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Side by Side Diff: o3d/gpu_plugin/command_buffer.h

Issue 216043: Added support for registering additional shared memory objects (textures and ... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 3 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef O3D_GPU_PLUGIN_COMMAND_BUFFER_H_ 5 #ifndef O3D_GPU_PLUGIN_COMMAND_BUFFER_H_
6 #define O3D_GPU_PLUGIN_COMMAND_BUFFER_H_ 6 #define O3D_GPU_PLUGIN_COMMAND_BUFFER_H_
7 7
8 #include <set>
9 #include <vector>
10
8 #include "base/message_loop.h" 11 #include "base/message_loop.h"
9 #include "base/scoped_ptr.h" 12 #include "base/scoped_ptr.h"
10 #include "base/task.h" 13 #include "base/task.h"
11 #include "o3d/gpu_plugin/np_utils/default_np_object.h" 14 #include "o3d/gpu_plugin/np_utils/default_np_object.h"
12 #include "o3d/gpu_plugin/np_utils/np_dispatcher.h" 15 #include "o3d/gpu_plugin/np_utils/np_dispatcher.h"
13 #include "o3d/gpu_plugin/system_services/shared_memory_public.h" 16 #include "o3d/gpu_plugin/system_services/shared_memory_public.h"
14 17
15 namespace o3d { 18 namespace o3d {
16 namespace gpu_plugin { 19 namespace gpu_plugin {
17 20
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48 // offset is changed. The callback must not return until some progress has 51 // offset is changed. The callback must not return until some progress has
49 // been made (unless the command buffer is empty), i.e. the 52 // been made (unless the command buffer is empty), i.e. the
50 // get offset must have changed. It need not process the entire command 53 // get offset must have changed. It need not process the entire command
51 // buffer though. This allows concurrency between the writer and the reader 54 // buffer though. This allows concurrency between the writer and the reader
52 // while giving the writer a means of waiting for the reader to make some 55 // while giving the writer a means of waiting for the reader to make some
53 // progress before attempting to write more to the command buffer. Avoiding 56 // progress before attempting to write more to the command buffer. Avoiding
54 // the use of a synchronization primitive like a condition variable to 57 // the use of a synchronization primitive like a condition variable to
55 // synchronize reader and writer reduces the risk of deadlock. 58 // synchronize reader and writer reduces the risk of deadlock.
56 // Takes ownership of callback. The callback is invoked on the plugin thread. 59 // Takes ownership of callback. The callback is invoked on the plugin thread.
57 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback); 60 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback);
58 61
62 // Get an opaque integer handle for an NPObject. This can be used
63 // to identify the shared memory object from the ring buffer. Note that the
64 // object will be retained. Consider reference cycle issues. Returns zero for
65 // NULL, positive for non-NULL and -1 on error. Objects may be registered
66 // multiple times and have multiple associated handles. Each handle for a
67 // distinct object must be separately unregistered.
68 virtual int32 RegisterObject(NPObjectPointer<NPObject> object);
69
70 // Unregister a previously registered NPObject. It is safe to unregister the
71 // zero handle.
72 virtual void UnregisterObject(NPObjectPointer<NPObject> object, int32 handle);
73
74 virtual NPObjectPointer<NPObject> GetRegisteredObject(int32 handle);
75
59 NP_UTILS_BEGIN_DISPATCHER_CHAIN(CommandBuffer, DefaultNPObject<NPObject>) 76 NP_UTILS_BEGIN_DISPATCHER_CHAIN(CommandBuffer, DefaultNPObject<NPObject>)
60 NP_UTILS_DISPATCHER(Initialize, bool(int32)) 77 NP_UTILS_DISPATCHER(Initialize, bool(int32))
61 NP_UTILS_DISPATCHER(GetRingBuffer, NPObjectPointer<CHRSharedMemory>()) 78 NP_UTILS_DISPATCHER(GetRingBuffer, NPObjectPointer<CHRSharedMemory>())
62 NP_UTILS_DISPATCHER(GetSize, int32()) 79 NP_UTILS_DISPATCHER(GetSize, int32())
63 NP_UTILS_DISPATCHER(SyncOffsets, int32(int32)) 80 NP_UTILS_DISPATCHER(SyncOffsets, int32(int32))
64 NP_UTILS_DISPATCHER(GetGetOffset, int32()); 81 NP_UTILS_DISPATCHER(GetGetOffset, int32());
65 NP_UTILS_DISPATCHER(GetPutOffset, int32()); 82 NP_UTILS_DISPATCHER(GetPutOffset, int32());
83 NP_UTILS_DISPATCHER(RegisterObject, int32(NPObjectPointer<NPObject>));
84 NP_UTILS_DISPATCHER(UnregisterObject,
85 void(NPObjectPointer<NPObject>, int32));
66 NP_UTILS_END_DISPATCHER_CHAIN 86 NP_UTILS_END_DISPATCHER_CHAIN
67 87
68 private: 88 private:
69 NPP npp_; 89 NPP npp_;
70 NPObjectPointer<CHRSharedMemory> shared_memory_; 90 NPObjectPointer<CHRSharedMemory> shared_memory_;
71 int32 size_; 91 int32 size_;
72 int32 get_offset_; 92 int32 get_offset_;
73 int32 put_offset_; 93 int32 put_offset_;
74 scoped_ptr<Callback0::Type> put_offset_change_callback_; 94 scoped_ptr<Callback0::Type> put_offset_change_callback_;
95 std::vector<NPObjectPointer<NPObject> > registered_objects_;
96 std::set<int32> unused_registered_object_elements_;
75 }; 97 };
76 98
77 } // namespace gpu_plugin 99 } // namespace gpu_plugin
78 } // namespace o3d 100 } // namespace o3d
79 101
80 #endif // O3D_GPU_PLUGIN_COMMAND_BUFFER_H_ 102 #endif // O3D_GPU_PLUGIN_COMMAND_BUFFER_H_
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