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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Includes the platform independent and platform dependent GL headers. |
| 6 // Only include this in cc files. It pulls in system headers, including |
| 7 // the X11 headers on linux, which define all kinds of macros that are |
| 8 // liable to cause conflicts. |
| 9 |
| 10 #ifndef APP_GFX_GL_GL_BINDINGS_H_ |
| 11 #define APP_GFX_GL_GL_BINDINGS_H_ |
| 12 |
| 13 #include <GL/gl.h> |
| 14 #include <GL/glext.h> |
| 15 |
| 16 #include "build/build_config.h" |
| 17 |
| 18 // The standard OpenGL native extension headers are also included. |
| 19 #if defined(OS_WIN) |
| 20 #include <GL/wglext.h> |
| 21 #elif defined(OS_LINUX) |
| 22 #include <GL/glx.h> |
| 23 #include <GL/glxext.h> |
| 24 |
| 25 // Undefine some macros defined by X headers. This is why this file should only |
| 26 // be included in .cc files. |
| 27 #undef Bool |
| 28 #undef None |
| 29 #undef Status |
| 30 |
| 31 #elif defined(OS_MACOSX) |
| 32 #include <OpenGL/OpenGL.h> |
| 33 #endif |
| 34 |
| 35 #if defined(OS_WIN) |
| 36 #define GL_BINDING_CALL WINAPI |
| 37 #else |
| 38 #define GL_BINDING_CALL |
| 39 #endif |
| 40 |
| 41 // Forward declare OSMesa types. |
| 42 typedef struct osmesa_context *OSMesaContext; |
| 43 typedef void (*OSMESAproc)(); |
| 44 |
| 45 #if defined(OS_WIN) |
| 46 |
| 47 // Forward declare EGL types. |
| 48 typedef unsigned int EGLBoolean; |
| 49 typedef unsigned int EGLenum; |
| 50 typedef int EGLint; |
| 51 typedef void *EGLConfig; |
| 52 typedef void *EGLContext; |
| 53 typedef void *EGLDisplay; |
| 54 typedef void *EGLSurface; |
| 55 typedef void *EGLClientBuffer; |
| 56 typedef void (*__eglMustCastToProperFunctionPointerType)(void); |
| 57 |
| 58 #endif // OS_WIN |
| 59 |
| 60 #include "gl_bindings_autogen_gl.h" |
| 61 #include "gl_bindings_autogen_osmesa.h" |
| 62 |
| 63 #if defined(OS_WIN) |
| 64 #include "gl_bindings_autogen_egl.h" |
| 65 #include "gl_bindings_autogen_wgl.h" |
| 66 #elif defined(OS_LINUX) |
| 67 #include "gl_bindings_autogen_glx.h" |
| 68 #endif |
| 69 |
| 70 namespace gfx { |
| 71 |
| 72 // Find an entry point to the mock GL implementation. |
| 73 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); |
| 74 |
| 75 } // namespace gfx |
| 76 |
| 77 #endif // APP_GFX_GL_GL_BINDINGS_H_ |
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