;
6060 r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress ((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
6061 r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddre ss((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
6062 r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress ((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
6063 r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddre ss((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
6064 r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress ((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
6065 r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddre ss((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
6066 r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVE RTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVert ex3fSUN")) == NULL) || r;
6067 r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FV ERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVe rtex3fvSUN")) == NULL) || r;
6068 r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUIC OLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementC odeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
6069 r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUI COLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacemen tCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
6070 r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UB VERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubV ertex3fSUN")) == NULL) || r;
6071 r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4U BVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4u bVertex3fvSUN")) == NULL) || r;
6072 r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3F VERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fV ertex3fSUN")) == NULL) || r;
6073 r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3 FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3 fVertex3fvSUN")) == NULL) || r;
6074 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEM ENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLub yte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
6075 r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACE MENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GL ubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
6076 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODE UITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplac ementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
6077 r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCOD EUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glRepl acementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
6078 r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOO RD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCo ord2fVertex3fSUN")) == NULL) || r;
6079 r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCO ORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTex Coord2fVertex3fvSUN")) == NULL) || r;
6080 r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) | | r;
6081 r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPRO C)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL ) || r;
6082 r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) | | r;
6083 r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPRO C)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL ) || r;
6084 r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3F VERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fV ertex3fSUN")) == NULL) || r;
6085 r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3 FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3 fVertex3fvSUN")) == NULL) || r;
6086 r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPRO C)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL ) || r;
6087 r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNP ROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == N ULL) || r;
6088 r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPRO C)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL ) || r;
6089 r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNP ROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == N ULL) || r;
6090 r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAdd ress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
6091 r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcA ddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
6092 r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3F VERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fV ertex4fSUN")) == NULL) || r;
6093 r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3 FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3 fVertex4fvSUN")) == NULL) || r;
6094 r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAdd ress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
6095 r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcA ddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
6096
6097 return r;
6098 }
6099
6100 #endif /* GL_SUN_vertex */
6101
6102 #ifdef GL_WIN_phong_shading
6103
6104 #endif /* GL_WIN_phong_shading */
6105
6106 #ifdef GL_WIN_specular_fog
6107
6108 #endif /* GL_WIN_specular_fog */
6109
6110 #ifdef GL_WIN_swap_hint
6111
6112 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
6113 {
6114 GLboolean r = GL_FALSE;
6115
6116 r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress(( const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
6117
6118 return r;
6119 }
6120
6121 #endif /* GL_WIN_swap_hint */
6122
6123 /* ------------------------------------------------------------------------- */
6124
6125 /*
6126 * Search for name in the extensions string. Use of strstr()
6127 * is not sufficient because extension names can be prefixes of
6128 * other extension names. Could use strtok() but the constant
6129 * string returned by glGetString might be in read-only memory.
6130 */
6131 GLboolean glewGetExtension (const char* name)
6132 {
6133 GLubyte* p;
6134 GLubyte* end;
6135 GLuint len = _glewStrLen((const GLubyte*)name);
6136 p = (GLubyte*)glGetString(GL_EXTENSIONS);
6137 if (0 == p) return GL_FALSE;
6138 end = p + _glewStrLen(p);
6139 while (p < end)
6140 {
6141 GLuint n = _glewStrCLen(p, ' ');
6142 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
6143 p += n+1;
6144 }
6145 return GL_FALSE;
6146 }
6147
6148 /* ------------------------------------------------------------------------- */
6149
6150 #ifndef GLEW_MX
6151 static
6152 #endif
6153 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
6154 {
6155 const GLubyte* s;
6156 GLuint dot, major, minor;
6157 /* query opengl version */
6158 s = glGetString(GL_VERSION);
6159 dot = _glewStrCLen(s, '.');
6160 major = dot-1;
6161 minor = dot+1;
6162 if (dot == 0 || s[minor] == '\0')
6163 return GLEW_ERROR_NO_GL_VERSION;
6164 if (s[major] == '1' && s[minor] == '0')
6165 {
6166 return GLEW_ERROR_GL_VERSION_10_ONLY;
6167 }
6168 else
6169 {
6170 CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
6171 if (s[major] >= '2')
6172 {
6173 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
6174 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
6175 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
6176 CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
6177 CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
6178 if (s[minor] >= '1')
6179 {
6180 CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
6181 }
6182 }
6183 else
6184 {
6185 if (s[minor] >= '5')
6186 {
6187 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
6188 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
6189 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
6190 CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
6191 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
6192 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
6193 }
6194 if (s[minor] == '4')
6195 {
6196 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
6197 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
6198 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
6199 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
6200 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
6201 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
6202 }
6203 if (s[minor] == '3')
6204 {
6205 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
6206 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
6207 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
6208 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
6209 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
6210 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
6211 }
6212 if (s[minor] == '2')
6213 {
6214 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
6215 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
6216 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
6217 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
6218 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
6219 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
6220 }
6221 if (s[minor] < '2')
6222 {
6223 CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
6224 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
6225 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
6226 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
6227 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
6228 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
6229 }
6230 }
6231 }
6232 /* initialize extensions */
6233 #ifdef GL_VERSION_1_2
6234 if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_gle wInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
6235 #endif /* GL_VERSION_1_2 */
6236 #ifdef GL_VERSION_1_3
6237 if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_gle wInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
6238 #endif /* GL_VERSION_1_3 */
6239 #ifdef GL_VERSION_1_4
6240 if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_gle wInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
6241 #endif /* GL_VERSION_1_4 */
6242 #ifdef GL_VERSION_1_5
6243 if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_gle wInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
6244 #endif /* GL_VERSION_1_5 */
6245 #ifdef GL_VERSION_2_0
6246 if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_gle wInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
6247 #endif /* GL_VERSION_2_0 */
6248 #ifdef GL_VERSION_2_1
6249 if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_gle wInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
6250 #endif /* GL_VERSION_2_1 */
6251 #ifdef GL_VERSION_3_0
6252 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_gle wInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
6253 #endif /* GL_VERSION_3_0 */
6254 #ifdef GL_3DFX_multisample
6255 CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
6256 #endif /* GL_3DFX_multisample */
6257 #ifdef GL_3DFX_tbuffer
6258 CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
6259 if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_g lewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6260 #endif /* GL_3DFX_tbuffer */
6261 #ifdef GL_3DFX_texture_compression_FXT1
6262 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_tex ture_compression_FXT1");
6263 #endif /* GL_3DFX_texture_compression_FXT1 */
6264 #ifdef GL_APPLE_client_storage
6265 CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_stor age");
6266 #endif /* GL_APPLE_client_storage */
6267 #ifdef GL_APPLE_element_array
6268 CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_arra y");
6269 if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_elemen t_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
6270 #endif /* GL_APPLE_element_array */
6271 #ifdef GL_APPLE_fence
6272 CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
6273 if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_gle wInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
6274 #endif /* GL_APPLE_fence */
6275 #ifdef GL_APPLE_float_pixels
6276 CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels" );
6277 #endif /* GL_APPLE_float_pixels */
6278 #ifdef GL_APPLE_flush_buffer_range
6279 CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_b uffer_range");
6280 if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_f lush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR _INIT);
6281 #endif /* GL_APPLE_flush_buffer_range */
6282 #ifdef GL_APPLE_pixel_buffer
6283 CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer" );
6284 #endif /* GL_APPLE_pixel_buffer */
6285 #ifdef GL_APPLE_specular_vector
6286 CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_v ector");
6287 #endif /* GL_APPLE_specular_vector */
6288 #ifdef GL_APPLE_texture_range
6289 CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_rang e");
6290 if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_textur e_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
6291 #endif /* GL_APPLE_texture_range */
6292 #ifdef GL_APPLE_transform_hint
6293 CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_h int");
6294 #endif /* GL_APPLE_transform_hint */
6295 #ifdef GL_APPLE_vertex_array_object
6296 CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex _array_object");
6297 if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_ vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_ VAR_INIT);
6298 #endif /* GL_APPLE_vertex_array_object */
6299 #ifdef GL_APPLE_vertex_array_range
6300 CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_ array_range");
6301 if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_v ertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR _INIT);
6302 #endif /* GL_APPLE_vertex_array_range */
6303 #ifdef GL_APPLE_ycbcr_422
6304 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
6305 #endif /* GL_APPLE_ycbcr_422 */
6306 #ifdef GL_ARB_color_buffer_float
6307 CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffe r_float");
6308 if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color _buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT) ;
6309 #endif /* GL_ARB_color_buffer_float */
6310 #ifdef GL_ARB_depth_buffer_float
6311 CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffe r_float");
6312 #endif /* GL_ARB_depth_buffer_float */
6313 #ifdef GL_ARB_depth_texture
6314 CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
6315 #endif /* GL_ARB_depth_texture */
6316 #ifdef GL_ARB_draw_buffers
6317 CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
6318 if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffer s) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6319 #endif /* GL_ARB_draw_buffers */
6320 #ifdef GL_ARB_draw_instanced
6321 CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced" );
6322 if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_inst anced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
6323 #endif /* GL_ARB_draw_instanced */
6324 #ifdef GL_ARB_fragment_program
6325 CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_prog ram");
6326 #endif /* GL_ARB_fragment_program */
6327 #ifdef GL_ARB_fragment_program_shadow
6328 CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragme nt_program_shadow");
6329 #endif /* GL_ARB_fragment_program_shadow */
6330 #ifdef GL_ARB_fragment_shader
6331 CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shade r");
6332 #endif /* GL_ARB_fragment_shader */
6333 #ifdef GL_ARB_framebuffer_object
6334 CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer _object");
6335 if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_frame buffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT) ;
6336 #endif /* GL_ARB_framebuffer_object */
6337 #ifdef GL_ARB_framebuffer_sRGB
6338 CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_s RGB");
6339 #endif /* GL_ARB_framebuffer_sRGB */
6340 #ifdef GL_ARB_geometry_shader4
6341 CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shad er4");
6342 if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometr y_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
6343 #endif /* GL_ARB_geometry_shader4 */
6344 #ifdef GL_ARB_half_float_pixel
6345 CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pi xel");
6346 #endif /* GL_ARB_half_float_pixel */
6347 #ifdef GL_ARB_half_float_vertex
6348 CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_v ertex");
6349 #endif /* GL_ARB_half_float_vertex */
6350 #ifdef GL_ARB_imaging
6351 CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
6352 if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_gle wInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
6353 #endif /* GL_ARB_imaging */
6354 #ifdef GL_ARB_instanced_arrays
6355 CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arr ays");
6356 if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanc ed_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
6357 #endif /* GL_ARB_instanced_arrays */
6358 #ifdef GL_ARB_map_buffer_range
6359 CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_ra nge");
6360 if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buf fer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
6361 #endif /* GL_ARB_map_buffer_range */
6362 #ifdef GL_ARB_matrix_palette
6363 CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette" );
6364 if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_pa lette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
6365 #endif /* GL_ARB_matrix_palette */
6366 #ifdef GL_ARB_multisample
6367 CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
6368 if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
6369 #endif /* GL_ARB_multisample */
6370 #ifdef GL_ARB_multitexture
6371 CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
6372 if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitextur e) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
6373 #endif /* GL_ARB_multitexture */
6374 #ifdef GL_ARB_occlusion_query
6375 CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_quer y");
6376 if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusio n_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
6377 #endif /* GL_ARB_occlusion_query */
6378 #ifdef GL_ARB_pixel_buffer_object
6379 CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buff er_object");
6380 #endif /* GL_ARB_pixel_buffer_object */
6381 #ifdef GL_ARB_point_parameters
6382 CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_paramet ers");
6383 if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_p arameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
6384 #endif /* GL_ARB_point_parameters */
6385 #ifdef GL_ARB_point_sprite
6386 CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
6387 #endif /* GL_ARB_point_sprite */
6388 #ifdef GL_ARB_shader_objects
6389 CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects" );
6390 if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_ob jects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
6391 #endif /* GL_ARB_shader_objects */
6392 #ifdef GL_ARB_shading_language_100
6393 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_l anguage_100");
6394 #endif /* GL_ARB_shading_language_100 */
6395 #ifdef GL_ARB_shadow
6396 CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
6397 #endif /* GL_ARB_shadow */
6398 #ifdef GL_ARB_shadow_ambient
6399 CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient" );
6400 #endif /* GL_ARB_shadow_ambient */
6401 #ifdef GL_ARB_texture_border_clamp
6402 CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_b order_clamp");
6403 #endif /* GL_ARB_texture_border_clamp */
6404 #ifdef GL_ARB_texture_buffer_object
6405 CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_ buffer_object");
6406 if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_te xture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_ VAR_INIT);
6407 #endif /* GL_ARB_texture_buffer_object */
6408 #ifdef GL_ARB_texture_compression
6409 CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_co mpression");
6410 if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_text ure_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_IN IT);
6411 #endif /* GL_ARB_texture_compression */
6412 #ifdef GL_ARB_texture_compression_rgtc
6413 CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_textu re_compression_rgtc");
6414 #endif /* GL_ARB_texture_compression_rgtc */
6415 #ifdef GL_ARB_texture_cube_map
6416 CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_ map");
6417 #endif /* GL_ARB_texture_cube_map */
6418 #ifdef GL_ARB_texture_env_add
6419 CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_ad d");
6420 #endif /* GL_ARB_texture_env_add */
6421 #ifdef GL_ARB_texture_env_combine
6422 CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_en v_combine");
6423 #endif /* GL_ARB_texture_env_combine */
6424 #ifdef GL_ARB_texture_env_crossbar
6425 CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_e nv_crossbar");
6426 #endif /* GL_ARB_texture_env_crossbar */
6427 #ifdef GL_ARB_texture_env_dot3
6428 CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_d ot3");
6429 #endif /* GL_ARB_texture_env_dot3 */
6430 #ifdef GL_ARB_texture_float
6431 CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
6432 #endif /* GL_ARB_texture_float */
6433 #ifdef GL_ARB_texture_mirrored_repeat
6434 CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_textur e_mirrored_repeat");
6435 #endif /* GL_ARB_texture_mirrored_repeat */
6436 #ifdef GL_ARB_texture_non_power_of_two
6437 CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_textu re_non_power_of_two");
6438 #endif /* GL_ARB_texture_non_power_of_two */
6439 #ifdef GL_ARB_texture_rectangle
6440 CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rect angle");
6441 #endif /* GL_ARB_texture_rectangle */
6442 #ifdef GL_ARB_texture_rg
6443 CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
6444 #endif /* GL_ARB_texture_rg */
6445 #ifdef GL_ARB_transpose_matrix
6446 CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_mat rix");
6447 if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpo se_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
6448 #endif /* GL_ARB_transpose_matrix */
6449 #ifdef GL_ARB_vertex_array_object
6450 CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_arr ay_object");
6451 if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vert ex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_IN IT);
6452 #endif /* GL_ARB_vertex_array_object */
6453 #ifdef GL_ARB_vertex_blend
6454 CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
6455 if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blen d) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
6456 #endif /* GL_ARB_vertex_blend */
6457 #ifdef GL_ARB_vertex_buffer_object
6458 CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_bu ffer_object");
6459 if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_ver tex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR _INIT);
6460 #endif /* GL_ARB_vertex_buffer_object */
6461 #ifdef GL_ARB_vertex_program
6462 CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program" );
6463 if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_pr ogram) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
6464 #endif /* GL_ARB_vertex_program */
6465 #ifdef GL_ARB_vertex_shader
6466 CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
6467 if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_sha der) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
6468 #endif /* GL_ARB_vertex_shader */
6469 #ifdef GL_ARB_window_pos
6470 CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
6471 if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
6472 #endif /* GL_ARB_window_pos */
6473 #ifdef GL_ATIX_point_sprites
6474 CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites" );
6475 #endif /* GL_ATIX_point_sprites */
6476 #ifdef GL_ATIX_texture_env_combine3
6477 CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture _env_combine3");
6478 #endif /* GL_ATIX_texture_env_combine3 */
6479 #ifdef GL_ATIX_texture_env_route
6480 CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_en v_route");
6481 #endif /* GL_ATIX_texture_env_route */
6482 #ifdef GL_ATIX_vertex_shader_output_point_size
6483 CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_A TIX_vertex_shader_output_point_size");
6484 #endif /* GL_ATIX_vertex_shader_output_point_size */
6485 #ifdef GL_ATI_draw_buffers
6486 CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
6487 if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffer s) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6488 #endif /* GL_ATI_draw_buffers */
6489 #ifdef GL_ATI_element_array
6490 CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
6491 if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_ar ray) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
6492 #endif /* GL_ATI_element_array */
6493 #ifdef GL_ATI_envmap_bumpmap
6494 CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap" );
6495 if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bu mpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
6496 #endif /* GL_ATI_envmap_bumpmap */
6497 #ifdef GL_ATI_fragment_shader
6498 CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shade r");
6499 if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment _shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
6500 #endif /* GL_ATI_fragment_shader */
6501 #ifdef GL_ATI_map_object_buffer
6502 CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_b uffer");
6503 if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_ob ject_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
6504 #endif /* GL_ATI_map_object_buffer */
6505 #ifdef GL_ATI_pn_triangles
6506 CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
6507 if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangle s) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
6508 #endif /* GL_ATI_pn_triangles */
6509 #ifdef GL_ATI_separate_stencil
6510 CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_sten cil");
6511 if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separat e_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
6512 #endif /* GL_ATI_separate_stencil */
6513 #ifdef GL_ATI_shader_texture_lod
6514 CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_text ure_lod");
6515 #endif /* GL_ATI_shader_texture_lod */
6516 #ifdef GL_ATI_text_fragment_shader
6517 CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_frag ment_shader");
6518 #endif /* GL_ATI_text_fragment_shader */
6519 #ifdef GL_ATI_texture_compression_3dc
6520 CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_textur e_compression_3dc");
6521 #endif /* GL_ATI_texture_compression_3dc */
6522 #ifdef GL_ATI_texture_env_combine3
6523 CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_e nv_combine3");
6524 #endif /* GL_ATI_texture_env_combine3 */
6525 #ifdef GL_ATI_texture_float
6526 CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
6527 #endif /* GL_ATI_texture_float */
6528 #ifdef GL_ATI_texture_mirror_once
6529 CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mi rror_once");
6530 #endif /* GL_ATI_texture_mirror_once */
6531 #ifdef GL_ATI_vertex_array_object
6532 CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_arr ay_object");
6533 if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vert ex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_IN IT);
6534 #endif /* GL_ATI_vertex_array_object */
6535 #ifdef GL_ATI_vertex_attrib_array_object
6536 CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_ver tex_attrib_array_object");
6537 if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_A TI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GL EW_CONTEXT_ARG_VAR_INIT);
6538 #endif /* GL_ATI_vertex_attrib_array_object */
6539 #ifdef GL_ATI_vertex_streams
6540 CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams" );
6541 if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_st reams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
6542 #endif /* GL_ATI_vertex_streams */
6543 #ifdef GL_EXT_422_pixels
6544 CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
6545 #endif /* GL_EXT_422_pixels */
6546 #ifdef GL_EXT_Cg_shader
6547 CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
6548 #endif /* GL_EXT_Cg_shader */
6549 #ifdef GL_EXT_abgr
6550 CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
6551 #endif /* GL_EXT_abgr */
6552 #ifdef GL_EXT_bgra
6553 CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
