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Refactored full-screen code under FullscreenWindowMac base class and
overlay window code into OverlayWindowMac class. This is an
intermediate step toward a Cocoa and CGL implementation.
Verified that mouse and key events continue to work in full-screen
mode with full-screen sample and a modified render-mode.html in
Firefox 3.6.3 on Mac OS X, where O3D continues to use the Quickdraw
drawing model.
BUG=http://code.google.com/p/o3d/issues/detail?id=221
TEST=none
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=47733
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Delta from patch set |
Stats (+861 lines, -569 lines) |
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plugin/cross/o3d_glue.h
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plugin/cross/o3d_glue.cc
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plugin/mac/fullscreen_window_mac.h
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plugin/mac/fullscreen_window_mac.mm
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plugin/mac/main_mac.mm
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7 chunks |
+8 lines, -7 lines |
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plugin/mac/overlay_window_mac.h
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1
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+62 lines, -0 lines |
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plugin/mac/overlay_window_mac.mm
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1 chunk |
+286 lines, -0 lines |
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plugin/mac/plugin_mac.h
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2 chunks |
+3 lines, -0 lines |
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plugin/mac/plugin_mac.mm
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7 chunks |
+8 lines, -529 lines |
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plugin/plugin.gyp
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1 chunk |
+4 lines, -0 lines |
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Total messages: 2 (0 generated)
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