Index: third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c |
=================================================================== |
--- third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c (revision 49195) |
+++ third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.c (working copy) |
@@ -59,7 +59,7 @@ |
glBufferData ( GL_ARRAY_BUFFER, 3 * numVertices * sizeof(GLfloat), |
vertices, GL_STATIC_DRAW ); |
glBindBuffer ( GL_ELEMENT_ARRAY_BUFFER, userData->vboIds[1] ); |
- glBufferData ( GL_ELEMENT_ARRAY_BUFFER, userData->numIndices * sizeof(GL_UNSIGNED_SHORT), |
+ glBufferData ( GL_ELEMENT_ARRAY_BUFFER, userData->numIndices * sizeof(GLushort), |
indices, GL_STATIC_DRAW ); |
if ( vertices != NULL ) free ( vertices ); |
if ( indices != NULL ) free ( indices ); |