6554 #endif /* GL_EXT_bgra */
6555 #ifdef GL_EXT_bindable_uniform
6556 CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_unif orm");
6557 if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindabl e_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
6558 #endif /* GL_EXT_bindable_uniform */
6559 #ifdef GL_EXT_blend_color
6560 CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
6561 if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
6562 #endif /* GL_EXT_blend_color */
6563 #ifdef GL_EXT_blend_equation_separate
6564 CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_ equation_separate");
6565 if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_ blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEX T_ARG_VAR_INIT);
6566 #endif /* GL_EXT_blend_equation_separate */
6567 #ifdef GL_EXT_blend_func_separate
6568 CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func _separate");
6569 if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blen d_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_IN IT);
6570 #endif /* GL_EXT_blend_func_separate */
6571 #ifdef GL_EXT_blend_logic_op
6572 CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op" );
6573 #endif /* GL_EXT_blend_logic_op */
6574 #ifdef GL_EXT_blend_minmax
6575 CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
6576 if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minma x) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
6577 #endif /* GL_EXT_blend_minmax */
6578 #ifdef GL_EXT_blend_subtract
6579 CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract" );
6580 #endif /* GL_EXT_blend_subtract */
6581 #ifdef GL_EXT_clip_volume_hint
6582 CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_h int");
6583 #endif /* GL_EXT_clip_volume_hint */
6584 #ifdef GL_EXT_cmyka
6585 CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
6586 #endif /* GL_EXT_cmyka */
6587 #ifdef GL_EXT_color_subtable
6588 CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable" );
6589 if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_sub table) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
6590 #endif /* GL_EXT_color_subtable */
6591 #ifdef GL_EXT_compiled_vertex_array
6592 CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled _vertex_array");
6593 if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_co mpiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_ VAR_INIT);
6594 #endif /* GL_EXT_compiled_vertex_array */
6595 #ifdef GL_EXT_convolution
6596 CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
6597 if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
6598 #endif /* GL_EXT_convolution */
6599 #ifdef GL_EXT_coordinate_frame
6600 CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_fr ame");
6601 if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordin ate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
6602 #endif /* GL_EXT_coordinate_frame */
6603 #ifdef GL_EXT_copy_texture
6604 CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
6605 if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_textur e) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6606 #endif /* GL_EXT_copy_texture */
6607 #ifdef GL_EXT_cull_vertex
6608 CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
6609 if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
6610 #endif /* GL_EXT_cull_vertex */
6611 #ifdef GL_EXT_depth_bounds_test
6612 CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds _test");
6613 if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_ bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
6614 #endif /* GL_EXT_depth_bounds_test */
6615 #ifdef GL_EXT_direct_state_access
6616 CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_sta te_access");
6617 if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_dire ct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_IN IT);
6618 #endif /* GL_EXT_direct_state_access */
6619 #ifdef GL_EXT_draw_buffers2
6620 CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
6621 if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffe rs2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
6622 #endif /* GL_EXT_draw_buffers2 */
6623 #ifdef GL_EXT_draw_instanced
6624 CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced" );
6625 if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_inst anced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
6626 #endif /* GL_EXT_draw_instanced */
6627 #ifdef GL_EXT_draw_range_elements
6628 CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range _elements");
6629 if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw _range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_IN IT);
6630 #endif /* GL_EXT_draw_range_elements */
6631 #ifdef GL_EXT_fog_coord
6632 CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
6633 if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = ! _glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
6634 #endif /* GL_EXT_fog_coord */
6635 #ifdef GL_EXT_fragment_lighting
6636 CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lig hting");
6637 if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragme nt_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
6638 #endif /* GL_EXT_fragment_lighting */
6639 #ifdef GL_EXT_framebuffer_blit
6640 CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_b lit");
6641 if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebu ffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
6642 #endif /* GL_EXT_framebuffer_blit */
6643 #ifdef GL_EXT_framebuffer_multisample
6644 CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_frameb uffer_multisample");
6645 if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_ framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEX T_ARG_VAR_INIT);
6646 #endif /* GL_EXT_framebuffer_multisample */
6647 #ifdef GL_EXT_framebuffer_object
6648 CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer _object");
6649 if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_frame buffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT) ;
6650 #endif /* GL_EXT_framebuffer_object */
6651 #ifdef GL_EXT_framebuffer_sRGB
6652 CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_s RGB");
6653 #endif /* GL_EXT_framebuffer_sRGB */
6654 #ifdef GL_EXT_geometry_shader4
6655 CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shad er4");
6656 if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometr y_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
6657 #endif /* GL_EXT_geometry_shader4 */
6658 #ifdef GL_EXT_gpu_program_parameters
6659 CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_pro gram_parameters");
6660 if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_g pu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_A RG_VAR_INIT);
6661 #endif /* GL_EXT_gpu_program_parameters */
6662 #ifdef GL_EXT_gpu_shader4
6663 CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
6664 if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
6665 #endif /* GL_EXT_gpu_shader4 */
6666 #ifdef GL_EXT_histogram
6667 CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
6668 if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = ! _glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
6669 #endif /* GL_EXT_histogram */
6670 #ifdef GL_EXT_index_array_formats
6671 CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_arra y_formats");
6672 #endif /* GL_EXT_index_array_formats */
6673 #ifdef GL_EXT_index_func
6674 CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
6675 if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
6676 #endif /* GL_EXT_index_func */
6677 #ifdef GL_EXT_index_material
6678 CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material" );
6679 if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_mat erial) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
6680 #endif /* GL_EXT_index_material */
6681 #ifdef GL_EXT_index_texture
6682 CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
6683 #endif /* GL_EXT_index_texture */
6684 #ifdef GL_EXT_light_texture
6685 CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
6686 if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_text ure) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6687 #endif /* GL_EXT_light_texture */
6688 #ifdef GL_EXT_misc_attribute
6689 CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute" );
6690 #endif /* GL_EXT_misc_attribute */
6691 #ifdef GL_EXT_multi_draw_arrays
6692 CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_a rrays");
6693 if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_ draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
6694 #endif /* GL_EXT_multi_draw_arrays */
6695 #ifdef GL_EXT_multisample
6696 CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
6697 if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
6698 #endif /* GL_EXT_multisample */
6699 #ifdef GL_EXT_packed_depth_stencil
6700 CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_de pth_stencil");
6701 #endif /* GL_EXT_packed_depth_stencil */
6702 #ifdef GL_EXT_packed_float
6703 CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
6704 #endif /* GL_EXT_packed_float */
6705 #ifdef GL_EXT_packed_pixels
6706 CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
6707 #endif /* GL_EXT_packed_pixels */
6708 #ifdef GL_EXT_paletted_texture
6709 CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_text ure");
6710 if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_palette d_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6711 #endif /* GL_EXT_paletted_texture */
6712 #ifdef GL_EXT_pixel_buffer_object
6713 CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buff er_object");
6714 #endif /* GL_EXT_pixel_buffer_object */
6715 #ifdef GL_EXT_pixel_transform
6716 CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transfor m");
6717 if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_tr ansform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
6718 #endif /* GL_EXT_pixel_transform */
6719 #ifdef GL_EXT_pixel_transform_color_table
6720 CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pi xel_transform_color_table");
6721 #endif /* GL_EXT_pixel_transform_color_table */
6722 #ifdef GL_EXT_point_parameters
6723 CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_paramet ers");
6724 if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_p arameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
6725 #endif /* GL_EXT_point_parameters */
6726 #ifdef GL_EXT_polygon_offset
6727 CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset" );
6728 if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_o ffset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
6729 #endif /* GL_EXT_polygon_offset */
6730 #ifdef GL_EXT_rescale_normal
6731 CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal" );
6732 #endif /* GL_EXT_rescale_normal */
6733 #ifdef GL_EXT_scene_marker
6734 CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
6735 if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marke r) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
6736 #endif /* GL_EXT_scene_marker */
6737 #ifdef GL_EXT_secondary_color
6738 CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_colo r");
6739 if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondar y_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
6740 #endif /* GL_EXT_secondary_color */
6741 #ifdef GL_EXT_separate_specular_color
6742 CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separa te_specular_color");
6743 #endif /* GL_EXT_separate_specular_color */
6744 #ifdef GL_EXT_shadow_funcs
6745 CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
6746 #endif /* GL_EXT_shadow_funcs */
6747 #ifdef GL_EXT_shared_texture_palette
6748 CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_ texture_palette");
6749 #endif /* GL_EXT_shared_texture_palette */
6750 #ifdef GL_EXT_stencil_clear_tag
6751 CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clea r_tag");
6752 #endif /* GL_EXT_stencil_clear_tag */
6753 #ifdef GL_EXT_stencil_two_side
6754 CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_s ide");
6755 if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil _two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
6756 #endif /* GL_EXT_stencil_two_side */
6757 #ifdef GL_EXT_stencil_wrap
6758 CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
6759 #endif /* GL_EXT_stencil_wrap */
6760 #ifdef GL_EXT_subtexture
6761 CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
6762 if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
6763 #endif /* GL_EXT_subtexture */
6764 #ifdef GL_EXT_texture
6765 CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
6766 #endif /* GL_EXT_texture */
6767 #ifdef GL_EXT_texture3D
6768 CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
6769 if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = ! _glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
6770 #endif /* GL_EXT_texture3D */
6771 #ifdef GL_EXT_texture_array
6772 CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
6773 #endif /* GL_EXT_texture_array */
6774 #ifdef GL_EXT_texture_buffer_object
6775 CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_ buffer_object");
6776 if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_te xture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_ VAR_INIT);
6777 #endif /* GL_EXT_texture_buffer_object */
6778 #ifdef GL_EXT_texture_compression_dxt1
6779 CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_textu re_compression_dxt1");
6780 #endif /* GL_EXT_texture_compression_dxt1 */
6781 #ifdef GL_EXT_texture_compression_latc
6782 CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_textu re_compression_latc");
6783 #endif /* GL_EXT_texture_compression_latc */
6784 #ifdef GL_EXT_texture_compression_rgtc
6785 CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_textu re_compression_rgtc");
6786 #endif /* GL_EXT_texture_compression_rgtc */
6787 #ifdef GL_EXT_texture_compression_s3tc
6788 CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_textu re_compression_s3tc");
6789 #endif /* GL_EXT_texture_compression_s3tc */
6790 #ifdef GL_EXT_texture_cube_map
6791 CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_ map");
6792 #endif /* GL_EXT_texture_cube_map */
6793 #ifdef GL_EXT_texture_edge_clamp
6794 CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edg e_clamp");
6795 #endif /* GL_EXT_texture_edge_clamp */
6796 #ifdef GL_EXT_texture_env
6797 CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
6798 #endif /* GL_EXT_texture_env */
6799 #ifdef GL_EXT_texture_env_add
6800 CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_ad d");
6801 #endif /* GL_EXT_texture_env_add */
6802 #ifdef GL_EXT_texture_env_combine
6803 CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_en v_combine");
6804 #endif /* GL_EXT_texture_env_combine */
6805 #ifdef GL_EXT_texture_env_dot3
6806 CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_d ot3");
6807 #endif /* GL_EXT_texture_env_dot3 */
6808 #ifdef GL_EXT_texture_filter_anisotropic
6809 CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_tex ture_filter_anisotropic");
6810 #endif /* GL_EXT_texture_filter_anisotropic */
6811 #ifdef GL_EXT_texture_integer
6812 CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_intege r");
6813 if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_ integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
6814 #endif /* GL_EXT_texture_integer */
6815 #ifdef GL_EXT_texture_lod_bias
6816 CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_b ias");
6817 #endif /* GL_EXT_texture_lod_bias */
6818 #ifdef GL_EXT_texture_mirror_clamp
6819 CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_m irror_clamp");
6820 #endif /* GL_EXT_texture_mirror_clamp */
6821 #ifdef GL_EXT_texture_object
6822 CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object" );
6823 if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_o bject) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
6824 #endif /* GL_EXT_texture_object */
6825 #ifdef GL_EXT_texture_perturb_normal
6826 CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture _perturb_normal");
6827 if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_t exture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_A RG_VAR_INIT);
6828 #endif /* GL_EXT_texture_perturb_normal */
6829 #ifdef GL_EXT_texture_rectangle
6830 CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rect angle");
6831 #endif /* GL_EXT_texture_rectangle */
6832 #ifdef GL_EXT_texture_sRGB
6833 CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
6834 #endif /* GL_EXT_texture_sRGB */
6835 #ifdef GL_EXT_texture_shared_exponent
6836 CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_textur e_shared_exponent");
6837 #endif /* GL_EXT_texture_shared_exponent */
6838 #ifdef GL_EXT_texture_swizzle
6839 CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzl e");
6840 #endif /* GL_EXT_texture_swizzle */
6841 #ifdef GL_EXT_timer_query
6842 CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
6843 if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
6844 #endif /* GL_EXT_timer_query */
6845 #ifdef GL_EXT_transform_feedback
6846 CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_f eedback");
6847 if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_trans form_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT) ;
6848 #endif /* GL_EXT_transform_feedback */
6849 #ifdef GL_EXT_vertex_array
6850 CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
6851 if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_arra y) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
6852 #endif /* GL_EXT_vertex_array */
6853 #ifdef GL_EXT_vertex_array_bgra
6854 CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array _bgra");
6855 #endif /* GL_EXT_vertex_array_bgra */
6856 #ifdef GL_EXT_vertex_shader
6857 CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
6858 if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_sha der) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
6859 #endif /* GL_EXT_vertex_shader */
6860 #ifdef GL_EXT_vertex_weighting
6861 CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weight ing");
6862 if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_ weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
6863 #endif /* GL_EXT_vertex_weighting */
6864 #ifdef GL_GREMEDY_frame_terminator
6865 CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame _terminator");
6866 if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY _frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR _INIT);
6867 #endif /* GL_GREMEDY_frame_terminator */
6868 #ifdef GL_GREMEDY_string_marker
6869 CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_m arker");
6870 if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_st ring_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
6871 #endif /* GL_GREMEDY_string_marker */
6872 #ifdef GL_HP_convolution_border_modes
6873 CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolu tion_border_modes");
6874 #endif /* GL_HP_convolution_border_modes */
6875 #ifdef GL_HP_image_transform
6876 CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform" );
6877 if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_tran sform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
6878 #endif /* GL_HP_image_transform */
6879 #ifdef GL_HP_occlusion_test
6880 CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
6881 #endif /* GL_HP_occlusion_test */
6882 #ifdef GL_HP_texture_lighting
6883 CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lightin g");
6884 #endif /* GL_HP_texture_lighting */
6885 #ifdef GL_IBM_cull_vertex
6886 CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
6887 #endif /* GL_IBM_cull_vertex */
6888 #ifdef GL_IBM_multimode_draw_arrays
6889 CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimod e_draw_arrays");
6890 if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_mu ltimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_ VAR_INIT);
6891 #endif /* GL_IBM_multimode_draw_arrays */
6892 #ifdef GL_IBM_rasterpos_clip
6893 CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip" );
6894 #endif /* GL_IBM_rasterpos_clip */
6895 #ifdef GL_IBM_static_data
6896 CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
6897 #endif /* GL_IBM_static_data */
6898 #ifdef GL_IBM_texture_mirrored_repeat
6899 CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_textur e_mirrored_repeat");
6900 #endif /* GL_IBM_texture_mirrored_repeat */
6901 #ifdef GL_IBM_vertex_array_lists
6902 CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_arra y_lists");
6903 if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_verte x_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT) ;
6904 #endif /* GL_IBM_vertex_array_lists */
6905 #ifdef GL_INGR_color_clamp
6906 CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
6907 #endif /* GL_INGR_color_clamp */
6908 #ifdef GL_INGR_interlace_read
6909 CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_rea d");
6910 #endif /* GL_INGR_interlace_read */
6911 #ifdef GL_INTEL_parallel_arrays
6912 CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_a rrays");
6913 if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_para llel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
6914 #endif /* GL_INTEL_parallel_arrays */
6915 #ifdef GL_INTEL_texture_scissor
6916 CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_sc issor");
6917 if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_text ure_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
6918 #endif /* GL_INTEL_texture_scissor */
6919 #ifdef GL_KTX_buffer_region
6920 CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
6921 if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_reg ion) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
6922 #endif /* GL_KTX_buffer_region */
6923 #ifdef GL_MESAX_texture_stack
6924 CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stac k");
6925 #endif /* GL_MESAX_texture_stack */
6926 #ifdef GL_MESA_pack_invert
6927 CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
6928 #endif /* GL_MESA_pack_invert */
6929 #ifdef GL_MESA_resize_buffers
6930 CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffer s");
6931 if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_ buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6932 #endif /* GL_MESA_resize_buffers */
6933 #ifdef GL_MESA_window_pos
6934 CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
6935 if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
6936 #endif /* GL_MESA_window_pos */
6937 #ifdef GL_MESA_ycbcr_texture
6938 CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture" );
6939 #endif /* GL_MESA_ycbcr_texture */
6940 #ifdef GL_NV_blend_square
6941 CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
6942 #endif /* GL_NV_blend_square */
6943 #ifdef GL_NV_conditional_render
6944 CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_r ender");
6945 if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditi onal_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
6946 #endif /* GL_NV_conditional_render */
6947 #ifdef GL_NV_copy_depth_to_color
6948 CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_t o_color");
6949 #endif /* GL_NV_copy_depth_to_color */
6950 #ifdef GL_NV_depth_buffer_float
6951 CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_ float");
6952 if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_b uffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
6953 #endif /* GL_NV_depth_buffer_float */
6954 #ifdef GL_NV_depth_clamp
6955 CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
6956 #endif /* GL_NV_depth_clamp */
6957 #ifdef GL_NV_depth_range_unclamped
6958 CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_rang e_unclamped");
6959 #endif /* GL_NV_depth_range_unclamped */
6960 #ifdef GL_NV_evaluators
6961 CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
6962 if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = ! _glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
6963 #endif /* GL_NV_evaluators */
6964 #ifdef GL_NV_explicit_multisample
6965 CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_mu ltisample");
6966 if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_expli cit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_IN IT);
6967 #endif /* GL_NV_explicit_multisample */
6968 #ifdef GL_NV_fence
6969 CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
6970 if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_ GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
6971 #endif /* GL_NV_fence */
6972 #ifdef GL_NV_float_buffer
6973 CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
6974 #endif /* GL_NV_float_buffer */
6975 #ifdef GL_NV_fog_distance
6976 CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
6977 #endif /* GL_NV_fog_distance */
6978 #ifdef GL_NV_fragment_program
6979 CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_progra m");
6980 if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_ program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
6981 #endif /* GL_NV_fragment_program */
6982 #ifdef GL_NV_fragment_program2
6983 CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_progr am2");
6984 #endif /* GL_NV_fragment_program2 */
6985 #ifdef GL_NV_fragment_program4
6986 CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_progr am4");
6987 #endif /* GL_NV_fragment_program4 */
6988 #ifdef GL_NV_fragment_program_option
6989 CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment _program_option");
6990 #endif /* GL_NV_fragment_program_option */
6991 #ifdef GL_NV_framebuffer_multisample_coverage
6992 CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV _framebuffer_multisample_coverage");
6993 if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(G LEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisam ple_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
6994 #endif /* GL_NV_framebuffer_multisample_coverage */
6995 #ifdef GL_NV_geometry_program4
6996 CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_progr am4");
6997 if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry _program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
6998 #endif /* GL_NV_geometry_program4 */
6999 #ifdef GL_NV_geometry_shader4
7000 CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader 4");
7001 #endif /* GL_NV_geometry_shader4 */
7002 #ifdef GL_NV_gpu_program4
7003 CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
7004 if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
7005 #endif /* GL_NV_gpu_program4 */
7006 #ifdef GL_NV_half_float
7007 CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
7008 if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = ! _glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
7009 #endif /* GL_NV_half_float */
7010 #ifdef GL_NV_light_max_exponent
7011 CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exp onent");
7012 #endif /* GL_NV_light_max_exponent */
7013 #ifdef GL_NV_multisample_filter_hint
7014 CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisam ple_filter_hint");
7015 #endif /* GL_NV_multisample_filter_hint */
7016 #ifdef GL_NV_occlusion_query
7017 CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query" );
7018 if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_ query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
7019 #endif /* GL_NV_occlusion_query */
7020 #ifdef GL_NV_packed_depth_stencil
7021 CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_dept h_stencil");
7022 #endif /* GL_NV_packed_depth_stencil */
7023 #ifdef GL_NV_parameter_buffer_object
7024 CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_paramete r_buffer_object");
7025 if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_pa rameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_A RG_VAR_INIT);
7026 #endif /* GL_NV_parameter_buffer_object */
7027 #ifdef GL_NV_pixel_data_range
7028 CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_rang e");
7029 if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_dat a_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
7030 #endif /* GL_NV_pixel_data_range */
7031 #ifdef GL_NV_point_sprite
7032 CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
7033 if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
7034 #endif /* GL_NV_point_sprite */
7035 #ifdef GL_NV_present_video
