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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_SIMPLE_SOURCES_H_ | 5 #ifndef MEDIA_AUDIO_SIMPLE_SOURCES_H_ |
6 #define MEDIA_AUDIO_SIMPLE_SOURCES_H_ | 6 #define MEDIA_AUDIO_SIMPLE_SOURCES_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/lock.h" | 10 #include "base/lock.h" |
11 #include "media/audio/audio_output.h" | 11 #include "media/audio/audio_output.h" |
| 12 #include "media/base/seekable_buffer.h" |
12 | 13 |
13 // An audio source that produces a pure sinusoidal tone. | 14 // An audio source that produces a pure sinusoidal tone. |
14 class SineWaveAudioSource : public AudioOutputStream::AudioSourceCallback { | 15 class SineWaveAudioSource : public AudioOutputStream::AudioSourceCallback { |
15 public: | 16 public: |
16 enum Format { | 17 enum Format { |
17 FORMAT_8BIT_LINEAR_PCM, | 18 FORMAT_8BIT_LINEAR_PCM, |
18 FORMAT_16BIT_LINEAR_PCM, | 19 FORMAT_16BIT_LINEAR_PCM, |
19 }; | 20 }; |
20 // |channels| is the number of audio channels, |freq| is the frequency in | 21 // |channels| is the number of audio channels, |freq| is the frequency in |
21 // hertz and it has to be less than half of the sampling frequency | 22 // hertz and it has to be less than half of the sampling frequency |
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70 // Implementation of AudioSourceCallback. | 71 // Implementation of AudioSourceCallback. |
71 virtual uint32 OnMoreData(AudioOutputStream* stream, | 72 virtual uint32 OnMoreData(AudioOutputStream* stream, |
72 void* dest, uint32 max_size, uint32 pending_bytes); | 73 void* dest, uint32 max_size, uint32 pending_bytes); |
73 virtual void OnClose(AudioOutputStream* stream); | 74 virtual void OnClose(AudioOutputStream* stream); |
74 virtual void OnError(AudioOutputStream* stream, int code); | 75 virtual void OnError(AudioOutputStream* stream, int code); |
75 | 76 |
76 // Discard all buffered data and reset to initial state. | 77 // Discard all buffered data and reset to initial state. |
77 void ClearAll(); | 78 void ClearAll(); |
78 | 79 |
79 private: | 80 private: |
80 // Defines the unit of playback. We own the memory pointed by |buffer|. | |
81 struct Packet { | |
82 char* buffer; | |
83 uint32 size; | |
84 }; | |
85 | |
86 // Free acquired resources. | 81 // Free acquired resources. |
87 void CleanUp(); | 82 void CleanUp(); |
88 | 83 |
89 typedef std::list<Packet> PacketList; | 84 media::SeekableBuffer buffer_; |
90 PacketList packets_; | 85 // Serialize access to |buffer_| using this lock. |
91 uint32 buffered_bytes_; | 86 Lock buffer_lock_; |
92 uint32 front_buffer_consumed_; | |
93 // Serialize access to packets_ and buffered_bytes_ using this lock. | |
94 Lock lock_; | |
95 }; | 87 }; |
96 | 88 |
97 #endif // MEDIA_AUDIO_SIMPLE_SOURCES_H_ | 89 #endif // MEDIA_AUDIO_SIMPLE_SOURCES_H_ |
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