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| 1 // Copyright 2007-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2007-2008 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 363                      Code); | 363                      Code); | 
| 364 } | 364 } | 
| 365 | 365 | 
| 366 | 366 | 
| 367 // Check that the debugger is loaded. | 367 // Check that the debugger is loaded. | 
| 368 static void CheckDebuggerLoaded() { | 368 static void CheckDebuggerLoaded() { | 
| 369   CHECK(Debug::debug_context().is_null()); | 369   CHECK(Debug::debug_context().is_null()); | 
| 370 } | 370 } | 
| 371 | 371 | 
| 372 | 372 | 
| 373 // Check that the debugger has been fully unloaded. | 373 // Check that the debugger has been fully unloaded. | 
| 374 static void CheckDebuggerUnloaded(bool check_functions) { | 374 void CheckDebuggerUnloaded(bool check_functions) { | 
| 375   // Check that the debugger context is cleared and that there is no debug | 375   // Check that the debugger context is cleared and that there is no debug | 
| 376   // information stored for the debugger. | 376   // information stored for the debugger. | 
| 377   CHECK(Debug::debug_context().is_null()); | 377   CHECK(Debug::debug_context().is_null()); | 
| 378   CHECK_EQ(NULL, Debug::debug_info_list_); | 378   CHECK_EQ(NULL, Debug::debug_info_list_); | 
| 379 | 379 | 
| 380   // Collect garbage to ensure weak handles are cleared. | 380   // Collect garbage to ensure weak handles are cleared. | 
| 381   Heap::CollectAllGarbage(); | 381   Heap::CollectAllGarbage(); | 
| 382   Heap::CollectAllGarbage(); | 382   Heap::CollectAllGarbage(); | 
| 383 | 383 | 
| 384   // Iterate the head and check that there are no debugger related objects left. | 384   // Iterate the head and check that there are no debugger related objects left. | 
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| 3653   // Set break points and run again. | 3653   // Set break points and run again. | 
| 3654   SetBreakPoint(foo, 0); | 3654   SetBreakPoint(foo, 0); | 
| 3655   SetBreakPoint(foo, 4); | 3655   SetBreakPoint(foo, 4); | 
| 3656   foo->Call(env->Global(), 0, NULL); | 3656   foo->Call(env->Global(), 0, NULL); | 
| 3657   CHECK_EQ(2, break_point_hit_count); | 3657   CHECK_EQ(2, break_point_hit_count); | 
| 3658 | 3658 | 
| 3659   // Remove the debug event listener without clearing breakpoints again. | 3659   // Remove the debug event listener without clearing breakpoints again. | 
| 3660   v8::Debug::SetDebugEventListener(NULL); | 3660   v8::Debug::SetDebugEventListener(NULL); | 
| 3661   CheckDebuggerUnloaded(true); | 3661   CheckDebuggerUnloaded(true); | 
| 3662 } | 3662 } | 
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