7036 CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
7037 if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_vide o) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
7038 #endif /* GL_NV_present_video */
7039 #ifdef GL_NV_primitive_restart
7040 CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_rest art");
7041 if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitiv e_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
7042 #endif /* GL_NV_primitive_restart */
7043 #ifdef GL_NV_register_combiners
7044 CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_comb iners");
7045 if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_registe r_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
7046 #endif /* GL_NV_register_combiners */
7047 #ifdef GL_NV_register_combiners2
7048 CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_com biners2");
7049 if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_regist er_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT) ;
7050 #endif /* GL_NV_register_combiners2 */
7051 #ifdef GL_NV_texgen_emboss
7052 CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
7053 #endif /* GL_NV_texgen_emboss */
7054 #ifdef GL_NV_texgen_reflection
7055 CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflect ion");
7056 #endif /* GL_NV_texgen_reflection */
7057 #ifdef GL_NV_texture_compression_vtc
7058 CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_ compression_vtc");
7059 #endif /* GL_NV_texture_compression_vtc */
7060 #ifdef GL_NV_texture_env_combine4
7061 CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env _combine4");
7062 #endif /* GL_NV_texture_env_combine4 */
7063 #ifdef GL_NV_texture_expand_normal
7064 CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_ex pand_normal");
7065 #endif /* GL_NV_texture_expand_normal */
7066 #ifdef GL_NV_texture_rectangle
7067 CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectan gle");
7068 #endif /* GL_NV_texture_rectangle */
7069 #ifdef GL_NV_texture_shader
7070 CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
7071 #endif /* GL_NV_texture_shader */
7072 #ifdef GL_NV_texture_shader2
7073 CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2" );
7074 #endif /* GL_NV_texture_shader2 */
7075 #ifdef GL_NV_texture_shader3
7076 CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3" );
7077 #endif /* GL_NV_texture_shader3 */
7078 #ifdef GL_NV_transform_feedback
7079 CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_fee dback");
7080 if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transfo rm_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
7081 #endif /* GL_NV_transform_feedback */
7082 #ifdef GL_NV_vertex_array_range
7083 CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_ range");
7084 if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_ array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
7085 #endif /* GL_NV_vertex_array_range */
7086 #ifdef GL_NV_vertex_array_range2
7087 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array _range2");
7088 #endif /* GL_NV_vertex_array_range2 */
7089 #ifdef GL_NV_vertex_program
7090 CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
7091 if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_prog ram) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
7092 #endif /* GL_NV_vertex_program */
7093 #ifdef GL_NV_vertex_program1_1
7094 CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program 1_1");
7095 #endif /* GL_NV_vertex_program1_1 */
7096 #ifdef GL_NV_vertex_program2
7097 CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2" );
7098 #endif /* GL_NV_vertex_program2 */
7099 #ifdef GL_NV_vertex_program2_option
7100 CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_pr ogram2_option");
7101 #endif /* GL_NV_vertex_program2_option */
7102 #ifdef GL_NV_vertex_program3
7103 CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3" );
7104 #endif /* GL_NV_vertex_program3 */
7105 #ifdef GL_NV_vertex_program4
7106 CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4" );
7107 #endif /* GL_NV_vertex_program4 */
7108 #ifdef GL_OES_byte_coordinates
7109 CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordina tes");
7110 #endif /* GL_OES_byte_coordinates */
7111 #ifdef GL_OES_compressed_paletted_texture
7112 CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_co mpressed_paletted_texture");
7113 #endif /* GL_OES_compressed_paletted_texture */
7114 #ifdef GL_OES_read_format
7115 CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
7116 #endif /* GL_OES_read_format */
7117 #ifdef GL_OES_single_precision
7118 CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precis ion");
7119 if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_ precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
7120 #endif /* GL_OES_single_precision */
7121 #ifdef GL_OML_interlace
7122 CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
7123 #endif /* GL_OML_interlace */
7124 #ifdef GL_OML_resample
7125 CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
7126 #endif /* GL_OML_resample */
7127 #ifdef GL_OML_subsample
7128 CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
7129 #endif /* GL_OML_subsample */
7130 #ifdef GL_PGI_misc_hints
7131 CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
7132 #endif /* GL_PGI_misc_hints */
7133 #ifdef GL_PGI_vertex_hints
7134 CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
7135 #endif /* GL_PGI_vertex_hints */
7136 #ifdef GL_REND_screen_coordinates
7137 CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_co ordinates");
7138 #endif /* GL_REND_screen_coordinates */
7139 #ifdef GL_S3_s3tc
7140 CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
7141 #endif /* GL_S3_s3tc */
7142 #ifdef GL_SGIS_color_range
7143 CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
7144 #endif /* GL_SGIS_color_range */
7145 #ifdef GL_SGIS_detail_texture
7146 CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_textur e");
7147 if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_ texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7148 #endif /* GL_SGIS_detail_texture */
7149 #ifdef GL_SGIS_fog_function
7150 CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
7151 if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_funct ion) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
7152 #endif /* GL_SGIS_fog_function */
7153 #ifdef GL_SGIS_generate_mipmap
7154 CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mip map");
7155 #endif /* GL_SGIS_generate_mipmap */
7156 #ifdef GL_SGIS_multisample
7157 CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
7158 if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisampl e) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
7159 #endif /* GL_SGIS_multisample */
7160 #ifdef GL_SGIS_pixel_texture
7161 CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture" );
7162 #endif /* GL_SGIS_pixel_texture */
7163 #ifdef GL_SGIS_point_line_texgen
7164 CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line _texgen");
7165 #endif /* GL_SGIS_point_line_texgen */
7166 #ifdef GL_SGIS_sharpen_texture
7167 CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_text ure");
7168 if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpe n_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7169 #endif /* GL_SGIS_sharpen_texture */
7170 #ifdef GL_SGIS_texture4D
7171 CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
7172 if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
7173 #endif /* GL_SGIS_texture4D */
7174 #ifdef GL_SGIS_texture_border_clamp
7175 CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture _border_clamp");
7176 #endif /* GL_SGIS_texture_border_clamp */
7177 #ifdef GL_SGIS_texture_edge_clamp
7178 CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_e dge_clamp");
7179 #endif /* GL_SGIS_texture_edge_clamp */
7180 #ifdef GL_SGIS_texture_filter4
7181 CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filt er4");
7182 if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_textur e_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
7183 #endif /* GL_SGIS_texture_filter4 */
7184 #ifdef GL_SGIS_texture_lod
7185 CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
7186 #endif /* GL_SGIS_texture_lod */
7187 #ifdef GL_SGIS_texture_select
7188 CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_selec t");
7189 #endif /* GL_SGIS_texture_select */
7190 #ifdef GL_SGIX_async
7191 CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
7192 if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewI nit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
7193 #endif /* GL_SGIX_async */
7194 #ifdef GL_SGIX_async_histogram
7195 CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histog ram");
7196 #endif /* GL_SGIX_async_histogram */
7197 #ifdef GL_SGIX_async_pixel
7198 CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
7199 #endif /* GL_SGIX_async_pixel */
7200 #ifdef GL_SGIX_blend_alpha_minmax
7201 CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alp ha_minmax");
7202 #endif /* GL_SGIX_blend_alpha_minmax */
7203 #ifdef GL_SGIX_clipmap
7204 CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
7205 #endif /* GL_SGIX_clipmap */
7206 #ifdef GL_SGIX_convolution_accuracy
7207 CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolu tion_accuracy");
7208 #endif /* GL_SGIX_convolution_accuracy */
7209 #ifdef GL_SGIX_depth_texture
7210 CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture" );
7211 #endif /* GL_SGIX_depth_texture */
7212 #ifdef GL_SGIX_flush_raster
7213 CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
7214 if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_ras ter) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
7215 #endif /* GL_SGIX_flush_raster */
7216 #ifdef GL_SGIX_fog_offset
7217 CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
7218 #endif /* GL_SGIX_fog_offset */
7219 #ifdef GL_SGIX_fog_texture
7220 CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
7221 if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_textur e) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7222 #endif /* GL_SGIX_fog_texture */
7223 #ifdef GL_SGIX_fragment_specular_lighting
7224 CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_f ragment_specular_lighting");
7225 if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_ SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_VAR_INIT);
7226 #endif /* GL_SGIX_fragment_specular_lighting */
7227 #ifdef GL_SGIX_framezoom
7228 CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
7229 if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
7230 #endif /* GL_SGIX_framezoom */
7231 #ifdef GL_SGIX_interlace
7232 CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
7233 #endif /* GL_SGIX_interlace */
7234 #ifdef GL_SGIX_ir_instrument1
7235 CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument 1");
7236 #endif /* GL_SGIX_ir_instrument1 */
7237 #ifdef GL_SGIX_list_priority
7238 CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority" );
7239 #endif /* GL_SGIX_list_priority */
7240 #ifdef GL_SGIX_pixel_texture
7241 CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture" );
7242 if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_te xture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
7243 #endif /* GL_SGIX_pixel_texture */
7244 #ifdef GL_SGIX_pixel_texture_bits
7245 CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_tex ture_bits");
7246 #endif /* GL_SGIX_pixel_texture_bits */
7247 #ifdef GL_SGIX_reference_plane
7248 CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_pl ane");
7249 if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_refere nce_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
7250 #endif /* GL_SGIX_reference_plane */
7251 #ifdef GL_SGIX_resample
7252 CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
7253 #endif /* GL_SGIX_resample */
7254 #ifdef GL_SGIX_shadow
7255 CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
7256 #endif /* GL_SGIX_shadow */
7257 #ifdef GL_SGIX_shadow_ambient
7258 CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambien t");
7259 #endif /* GL_SGIX_shadow_ambient */
7260 #ifdef GL_SGIX_sprite
7261 CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
7262 if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_gle wInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
7263 #endif /* GL_SGIX_sprite */
7264 #ifdef GL_SGIX_tag_sample_buffer
7265 CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample _buffer");
7266 if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_ sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT) ;
7267 #endif /* GL_SGIX_tag_sample_buffer */
7268 #ifdef GL_SGIX_texture_add_env
7269 CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_ env");
7270 #endif /* GL_SGIX_texture_add_env */
7271 #ifdef GL_SGIX_texture_coordinate_clamp
7272 CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_tex ture_coordinate_clamp");
7273 #endif /* GL_SGIX_texture_coordinate_clamp */
7274 #ifdef GL_SGIX_texture_lod_bias
7275 CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod _bias");
7276 #endif /* GL_SGIX_texture_lod_bias */
7277 #ifdef GL_SGIX_texture_multi_buffer
7278 CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture _multi_buffer");
7279 #endif /* GL_SGIX_texture_multi_buffer */
7280 #ifdef GL_SGIX_texture_range
7281 CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range" );
7282 #endif /* GL_SGIX_texture_range */
7283 #ifdef GL_SGIX_texture_scale_bias
7284 CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_s cale_bias");
7285 #endif /* GL_SGIX_texture_scale_bias */
7286 #ifdef GL_SGIX_vertex_preclip
7287 CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_precli p");
7288 #endif /* GL_SGIX_vertex_preclip */
7289 #ifdef GL_SGIX_vertex_preclip_hint
7290 CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_p reclip_hint");
7291 #endif /* GL_SGIX_vertex_preclip_hint */
7292 #ifdef GL_SGIX_ycrcb
7293 CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
7294 #endif /* GL_SGIX_ycrcb */
7295 #ifdef GL_SGI_color_matrix
7296 CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
7297 #endif /* GL_SGI_color_matrix */
7298 #ifdef GL_SGI_color_table
7299 CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
7300 if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
7301 #endif /* GL_SGI_color_table */
7302 #ifdef GL_SGI_texture_color_table
7303 CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_co lor_table");
7304 #endif /* GL_SGI_texture_color_table */
7305 #ifdef GL_SUNX_constant_data
7306 CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data" );
7307 if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant _data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
7308 #endif /* GL_SUNX_constant_data */
7309 #ifdef GL_SUN_convolution_border_modes
7310 CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convo lution_border_modes");
7311 #endif /* GL_SUN_convolution_border_modes */
7312 #ifdef GL_SUN_global_alpha
7313 CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
7314 if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alph a) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
7315 #endif /* GL_SUN_global_alpha */
7316 #ifdef GL_SUN_mesh_array
7317 CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
7318 #endif /* GL_SUN_mesh_array */
7319 #ifdef GL_SUN_read_video_pixels
7320 CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_p ixels");
7321 if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_v ideo_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
7322 #endif /* GL_SUN_read_video_pixels */
7323 #ifdef GL_SUN_slice_accum
7324 CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
7325 #endif /* GL_SUN_slice_accum */
7326 #ifdef GL_SUN_triangle_list
7327 CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
7328 if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_l ist) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
7329 #endif /* GL_SUN_triangle_list */
7330 #ifdef GL_SUN_vertex
7331 CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
7332 if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewI nit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
7333 #endif /* GL_SUN_vertex */
7334 #ifdef GL_WIN_phong_shading
7335 CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
7336 #endif /* GL_WIN_phong_shading */
7337 #ifdef GL_WIN_specular_fog
7338 CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
7339 #endif /* GL_WIN_specular_fog */
7340 #ifdef GL_WIN_swap_hint
7341 CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
7342 if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = ! _glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
7343 #endif /* GL_WIN_swap_hint */
7344
7345 return GLEW_OK;
7346 }
7347
7348
7349 #if defined(_WIN32)
7350
7351 #if !defined(GLEW_MX)
7352
7353 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
7354
7355 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
7356 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
7357 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
7358 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
7359
7360 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
7361
7362 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
7363
7364 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
7365 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
7366
7367 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
7368 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
7369 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
7370 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
7371 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
7372
7373 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
7374 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
7375 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
7376
7377 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
7378 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
7379 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
7380
7381 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
7382 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
7383 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
7384 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
7385
7386 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
7387
7388 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
7389 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
7390
7391 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
7392 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
7393 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
7394 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
7395 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
7396
7397 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
7398 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
7399 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
7400
7401 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
7402 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
7403
7404 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NUL L;
7405 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NUL L;
7406
7407 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
7408 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
7409 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
7410 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
7411
7412 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
7413 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
7414 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
7415 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
7416 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
7417 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
7418 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
7419 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
7420 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
7421 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
7422 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
7423 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = N ULL;
7424
7425 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = N ULL;
7426 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
7427 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
7428 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
7429
7430 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
7431 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
7432 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
7433 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
7434
7435 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
7436 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
7437 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
7438 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
7439
7440 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
7441 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
7442 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
7443 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
7444 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
7445
7446 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
7447 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
7448 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
7449
7450 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
7451 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
7452 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
7453 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
7454 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
7455 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
7456
7457 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
7458 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
7459
7460 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
7461 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
7462 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
7463 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
7464 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
7465 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
7466
7467 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
7468 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
7469 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
7470 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
7471 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
7472 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
7473 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
7474 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
7475 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
7476 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
7477 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
7478 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
7479 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
7480 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
7481 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
7482 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
7483 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
7484 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
7485 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
7486 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
7487 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
7488 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
7489 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
7490 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
7491 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
7492 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
7493 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
7494 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
7495 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
7496 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
7497 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
7498 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
7499 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
7500 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
7501 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
7502 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
7503 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
7504 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
7505 GLboolean __WGLEW_NV_present_video = GL_FALSE;
7506 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
7507 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
7508 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
7509 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
7510 GLboolean __WGLEW_NV_video_output = GL_FALSE;
7511 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
7512
7513 #endif /* !GLEW_MX */
7514
7515 #ifdef WGL_3DFX_multisample
7516
7517 #endif /* WGL_3DFX_multisample */
7518
7519 #ifdef WGL_3DL_stereo_control
7520
7521 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
7522 {
7523 GLboolean r = GL_FALSE;
7524
7525 r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGe tProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
7526
7527 return r;
7528 }
7529
7530 #endif /* WGL_3DL_stereo_control */
7531
7532 #ifdef WGL_ARB_buffer_region
7533
7534 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
7535 {
7536 GLboolean r = GL_FALSE;
7537
7538 r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcA ddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
7539 r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcA ddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
7540 r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetPro cAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
7541 r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddre ss((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
7542
7543 return r;
7544 }
7545
7546 #endif /* WGL_ARB_buffer_region */
7547
7548 #ifdef WGL_ARB_create_context
7549
7550 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
7551 {
7552 GLboolean r = GL_FALSE;
7553
7554 r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetP rocAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
7555
7556 return r;
7557 }
7558
7559 #endif /* WGL_ARB_create_context */
7560
7561 #ifdef WGL_ARB_extensions_string
7562
7563 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT )
7564 {
7565 GLboolean r = GL_FALSE;
7566
7567 r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetPro cAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
7568
7569 return r;
7570 }
7571
7572 #endif /* WGL_ARB_extensions_string */
7573
7574 #ifdef WGL_ARB_framebuffer_sRGB
7575
7576 #endif /* WGL_ARB_framebuffer_sRGB */
7577
7578 #ifdef WGL_ARB_make_current_read
7579
7580 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT )
7581 {
7582 GLboolean r = GL_FALSE;
7583
7584 r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddre ss((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
7585 r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcA ddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
7586
7587 return r;
7588 }
7589
7590 #endif /* WGL_ARB_make_current_read */
7591
7592 #ifdef WGL_ARB_multisample
7593
7594 #endif /* WGL_ARB_multisample */
7595
7596 #ifdef WGL_ARB_pbuffer
7597
7598 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
7599 {
7600 GLboolean r = GL_FALSE;
7601
7602 r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((co nst GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
7603 r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress(( const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
7604 r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((cons t GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
7605 r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((cons t GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
7606 r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddre ss((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
7607
7608 return r;
7609 }
7610
7611 #endif /* WGL_ARB_pbuffer */
7612
7613 #ifdef WGL_ARB_pixel_format
7614
7615 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
7616 {
7617 GLboolean r = GL_FALSE;
7618
7619 r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAdd ress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
7620 r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glew GetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
