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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <windows.h> | 5 #include <windows.h> |
6 | 6 |
7 #include "app/gfx/gl/gl_context.h" | 7 #include "app/gfx/gl/gl_context.h" |
8 #include "gpu/command_buffer/service/gpu_processor.h" | 8 #include "gpu/command_buffer/service/gpu_processor.h" |
9 | 9 |
10 using ::base::SharedMemory; | 10 using ::base::SharedMemory; |
11 | 11 |
12 namespace gpu { | 12 namespace gpu { |
13 | 13 |
14 bool GPUProcessor::Initialize(gfx::PluginWindowHandle window, | 14 bool GPUProcessor::Initialize(gfx::PluginWindowHandle window, |
15 const gfx::Size& size, | 15 const gfx::Size& size, |
16 GPUProcessor* parent, | 16 GPUProcessor* parent, |
17 uint32 parent_texture_id) { | 17 uint32 parent_texture_id) { |
18 // Cannot reinitialize. | 18 // Cannot reinitialize. |
19 if (context_.get()) | 19 if (context_.get()) |
20 return false; | 20 return false; |
21 | 21 |
22 // Get the parent decoder and the GLContext to share IDs with, if any. | 22 // Get the parent decoder and the GLContext to share IDs with, if any. |
23 gles2::GLES2Decoder* parent_decoder = NULL; | 23 gles2::GLES2Decoder* parent_decoder = NULL; |
24 gfx::GLContext* parent_context = NULL; | 24 gfx::GLContext* parent_context = NULL; |
25 void* parent_handle = NULL; | |
26 if (parent) { | 25 if (parent) { |
27 parent_decoder = parent->decoder_.get(); | 26 parent_decoder = parent->decoder_.get(); |
28 DCHECK(parent_decoder); | 27 DCHECK(parent_decoder); |
29 | 28 |
30 parent_context = parent_decoder->GetGLContext(); | 29 parent_context = parent_decoder->GetGLContext(); |
31 DCHECK(parent_context); | 30 DCHECK(parent_context); |
32 | |
33 parent_handle = parent_context->GetHandle(); | |
34 DCHECK(parent_handle); | |
35 } | 31 } |
36 | 32 |
37 // Create either a view or pbuffer based GLContext. | 33 // Create either a view or pbuffer based GLContext. |
38 if (window) { | 34 if (window) { |
39 DCHECK(!parent_handle); | 35 DCHECK(!parent_context); |
40 | 36 |
41 // TODO(apatrick): support multisampling. | 37 // TODO(apatrick): support multisampling. |
42 context_.reset(gfx::GLContext::CreateViewGLContext(window, false)); | 38 context_.reset(gfx::GLContext::CreateViewGLContext(window, false)); |
43 } else { | 39 } else { |
44 context_.reset(gfx::GLContext::CreateOffscreenGLContext(parent_handle)); | 40 context_.reset(gfx::GLContext::CreateOffscreenGLContext(parent_context)); |
45 } | 41 } |
46 | 42 |
47 if (!context_.get()) | 43 if (!context_.get()) |
48 return false; | 44 return false; |
49 | 45 |
50 return InitializeCommon(size, parent_decoder, parent_texture_id); | 46 return InitializeCommon(size, parent_decoder, parent_texture_id); |
51 } | 47 } |
52 | 48 |
53 void GPUProcessor::Destroy() { | 49 void GPUProcessor::Destroy() { |
54 DestroyCommon(); | 50 DestroyCommon(); |
55 } | 51 } |
56 | 52 |
57 void GPUProcessor::WillSwapBuffers() { | 53 void GPUProcessor::WillSwapBuffers() { |
58 if (wrapped_swap_buffers_callback_.get()) { | 54 if (wrapped_swap_buffers_callback_.get()) { |
59 wrapped_swap_buffers_callback_->Run(); | 55 wrapped_swap_buffers_callback_->Run(); |
60 } | 56 } |
61 } | 57 } |
62 | 58 |
63 } // namespace gpu | 59 } // namespace gpu |
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