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Issue 21347: Make the debugger completely unload when the debug event listener is unregist... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 bool Done() const; 82 bool Done() const;
83 void SetBreakPoint(Handle<Object> break_point_object); 83 void SetBreakPoint(Handle<Object> break_point_object);
84 void ClearBreakPoint(Handle<Object> break_point_object); 84 void ClearBreakPoint(Handle<Object> break_point_object);
85 void SetOneShot(); 85 void SetOneShot();
86 void ClearOneShot(); 86 void ClearOneShot();
87 void PrepareStepIn(); 87 void PrepareStepIn();
88 bool IsExit() const; 88 bool IsExit() const;
89 bool HasBreakPoint(); 89 bool HasBreakPoint();
90 bool IsDebugBreak(); 90 bool IsDebugBreak();
91 Object* BreakPointObjects(); 91 Object* BreakPointObjects();
92 void ClearAllDebugBreak();
92 93
93 94
94 inline int code_position() { return pc() - debug_info_->code()->entry(); } 95 inline int code_position() { return pc() - debug_info_->code()->entry(); }
95 inline int break_point() { return break_point_; } 96 inline int break_point() { return break_point_; }
96 inline int position() { return position_; } 97 inline int position() { return position_; }
97 inline int statement_position() { return statement_position_; } 98 inline int statement_position() { return statement_position_; }
98 inline Address pc() { return reloc_iterator_->rinfo()->pc(); } 99 inline Address pc() { return reloc_iterator_->rinfo()->pc(); }
99 inline Code* code() { return debug_info_->code(); } 100 inline Code* code() { return debug_info_->code(); }
100 inline RelocInfo* rinfo() { return reloc_iterator_->rinfo(); } 101 inline RelocInfo* rinfo() { return reloc_iterator_->rinfo(); }
101 inline RelocInfo::Mode rmode() const { 102 inline RelocInfo::Mode rmode() const {
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
165 static void Unload(); 166 static void Unload();
166 static bool IsLoaded() { return !debug_context_.is_null(); } 167 static bool IsLoaded() { return !debug_context_.is_null(); }
167 static bool InDebugger() { return Top::is_break(); } 168 static bool InDebugger() { return Top::is_break(); }
168 static void Iterate(ObjectVisitor* v); 169 static void Iterate(ObjectVisitor* v);
169 170
170 static Object* Break(Arguments args); 171 static Object* Break(Arguments args);
171 static void SetBreakPoint(Handle<SharedFunctionInfo> shared, 172 static void SetBreakPoint(Handle<SharedFunctionInfo> shared,
172 int source_position, 173 int source_position,
173 Handle<Object> break_point_object); 174 Handle<Object> break_point_object);
174 static void ClearBreakPoint(Handle<Object> break_point_object); 175 static void ClearBreakPoint(Handle<Object> break_point_object);
176 static void ClearAllBreakPoints();
175 static void FloodWithOneShot(Handle<SharedFunctionInfo> shared); 177 static void FloodWithOneShot(Handle<SharedFunctionInfo> shared);
176 static void FloodHandlerWithOneShot(); 178 static void FloodHandlerWithOneShot();
177 static void ChangeBreakOnException(ExceptionBreakType type, bool enable); 179 static void ChangeBreakOnException(ExceptionBreakType type, bool enable);
178 static void PrepareStep(StepAction step_action, int step_count); 180 static void PrepareStep(StepAction step_action, int step_count);
179 static void ClearStepping(); 181 static void ClearStepping();
180 static bool StepNextContinue(BreakLocationIterator* break_location_iterator, 182 static bool StepNextContinue(BreakLocationIterator* break_location_iterator,
181 JavaScriptFrame* frame); 183 JavaScriptFrame* frame);
182 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared); 184 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared);
183 static bool HasDebugInfo(Handle<SharedFunctionInfo> shared); 185 static bool HasDebugInfo(Handle<SharedFunctionInfo> shared);
184 186
185 // Returns whether the operation succeeded. 187 // Returns whether the operation succeeded.
186 static bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared); 188 static bool EnsureDebugInfo(Handle<SharedFunctionInfo> shared);
187 189
188 static bool IsDebugBreak(Address addr); 190 static bool IsDebugBreak(Address addr);
191 static bool IsDebugBreakAtReturn(RelocInfo* rinfo);
189 192
190 // Check whether a code stub with the specified major key is a possible break 193 // Check whether a code stub with the specified major key is a possible break
191 // point location. 194 // point location.
192 static bool IsSourceBreakStub(Code* code); 195 static bool IsSourceBreakStub(Code* code);
193 static bool IsBreakStub(Code* code); 196 static bool IsBreakStub(Code* code);
194 197
195 // Find the builtin to use for invoking the debug break 198 // Find the builtin to use for invoking the debug break
196 static Handle<Code> FindDebugBreak(RelocInfo* rinfo); 199 static Handle<Code> FindDebugBreak(RelocInfo* rinfo);
197 200
198 static Handle<Object> GetSourceBreakLocations( 201 static Handle<Object> GetSourceBreakLocations(
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 return &debug_break_return_; 253 return &debug_break_return_;
251 } 254 }
252 255
253 static const int kEstimatedNofDebugInfoEntries = 16; 256 static const int kEstimatedNofDebugInfoEntries = 16;
254 static const int kEstimatedNofBreakPointsInFunction = 16; 257 static const int kEstimatedNofBreakPointsInFunction = 16;
255 258
256 static void HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data); 259 static void HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data);
257 260
258 friend class Debugger; 261 friend class Debugger;
259 friend Handle<FixedArray> GetDebuggedFunctions(); // Found in test-debug.cc 262 friend Handle<FixedArray> GetDebuggedFunctions(); // Found in test-debug.cc
263 friend void CheckDebuggerUnloaded(bool); // Found in test-debug.cc
260 264
261 // Threading support. 265 // Threading support.
262 static char* ArchiveDebug(char* to); 266 static char* ArchiveDebug(char* to);
263 static char* RestoreDebug(char* from); 267 static char* RestoreDebug(char* from);
264 static int ArchiveSpacePerThread(); 268 static int ArchiveSpacePerThread();
265 269
266 // Mirror cache handling. 270 // Mirror cache handling.
267 static void ClearMirrorCache(); 271 static void ClearMirrorCache();
268 272
269 // Code generation assumptions. 273 // Code generation assumptions.
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600 } 604 }
601 private: 605 private:
602 Debug::AddressId id_; 606 Debug::AddressId id_;
603 int reg_; 607 int reg_;
604 }; 608 };
605 609
606 610
607 } } // namespace v8::internal 611 } } // namespace v8::internal
608 612
609 #endif // V8_V8_DEBUG_H_ 613 #endif // V8_V8_DEBUG_H_
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