7621 r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glew GetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
7622
7623 return r;
7624 }
7625
7626 #endif /* WGL_ARB_pixel_format */
7627
7628 #ifdef WGL_ARB_pixel_format_float
7629
7630 #endif /* WGL_ARB_pixel_format_float */
7631
7632 #ifdef WGL_ARB_render_texture
7633
7634 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
7635 {
7636 GLboolean r = GL_FALSE;
7637
7638 r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((cons t GLubyte*)"wglBindTexImageARB")) == NULL) || r;
7639 r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress ((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
7640 r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddre ss((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
7641
7642 return r;
7643 }
7644
7645 #endif /* WGL_ARB_render_texture */
7646
7647 #ifdef WGL_ATI_pixel_format_float
7648
7649 #endif /* WGL_ATI_pixel_format_float */
7650
7651 #ifdef WGL_ATI_render_texture_rectangle
7652
7653 #endif /* WGL_ATI_render_texture_rectangle */
7654
7655 #ifdef WGL_EXT_depth_float
7656
7657 #endif /* WGL_EXT_depth_float */
7658
7659 #ifdef WGL_EXT_display_color_table
7660
7661 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_IN IT)
7662 {
7663 GLboolean r = GL_FALSE;
7664
7665 r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGe tProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
7666 r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)gl ewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r ;
7667 r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) | | r;
7668 r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGe tProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
7669
7670 return r;
7671 }
7672
7673 #endif /* WGL_EXT_display_color_table */
7674
7675 #ifdef WGL_EXT_extensions_string
7676
7677 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT )
7678 {
7679 GLboolean r = GL_FALSE;
7680
7681 r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetPro cAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
7682
7683 return r;
7684 }
7685
7686 #endif /* WGL_EXT_extensions_string */
7687
7688 #ifdef WGL_EXT_framebuffer_sRGB
7689
7690 #endif /* WGL_EXT_framebuffer_sRGB */
7691
7692 #ifdef WGL_EXT_make_current_read
7693
7694 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT )
7695 {
7696 GLboolean r = GL_FALSE;
7697
7698 r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddre ss((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
7699 r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcA ddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
7700
7701 return r;
7702 }
7703
7704 #endif /* WGL_EXT_make_current_read */
7705
7706 #ifdef WGL_EXT_multisample
7707
7708 #endif /* WGL_EXT_multisample */
7709
7710 #ifdef WGL_EXT_pbuffer
7711
7712 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
7713 {
7714 GLboolean r = GL_FALSE;
7715
7716 r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((co nst GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
7717 r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress(( const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
7718 r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((cons t GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
7719 r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((cons t GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
7720 r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddre ss((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
7721
7722 return r;
7723 }
7724
7725 #endif /* WGL_EXT_pbuffer */
7726
7727 #ifdef WGL_EXT_pixel_format
7728
7729 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
7730 {
7731 GLboolean r = GL_FALSE;
7732
7733 r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAdd ress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
7734 r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glew GetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
7735 r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glew GetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
7736
7737 return r;
7738 }
7739
7740 #endif /* WGL_EXT_pixel_format */
7741
7742 #ifdef WGL_EXT_pixel_format_packed_float
7743
7744 #endif /* WGL_EXT_pixel_format_packed_float */
7745
7746 #ifdef WGL_EXT_swap_control
7747
7748 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
7749 {
7750 GLboolean r = GL_FALSE;
7751
7752 r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress ((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
7753 r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((cons t GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
7754
7755 return r;
7756 }
7757
7758 #endif /* WGL_EXT_swap_control */
7759
7760 #ifdef WGL_I3D_digital_video_control
7761
7762 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_ INIT)
7763 {
7764 GLboolean r = GL_FALSE;
7765
7766 r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPRO C)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL ) || r;
7767 r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPRO C)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL ) || r;
7768
7769 return r;
7770 }
7771
7772 #endif /* WGL_I3D_digital_video_control */
7773
7774 #ifdef WGL_I3D_gamma
7775
7776 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
7777 {
7778 GLboolean r = GL_FALSE;
7779
7780 r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((co nst GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
7781 r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)gl ewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r ;
7782 r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((co nst GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
7783 r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)gl ewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r ;
7784
7785 return r;
7786 }
7787
7788 #endif /* WGL_I3D_gamma */
7789
7790 #ifdef WGL_I3D_genlock
7791
7792 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
7793 {
7794 GLboolean r = GL_FALSE;
7795
7796 r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress(( const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
7797 r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((co nst GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
7798 r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAdd ress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
7799 r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcA ddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
7800 r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAdd ress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
7801 r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((co nst GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
7802 r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetP rocAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
7803 r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGe tProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
7804 r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetP rocAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
7805 r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddre ss((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
7806 r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddre ss((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
7807 r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DP ROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == N ULL) || r;
7808
7809 return r;
7810 }
7811
7812 #endif /* WGL_I3D_genlock */
7813
7814 #ifdef WGL_I3D_image_buffer
7815
7816 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
7817 {
7818 GLboolean r = GL_FALSE;
7819
7820 r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DP ROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == N ULL) || r;
7821 r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAdd ress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
7822 r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcA ddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
7823 r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) | | r;
7824
7825 return r;
7826 }
7827
7828 #endif /* WGL_I3D_image_buffer */
7829
7830 #ifdef WGL_I3D_swap_frame_lock
7831
7832 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
7833 {
7834 GLboolean r = GL_FALSE;
7835
7836 r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddre ss((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
7837 r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress ((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
7838 r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcA ddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
7839 r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetP rocAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
7840
7841 return r;
7842 }
7843
7844 #endif /* WGL_I3D_swap_frame_lock */
7845
7846 #ifdef WGL_I3D_swap_frame_usage
7847
7848 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
7849 {
7850 GLboolean r = GL_FALSE;
7851
7852 r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcA ddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
7853 r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddre ss((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
7854 r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((co nst GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
7855 r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcA ddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
7856
7857 return r;
7858 }
7859
7860 #endif /* WGL_I3D_swap_frame_usage */
7861
7862 #ifdef WGL_NV_float_buffer
7863
7864 #endif /* WGL_NV_float_buffer */
7865
7866 #ifdef WGL_NV_gpu_affinity
7867
7868 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
7869 {
7870 GLboolean r = GL_FALSE;
7871
7872 r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress ((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
7873 r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte* )"wglDeleteDCNV")) == NULL) || r;
7874 r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((co nst GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
7875 r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGe tProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
7876 r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte* )"wglEnumGpusNV")) == NULL) || r;
7877
7878 return r;
7879 }
7880
7881 #endif /* WGL_NV_gpu_affinity */
7882
7883 #ifdef WGL_NV_present_video
7884
7885 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
7886 {
7887 GLboolean r = GL_FALSE;
7888
7889 r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress(( const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
7890 r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetP rocAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
7891 r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcA ddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
7892
7893 return r;
7894 }
7895
7896 #endif /* WGL_NV_present_video */
7897
7898 #ifdef WGL_NV_render_depth_texture
7899
7900 #endif /* WGL_NV_render_depth_texture */
7901
7902 #ifdef WGL_NV_render_texture_rectangle
7903
7904 #endif /* WGL_NV_render_texture_rectangle */
7905
7906 #ifdef WGL_NV_swap_group
7907
7908 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
7909 {
7910 GLboolean r = GL_FALSE;
7911
7912 r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress(( const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
7913 r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((cons t GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
7914 r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress(( const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
7915 r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAdd ress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
7916 r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((co nst GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
7917 r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress(( const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
7918
7919 return r;
7920 }
7921
7922 #endif /* WGL_NV_swap_group */
7923
7924 #ifdef WGL_NV_vertex_array_range
7925
7926 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT )
7927 {
7928 GLboolean r = GL_FALSE;
7929
7930 r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((co nst GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
7931 r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLub yte*)"wglFreeMemoryNV")) == NULL) || r;
7932
7933 return r;
7934 }
7935
7936 #endif /* WGL_NV_vertex_array_range */
7937
7938 #ifdef WGL_NV_video_output
7939
7940 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
7941 {
7942 GLboolean r = GL_FALSE;
7943
7944 r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((co nst GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
7945 r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((co nst GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
7946 r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
7947 r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAdd ress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
7948 r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddre ss((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
7949 r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAdd ress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
7950
7951 return r;
7952 }
7953
7954 #endif /* WGL_NV_video_output */
7955
7956 #ifdef WGL_OML_sync_control
7957
7958 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
7959 {
7960 GLboolean r = GL_FALSE;
7961
7962 r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GL ubyte*)"wglGetMscRateOML")) == NULL) || r;
7963 r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((co nst GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
7964 r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress(( const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
7965 r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetPro cAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
7966 r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GL ubyte*)"wglWaitForMscOML")) == NULL) || r;
7967 r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GL ubyte*)"wglWaitForSbcOML")) == NULL) || r;
7968
7969 return r;
7970 }
7971
7972 #endif /* WGL_OML_sync_control */
7973
7974 /* ------------------------------------------------------------------------- */
7975
7976 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
7977 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
7978
7979 GLboolean wglewGetExtension (const char* name)
7980 {
7981 GLubyte* p;
7982 GLubyte* end;
7983 GLuint len = _glewStrLen((const GLubyte*)name);
7984 if (_wglewGetExtensionsStringARB == NULL)
7985 if (_wglewGetExtensionsStringEXT == NULL)
7986 return GL_FALSE;
7987 else
7988 p = (GLubyte*)_wglewGetExtensionsStringEXT();
7989 else
7990 p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
7991 if (0 == p) return GL_FALSE;
7992 end = p + _glewStrLen(p);
7993 while (p < end)
7994 {
7995 GLuint n = _glewStrCLen(p, ' ');
7996 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
7997 p += n+1;
7998 }
7999 return GL_FALSE;
8000 }
8001
8002 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
8003 {
8004 GLboolean crippled;
8005 /* find wgl extension string query functions */
8006 _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAd dress((const GLubyte*)"wglGetExtensionsStringARB");
8007 _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAd dress((const GLubyte*)"wglGetExtensionsStringEXT");
8008 /* initialize extensions */
8009 crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEX T == NULL;
8010 #ifdef WGL_3DFX_multisample
8011 CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample") ;
8012 #endif /* WGL_3DFX_multisample */
8013 #ifdef WGL_3DL_stereo_control
8014 CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_contr ol");
8015 if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_ 3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT );
8016 #endif /* WGL_3DL_stereo_control */
8017 #ifdef WGL_ARB_buffer_region
8018 CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region ");
8019 if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_A RB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
8020 #endif /* WGL_ARB_buffer_region */
8021 #ifdef WGL_ARB_create_context
8022 CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_conte xt");
8023 if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT );
8024 #endif /* WGL_ARB_create_context */
8025 #ifdef WGL_ARB_extensions_string
8026 CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extension s_string");
8027 if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGL EW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG _VAR_INIT);
8028 #endif /* WGL_ARB_extensions_string */
8029 #ifdef WGL_ARB_framebuffer_sRGB
8030 CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffe r_sRGB");
8031 #endif /* WGL_ARB_framebuffer_sRGB */
8032 #ifdef WGL_ARB_make_current_read
8033 CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_curr ent_read");
8034 if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGL EW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG _VAR_INIT);
8035 #endif /* WGL_ARB_make_current_read */
8036 #ifdef WGL_ARB_multisample
8037 CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
8038 #endif /* WGL_ARB_multisample */
8039 #ifdef WGL_ARB_pbuffer
8040 CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
8041 if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbu ffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
8042 #endif /* WGL_ARB_pbuffer */
8043 #ifdef WGL_ARB_pixel_format
8044 CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format") ;
8045 if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_AR B_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
8046 #endif /* WGL_ARB_pixel_format */
8047 #ifdef WGL_ARB_pixel_format_float
8048 CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_fo rmat_float");
8049 #endif /* WGL_ARB_pixel_format_float */
8050 #ifdef WGL_ARB_render_texture
8051 CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_textu re");
8052 if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT );
8053 #endif /* WGL_ARB_render_texture */
8054 #ifdef WGL_ATI_pixel_format_float
8055 CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_fo rmat_float");
8056 #endif /* WGL_ATI_pixel_format_float */
8057 #ifdef WGL_ATI_render_texture_rectangle
8058 CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_re nder_texture_rectangle");
8059 #endif /* WGL_ATI_render_texture_rectangle */
8060 #ifdef WGL_EXT_depth_float
8061 CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
8062 #endif /* WGL_EXT_depth_float */
8063 #ifdef WGL_EXT_display_color_table
8064 CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display _color_table");
8065 if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(W GLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTE XT_ARG_VAR_INIT);
8066 #endif /* WGL_EXT_display_color_table */
8067 #ifdef WGL_EXT_extensions_string
8068 CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extension s_string");
8069 if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGL EW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG _VAR_INIT);
8070 #endif /* WGL_EXT_extensions_string */
8071 #ifdef WGL_EXT_framebuffer_sRGB
8072 CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffe r_sRGB");
8073 #endif /* WGL_EXT_framebuffer_sRGB */
8074 #ifdef WGL_EXT_make_current_read
8075 CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_curr ent_read");
8076 if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGL EW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG _VAR_INIT);
8077 #endif /* WGL_EXT_make_current_read */
8078 #ifdef WGL_EXT_multisample
8079 CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
8080 #endif /* WGL_EXT_multisample */
8081 #ifdef WGL_EXT_pbuffer
8082 CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
8083 if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbu ffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
8084 #endif /* WGL_EXT_pbuffer */
8085 #ifdef WGL_EXT_pixel_format
8086 CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format") ;
8087 if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EX T_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
8088 #endif /* WGL_EXT_pixel_format */
8089 #ifdef WGL_EXT_pixel_format_packed_float
8090 CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_p ixel_format_packed_float");
8091 #endif /* WGL_EXT_pixel_format_packed_float */
8092 #ifdef WGL_EXT_swap_control
8093 CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control") ;
8094 if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EX T_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
8095 #endif /* WGL_EXT_swap_control */
8096 #ifdef WGL_I3D_digital_video_control
8097 CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digit al_video_control");
8098 if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST (WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW _CONTEXT_ARG_VAR_INIT);
8099 #endif /* WGL_I3D_digital_video_control */
8100 #ifdef WGL_I3D_gamma
8101 CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
8102 if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma )= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
8103 #endif /* WGL_I3D_gamma */
8104 #ifdef WGL_I3D_genlock
8105 CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
8106 if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_gen lock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
8107 #endif /* WGL_I3D_genlock */
8108 #ifdef WGL_I3D_image_buffer
8109 CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer") ;
8110 if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3 D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
8111 #endif /* WGL_I3D_image_buffer */
8112 #ifdef WGL_I3D_swap_frame_lock
8113 CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_ lock");
8114 if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW _I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_I NIT);
8115 #endif /* WGL_I3D_swap_frame_lock */
8116 #ifdef WGL_I3D_swap_frame_usage
8117 CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame _usage");
8118 if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLE W_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VA R_INIT);
8119 #endif /* WGL_I3D_swap_frame_usage */
8120 #ifdef WGL_NV_float_buffer
8121 CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
8122 #endif /* WGL_NV_float_buffer */
8123 #ifdef WGL_NV_gpu_affinity
8124 CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
8125 if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_ gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
8126 #endif /* WGL_NV_gpu_affinity */
8127 #ifdef WGL_NV_present_video
8128 CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video") ;
8129 if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV _present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
8130 #endif /* WGL_NV_present_video */
8131 #ifdef WGL_NV_render_depth_texture
8132 CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_d epth_texture");
8133 #endif /* WGL_NV_render_depth_texture */
8134 #ifdef WGL_NV_render_texture_rectangle
8135 CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_rend er_texture_rectangle");
8136 #endif /* WGL_NV_render_texture_rectangle */
8137 #ifdef WGL_NV_swap_group
8138 CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
8139 if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_sw ap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
8140 #endif /* WGL_NV_swap_group */
8141 #ifdef WGL_NV_vertex_array_range
8142 CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_arr ay_range");
8143 if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGL EW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG _VAR_INIT);
8144 #endif /* WGL_NV_vertex_array_range */
8145 #ifdef WGL_NV_video_output
8146 CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
8147 if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_ video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
8148 #endif /* WGL_NV_video_output */
8149 #ifdef WGL_OML_sync_control
8150 CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control") ;
8151 if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OM L_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
8152 #endif /* WGL_OML_sync_control */
8153
8154 return GLEW_OK;
8155 }
8156
8157 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
8158
8159 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
8160
8161 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
8162 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
8163 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
8164 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
8165 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
8166 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
8167 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
8168 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
8169 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
8170 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
8171 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
8172 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
8173 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
8174 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
8175 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
8176 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
8177 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
8178
8179 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
8180
8181 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
8182 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
8183 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
8184
8185 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
8186 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
8187 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
8188 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
8189
8190 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
8191 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
8192
8193 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
8194
8195 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
8196
8197 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
8198
8199 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
8200
8201 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
8202
8203 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
8204 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
8205
8206 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
8207 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
8208 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
8209 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
8210 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
8211 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
8212
8213 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
8214 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
8215
8216 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
8217 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
8218 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
8219 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
8220 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
8221 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
8222
8223 #ifdef GLX_OML_sync_control
8224 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
8225 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
8226 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
8227 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
8228 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
8229 #endif
8230
8231 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
8232 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
8233 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = N ULL;
8234 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
8235 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
8236 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
8237
8238 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
8239 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
8240 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
8241 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
8242 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
8243 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NUL L;
8244 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
8245 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
8246
8247 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
8248 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
8249 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
8250 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
8251 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
8252
8253 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
8254 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
8255
8256 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
8257
8258 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
8259 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
8260 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
8261 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
8262 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
8263
8264 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
8265
8266 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
8267 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
8268
8269 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
8270
8271 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
8272 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
8273
8274 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
8275
8276 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
8277 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
8278
8279 #if !defined(GLEW_MX)
8280
8281 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
8282 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
8283 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
8284 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
8285 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
8286 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
8287 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
8288 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
8289 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
8290 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
8291 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
8292 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
8293 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
8294 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
8295 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
8296 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
8297 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
8298 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
8299 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
8300 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
8301 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
8302 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
8303 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
8304 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
8305 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
8306 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
8307 GLboolean __GLXEW_NV_present_video = GL_FALSE;
8308 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
8309 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
8310 GLboolean __GLXEW_NV_video_output = GL_FALSE;
8311 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
8312 #ifdef GLX_OML_sync_control
8313 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
8314 #endif
8315 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
8316 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
8317 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
8318 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
8319 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
8320 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
8321 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
8322 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
8323 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
8324 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
8325 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
8326 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
8327 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
8328 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
8329 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
8330 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
8331 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
8332
8333 #endif /* !GLEW_MX */
8334
8335 #ifdef GLX_VERSION_1_2
8336
8337 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
8338 {
8339 GLboolean r = GL_FALSE;
8340
8341 r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress(( const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
8342
8343 return r;
8344 }
8345
8346 #endif /* GLX_VERSION_1_2 */
8347
8348 #ifdef GLX_VERSION_1_3
8349
8350 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
8351 {
8352 GLboolean r = GL_FALSE;
8353
8354 r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
8355 r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((co nst GLubyte*)"glXCreateNewContext")) == NULL) || r;
8356 r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GL ubyte*)"glXCreatePbuffer")) == NULL) || r;
8357 r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLub yte*)"glXCreatePixmap")) == NULL) || r;
8358 r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLub yte*)"glXCreateWindow")) == NULL) || r;
8359 r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
8360 r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GL ubyte*)"glXDestroyPixmap")) == NULL) || r;
8361 r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GL ubyte*)"glXDestroyWindow")) == NULL) || r;
8362 r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetPro cAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
8363 r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress(( const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
8364 r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLub yte*)"glXGetFBConfigs")) == NULL) || r;
8365 r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((co nst GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
8366 r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcA ddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
8367 r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress ((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
8368 r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLub yte*)"glXQueryContext")) == NULL) || r;
8369 r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GL ubyte*)"glXQueryDrawable")) == NULL) || r;
8370 r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyt e*)"glXSelectEvent")) == NULL) || r;
8371
8372 return r;
8373 }
8374
8375 #endif /* GLX_VERSION_1_3 */
8376
8377 #ifdef GLX_VERSION_1_4
8378
8379 #endif /* GLX_VERSION_1_4 */
8380
8381 #ifdef GLX_3DFX_multisample
8382
8383 #endif /* GLX_3DFX_multisample */
8384
8385 #ifdef GLX_ARB_create_context
8386
8387 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
8388 {
8389 GLboolean r = GL_FALSE;
8390
8391 r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetP rocAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
8392
8393 return r;
8394 }
8395
8396 #endif /* GLX_ARB_create_context */
8397
8398 #ifdef GLX_ARB_fbconfig_float
8399
8400 #endif /* GLX_ARB_fbconfig_float */
8401
8402 #ifdef GLX_ARB_framebuffer_sRGB
8403
8404 #endif /* GLX_ARB_framebuffer_sRGB */
8405
8406 #ifdef GLX_ARB_get_proc_address
8407
8408 #endif /* GLX_ARB_get_proc_address */
8409
8410 #ifdef GLX_ARB_multisample
8411
8412 #endif /* GLX_ARB_multisample */
8413
8414 #ifdef GLX_ATI_pixel_format_float
8415
8416 #endif /* GLX_ATI_pixel_format_float */
8417
8418 #ifdef GLX_ATI_render_texture
8419
8420 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
8421 {
8422 GLboolean r = GL_FALSE;
8423
8424 r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((cons t GLubyte*)"glXBindTexImageATI")) == NULL) || r;
8425 r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress(( const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
8426 r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress ((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
8427
8428 return r;
8429 }
8430
8431 #endif /* GLX_ATI_render_texture */
8432
8433 #ifdef GLX_EXT_fbconfig_packed_float
8434
8435 #endif /* GLX_EXT_fbconfig_packed_float */
8436
8437 #ifdef GLX_EXT_framebuffer_sRGB
8438
8439 #endif /* GLX_EXT_framebuffer_sRGB */
8440
8441 #ifdef GLX_EXT_import_context
8442
8443 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
8444 {
8445 GLboolean r = GL_FALSE;
8446
8447 r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
8448 r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((cons t GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
8449 r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((co nst GLubyte*)"glXImportContextEXT")) == NULL) || r;
8450 r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddre ss((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
8451
8452 return r;
8453 }
8454
8455 #endif /* GLX_EXT_import_context */
8456
8457 #ifdef GLX_EXT_scene_marker
8458
8459 #endif /* GLX_EXT_scene_marker */
8460
8461 #ifdef GLX_EXT_texture_from_pixmap
8462
8463 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_IN IT)
8464 {
8465 GLboolean r = GL_FALSE;
8466
8467 r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((cons t GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
8468 r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress ((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
8469
8470 return r;
8471 }
8472
8473 #endif /* GLX_EXT_texture_from_pixmap */
8474
8475 #ifdef GLX_EXT_visual_info
8476
8477 #endif /* GLX_EXT_visual_info */
8478
8479 #ifdef GLX_EXT_visual_rating
8480
8481 #endif /* GLX_EXT_visual_rating */
8482
8483 #ifdef GLX_MESA_agp_offset
8484
8485 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
8486 {
8487 GLboolean r = GL_FALSE;
8488
8489 r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((co nst GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
8490
8491 return r;
8492 }
8493
8494 #endif /* GLX_MESA_agp_offset */
8495
8496 #ifdef GLX_MESA_copy_sub_buffer
8497
8498 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
8499 {
8500 GLboolean r = GL_FALSE;
8501
8502 r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress(( const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
8503
8504 return r;
8505 }
8506
8507 #endif /* GLX_MESA_copy_sub_buffer */
8508
8509 #ifdef GLX_MESA_pixmap_colormap
8510
8511 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
8512 {
8513 GLboolean r = GL_FALSE;
8514
8515 r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddre ss((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
8516
8517 return r;
8518 }
8519
8520 #endif /* GLX_MESA_pixmap_colormap */
8521
8522 #ifdef GLX_MESA_release_buffers
8523
8524 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
8525 {
8526 GLboolean r = GL_FALSE;
8527
8528 r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress ((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
8529
8530 return r;
8531 }
8532
8533 #endif /* GLX_MESA_release_buffers */
8534
8535 #ifdef GLX_MESA_set_3dfx_mode
8536
8537 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
8538 {
8539 GLboolean r = GL_FALSE;
8540
8541 r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((cons t GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
8542
8543 return r;
8544 }
8545
8546 #endif /* GLX_MESA_set_3dfx_mode */
8547
8548 #ifdef GLX_NV_float_buffer
8549
8550 #endif /* GLX_NV_float_buffer */
8551
8552 #ifdef GLX_NV_present_video
8553
8554 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
8555 {
8556 GLboolean r = GL_FALSE;
8557
8558 r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress(( const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
8559 r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetP rocAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
8560
8561 return r;
8562 }
8563
8564 #endif /* GLX_NV_present_video */
8565
8566 #ifdef GLX_NV_swap_group
8567
8568 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
8569 {
8570 GLboolean r = GL_FALSE;
8571
8572 r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress(( const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
8573 r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((cons t GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
8574 r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress(( const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
8575 r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAdd ress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
8576 r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((co nst GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
8577 r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress(( const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
8578
8579 return r;
8580 }
8581
8582 #endif /* GLX_NV_swap_group */
8583
8584 #ifdef GLX_NV_vertex_array_range
8585
8586 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT )
8587 {
8588 GLboolean r = GL_FALSE;
8589
8590 r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((co nst GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
8591 r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLub yte*)"glXFreeMemoryNV")) == NULL) || r;
8592
8593 return r;
8594 }
8595
8596 #endif /* GLX_NV_vertex_array_range */
8597
8598 #ifdef GLX_NV_video_output
8599
8600 static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
8601 {
8602 GLboolean r = GL_FALSE;
8603
8604 r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((co nst GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
8605 r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((co nst GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
8606 r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
8607 r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAdd ress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
8608 r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddre ss((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
8609 r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAdd ress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
8610
8611 return r;
8612 }
8613
8614 #endif /* GLX_NV_video_output */
8615
8616 #ifdef GLX_OML_swap_method
8617
8618 #endif /* GLX_OML_swap_method */
8619
8620 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSIO N__ >= 199901L)
8621 #include <inttypes.h>
8622
8623 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
8624 {
8625 GLboolean r = GL_FALSE;
8626
8627 r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GL ubyte*)"glXGetMscRateOML")) == NULL) || r;
8628 r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((co nst GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
8629 r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress(( const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
8630 r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GL ubyte*)"glXWaitForMscOML")) == NULL) || r;
8631 r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GL ubyte*)"glXWaitForSbcOML")) == NULL) || r;
8632
8633 return r;
8634 }
8635
8636 #endif /* GLX_OML_sync_control */
8637
8638 #ifdef GLX_SGIS_blended_overlay
8639
8640 #endif /* GLX_SGIS_blended_overlay */
8641
8642 #ifdef GLX_SGIS_color_range
8643
8644 #endif /* GLX_SGIS_color_range */
8645
8646 #ifdef GLX_SGIS_multisample
8647
8648 #endif /* GLX_SGIS_multisample */
8649
8650 #ifdef GLX_SGIS_shared_multisample
8651
8652 #endif /* GLX_SGIS_shared_multisample */
8653
8654 #ifdef GLX_SGIX_fbconfig
8655
8656 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
8657 {
8658 GLboolean r = GL_FALSE;
8659
8660 r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress ((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
8661 r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) | | r;
8662 r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXP ROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == N ULL) || r;
8663 r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcA ddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
8664 r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glew GetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
8665 r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glew GetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
8666
8667 return r;
8668 }
8669
8670 #endif /* GLX_SGIX_fbconfig */
8671
8672 #ifdef GLX_SGIX_hyperpipe
8673
8674 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
8675 {
8676 GLboolean r = GL_FALSE;
8677
8678 r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress(( const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
8679 r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)gl ewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r ;
8680 r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
8681 r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
8682 r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGe tProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
8683 r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPRO C)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL ) || r;
8684 r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGe tProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
8685 r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glew GetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
8686
8687 return r;
8688 }
8689
8690 #endif /* GLX_SGIX_hyperpipe */
8691
8692 #ifdef GLX_SGIX_pbuffer
8693
8694 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
8695 {
8696 GLboolean r = GL_FALSE;
8697
8698 r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
8699 r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcA ddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
8700 r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
8701 r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
8702 r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((cons t GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
8703
8704 return r;
8705 }
8706
8707 #endif /* GLX_SGIX_pbuffer */
8708
8709 #ifdef GLX_SGIX_swap_barrier
8710
8711 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
8712 {
8713 GLboolean r = GL_FALSE;
8714
8715 r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
8716 r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGe tProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
8717
8718 return r;
8719 }
8720
8721 #endif /* GLX_SGIX_swap_barrier */
8722
8723 #ifdef GLX_SGIX_swap_group
8724
8725 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
8726 {
8727 GLboolean r = GL_FALSE;
8728
8729 r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress(( const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
8730
8731 return r;
8732 }
8733
8734 #endif /* GLX_SGIX_swap_group */
8735
8736 #ifdef GLX_SGIX_video_resize
8737
8738 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
8739 {
8740 GLboolean r = GL_FALSE;
8741
8742 r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetP rocAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
8743 r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((cons t GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
8744 r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddre ss((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
8745 r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetPro cAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
8746 r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAdd ress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
8747
8748 return r;
8749 }
8750
8751 #endif /* GLX_SGIX_video_resize */
8752
8753 #ifdef GLX_SGIX_visual_select_group
8754
8755 #endif /* GLX_SGIX_visual_select_group */
8756
8757 #ifdef GLX_SGI_cushion
8758
8759 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
8760 {
8761 GLboolean r = GL_FALSE;
8762
8763 r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte* )"glXCushionSGI")) == NULL) || r;
8764
8765 return r;
8766 }
8767
8768 #endif /* GLX_SGI_cushion */
8769
8770 #ifdef GLX_SGI_make_current_read
8771
8772 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT )
8773 {
8774 GLboolean r = GL_FALSE;
8775
8776 r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glew GetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
8777 r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress ((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
8778
8779 return r;
8780 }
8781
8782 #endif /* GLX_SGI_make_current_read */
8783
8784 #ifdef GLX_SGI_swap_control
8785
8786 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
8787 {
8788 GLboolean r = GL_FALSE;
8789
8790 r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((cons t GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
8791
8792 return r;
8793 }
8794
8795 #endif /* GLX_SGI_swap_control */
8796
8797 #ifdef GLX_SGI_video_sync
8798
8799 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
8800 {
8801 GLboolean r = GL_FALSE;
8802
8803 r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((cons t GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
8804 r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((co nst GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
8805
8806 return r;
8807 }
8808
8809 #endif /* GLX_SGI_video_sync */
8810
8811 #ifdef GLX_SUN_get_transparent_index
8812
8813 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_ INIT)
8814 {
8815 GLboolean r = GL_FALSE;
8816
8817 r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetPro cAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
8818
8819 return r;
8820 }
8821
8822 #endif /* GLX_SUN_get_transparent_index */
8823
8824 #ifdef GLX_SUN_video_resize
8825
8826 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
8827 {
8828 GLboolean r = GL_FALSE;
8829
8830 r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress(( const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
8831 r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
8832
8833 return r;
8834 }
8835
8836 #endif /* GLX_SUN_video_resize */
8837
8838 /* ------------------------------------------------------------------------ */
8839
8840 GLboolean glxewGetExtension (const char* name)
8841 {
8842 GLubyte* p;
8843 GLubyte* end;
8844 GLuint len = _glewStrLen((const GLubyte*)name);
8845 /* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) retur n GL_FALSE; */
8846 /* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScree n(glXGetCurrentDisplay())); */
8847 if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALS E;
8848 p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
8849 if (0 == p) return GL_FALSE;
8850 end = p + _glewStrLen(p);
8851 while (p < end)
8852 {
8853 GLuint n = _glewStrCLen(p, ' ');
8854 if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
8855 p += n+1;
8856 }
8857 return GL_FALSE;
8858 }
8859
8860 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
8861 {
8862 int major, minor;
8863 /* initialize core GLX 1.2 */
8864 if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GL X_VERSION_11_ONLY;
8865 /* initialize flags */
8866 CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
8867 CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
8868 CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
8869 CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
8870 CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
8871 /* query GLX version */
8872 glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
8873 if (major == 1 && minor <= 3)
8874 {
8875 switch (minor)
8876 {
8877 case 3:
8878 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
8879 break;
8880 case 2:
8881 CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
8882 CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
8883 break;
8884 default:
8885 return GLEW_ERROR_GLX_VERSION_11_ONLY;
8886 break;
8887 }
8888 }
8889 /* initialize extensions */
8890 #ifdef GLX_VERSION_1_3
8891 if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_g lewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
8892 #endif /* GLX_VERSION_1_3 */
8893 #ifdef GLX_3DFX_multisample
8894 CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample") ;
8895 #endif /* GLX_3DFX_multisample */
8896 #ifdef GLX_ARB_create_context
8897 CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_conte xt");
8898 if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_ context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
8899 #endif /* GLX_ARB_create_context */
8900 #ifdef GLX_ARB_fbconfig_float
8901 CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_flo at");
8902 #endif /* GLX_ARB_fbconfig_float */
8903 #ifdef GLX_ARB_framebuffer_sRGB
8904 CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffe r_sRGB");
8905 #endif /* GLX_ARB_framebuffer_sRGB */
8906 #ifdef GLX_ARB_get_proc_address
8907 CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_a ddress");
8908 #endif /* GLX_ARB_get_proc_address */
8909 #ifdef GLX_ARB_multisample
8910 CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
8911 #endif /* GLX_ARB_multisample */
8912 #ifdef GLX_ATI_pixel_format_float
8913 CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_fo rmat_float");
8914 #endif /* GLX_ATI_pixel_format_float */
8915 #ifdef GLX_ATI_render_texture
8916 CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_textu re");
8917 if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_ texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
8918 #endif /* GLX_ATI_render_texture */
8919 #ifdef GLX_EXT_fbconfig_packed_float
8920 CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbcon fig_packed_float");
8921 #endif /* GLX_EXT_fbconfig_packed_float */
8922 #ifdef GLX_EXT_framebuffer_sRGB
8923 CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffe r_sRGB");
8924 #endif /* GLX_EXT_framebuffer_sRGB */
8925 #ifdef GLX_EXT_import_context
8926 CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_conte xt");
8927 if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_ context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
8928 #endif /* GLX_EXT_import_context */
8929 #ifdef GLX_EXT_scene_marker
8930 CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker") ;
8931 #endif /* GLX_EXT_scene_marker */
8932 #ifdef GLX_EXT_texture_from_pixmap
8933 CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture _from_pixmap");
8934 if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_te xture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR _INIT);
8935 #endif /* GLX_EXT_texture_from_pixmap */
8936 #ifdef GLX_EXT_visual_info
8937 CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
8938 #endif /* GLX_EXT_visual_info */
8939 #ifdef GLX_EXT_visual_rating
8940 CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating ");
8941 #endif /* GLX_EXT_visual_rating */
8942 #ifdef GLX_MESA_agp_offset
8943 CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
8944 if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offse t) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
8945 #endif /* GLX_MESA_agp_offset */
8946 #ifdef GLX_MESA_copy_sub_buffer
8947 CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_ buffer");
8948 if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy _sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
8949 #endif /* GLX_MESA_copy_sub_buffer */
8950 #ifdef GLX_MESA_pixmap_colormap
8951 CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_co lormap");
8952 if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixm ap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
8953 #endif /* GLX_MESA_pixmap_colormap */
8954 #ifdef GLX_MESA_release_buffers
8955 CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_b uffers");
8956 if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_rele ase_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
8957 #endif /* GLX_MESA_release_buffers */
8958 #ifdef GLX_MESA_set_3dfx_mode
8959 CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mo de");
8960 if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3d fx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
8961 #endif /* GLX_MESA_set_3dfx_mode */
8962 #ifdef GLX_NV_float_buffer
8963 CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
8964 #endif /* GLX_NV_float_buffer */
8965 #ifdef GLX_NV_present_video
8966 CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video") ;
8967 if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_vi deo) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
8968 #endif /* GLX_NV_present_video */
8969 #ifdef GLX_NV_swap_group
8970 CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
8971 if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
8972 #endif /* GLX_NV_swap_group */
8973 #ifdef GLX_NV_vertex_array_range
8974 CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_arr ay_range");
8975 if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_verte x_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT) ;
8976 #endif /* GLX_NV_vertex_array_range */
8977 #ifdef GLX_NV_video_output
8978 CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
8979 if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_outpu t) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
8980 #endif /* GLX_NV_video_output */
8981 #ifdef GLX_OML_swap_method
8982 CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
8983 #endif /* GLX_OML_swap_method */
8984 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSIO N__ >= 199901L)
8985 #include <inttypes.h>
8986 CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control") ;
8987 if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_cont rol) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
8988 #endif /* GLX_OML_sync_control */
8989 #ifdef GLX_SGIS_blended_overlay
8990 CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_o verlay");
8991 #endif /* GLX_SGIS_blended_overlay */
8992 #ifdef GLX_SGIS_color_range
8993 CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range") ;
8994 #endif /* GLX_SGIS_color_range */
8995 #ifdef GLX_SGIS_multisample
8996 CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample") ;
8997 #endif /* GLX_SGIS_multisample */
8998 #ifdef GLX_SGIS_shared_multisample
8999 CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared _multisample");
9000 #endif /* GLX_SGIS_shared_multisample */
9001 #ifdef GLX_SGIX_fbconfig
9002 CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
9003 if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
9004 #endif /* GLX_SGIX_fbconfig */
9005 #ifdef GLX_SGIX_hyperpipe
9006 CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
9007 if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
9008 #endif /* GLX_SGIX_hyperpipe */
9009 #ifdef GLX_SGIX_pbuffer
9010 CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
9011 if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = ! _glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
9012 #endif /* GLX_SGIX_pbuffer */
9013 #ifdef GLX_SGIX_swap_barrier
9014 CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier ");
9015 if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_ba rrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
9016 #endif /* GLX_SGIX_swap_barrier */
9017 #ifdef GLX_SGIX_swap_group
9018 CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
9019 if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_grou p) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
9020 #endif /* GLX_SGIX_swap_group */
9021 #ifdef GLX_SGIX_video_resize
9022 CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize ");
9023 if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_r esize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
9024 #endif /* GLX_SGIX_video_resize */
9025 #ifdef GLX_SGIX_visual_select_group
9026 CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visua l_select_group");
9027 #endif /* GLX_SGIX_visual_select_group */
9028 #ifdef GLX_SGI_cushion
9029 CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
9030 if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_g lewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
9031 #endif /* GLX_SGI_cushion */
9032 #ifdef GLX_SGI_make_current_read
9033 CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_curr ent_read");
9034 if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make _current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT) ;
9035 #endif /* GLX_SGI_make_current_read */
9036 #ifdef GLX_SGI_swap_control
9037 CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control") ;
9038 if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_cont rol) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
9039 #endif /* GLX_SGI_swap_control */
9040 #ifdef GLX_SGI_video_sync
9041 CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
9042 if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
9043 #endif /* GLX_SGI_video_sync */
9044 #ifdef GLX_SUN_get_transparent_index
9045 CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_t ransparent_index");
9046 if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_ get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_A RG_VAR_INIT);
9047 #endif /* GLX_SUN_get_transparent_index */
9048 #ifdef GLX_SUN_video_resize
9049 CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize") ;
9050 if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_res ize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
9051 #endif /* GLX_SUN_video_resize */
9052
9053 return GLEW_OK;
9054 }
9055
9056 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
9057
9058 /* ------------------------------------------------------------------------ */
9059
9060 const GLubyte* glewGetErrorString (GLenum error)
9061 {
9062 static const GLubyte* _glewErrorString[] =
9063 {
9064 (const GLubyte*)"No error",
9065 (const GLubyte*)"Missing GL version",
9066 (const GLubyte*)"GL 1.1 and up are not supported",
9067 (const GLubyte*)"GLX 1.2 and up are not supported",
9068 (const GLubyte*)"Unknown error"
9069 };
9070 const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
9071 return _glewErrorString[(int)error > max_error ? max_error : (int)error];
9072 }
9073
9074 const GLubyte* glewGetString (GLenum name)
9075 {
9076 static const GLubyte* _glewString[] =
9077 {
9078 (const GLubyte*)NULL,
9079 (const GLubyte*)"1.5.1",
9080 (const GLubyte*)"1",
9081 (const GLubyte*)"5",
9082 (const GLubyte*)"1"
9083 };
9084 const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
9085 return _glewString[(int)name > max_string ? 0 : (int)name];
9086 }
9087
9088 /* ------------------------------------------------------------------------ */
9089
9090 GLboolean glewExperimental = GL_FALSE;
9091
9092 #if !defined(GLEW_MX)
9093
9094 #if defined(_WIN32)
9095 extern GLenum wglewContextInit (void);
9096 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
9097 extern GLenum glxewContextInit (void);
9098 #endif /* _WIN32 */
9099
9100 GLenum glewInit ()
9101 {
9102 GLenum r;
9103 if ( (r = glewContextInit()) ) return r;
9104 #if defined(_WIN32)
9105 return wglewContextInit();
9106 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
9107 return glxewContextInit();
9108 #else
9109 return r;
9110 #endif /* _WIN32 */
9111 }
9112
9113 #endif /* !GLEW_MX */
9114 #ifdef GLEW_MX
9115 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
9116 #else
9117 GLboolean glewIsSupported (const char* name)
9118 #endif
9119 {
9120 GLubyte* pos = (GLubyte*)name;
9121 GLuint len = _glewStrLen(pos);
9122 GLboolean ret = GL_TRUE;
9123 while (ret && len > 0)
9124 {
9125 if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
9126 {
9127 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
9128 {
9129 #ifdef GL_VERSION_1_2
9130 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
9131 {
9132 ret = GLEW_VERSION_1_2;
9133 continue;
9134 }
9135 #endif
9136 #ifdef GL_VERSION_1_3
9137 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
9138 {
9139 ret = GLEW_VERSION_1_3;
9140 continue;
9141 }
9142 #endif
9143 #ifdef GL_VERSION_1_4
9144 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
9145 {
9146 ret = GLEW_VERSION_1_4;
9147 continue;
9148 }
9149 #endif
9150 #ifdef GL_VERSION_1_5
9151 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
9152 {
9153 ret = GLEW_VERSION_1_5;
9154 continue;
9155 }
9156 #endif
9157 #ifdef GL_VERSION_2_0
9158 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
9159 {
9160 ret = GLEW_VERSION_2_0;
9161 continue;
9162 }
9163 #endif
9164 #ifdef GL_VERSION_2_1
9165 if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
9166 {
9167 ret = GLEW_VERSION_2_1;
9168 continue;
9169 }
9170 #endif
9171 #ifdef GL_VERSION_3_0
9172 if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
9173 {
9174 ret = GLEW_VERSION_3_0;
9175 continue;
9176 }
9177 #endif
9178 }
9179 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
9180 {
9181 #ifdef GL_3DFX_multisample
9182 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9183 {
9184 ret = GLEW_3DFX_multisample;
9185 continue;
9186 }
9187 #endif
9188 #ifdef GL_3DFX_tbuffer
9189 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
9190 {
9191 ret = GLEW_3DFX_tbuffer;
9192 continue;
9193 }
9194 #endif
9195 #ifdef GL_3DFX_texture_compression_FXT1
9196 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1" , 24))
9197 {
9198 ret = GLEW_3DFX_texture_compression_FXT1;
9199 continue;
9200 }
9201 #endif
9202 }
9203 if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
9204 {
9205 #ifdef GL_APPLE_client_storage
9206 if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
9207 {
9208 ret = GLEW_APPLE_client_storage;
9209 continue;
9210 }
9211 #endif
9212 #ifdef GL_APPLE_element_array
9213 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
9214 {
9215 ret = GLEW_APPLE_element_array;
9216 continue;
9217 }
9218 #endif
9219 #ifdef GL_APPLE_fence
9220 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
9221 {
9222 ret = GLEW_APPLE_fence;
9223 continue;
9224 }
9225 #endif
9226 #ifdef GL_APPLE_float_pixels
9227 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
9228 {
9229 ret = GLEW_APPLE_float_pixels;
9230 continue;
9231 }
9232 #endif
9233 #ifdef GL_APPLE_flush_buffer_range
9234 if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
9235 {
9236 ret = GLEW_APPLE_flush_buffer_range;
9237 continue;
9238 }
9239 #endif
9240 #ifdef GL_APPLE_pixel_buffer
9241 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
9242 {
9243 ret = GLEW_APPLE_pixel_buffer;
9244 continue;
9245 }
9246 #endif
9247 #ifdef GL_APPLE_specular_vector
9248 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
9249 {
9250 ret = GLEW_APPLE_specular_vector;
9251 continue;
9252 }
9253 #endif
9254 #ifdef GL_APPLE_texture_range
9255 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
9256 {
9257 ret = GLEW_APPLE_texture_range;
9258 continue;
9259 }
9260 #endif
9261 #ifdef GL_APPLE_transform_hint
9262 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
9263 {
9264 ret = GLEW_APPLE_transform_hint;
9265 continue;
9266 }
9267 #endif
9268 #ifdef GL_APPLE_vertex_array_object
9269 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19) )
9270 {
9271 ret = GLEW_APPLE_vertex_array_object;
9272 continue;
9273 }
9274 #endif
9275 #ifdef GL_APPLE_vertex_array_range
9276 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
9277 {
9278 ret = GLEW_APPLE_vertex_array_range;
9279 continue;
9280 }
9281 #endif
9282 #ifdef GL_APPLE_ycbcr_422
9283 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
9284 {
9285 ret = GLEW_APPLE_ycbcr_422;
9286 continue;
9287 }
9288 #endif
9289 }
9290 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
9291 {
9292 #ifdef GL_ARB_color_buffer_float
9293 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
9294 {
9295 ret = GLEW_ARB_color_buffer_float;
9296 continue;
9297 }
9298 #endif
9299 #ifdef GL_ARB_depth_buffer_float
9300 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
9301 {
9302 ret = GLEW_ARB_depth_buffer_float;
9303 continue;
9304 }
9305 #endif
9306 #ifdef GL_ARB_depth_texture
9307 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
9308 {
9309 ret = GLEW_ARB_depth_texture;
9310 continue;
9311 }
9312 #endif
9313 #ifdef GL_ARB_draw_buffers
9314 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
9315 {
9316 ret = GLEW_ARB_draw_buffers;
9317 continue;
9318 }
9319 #endif
9320 #ifdef GL_ARB_draw_instanced
9321 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
9322 {
9323 ret = GLEW_ARB_draw_instanced;
9324 continue;
9325 }
9326 #endif
9327 #ifdef GL_ARB_fragment_program
9328 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
9329 {
9330 ret = GLEW_ARB_fragment_program;
9331 continue;
9332 }
9333 #endif
9334 #ifdef GL_ARB_fragment_program_shadow
9335 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
9336 {
9337 ret = GLEW_ARB_fragment_program_shadow;
9338 continue;
9339 }
9340 #endif
9341 #ifdef GL_ARB_fragment_shader
9342 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
9343 {
9344 ret = GLEW_ARB_fragment_shader;
9345 continue;
9346 }
9347 #endif
9348 #ifdef GL_ARB_framebuffer_object
9349 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
9350 {
9351 ret = GLEW_ARB_framebuffer_object;
9352 continue;
9353 }
9354 #endif
9355 #ifdef GL_ARB_framebuffer_sRGB
9356 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
9357 {
9358 ret = GLEW_ARB_framebuffer_sRGB;
9359 continue;
9360 }
9361 #endif
9362 #ifdef GL_ARB_geometry_shader4
9363 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
9364 {
9365 ret = GLEW_ARB_geometry_shader4;
9366 continue;
9367 }
9368 #endif
9369 #ifdef GL_ARB_half_float_pixel
9370 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
9371 {
9372 ret = GLEW_ARB_half_float_pixel;
9373 continue;
9374 }
9375 #endif
9376 #ifdef GL_ARB_half_float_vertex
9377 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
9378 {
9379 ret = GLEW_ARB_half_float_vertex;
9380 continue;
9381 }
9382 #endif
9383 #ifdef GL_ARB_imaging
9384 if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
9385 {
9386 ret = GLEW_ARB_imaging;
9387 continue;
9388 }
9389 #endif
9390 #ifdef GL_ARB_instanced_arrays
9391 if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
9392 {
9393 ret = GLEW_ARB_instanced_arrays;
9394 continue;
9395 }
9396 #endif
9397 #ifdef GL_ARB_map_buffer_range
9398 if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
9399 {
9400 ret = GLEW_ARB_map_buffer_range;
9401 continue;
9402 }
9403 #endif
9404 #ifdef GL_ARB_matrix_palette
9405 if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
9406 {
9407 ret = GLEW_ARB_matrix_palette;
9408 continue;
9409 }
9410 #endif
9411 #ifdef GL_ARB_multisample
9412 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9413 {
9414 ret = GLEW_ARB_multisample;
9415 continue;
9416 }
9417 #endif
9418 #ifdef GL_ARB_multitexture
9419 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
9420 {
9421 ret = GLEW_ARB_multitexture;
9422 continue;
9423 }
9424 #endif
9425 #ifdef GL_ARB_occlusion_query
9426 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
9427 {
9428 ret = GLEW_ARB_occlusion_query;
9429 continue;
9430 }
9431 #endif
9432 #ifdef GL_ARB_pixel_buffer_object
9433 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19) )
9434 {
9435 ret = GLEW_ARB_pixel_buffer_object;
9436 continue;
9437 }
9438 #endif
9439 #ifdef GL_ARB_point_parameters
9440 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
9441 {
9442 ret = GLEW_ARB_point_parameters;
9443 continue;
9444 }
9445 #endif
9446 #ifdef GL_ARB_point_sprite
9447 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
9448 {
9449 ret = GLEW_ARB_point_sprite;
9450 continue;
9451 }
9452 #endif
9453 #ifdef GL_ARB_shader_objects
9454 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
9455 {
9456 ret = GLEW_ARB_shader_objects;
9457 continue;
9458 }
9459 #endif
9460 #ifdef GL_ARB_shading_language_100
9461 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20 ))
9462 {
9463 ret = GLEW_ARB_shading_language_100;
9464 continue;
9465 }
9466 #endif
9467 #ifdef GL_ARB_shadow
9468 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
9469 {
9470 ret = GLEW_ARB_shadow;
9471 continue;
9472 }
9473 #endif
9474 #ifdef GL_ARB_shadow_ambient
9475 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
9476 {
9477 ret = GLEW_ARB_shadow_ambient;
9478 continue;
9479 }
9480 #endif
9481 #ifdef GL_ARB_texture_border_clamp
9482 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20 ))
9483 {
9484 ret = GLEW_ARB_texture_border_clamp;
9485 continue;
9486 }
9487 #endif
9488 #ifdef GL_ARB_texture_buffer_object
9489 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 2 1))
9490 {
9491 ret = GLEW_ARB_texture_buffer_object;
9492 continue;
9493 }
9494 #endif
9495 #ifdef GL_ARB_texture_compression
9496 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19) )
9497 {
9498 ret = GLEW_ARB_texture_compression;
9499 continue;
9500 }
9501 #endif
9502 #ifdef GL_ARB_texture_compression_rgtc
9503 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc" , 24))
9504 {
9505 ret = GLEW_ARB_texture_compression_rgtc;
9506 continue;
9507 }
9508 #endif
9509 #ifdef GL_ARB_texture_cube_map
9510 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
9511 {
9512 ret = GLEW_ARB_texture_cube_map;
9513 continue;
9514 }
9515 #endif
9516 #ifdef GL_ARB_texture_env_add
9517 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
9518 {
9519 ret = GLEW_ARB_texture_env_add;
9520 continue;
9521 }
9522 #endif
9523 #ifdef GL_ARB_texture_env_combine
9524 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19) )
9525 {
9526 ret = GLEW_ARB_texture_env_combine;
9527 continue;
9528 }
9529 #endif
9530 #ifdef GL_ARB_texture_env_crossbar
9531 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20 ))
9532 {
9533 ret = GLEW_ARB_texture_env_crossbar;
9534 continue;
9535 }
9536 #endif
9537 #ifdef GL_ARB_texture_env_dot3
9538 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
9539 {
9540 ret = GLEW_ARB_texture_env_dot3;
9541 continue;
9542 }
9543 #endif
9544 #ifdef GL_ARB_texture_float
9545 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
9546 {
9547 ret = GLEW_ARB_texture_float;
9548 continue;
9549 }
9550 #endif
9551 #ifdef GL_ARB_texture_mirrored_repeat
9552 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
9553 {
9554 ret = GLEW_ARB_texture_mirrored_repeat;
9555 continue;
9556 }
9557 #endif
9558 #ifdef GL_ARB_texture_non_power_of_two
9559 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two" , 24))
9560 {
9561 ret = GLEW_ARB_texture_non_power_of_two;
9562 continue;
9563 }
9564 #endif
9565 #ifdef GL_ARB_texture_rectangle
9566 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
9567 {
9568 ret = GLEW_ARB_texture_rectangle;
9569 continue;
9570 }
9571 #endif
9572 #ifdef GL_ARB_texture_rg
9573 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
9574 {
9575 ret = GLEW_ARB_texture_rg;
9576 continue;
9577 }
9578 #endif
9579 #ifdef GL_ARB_transpose_matrix
9580 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
9581 {
9582 ret = GLEW_ARB_transpose_matrix;
9583 continue;
9584 }
9585 #endif
9586 #ifdef GL_ARB_vertex_array_object
9587 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19) )
9588 {
9589 ret = GLEW_ARB_vertex_array_object;
9590 continue;
9591 }
9592 #endif
9593 #ifdef GL_ARB_vertex_blend
9594 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
9595 {
9596 ret = GLEW_ARB_vertex_blend;
9597 continue;
9598 }
9599 #endif
9600 #ifdef GL_ARB_vertex_buffer_object
9601 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20 ))
9602 {
9603 ret = GLEW_ARB_vertex_buffer_object;
9604 continue;
9605 }
9606 #endif
9607 #ifdef GL_ARB_vertex_program
9608 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
9609 {
9610 ret = GLEW_ARB_vertex_program;
9611 continue;
9612 }
9613 #endif
9614 #ifdef GL_ARB_vertex_shader
9615 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
9616 {
9617 ret = GLEW_ARB_vertex_shader;
9618 continue;
9619 }
9620 #endif
9621 #ifdef GL_ARB_window_pos
9622 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
9623 {
9624 ret = GLEW_ARB_window_pos;
9625 continue;
9626 }
9627 #endif
9628 }
9629 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
9630 {
9631 #ifdef GL_ATIX_point_sprites
9632 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
9633 {
9634 ret = GLEW_ATIX_point_sprites;
9635 continue;
9636 }
9637 #endif
9638 #ifdef GL_ATIX_texture_env_combine3
9639 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20 ))
9640 {
9641 ret = GLEW_ATIX_texture_env_combine3;
9642 continue;
9643 }
9644 #endif
9645 #ifdef GL_ATIX_texture_env_route
9646 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
9647 {
9648 ret = GLEW_ATIX_texture_env_route;
9649 continue;
9650 }
9651 #endif
9652 #ifdef GL_ATIX_vertex_shader_output_point_size
9653 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_poin t_size", 31))
9654 {
9655 ret = GLEW_ATIX_vertex_shader_output_point_size;
9656 continue;
9657 }
9658 #endif
9659 }
9660 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
9661 {
9662 #ifdef GL_ATI_draw_buffers
9663 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
9664 {
9665 ret = GLEW_ATI_draw_buffers;
9666 continue;
9667 }
9668 #endif
9669 #ifdef GL_ATI_element_array
9670 if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
9671 {
9672 ret = GLEW_ATI_element_array;
9673 continue;
9674 }
9675 #endif
9676 #ifdef GL_ATI_envmap_bumpmap
9677 if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
9678 {
9679 ret = GLEW_ATI_envmap_bumpmap;
9680 continue;
9681 }
9682 #endif
9683 #ifdef GL_ATI_fragment_shader
9684 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
9685 {
9686 ret = GLEW_ATI_fragment_shader;
9687 continue;
9688 }
9689 #endif
9690 #ifdef GL_ATI_map_object_buffer
9691 if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
9692 {
9693 ret = GLEW_ATI_map_object_buffer;
9694 continue;
9695 }
9696 #endif
9697 #ifdef GL_ATI_pn_triangles
9698 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
9699 {
9700 ret = GLEW_ATI_pn_triangles;
9701 continue;
9702 }
9703 #endif
9704 #ifdef GL_ATI_separate_stencil
9705 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
9706 {
9707 ret = GLEW_ATI_separate_stencil;
9708 continue;
9709 }
9710 #endif
9711 #ifdef GL_ATI_shader_texture_lod
9712 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
9713 {
9714 ret = GLEW_ATI_shader_texture_lod;
9715 continue;
9716 }
9717 #endif
9718 #ifdef GL_ATI_text_fragment_shader
9719 if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20 ))
9720 {
9721 ret = GLEW_ATI_text_fragment_shader;
9722 continue;
9723 }
9724 #endif
9725 #ifdef GL_ATI_texture_compression_3dc
9726 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
9727 {
9728 ret = GLEW_ATI_texture_compression_3dc;
9729 continue;
9730 }
9731 #endif
9732 #ifdef GL_ATI_texture_env_combine3
9733 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20 ))
9734 {
9735 ret = GLEW_ATI_texture_env_combine3;
9736 continue;
9737 }
9738 #endif
9739 #ifdef GL_ATI_texture_float
9740 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
9741 {
9742 ret = GLEW_ATI_texture_float;
9743 continue;
9744 }
9745 #endif
9746 #ifdef GL_ATI_texture_mirror_once
9747 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19) )
9748 {
9749 ret = GLEW_ATI_texture_mirror_once;
9750 continue;
9751 }
9752 #endif
9753 #ifdef GL_ATI_vertex_array_object
9754 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19) )
9755 {
9756 ret = GLEW_ATI_vertex_array_object;
9757 continue;
9758 }
9759 #endif
9760 #ifdef GL_ATI_vertex_attrib_array_object
9761 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_objec t", 26))
9762 {
9763 ret = GLEW_ATI_vertex_attrib_array_object;
9764 continue;
9765 }
9766 #endif
9767 #ifdef GL_ATI_vertex_streams
9768 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
9769 {
9770 ret = GLEW_ATI_vertex_streams;
9771 continue;
9772 }
9773 #endif
9774 }
9775 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
9776 {
9777 #ifdef GL_EXT_422_pixels
9778 if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
9779 {
9780 ret = GLEW_EXT_422_pixels;
9781 continue;
9782 }
9783 #endif
9784 #ifdef GL_EXT_Cg_shader
9785 if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
9786 {
9787 ret = GLEW_EXT_Cg_shader;
9788 continue;
9789 }
9790 #endif
9791 #ifdef GL_EXT_abgr
9792 if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
9793 {
9794 ret = GLEW_EXT_abgr;
9795 continue;
9796 }
9797 #endif
9798 #ifdef GL_EXT_bgra
9799 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
9800 {
9801 ret = GLEW_EXT_bgra;
9802 continue;
9803 }
9804 #endif
9805 #ifdef GL_EXT_bindable_uniform
9806 if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
9807 {
9808 ret = GLEW_EXT_bindable_uniform;
9809 continue;
9810 }
9811 #endif
9812 #ifdef GL_EXT_blend_color
9813 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
9814 {
9815 ret = GLEW_EXT_blend_color;
9816 continue;
9817 }
9818 #endif
9819 #ifdef GL_EXT_blend_equation_separate
9820 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
9821 {
9822 ret = GLEW_EXT_blend_equation_separate;
9823 continue;
9824 }
9825 #endif
9826 #ifdef GL_EXT_blend_func_separate
9827 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19) )
9828 {
9829 ret = GLEW_EXT_blend_func_separate;
9830 continue;
9831 }
9832 #endif
9833 #ifdef GL_EXT_blend_logic_op
9834 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
9835 {
9836 ret = GLEW_EXT_blend_logic_op;
9837 continue;
9838 }
9839 #endif
9840 #ifdef GL_EXT_blend_minmax
9841 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
9842 {
9843 ret = GLEW_EXT_blend_minmax;
9844 continue;
9845 }
9846 #endif
9847 #ifdef GL_EXT_blend_subtract
9848 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
9849 {
9850 ret = GLEW_EXT_blend_subtract;
9851 continue;
9852 }
9853 #endif
9854 #ifdef GL_EXT_clip_volume_hint
9855 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
9856 {
9857 ret = GLEW_EXT_clip_volume_hint;
9858 continue;
9859 }
9860 #endif
9861 #ifdef GL_EXT_cmyka
9862 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
9863 {
9864 ret = GLEW_EXT_cmyka;
9865 continue;
9866 }
9867 #endif
9868 #ifdef GL_EXT_color_subtable
9869 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
9870 {
9871 ret = GLEW_EXT_color_subtable;
9872 continue;
9873 }
9874 #endif
9875 #ifdef GL_EXT_compiled_vertex_array
9876 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 2 1))
9877 {
9878 ret = GLEW_EXT_compiled_vertex_array;
9879 continue;
9880 }
9881 #endif
9882 #ifdef GL_EXT_convolution
9883 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
9884 {
9885 ret = GLEW_EXT_convolution;
9886 continue;
9887 }
9888 #endif
9889 #ifdef GL_EXT_coordinate_frame
9890 if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
9891 {
9892 ret = GLEW_EXT_coordinate_frame;
9893 continue;
9894 }
9895 #endif
9896 #ifdef GL_EXT_copy_texture
9897 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
9898 {
9899 ret = GLEW_EXT_copy_texture;
9900 continue;
9901 }
9902 #endif
9903 #ifdef GL_EXT_cull_vertex
9904 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
9905 {
9906 ret = GLEW_EXT_cull_vertex;
9907 continue;
9908 }
9909 #endif
9910 #ifdef GL_EXT_depth_bounds_test
9911 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
9912 {
9913 ret = GLEW_EXT_depth_bounds_test;
9914 continue;
9915 }
9916 #endif
9917 #ifdef GL_EXT_direct_state_access
9918 if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19) )
9919 {
9920 ret = GLEW_EXT_direct_state_access;
9921 continue;
9922 }
9923 #endif
9924 #ifdef GL_EXT_draw_buffers2
9925 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
9926 {
9927 ret = GLEW_EXT_draw_buffers2;
9928 continue;
9929 }
9930 #endif
9931 #ifdef GL_EXT_draw_instanced
9932 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
9933 {
9934 ret = GLEW_EXT_draw_instanced;
9935 continue;
9936 }
9937 #endif
9938 #ifdef GL_EXT_draw_range_elements
9939 if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19) )
9940 {
9941 ret = GLEW_EXT_draw_range_elements;
9942 continue;
9943 }
9944 #endif
9945 #ifdef GL_EXT_fog_coord
9946 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
9947 {
9948 ret = GLEW_EXT_fog_coord;
9949 continue;
9950 }
9951 #endif
9952 #ifdef GL_EXT_fragment_lighting
9953 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
9954 {
9955 ret = GLEW_EXT_fragment_lighting;
9956 continue;
9957 }
9958 #endif
9959 #ifdef GL_EXT_framebuffer_blit
9960 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
9961 {
9962 ret = GLEW_EXT_framebuffer_blit;
9963 continue;
9964 }
9965 #endif
9966 #ifdef GL_EXT_framebuffer_multisample
9967 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
9968 {
9969 ret = GLEW_EXT_framebuffer_multisample;
9970 continue;
9971 }
9972 #endif
9973 #ifdef GL_EXT_framebuffer_object
9974 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
9975 {
9976 ret = GLEW_EXT_framebuffer_object;
9977 continue;
9978 }
9979 #endif
9980 #ifdef GL_EXT_framebuffer_sRGB
9981 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
9982 {
9983 ret = GLEW_EXT_framebuffer_sRGB;
9984 continue;
9985 }
9986 #endif
9987 #ifdef GL_EXT_geometry_shader4
9988 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
9989 {
9990 ret = GLEW_EXT_geometry_shader4;
9991 continue;
9992 }
9993 #endif
9994 #ifdef GL_EXT_gpu_program_parameters
9995 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
9996 {
9997 ret = GLEW_EXT_gpu_program_parameters;
9998 continue;
9999 }
10000 #endif
10001 #ifdef GL_EXT_gpu_shader4
10002 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
10003 {
10004 ret = GLEW_EXT_gpu_shader4;
10005 continue;
10006 }
10007 #endif
10008 #ifdef GL_EXT_histogram
10009 if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
10010 {
10011 ret = GLEW_EXT_histogram;
10012 continue;
10013 }
10014 #endif
10015 #ifdef GL_EXT_index_array_formats
10016 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19) )
10017 {
10018 ret = GLEW_EXT_index_array_formats;
10019 continue;
10020 }
10021 #endif
10022 #ifdef GL_EXT_index_func
10023 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
10024 {
10025 ret = GLEW_EXT_index_func;
10026 continue;
10027 }
10028 #endif
10029 #ifdef GL_EXT_index_material
10030 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
10031 {
10032 ret = GLEW_EXT_index_material;
10033 continue;
10034 }
10035 #endif
10036 #ifdef GL_EXT_index_texture
10037 if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
10038 {
10039 ret = GLEW_EXT_index_texture;
10040 continue;
10041 }
10042 #endif
10043 #ifdef GL_EXT_light_texture
10044 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
10045 {
10046 ret = GLEW_EXT_light_texture;
10047 continue;
10048 }
10049 #endif
10050 #ifdef GL_EXT_misc_attribute
10051 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
10052 {
10053 ret = GLEW_EXT_misc_attribute;
10054 continue;
10055 }
10056 #endif
10057 #ifdef GL_EXT_multi_draw_arrays
10058 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
10059 {
10060 ret = GLEW_EXT_multi_draw_arrays;
10061 continue;
10062 }
10063 #endif
10064 #ifdef GL_EXT_multisample
10065 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
10066 {
10067 ret = GLEW_EXT_multisample;
10068 continue;
10069 }
10070 #endif
10071 #ifdef GL_EXT_packed_depth_stencil
10072 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20 ))
10073 {
10074 ret = GLEW_EXT_packed_depth_stencil;
10075 continue;
10076 }
10077 #endif
10078 #ifdef GL_EXT_packed_float
10079 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
10080 {
10081 ret = GLEW_EXT_packed_float;
10082 continue;
10083 }
10084 #endif
10085 #ifdef GL_EXT_packed_pixels
10086 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
10087 {
10088 ret = GLEW_EXT_packed_pixels;
10089 continue;
10090 }
10091 #endif
10092 #ifdef GL_EXT_paletted_texture
10093 if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
10094 {
10095 ret = GLEW_EXT_paletted_texture;
10096 continue;
10097 }
10098 #endif
10099 #ifdef GL_EXT_pixel_buffer_object
10100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19) )
10101 {
10102 ret = GLEW_EXT_pixel_buffer_object;
10103 continue;
10104 }
10105 #endif
10106 #ifdef GL_EXT_pixel_transform
10107 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
10108 {
10109 ret = GLEW_EXT_pixel_transform;
10110 continue;
10111 }
10112 #endif
10113 #ifdef GL_EXT_pixel_transform_color_table
10114 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_tab le", 27))
10115 {
10116 ret = GLEW_EXT_pixel_transform_color_table;
10117 continue;
10118 }
10119 #endif
10120 #ifdef GL_EXT_point_parameters
10121 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
10122 {
10123 ret = GLEW_EXT_point_parameters;
10124 continue;
10125 }
10126 #endif
10127 #ifdef GL_EXT_polygon_offset
10128 if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
10129 {
10130 ret = GLEW_EXT_polygon_offset;
10131 continue;
10132 }
10133 #endif
10134 #ifdef GL_EXT_rescale_normal
10135 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
10136 {
10137 ret = GLEW_EXT_rescale_normal;
10138 continue;
10139 }
10140 #endif
10141 #ifdef GL_EXT_scene_marker
10142 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
10143 {
10144 ret = GLEW_EXT_scene_marker;
10145 continue;
10146 }
10147 #endif
10148 #ifdef GL_EXT_secondary_color
10149 if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
10150 {
10151 ret = GLEW_EXT_secondary_color;
10152 continue;
10153 }
10154 #endif
10155 #ifdef GL_EXT_separate_specular_color
10156 if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
10157 {
10158 ret = GLEW_EXT_separate_specular_color;
10159 continue;
10160 }
10161 #endif
10162 #ifdef GL_EXT_shadow_funcs
10163 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
10164 {
10165 ret = GLEW_EXT_shadow_funcs;
10166 continue;
10167 }
10168 #endif
10169 #ifdef GL_EXT_shared_texture_palette
10170 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
10171 {
10172 ret = GLEW_EXT_shared_texture_palette;
10173 continue;
10174 }
10175 #endif
10176 #ifdef GL_EXT_stencil_clear_tag
10177 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
10178 {
10179 ret = GLEW_EXT_stencil_clear_tag;
10180 continue;
10181 }
10182 #endif
10183 #ifdef GL_EXT_stencil_two_side
10184 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
10185 {
10186 ret = GLEW_EXT_stencil_two_side;
10187 continue;
10188 }
10189 #endif
10190 #ifdef GL_EXT_stencil_wrap
10191 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
10192 {
10193 ret = GLEW_EXT_stencil_wrap;
10194 continue;
10195 }
10196 #endif
10197 #ifdef GL_EXT_subtexture
10198 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
10199 {
10200 ret = GLEW_EXT_subtexture;
10201 continue;
10202 }
10203 #endif
10204 #ifdef GL_EXT_texture
10205 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
10206 {
10207 ret = GLEW_EXT_texture;
10208 continue;
10209 }
10210 #endif
10211 #ifdef GL_EXT_texture3D
10212 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
10213 {
10214 ret = GLEW_EXT_texture3D;
10215 continue;
10216 }
10217 #endif
10218 #ifdef GL_EXT_texture_array
10219 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
10220 {
10221 ret = GLEW_EXT_texture_array;
10222 continue;
10223 }
10224 #endif
10225 #ifdef GL_EXT_texture_buffer_object
10226 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 2 1))
10227 {
10228 ret = GLEW_EXT_texture_buffer_object;
10229 continue;
10230 }
10231 #endif
10232 #ifdef GL_EXT_texture_compression_dxt1
10233 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1" , 24))
10234 {
10235 ret = GLEW_EXT_texture_compression_dxt1;
10236 continue;
10237 }
10238 #endif
10239 #ifdef GL_EXT_texture_compression_latc
10240 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc" , 24))
10241 {
10242 ret = GLEW_EXT_texture_compression_latc;
10243 continue;
10244 }
10245 #endif
10246 #ifdef GL_EXT_texture_compression_rgtc
10247 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc" , 24))
10248 {
10249 ret = GLEW_EXT_texture_compression_rgtc;
10250 continue;
10251 }
10252 #endif
10253 #ifdef GL_EXT_texture_compression_s3tc
10254 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc" , 24))
10255 {
10256 ret = GLEW_EXT_texture_compression_s3tc;
10257 continue;
10258 }
10259 #endif
10260 #ifdef GL_EXT_texture_cube_map
10261 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
10262 {
10263 ret = GLEW_EXT_texture_cube_map;
10264 continue;
10265 }
10266 #endif
10267 #ifdef GL_EXT_texture_edge_clamp
10268 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
10269 {
10270 ret = GLEW_EXT_texture_edge_clamp;
10271 continue;
10272 }
10273 #endif
10274 #ifdef GL_EXT_texture_env
10275 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
10276 {
10277 ret = GLEW_EXT_texture_env;
10278 continue;
10279 }
10280 #endif
10281 #ifdef GL_EXT_texture_env_add
10282 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
10283 {
10284 ret = GLEW_EXT_texture_env_add;
10285 continue;
10286 }
10287 #endif
10288 #ifdef GL_EXT_texture_env_combine
10289 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19) )
10290 {
10291 ret = GLEW_EXT_texture_env_combine;
10292 continue;
10293 }
10294 #endif
10295 #ifdef GL_EXT_texture_env_dot3
10296 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
10297 {
10298 ret = GLEW_EXT_texture_env_dot3;
10299 continue;
10300 }
10301 #endif
10302 #ifdef GL_EXT_texture_filter_anisotropic
10303 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropi c", 26))
10304 {
10305 ret = GLEW_EXT_texture_filter_anisotropic;
10306 continue;
10307 }
10308 #endif
10309 #ifdef GL_EXT_texture_integer
10310 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
10311 {
10312 ret = GLEW_EXT_texture_integer;
10313 continue;
10314 }
10315 #endif
10316 #ifdef GL_EXT_texture_lod_bias
10317 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
10318 {
10319 ret = GLEW_EXT_texture_lod_bias;
10320 continue;
10321 }
10322 #endif
10323 #ifdef GL_EXT_texture_mirror_clamp
10324 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20 ))
10325 {
10326 ret = GLEW_EXT_texture_mirror_clamp;
10327 continue;
10328 }
10329 #endif
10330 #ifdef GL_EXT_texture_object
10331 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
10332 {
10333 ret = GLEW_EXT_texture_object;
10334 continue;
10335 }
10336 #endif
10337 #ifdef GL_EXT_texture_perturb_normal
10338 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
10339 {
10340 ret = GLEW_EXT_texture_perturb_normal;
10341 continue;
10342 }
10343 #endif
10344 #ifdef GL_EXT_texture_rectangle
10345 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
10346 {
10347 ret = GLEW_EXT_texture_rectangle;
10348 continue;
10349 }
10350 #endif
10351 #ifdef GL_EXT_texture_sRGB
10352 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
10353 {
10354 ret = GLEW_EXT_texture_sRGB;
10355 continue;
10356 }
10357 #endif
10358 #ifdef GL_EXT_texture_shared_exponent
10359 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
10360 {
10361 ret = GLEW_EXT_texture_shared_exponent;
10362 continue;
10363 }
10364 #endif
10365 #ifdef GL_EXT_texture_swizzle
10366 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
10367 {
10368 ret = GLEW_EXT_texture_swizzle;
10369 continue;
10370 }
10371 #endif
10372 #ifdef GL_EXT_timer_query
10373 if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
10374 {
10375 ret = GLEW_EXT_timer_query;
10376 continue;
10377 }
10378 #endif
10379 #ifdef GL_EXT_transform_feedback
10380 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
10381 {
10382 ret = GLEW_EXT_transform_feedback;
10383 continue;
10384 }
10385 #endif
10386 #ifdef GL_EXT_vertex_array
10387 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
10388 {
10389 ret = GLEW_EXT_vertex_array;
10390 continue;
10391 }
10392 #endif
10393 #ifdef GL_EXT_vertex_array_bgra
10394 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
10395 {
10396 ret = GLEW_EXT_vertex_array_bgra;
10397 continue;
10398 }
10399 #endif
10400 #ifdef GL_EXT_vertex_shader
10401 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
10402 {
10403 ret = GLEW_EXT_vertex_shader;
10404 continue;
10405 }
10406 #endif
10407 #ifdef GL_EXT_vertex_weighting
10408 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
10409 {
10410 ret = GLEW_EXT_vertex_weighting;
10411 continue;
10412 }
10413 #endif
10414 }
10415 if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
10416 {
10417 #ifdef GL_GREMEDY_frame_terminator
10418 if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
10419 {
10420 ret = GLEW_GREMEDY_frame_terminator;
10421 continue;
10422 }
10423 #endif
10424 #ifdef GL_GREMEDY_string_marker
10425 if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
10426 {
10427 ret = GLEW_GREMEDY_string_marker;
10428 continue;
10429 }
10430 #endif
10431 }
10432 if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
10433 {
10434 #ifdef GL_HP_convolution_border_modes
10435 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes" , 24))
10436 {
10437 ret = GLEW_HP_convolution_border_modes;
10438 continue;
10439 }
10440 #endif
10441 #ifdef GL_HP_image_transform
10442 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
10443 {
10444 ret = GLEW_HP_image_transform;
10445 continue;
10446 }
10447 #endif
10448 #ifdef GL_HP_occlusion_test
10449 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
10450 {
10451 ret = GLEW_HP_occlusion_test;
10452 continue;
10453 }
10454 #endif
10455 #ifdef GL_HP_texture_lighting
10456 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
10457 {
10458 ret = GLEW_HP_texture_lighting;
10459 continue;
10460 }
10461 #endif
10462 }
10463 if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
10464 {
10465 #ifdef GL_IBM_cull_vertex
10466 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
10467 {
10468 ret = GLEW_IBM_cull_vertex;
10469 continue;
10470 }
10471 #endif
10472 #ifdef GL_IBM_multimode_draw_arrays
10473 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 2 1))
10474 {
10475 ret = GLEW_IBM_multimode_draw_arrays;
10476 continue;
10477 }
10478 #endif
10479 #ifdef GL_IBM_rasterpos_clip
10480 if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
10481 {
10482 ret = GLEW_IBM_rasterpos_clip;
10483 continue;
10484 }
10485 #endif
10486 #ifdef GL_IBM_static_data
10487 if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
10488 {
10489 ret = GLEW_IBM_static_data;
10490 continue;
10491 }
10492 #endif
10493 #ifdef GL_IBM_texture_mirrored_repeat
10494 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
10495 {
10496 ret = GLEW_IBM_texture_mirrored_repeat;
10497 continue;
10498 }
10499 #endif
10500 #ifdef GL_IBM_vertex_array_lists
10501 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
10502 {
10503 ret = GLEW_IBM_vertex_array_lists;
10504 continue;
10505 }
10506 #endif
10507 }
10508 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
10509 {
10510 #ifdef GL_INGR_color_clamp
10511 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
10512 {
10513 ret = GLEW_INGR_color_clamp;
10514 continue;
10515 }
10516 #endif
10517 #ifdef GL_INGR_interlace_read
10518 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
10519 {
10520 ret = GLEW_INGR_interlace_read;
10521 continue;
10522 }
10523 #endif
10524 }
10525 if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
10526 {
10527 #ifdef GL_INTEL_parallel_arrays
10528 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
10529 {
10530 ret = GLEW_INTEL_parallel_arrays;
10531 continue;
10532 }
10533 #endif
10534 #ifdef GL_INTEL_texture_scissor
10535 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
10536 {
10537 ret = GLEW_INTEL_texture_scissor;
10538 continue;
10539 }
10540 #endif
10541 }
10542 if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
10543 {
10544 #ifdef GL_KTX_buffer_region
10545 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
10546 {
10547 ret = GLEW_KTX_buffer_region;
10548 continue;
10549 }
10550 #endif
10551 }
10552 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
10553 {
10554 #ifdef GL_MESAX_texture_stack
10555 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
10556 {
10557 ret = GLEW_MESAX_texture_stack;
10558 continue;
10559 }
10560 #endif
10561 }
10562 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
10563 {
10564 #ifdef GL_MESA_pack_invert
10565 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
10566 {
10567 ret = GLEW_MESA_pack_invert;
10568 continue;
10569 }
10570 #endif
10571 #ifdef GL_MESA_resize_buffers
10572 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
10573 {
10574 ret = GLEW_MESA_resize_buffers;
10575 continue;
10576 }
10577 #endif
10578 #ifdef GL_MESA_window_pos
10579 if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
10580 {
10581 ret = GLEW_MESA_window_pos;
10582 continue;
10583 }
10584 #endif
10585 #ifdef GL_MESA_ycbcr_texture
10586 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
10587 {
10588 ret = GLEW_MESA_ycbcr_texture;
10589 continue;
10590 }
10591 #endif
10592 }
10593 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
10594 {
10595 #ifdef GL_NV_blend_square
10596 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
10597 {
10598 ret = GLEW_NV_blend_square;
10599 continue;
10600 }
10601 #endif
10602 #ifdef GL_NV_conditional_render
10603 if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
10604 {
10605 ret = GLEW_NV_conditional_render;
10606 continue;
10607 }
10608 #endif
10609 #ifdef GL_NV_copy_depth_to_color
10610 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19) )
10611 {
10612 ret = GLEW_NV_copy_depth_to_color;
10613 continue;
10614 }
10615 #endif
10616 #ifdef GL_NV_depth_buffer_float
10617 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
10618 {
10619 ret = GLEW_NV_depth_buffer_float;
10620 continue;
10621 }
10622 #endif
10623 #ifdef GL_NV_depth_clamp
10624 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
10625 {
10626 ret = GLEW_NV_depth_clamp;
10627 continue;
10628 }
10629 #endif
10630 #ifdef GL_NV_depth_range_unclamped
10631 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 2 1))
10632 {
10633 ret = GLEW_NV_depth_range_unclamped;
10634 continue;
10635 }
10636 #endif
10637 #ifdef GL_NV_evaluators
10638 if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
10639 {
10640 ret = GLEW_NV_evaluators;
10641 continue;
10642 }
10643 #endif
10644 #ifdef GL_NV_explicit_multisample
10645 if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20 ))
10646 {
10647 ret = GLEW_NV_explicit_multisample;
10648 continue;
10649 }
10650 #endif
10651 #ifdef GL_NV_fence
10652 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
10653 {
10654 ret = GLEW_NV_fence;
10655 continue;
10656 }
10657 #endif
10658 #ifdef GL_NV_float_buffer
10659 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
10660 {
10661 ret = GLEW_NV_float_buffer;
10662 continue;
10663 }
10664 #endif
10665 #ifdef GL_NV_fog_distance
10666 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
10667 {
10668 ret = GLEW_NV_fog_distance;
10669 continue;
10670 }
10671 #endif
10672 #ifdef GL_NV_fragment_program
10673 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
10674 {
10675 ret = GLEW_NV_fragment_program;
10676 continue;
10677 }
10678 #endif
10679 #ifdef GL_NV_fragment_program2
10680 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
10681 {
10682 ret = GLEW_NV_fragment_program2;
10683 continue;
10684 }
10685 #endif
10686 #ifdef GL_NV_fragment_program4
10687 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
10688 {
10689 ret = GLEW_NV_fragment_program4;
10690 continue;
10691 }
10692 #endif
10693 #ifdef GL_NV_fragment_program_option
10694 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
10695 {
10696 ret = GLEW_NV_fragment_program_option;
10697 continue;
10698 }
10699 #endif
10700 #ifdef GL_NV_framebuffer_multisample_coverage
10701 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_c overage", 32))
10702 {
10703 ret = GLEW_NV_framebuffer_multisample_coverage;
10704 continue;
10705 }
10706 #endif
10707 #ifdef GL_NV_geometry_program4
10708 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
10709 {
10710 ret = GLEW_NV_geometry_program4;
10711 continue;
10712 }
10713 #endif
10714 #ifdef GL_NV_geometry_shader4
10715 if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
10716 {
10717 ret = GLEW_NV_geometry_shader4;
10718 continue;
10719 }
10720 #endif
10721 #ifdef GL_NV_gpu_program4
10722 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
10723 {
10724 ret = GLEW_NV_gpu_program4;
10725 continue;
10726 }
10727 #endif
10728 #ifdef GL_NV_half_float
10729 if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
10730 {
10731 ret = GLEW_NV_half_float;
10732 continue;
10733 }
10734 #endif
10735 #ifdef GL_NV_light_max_exponent
10736 if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
10737 {
10738 ret = GLEW_NV_light_max_exponent;
10739 continue;
10740 }
10741 #endif
10742 #ifdef GL_NV_multisample_filter_hint
10743 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
10744 {
10745 ret = GLEW_NV_multisample_filter_hint;
10746 continue;
10747 }
10748 #endif
10749 #ifdef GL_NV_occlusion_query
10750 if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
10751 {
10752 ret = GLEW_NV_occlusion_query;
10753 continue;
10754 }
10755 #endif
10756 #ifdef GL_NV_packed_depth_stencil
10757 if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20 ))
10758 {
10759 ret = GLEW_NV_packed_depth_stencil;
10760 continue;
10761 }
10762 #endif
10763 #ifdef GL_NV_parameter_buffer_object
10764 if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
10765 {
10766 ret = GLEW_NV_parameter_buffer_object;
10767 continue;
10768 }
10769 #endif
10770 #ifdef GL_NV_pixel_data_range
10771 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
10772 {
10773 ret = GLEW_NV_pixel_data_range;
10774 continue;
10775 }
10776 #endif
10777 #ifdef GL_NV_point_sprite
10778 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
10779 {
10780 ret = GLEW_NV_point_sprite;
10781 continue;
10782 }
10783 #endif
10784 #ifdef GL_NV_present_video
10785 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
10786 {
10787 ret = GLEW_NV_present_video;
10788 continue;
10789 }
10790 #endif
10791 #ifdef GL_NV_primitive_restart
10792 if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
10793 {
10794 ret = GLEW_NV_primitive_restart;
10795 continue;
10796 }
10797 #endif
10798 #ifdef GL_NV_register_combiners
10799 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
10800 {
10801 ret = GLEW_NV_register_combiners;
10802 continue;
10803 }
10804 #endif
10805 #ifdef GL_NV_register_combiners2
10806 if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19) )
10807 {
10808 ret = GLEW_NV_register_combiners2;
10809 continue;
10810 }
10811 #endif
10812 #ifdef GL_NV_texgen_emboss
10813 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
10814 {
10815 ret = GLEW_NV_texgen_emboss;
10816 continue;
10817 }
10818 #endif
10819 #ifdef GL_NV_texgen_reflection
10820 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
10821 {
10822 ret = GLEW_NV_texgen_reflection;
10823 continue;
10824 }
10825 #endif
10826 #ifdef GL_NV_texture_compression_vtc
10827 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
10828 {
10829 ret = GLEW_NV_texture_compression_vtc;
10830 continue;
10831 }
10832 #endif
10833 #ifdef GL_NV_texture_env_combine4
10834 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20 ))
10835 {
10836 ret = GLEW_NV_texture_env_combine4;
10837 continue;
10838 }
10839 #endif
10840 #ifdef GL_NV_texture_expand_normal
10841 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 2 1))
10842 {
10843 ret = GLEW_NV_texture_expand_normal;
10844 continue;
10845 }
10846 #endif
10847 #ifdef GL_NV_texture_rectangle
10848 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
10849 {
10850 ret = GLEW_NV_texture_rectangle;
10851 continue;
10852 }
10853 #endif
10854 #ifdef GL_NV_texture_shader
10855 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
10856 {
10857 ret = GLEW_NV_texture_shader;
10858 continue;
10859 }
10860 #endif
10861 #ifdef GL_NV_texture_shader2
10862 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
10863 {
10864 ret = GLEW_NV_texture_shader2;
10865 continue;
10866 }
10867 #endif
10868 #ifdef GL_NV_texture_shader3
10869 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
10870 {
10871 ret = GLEW_NV_texture_shader3;
10872 continue;
10873 }
10874 #endif
10875 #ifdef GL_NV_transform_feedback
10876 if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
10877 {
10878 ret = GLEW_NV_transform_feedback;
10879 continue;
10880 }
10881 #endif
10882 #ifdef GL_NV_vertex_array_range
10883 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
10884 {
10885 ret = GLEW_NV_vertex_array_range;
10886 continue;
10887 }
10888 #endif
10889 #ifdef GL_NV_vertex_array_range2
10890 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19) )
10891 {
10892 ret = GLEW_NV_vertex_array_range2;
10893 continue;
10894 }
10895 #endif
10896 #ifdef GL_NV_vertex_program
10897 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
10898 {
10899 ret = GLEW_NV_vertex_program;
10900 continue;
10901 }
10902 #endif
10903 #ifdef GL_NV_vertex_program1_1
10904 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
10905 {
10906 ret = GLEW_NV_vertex_program1_1;
10907 continue;
10908 }
10909 #endif
10910 #ifdef GL_NV_vertex_program2
10911 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
10912 {
10913 ret = GLEW_NV_vertex_program2;
10914 continue;
10915 }
10916 #endif
10917 #ifdef GL_NV_vertex_program2_option
10918 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
10919 {
10920 ret = GLEW_NV_vertex_program2_option;
10921 continue;
10922 }
10923 #endif
10924 #ifdef GL_NV_vertex_program3
10925 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
10926 {
10927 ret = GLEW_NV_vertex_program3;
10928 continue;
10929 }
10930 #endif
10931 #ifdef GL_NV_vertex_program4
10932 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
10933 {
10934 ret = GLEW_NV_vertex_program4;
10935 continue;
10936 }
10937 #endif
10938 }
10939 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
10940 {
10941 #ifdef GL_OES_byte_coordinates
10942 if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
10943 {
10944 ret = GLEW_OES_byte_coordinates;
10945 continue;
10946 }
10947 #endif
10948 #ifdef GL_OES_compressed_paletted_texture
10949 if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_textu re", 27))
10950 {
10951 ret = GLEW_OES_compressed_paletted_texture;
10952 continue;
10953 }
10954 #endif
10955 #ifdef GL_OES_read_format
10956 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
10957 {
10958 ret = GLEW_OES_read_format;
10959 continue;
10960 }
10961 #endif
10962 #ifdef GL_OES_single_precision
10963 if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
10964 {
10965 ret = GLEW_OES_single_precision;
10966 continue;
10967 }
10968 #endif
10969 }
10970 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
10971 {
10972 #ifdef GL_OML_interlace
10973 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
10974 {
10975 ret = GLEW_OML_interlace;
10976 continue;
10977 }
10978 #endif
10979 #ifdef GL_OML_resample
10980 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
10981 {
10982 ret = GLEW_OML_resample;
10983 continue;
10984 }
10985 #endif
10986 #ifdef GL_OML_subsample
10987 if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
10988 {
10989 ret = GLEW_OML_subsample;
10990 continue;
10991 }
10992 #endif
10993 }
10994 if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
10995 {
10996 #ifdef GL_PGI_misc_hints
10997 if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
10998 {
10999 ret = GLEW_PGI_misc_hints;
11000 continue;
11001 }
11002 #endif
11003 #ifdef GL_PGI_vertex_hints
11004 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
11005 {
11006 ret = GLEW_PGI_vertex_hints;
11007 continue;
11008 }
11009 #endif
11010 }
11011 if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
11012 {
11013 #ifdef GL_REND_screen_coordinates
11014 if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
11015 {
11016 ret = GLEW_REND_screen_coordinates;
11017 continue;
11018 }
11019 #endif
11020 }
11021 if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
11022 {
11023 #ifdef GL_S3_s3tc
11024 if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
11025 {
11026 ret = GLEW_S3_s3tc;
11027 continue;
11028 }
11029 #endif
11030 }
11031 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
11032 {
11033 #ifdef GL_SGIS_color_range
11034 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
11035 {
11036 ret = GLEW_SGIS_color_range;
11037 continue;
11038 }
11039 #endif
11040 #ifdef GL_SGIS_detail_texture
11041 if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
11042 {
11043 ret = GLEW_SGIS_detail_texture;
11044 continue;
11045 }
11046 #endif
11047 #ifdef GL_SGIS_fog_function
11048 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
11049 {
11050 ret = GLEW_SGIS_fog_function;
11051 continue;
11052 }
11053 #endif
11054 #ifdef GL_SGIS_generate_mipmap
11055 if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
11056 {
11057 ret = GLEW_SGIS_generate_mipmap;
11058 continue;
11059 }
11060 #endif
11061 #ifdef GL_SGIS_multisample
11062 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11063 {
11064 ret = GLEW_SGIS_multisample;
11065 continue;
11066 }
11067 #endif
11068 #ifdef GL_SGIS_pixel_texture
11069 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
11070 {
11071 ret = GLEW_SGIS_pixel_texture;
11072 continue;
11073 }
11074 #endif
11075 #ifdef GL_SGIS_point_line_texgen
11076 if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
11077 {
11078 ret = GLEW_SGIS_point_line_texgen;
11079 continue;
11080 }
11081 #endif
11082 #ifdef GL_SGIS_sharpen_texture
11083 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
11084 {
11085 ret = GLEW_SGIS_sharpen_texture;
11086 continue;
11087 }
11088 #endif
11089 #ifdef GL_SGIS_texture4D
11090 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
11091 {
11092 ret = GLEW_SGIS_texture4D;
11093 continue;
11094 }
11095 #endif
11096 #ifdef GL_SGIS_texture_border_clamp
11097 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20 ))
11098 {
11099 ret = GLEW_SGIS_texture_border_clamp;
11100 continue;
11101 }
11102 #endif
11103 #ifdef GL_SGIS_texture_edge_clamp
11104 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
11105 {
11106 ret = GLEW_SGIS_texture_edge_clamp;
11107 continue;
11108 }
11109 #endif
11110 #ifdef GL_SGIS_texture_filter4
11111 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
11112 {
11113 ret = GLEW_SGIS_texture_filter4;
11114 continue;
11115 }
11116 #endif
11117 #ifdef GL_SGIS_texture_lod
11118 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
11119 {
11120 ret = GLEW_SGIS_texture_lod;
11121 continue;
11122 }
11123 #endif
11124 #ifdef GL_SGIS_texture_select
11125 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
11126 {
11127 ret = GLEW_SGIS_texture_select;
11128 continue;
11129 }
11130 #endif
11131 }
11132 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
11133 {
11134 #ifdef GL_SGIX_async
11135 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
11136 {
11137 ret = GLEW_SGIX_async;
11138 continue;
11139 }
11140 #endif
11141 #ifdef GL_SGIX_async_histogram
11142 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
11143 {
11144 ret = GLEW_SGIX_async_histogram;
11145 continue;
11146 }
11147 #endif
11148 #ifdef GL_SGIX_async_pixel
11149 if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
11150 {
11151 ret = GLEW_SGIX_async_pixel;
11152 continue;
11153 }
11154 #endif
11155 #ifdef GL_SGIX_blend_alpha_minmax
11156 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
11157 {
11158 ret = GLEW_SGIX_blend_alpha_minmax;
11159 continue;
11160 }
11161 #endif
11162 #ifdef GL_SGIX_clipmap
11163 if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
11164 {
11165 ret = GLEW_SGIX_clipmap;
11166 continue;
11167 }
11168 #endif
11169 #ifdef GL_SGIX_convolution_accuracy
11170 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20 ))
11171 {
11172 ret = GLEW_SGIX_convolution_accuracy;
11173 continue;
11174 }
11175 #endif
11176 #ifdef GL_SGIX_depth_texture
11177 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
11178 {
11179 ret = GLEW_SGIX_depth_texture;
11180 continue;
11181 }
11182 #endif
11183 #ifdef GL_SGIX_flush_raster
11184 if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
11185 {
11186 ret = GLEW_SGIX_flush_raster;
11187 continue;
11188 }
11189 #endif
11190 #ifdef GL_SGIX_fog_offset
11191 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
11192 {
11193 ret = GLEW_SGIX_fog_offset;
11194 continue;
11195 }
11196 #endif
11197 #ifdef GL_SGIX_fog_texture
11198 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
11199 {
11200 ret = GLEW_SGIX_fog_texture;
11201 continue;
11202 }
11203 #endif
11204 #ifdef GL_SGIX_fragment_specular_lighting
11205 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lightin g", 26))
11206 {
11207 ret = GLEW_SGIX_fragment_specular_lighting;
11208 continue;
11209 }
11210 #endif
11211 #ifdef GL_SGIX_framezoom
11212 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
11213 {
11214 ret = GLEW_SGIX_framezoom;
11215 continue;
11216 }
11217 #endif
11218 #ifdef GL_SGIX_interlace
11219 if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
11220 {
11221 ret = GLEW_SGIX_interlace;
11222 continue;
11223 }
11224 #endif
11225 #ifdef GL_SGIX_ir_instrument1
11226 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
11227 {
11228 ret = GLEW_SGIX_ir_instrument1;
11229 continue;
11230 }
11231 #endif
11232 #ifdef GL_SGIX_list_priority
11233 if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
11234 {
11235 ret = GLEW_SGIX_list_priority;
11236 continue;
11237 }
11238 #endif
11239 #ifdef GL_SGIX_pixel_texture
11240 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
11241 {
11242 ret = GLEW_SGIX_pixel_texture;
11243 continue;
11244 }
11245 #endif
11246 #ifdef GL_SGIX_pixel_texture_bits
11247 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
11248 {
11249 ret = GLEW_SGIX_pixel_texture_bits;
11250 continue;
11251 }
11252 #endif
11253 #ifdef GL_SGIX_reference_plane
11254 if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
11255 {
11256 ret = GLEW_SGIX_reference_plane;
11257 continue;
11258 }
11259 #endif
11260 #ifdef GL_SGIX_resample
11261 if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
11262 {
11263 ret = GLEW_SGIX_resample;
11264 continue;
11265 }
11266 #endif
11267 #ifdef GL_SGIX_shadow
11268 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
11269 {
11270 ret = GLEW_SGIX_shadow;
11271 continue;
11272 }
11273 #endif
11274 #ifdef GL_SGIX_shadow_ambient
11275 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
11276 {
11277 ret = GLEW_SGIX_shadow_ambient;
11278 continue;
11279 }
11280 #endif
11281 #ifdef GL_SGIX_sprite
11282 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
11283 {
11284 ret = GLEW_SGIX_sprite;
11285 continue;
11286 }
11287 #endif
11288 #ifdef GL_SGIX_tag_sample_buffer
11289 if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
11290 {
11291 ret = GLEW_SGIX_tag_sample_buffer;
11292 continue;
11293 }
11294 #endif
11295 #ifdef GL_SGIX_texture_add_env
11296 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
11297 {
11298 ret = GLEW_SGIX_texture_add_env;
11299 continue;
11300 }
11301 #endif
11302 #ifdef GL_SGIX_texture_coordinate_clamp
11303 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp" , 24))
11304 {
11305 ret = GLEW_SGIX_texture_coordinate_clamp;
11306 continue;
11307 }
11308 #endif
11309 #ifdef GL_SGIX_texture_lod_bias
11310 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
11311 {
11312 ret = GLEW_SGIX_texture_lod_bias;
11313 continue;
11314 }
11315 #endif
11316 #ifdef GL_SGIX_texture_multi_buffer
11317 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20 ))
11318 {
11319 ret = GLEW_SGIX_texture_multi_buffer;
11320 continue;
11321 }
11322 #endif
11323 #ifdef GL_SGIX_texture_range
11324 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
11325 {
11326 ret = GLEW_SGIX_texture_range;
11327 continue;
11328 }
11329 #endif
11330 #ifdef GL_SGIX_texture_scale_bias
11331 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
11332 {
11333 ret = GLEW_SGIX_texture_scale_bias;
11334 continue;
11335 }
11336 #endif
11337 #ifdef GL_SGIX_vertex_preclip
11338 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
11339 {
11340 ret = GLEW_SGIX_vertex_preclip;
11341 continue;
11342 }
11343 #endif
11344 #ifdef GL_SGIX_vertex_preclip_hint
11345 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19) )
11346 {
11347 ret = GLEW_SGIX_vertex_preclip_hint;
11348 continue;
11349 }
11350 #endif
11351 #ifdef GL_SGIX_ycrcb
11352 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
11353 {
11354 ret = GLEW_SGIX_ycrcb;
11355 continue;
11356 }
11357 #endif
11358 }
11359 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
11360 {
11361 #ifdef GL_SGI_color_matrix
11362 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
11363 {
11364 ret = GLEW_SGI_color_matrix;
11365 continue;
11366 }
11367 #endif
11368 #ifdef GL_SGI_color_table
11369 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
11370 {
11371 ret = GLEW_SGI_color_table;
11372 continue;
11373 }
11374 #endif
11375 #ifdef GL_SGI_texture_color_table
11376 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19) )
11377 {
11378 ret = GLEW_SGI_texture_color_table;
11379 continue;
11380 }
11381 #endif
11382 }
11383 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
11384 {
11385 #ifdef GL_SUNX_constant_data
11386 if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
11387 {
11388 ret = GLEW_SUNX_constant_data;
11389 continue;
11390 }
11391 #endif
11392 }
11393 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
11394 {
11395 #ifdef GL_SUN_convolution_border_modes
11396 if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes" , 24))
11397 {
11398 ret = GLEW_SUN_convolution_border_modes;
11399 continue;
11400 }
11401 #endif
11402 #ifdef GL_SUN_global_alpha
11403 if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
11404 {
11405 ret = GLEW_SUN_global_alpha;
11406 continue;
11407 }
11408 #endif
11409 #ifdef GL_SUN_mesh_array
11410 if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
11411 {
11412 ret = GLEW_SUN_mesh_array;
11413 continue;
11414 }
11415 #endif
11416 #ifdef GL_SUN_read_video_pixels
11417 if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
11418 {
11419 ret = GLEW_SUN_read_video_pixels;
11420 continue;
11421 }
11422 #endif
11423 #ifdef GL_SUN_slice_accum
11424 if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
11425 {
11426 ret = GLEW_SUN_slice_accum;
11427 continue;
11428 }
11429 #endif
11430 #ifdef GL_SUN_triangle_list
11431 if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
11432 {
11433 ret = GLEW_SUN_triangle_list;
11434 continue;
11435 }
11436 #endif
11437 #ifdef GL_SUN_vertex
11438 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
11439 {
11440 ret = GLEW_SUN_vertex;
11441 continue;
11442 }
11443 #endif
11444 }
11445 if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
11446 {
11447 #ifdef GL_WIN_phong_shading
11448 if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
11449 {
11450 ret = GLEW_WIN_phong_shading;
11451 continue;
11452 }
11453 #endif
11454 #ifdef GL_WIN_specular_fog
11455 if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
11456 {
11457 ret = GLEW_WIN_specular_fog;
11458 continue;
11459 }
11460 #endif
11461 #ifdef GL_WIN_swap_hint
11462 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
11463 {
11464 ret = GLEW_WIN_swap_hint;
11465 continue;
11466 }
11467 #endif
11468 }
11469 }
11470 ret = (len == 0);
11471 }
11472 return ret;
11473 }
11474
11475 #if defined(_WIN32)
11476
11477 #if defined(GLEW_MX)
11478 GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
11479 #else
11480 GLboolean wglewIsSupported (const char* name)
11481 #endif
11482 {
11483 GLubyte* pos = (GLubyte*)name;
11484 GLuint len = _glewStrLen(pos);
11485 GLboolean ret = GL_TRUE;
11486 while (ret && len > 0)
11487 {
11488 if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
11489 {
11490 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
11491 {
11492 #ifdef WGL_3DFX_multisample
11493 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11494 {
11495 ret = WGLEW_3DFX_multisample;
11496 continue;
11497 }
11498 #endif
11499 }
11500 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
11501 {
11502 #ifdef WGL_3DL_stereo_control
11503 if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
11504 {
11505 ret = WGLEW_3DL_stereo_control;
11506 continue;
11507 }
11508 #endif
11509 }
11510 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
11511 {
11512 #ifdef WGL_ARB_buffer_region
11513 if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
11514 {
11515 ret = WGLEW_ARB_buffer_region;
11516 continue;
11517 }
11518 #endif
11519 #ifdef WGL_ARB_create_context
11520 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
11521 {
11522 ret = WGLEW_ARB_create_context;
11523 continue;
11524 }
11525 #endif
11526 #ifdef WGL_ARB_extensions_string
11527 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
11528 {
11529 ret = WGLEW_ARB_extensions_string;
11530 continue;
11531 }
11532 #endif
11533 #ifdef WGL_ARB_framebuffer_sRGB
11534 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11535 {
11536 ret = WGLEW_ARB_framebuffer_sRGB;
11537 continue;
11538 }
11539 #endif
11540 #ifdef WGL_ARB_make_current_read
11541 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
11542 {
11543 ret = WGLEW_ARB_make_current_read;
11544 continue;
11545 }
11546 #endif
11547 #ifdef WGL_ARB_multisample
11548 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11549 {
11550 ret = WGLEW_ARB_multisample;
11551 continue;
11552 }
11553 #endif
11554 #ifdef WGL_ARB_pbuffer
11555 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
11556 {
11557 ret = WGLEW_ARB_pbuffer;
11558 continue;
11559 }
11560 #endif
11561 #ifdef WGL_ARB_pixel_format
11562 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
11563 {
11564 ret = WGLEW_ARB_pixel_format;
11565 continue;
11566 }
11567 #endif
11568 #ifdef WGL_ARB_pixel_format_float
11569 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
11570 {
11571 ret = WGLEW_ARB_pixel_format_float;
11572 continue;
11573 }
11574 #endif
11575 #ifdef WGL_ARB_render_texture
11576 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
11577 {
11578 ret = WGLEW_ARB_render_texture;
11579 continue;
11580 }
11581 #endif
11582 }
11583 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
11584 {
11585 #ifdef WGL_ATI_pixel_format_float
11586 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
11587 {
11588 ret = WGLEW_ATI_pixel_format_float;
11589 continue;
11590 }
11591 #endif
11592 #ifdef WGL_ATI_render_texture_rectangle
11593 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle" , 24))
11594 {
11595 ret = WGLEW_ATI_render_texture_rectangle;
11596 continue;
11597 }
11598 #endif
11599 }
11600 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
11601 {
11602 #ifdef WGL_EXT_depth_float
11603 if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
11604 {
11605 ret = WGLEW_EXT_depth_float;
11606 continue;
11607 }
11608 #endif
11609 #ifdef WGL_EXT_display_color_table
11610 if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19) )
11611 {
11612 ret = WGLEW_EXT_display_color_table;
11613 continue;
11614 }
11615 #endif
11616 #ifdef WGL_EXT_extensions_string
11617 if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
11618 {
11619 ret = WGLEW_EXT_extensions_string;
11620 continue;
11621 }
11622 #endif
11623 #ifdef WGL_EXT_framebuffer_sRGB
11624 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11625 {
11626 ret = WGLEW_EXT_framebuffer_sRGB;
11627 continue;
11628 }
11629 #endif
11630 #ifdef WGL_EXT_make_current_read
11631 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
11632 {
11633 ret = WGLEW_EXT_make_current_read;
11634 continue;
11635 }
11636 #endif
11637 #ifdef WGL_EXT_multisample
11638 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11639 {
11640 ret = WGLEW_EXT_multisample;
11641 continue;
11642 }
11643 #endif
11644 #ifdef WGL_EXT_pbuffer
11645 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
11646 {
11647 ret = WGLEW_EXT_pbuffer;
11648 continue;
11649 }
11650 #endif
11651 #ifdef WGL_EXT_pixel_format
11652 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
11653 {
11654 ret = WGLEW_EXT_pixel_format;
11655 continue;
11656 }
11657 #endif
11658 #ifdef WGL_EXT_pixel_format_packed_float
11659 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float ", 25))
11660 {
11661 ret = WGLEW_EXT_pixel_format_packed_float;
11662 continue;
11663 }
11664 #endif
11665 #ifdef WGL_EXT_swap_control
11666 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
11667 {
11668 ret = WGLEW_EXT_swap_control;
11669 continue;
11670 }
11671 #endif
11672 }
11673 if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
11674 {
11675 #ifdef WGL_I3D_digital_video_control
11676 if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 2 1))
11677 {
11678 ret = WGLEW_I3D_digital_video_control;
11679 continue;
11680 }
11681 #endif
11682 #ifdef WGL_I3D_gamma
11683 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
11684 {
11685 ret = WGLEW_I3D_gamma;
11686 continue;
11687 }
11688 #endif
11689 #ifdef WGL_I3D_genlock
11690 if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
11691 {
11692 ret = WGLEW_I3D_genlock;
11693 continue;
11694 }
11695 #endif
11696 #ifdef WGL_I3D_image_buffer
11697 if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
11698 {
11699 ret = WGLEW_I3D_image_buffer;
11700 continue;
11701 }
11702 #endif
11703 #ifdef WGL_I3D_swap_frame_lock
11704 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
11705 {
11706 ret = WGLEW_I3D_swap_frame_lock;
11707 continue;
11708 }
11709 #endif
11710 #ifdef WGL_I3D_swap_frame_usage
11711 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
11712 {
11713 ret = WGLEW_I3D_swap_frame_usage;
11714 continue;
11715 }
11716 #endif
11717 }
11718 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
11719 {
11720 #ifdef WGL_NV_float_buffer
11721 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
11722 {
11723 ret = WGLEW_NV_float_buffer;
11724 continue;
11725 }
11726 #endif
11727 #ifdef WGL_NV_gpu_affinity
11728 if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
11729 {
11730 ret = WGLEW_NV_gpu_affinity;
11731 continue;
11732 }
11733 #endif
11734 #ifdef WGL_NV_present_video
11735 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
11736 {
11737 ret = WGLEW_NV_present_video;
11738 continue;
11739 }
11740 #endif
11741 #ifdef WGL_NV_render_depth_texture
11742 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20 ))
11743 {
11744 ret = WGLEW_NV_render_depth_texture;
11745 continue;
11746 }
11747 #endif
11748 #ifdef WGL_NV_render_texture_rectangle
11749 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle" , 24))
11750 {
11751 ret = WGLEW_NV_render_texture_rectangle;
11752 continue;
11753 }
11754 #endif
11755 #ifdef WGL_NV_swap_group
11756 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
11757 {
11758 ret = WGLEW_NV_swap_group;
11759 continue;
11760 }
11761 #endif
11762 #ifdef WGL_NV_vertex_array_range
11763 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
11764 {
11765 ret = WGLEW_NV_vertex_array_range;
11766 continue;
11767 }
11768 #endif
11769 #ifdef WGL_NV_video_output
11770 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
11771 {
11772 ret = WGLEW_NV_video_output;
11773 continue;
11774 }
11775 #endif
11776 }
11777 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
11778 {
11779 #ifdef WGL_OML_sync_control
11780 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
11781 {
11782 ret = WGLEW_OML_sync_control;
11783 continue;
11784 }
11785 #endif
11786 }
11787 }
11788 ret = (len == 0);
11789 }
11790 return ret;
11791 }
11792
11793 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
11794
11795 #if defined(GLEW_MX)
11796 GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
11797 #else
11798 GLboolean glxewIsSupported (const char* name)
11799 #endif
11800 {
11801 GLubyte* pos = (GLubyte*)name;
11802 GLuint len = _glewStrLen(pos);
11803 GLboolean ret = GL_TRUE;
11804 while (ret && len > 0)
11805 {
11806 if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
11807 {
11808 if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
11809 {
11810 #ifdef GLX_VERSION_1_2
11811 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
11812 {
11813 ret = GLXEW_VERSION_1_2;
11814 continue;
11815 }
11816 #endif
11817 #ifdef GLX_VERSION_1_3
11818 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
11819 {
11820 ret = GLXEW_VERSION_1_3;
11821 continue;
11822 }
11823 #endif
11824 #ifdef GLX_VERSION_1_4
11825 if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
11826 {
11827 ret = GLXEW_VERSION_1_4;
11828 continue;
11829 }
11830 #endif
11831 }
11832 if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
11833 {
11834 #ifdef GLX_3DFX_multisample
11835 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11836 {
11837 ret = GLXEW_3DFX_multisample;
11838 continue;
11839 }
11840 #endif
11841 }
11842 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
11843 {
11844 #ifdef GLX_ARB_create_context
11845 if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
11846 {
11847 ret = GLXEW_ARB_create_context;
11848 continue;
11849 }
11850 #endif
11851 #ifdef GLX_ARB_fbconfig_float
11852 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
11853 {
11854 ret = GLXEW_ARB_fbconfig_float;
11855 continue;
11856 }
11857 #endif
11858 #ifdef GLX_ARB_framebuffer_sRGB
11859 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11860 {
11861 ret = GLXEW_ARB_framebuffer_sRGB;
11862 continue;
11863 }
11864 #endif
11865 #ifdef GLX_ARB_get_proc_address
11866 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
11867 {
11868 ret = GLXEW_ARB_get_proc_address;
11869 continue;
11870 }
11871 #endif
11872 #ifdef GLX_ARB_multisample
11873 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
11874 {
11875 ret = GLXEW_ARB_multisample;
11876 continue;
11877 }
11878 #endif
11879 }
11880 if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
11881 {
11882 #ifdef GLX_ATI_pixel_format_float
11883 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
11884 {
11885 ret = GLXEW_ATI_pixel_format_float;
11886 continue;
11887 }
11888 #endif
11889 #ifdef GLX_ATI_render_texture
11890 if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
11891 {
11892 ret = GLXEW_ATI_render_texture;
11893 continue;
11894 }
11895 #endif
11896 }
11897 if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
11898 {
11899 #ifdef GLX_EXT_fbconfig_packed_float
11900 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 2 1))
11901 {
11902 ret = GLXEW_EXT_fbconfig_packed_float;
11903 continue;
11904 }
11905 #endif
11906 #ifdef GLX_EXT_framebuffer_sRGB
11907 if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
11908 {
11909 ret = GLXEW_EXT_framebuffer_sRGB;
11910 continue;
11911 }
11912 #endif
11913 #ifdef GLX_EXT_import_context
11914 if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
11915 {
11916 ret = GLXEW_EXT_import_context;
11917 continue;
11918 }
11919 #endif
11920 #ifdef GLX_EXT_scene_marker
11921 if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
11922 {
11923 ret = GLXEW_EXT_scene_marker;
11924 continue;
11925 }
11926 #endif
11927 #ifdef GLX_EXT_texture_from_pixmap
11928 if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19) )
11929 {
11930 ret = GLXEW_EXT_texture_from_pixmap;
11931 continue;
11932 }
11933 #endif
11934 #ifdef GLX_EXT_visual_info
11935 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
11936 {
11937 ret = GLXEW_EXT_visual_info;
11938 continue;
11939 }
11940 #endif
11941 #ifdef GLX_EXT_visual_rating
11942 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
11943 {
11944 ret = GLXEW_EXT_visual_rating;
11945 continue;
11946 }
11947 #endif
11948 }
11949 if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
11950 {
11951 #ifdef GLX_MESA_agp_offset
11952 if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
11953 {
11954 ret = GLXEW_MESA_agp_offset;
11955 continue;
11956 }
11957 #endif
11958 #ifdef GLX_MESA_copy_sub_buffer
11959 if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
11960 {
11961 ret = GLXEW_MESA_copy_sub_buffer;
11962 continue;
11963 }
11964 #endif
11965 #ifdef GLX_MESA_pixmap_colormap
11966 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
11967 {
11968 ret = GLXEW_MESA_pixmap_colormap;
11969 continue;
11970 }
11971 #endif
11972 #ifdef GLX_MESA_release_buffers
11973 if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
11974 {
11975 ret = GLXEW_MESA_release_buffers;
11976 continue;
11977 }
11978 #endif
11979 #ifdef GLX_MESA_set_3dfx_mode
11980 if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
11981 {
11982 ret = GLXEW_MESA_set_3dfx_mode;
11983 continue;
11984 }
11985 #endif
11986 }
11987 if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
11988 {
11989 #ifdef GLX_NV_float_buffer
11990 if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
11991 {
11992 ret = GLXEW_NV_float_buffer;
11993 continue;
11994 }
11995 #endif
11996 #ifdef GLX_NV_present_video
11997 if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
11998 {
11999 ret = GLXEW_NV_present_video;
12000 continue;
12001 }
12002 #endif
12003 #ifdef GLX_NV_swap_group
12004 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
12005 {
12006 ret = GLXEW_NV_swap_group;
12007 continue;
12008 }
12009 #endif
12010 #ifdef GLX_NV_vertex_array_range
12011 if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
12012 {
12013 ret = GLXEW_NV_vertex_array_range;
12014 continue;
12015 }
12016 #endif
12017 #ifdef GLX_NV_video_output
12018 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
12019 {
12020 ret = GLXEW_NV_video_output;
12021 continue;
12022 }
12023 #endif
12024 }
12025 if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
12026 {
12027 #ifdef GLX_OML_swap_method
12028 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
12029 {
12030 ret = GLXEW_OML_swap_method;
12031 continue;
12032 }
12033 #endif
12034 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSIO N__ >= 199901L)
12035 #include <inttypes.h>
12036 if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
12037 {
12038 ret = GLXEW_OML_sync_control;
12039 continue;
12040 }
12041 #endif
12042 }
12043 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
12044 {
12045 #ifdef GLX_SGIS_blended_overlay
12046 if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
12047 {
12048 ret = GLXEW_SGIS_blended_overlay;
12049 continue;
12050 }
12051 #endif
12052 #ifdef GLX_SGIS_color_range
12053 if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
12054 {
12055 ret = GLXEW_SGIS_color_range;
12056 continue;
12057 }
12058 #endif
12059 #ifdef GLX_SGIS_multisample
12060 if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12061 {
12062 ret = GLXEW_SGIS_multisample;
12063 continue;
12064 }
12065 #endif
12066 #ifdef GLX_SGIS_shared_multisample
12067 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
12068 {
12069 ret = GLXEW_SGIS_shared_multisample;
12070 continue;
12071 }
12072 #endif
12073 }
12074 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
12075 {
12076 #ifdef GLX_SGIX_fbconfig
12077 if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
12078 {
12079 ret = GLXEW_SGIX_fbconfig;
12080 continue;
12081 }
12082 #endif
12083 #ifdef GLX_SGIX_hyperpipe
12084 if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
12085 {
12086 ret = GLXEW_SGIX_hyperpipe;
12087 continue;
12088 }
12089 #endif
12090 #ifdef GLX_SGIX_pbuffer
12091 if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
12092 {
12093 ret = GLXEW_SGIX_pbuffer;
12094 continue;
12095 }
12096 #endif
12097 #ifdef GLX_SGIX_swap_barrier
12098 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
12099 {
12100 ret = GLXEW_SGIX_swap_barrier;
12101 continue;
12102 }
12103 #endif
12104 #ifdef GLX_SGIX_swap_group
12105 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
12106 {
12107 ret = GLXEW_SGIX_swap_group;
12108 continue;
12109 }
12110 #endif
12111 #ifdef GLX_SGIX_video_resize
12112 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
12113 {
12114 ret = GLXEW_SGIX_video_resize;
12115 continue;
12116 }
12117 #endif
12118 #ifdef GLX_SGIX_visual_select_group
12119 if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19) )
12120 {
12121 ret = GLXEW_SGIX_visual_select_group;
12122 continue;
12123 }
12124 #endif
12125 }
12126 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
12127 {
12128 #ifdef GLX_SGI_cushion
12129 if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
12130 {
12131 ret = GLXEW_SGI_cushion;
12132 continue;
12133 }
12134 #endif
12135 #ifdef GLX_SGI_make_current_read
12136 if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
12137 {
12138 ret = GLXEW_SGI_make_current_read;
12139 continue;
12140 }
12141 #endif
12142 #ifdef GLX_SGI_swap_control
12143 if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
12144 {
12145 ret = GLXEW_SGI_swap_control;
12146 continue;
12147 }
12148 #endif
12149 #ifdef GLX_SGI_video_sync
12150 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
12151 {
12152 ret = GLXEW_SGI_video_sync;
12153 continue;
12154 }
12155 #endif
12156 }
12157 if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
12158 {
12159 #ifdef GLX_SUN_get_transparent_index
12160 if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 2 1))
12161 {
12162 ret = GLXEW_SUN_get_transparent_index;
12163 continue;
12164 }
12165 #endif
12166 #ifdef GLX_SUN_video_resize
12167 if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
12168 {
12169 ret = GLXEW_SUN_video_resize;
12170 continue;
12171 }
12172 #endif
12173 }
12174 }
12175 ret = (len == 0);
12176 }
12177 return ret;
12178 }
12179
12180 #endif /* _WIN32 */
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