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Issue 21285: Remove experimental ExternalSymbolCallback feature. This is not needed... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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5582 v8::Utils::OpenHandle(*global_template); 5582 v8::Utils::OpenHandle(*global_template);
5583 CHECK(!internal_template->constructor()->IsUndefined()); 5583 CHECK(!internal_template->constructor()->IsUndefined());
5584 i::Handle<i::FunctionTemplateInfo> constructor( 5584 i::Handle<i::FunctionTemplateInfo> constructor(
5585 i::FunctionTemplateInfo::cast(internal_template->constructor())); 5585 i::FunctionTemplateInfo::cast(internal_template->constructor()));
5586 CHECK(!constructor->access_check_info()->IsUndefined()); 5586 CHECK(!constructor->access_check_info()->IsUndefined());
5587 v8::Persistent<Context> context0 = Context::New(NULL, global_template); 5587 v8::Persistent<Context> context0 = Context::New(NULL, global_template);
5588 CHECK(!constructor->access_check_info()->IsUndefined()); 5588 CHECK(!constructor->access_check_info()->IsUndefined());
5589 } 5589 }
5590 5590
5591 5591
5592 static String::ExternalStringResource* SymbolCallback(const char* chars,
5593 size_t length) {
5594 uint16_t* buffer = i::NewArray<uint16_t>(length + 1);
5595 for (size_t i = 0; i < length; i++) {
5596 buffer[i] = chars[i];
5597 }
5598 buffer[length] = '\0';
5599 return new TestResource(buffer);
5600 }
5601
5602
5603 static v8::Handle<Value> ExternalSymbolGetter(Local<String> name,
5604 const AccessorInfo& info) {
5605 ApiTestFuzzer::Fuzz();
5606 CHECK(!name->Equals(v8_str("externalSymbol722")) || name->IsExternal());
5607 return v8::True();
5608 }
5609
5610
5611 static void ExternalSymbolSetter(Local<String> name,
5612 Local<Value> value,
5613 const AccessorInfo&) {
5614 ApiTestFuzzer::Fuzz();
5615 CHECK(!name->Equals(v8_str("externalSymbol722")) || name->IsExternal());
5616 }
5617
5618
5619 THREADED_TEST(ExternalSymbols) {
5620 TestResource::dispose_count = 0;
5621 v8::V8::SetExternalSymbolCallback(SymbolCallback);
5622 v8::HandleScope scope;
5623 LocalContext context;
5624 Local<ObjectTemplate> templ = ObjectTemplate::New();
5625 // Use a bizare name so that the name does not clash with names used
5626 // in natives files. If running with snapshots enabled, variable
5627 // names used in the native files will be normal symbols instead of
5628 // external ones. Also, make sure that the bizare name is used from
5629 // JavaScript code before using it from C++ code.
5630 Local<Value> value =
5631 CompileRun("var o = { externalSymbol722: 42 }; o.externalSymbol722");
5632 CHECK_EQ(42, value->Int32Value());
5633 templ->SetAccessor(v8_str("externalSymbol722"),
5634 ExternalSymbolGetter,
5635 ExternalSymbolSetter);
5636 context->Global()->Set(v8_str("obj"), templ->NewInstance());
5637 value = CompileRun("obj.externalSymbol722");
5638 CHECK_EQ(true, value->BooleanValue());
5639 value = CompileRun("obj.externalSymbol722 = 42");
5640 v8::V8::SetExternalSymbolCallback(NULL);
5641 }
5642
5643
5644 // This test verifies that pre-compilation (aka preparsing) can be called 5592 // This test verifies that pre-compilation (aka preparsing) can be called
5645 // without initializing the whole VM. Thus we cannot run this test in a 5593 // without initializing the whole VM. Thus we cannot run this test in a
5646 // multi-threaded setup. 5594 // multi-threaded setup.
5647 TEST(PreCompile) { 5595 TEST(PreCompile) {
5648 // TODO(155): This test would break without the initialization of V8. This is 5596 // TODO(155): This test would break without the initialization of V8. This is
5649 // a workaround for now to make this test not fail. 5597 // a workaround for now to make this test not fail.
5650 v8::V8::Initialize(); 5598 v8::V8::Initialize();
5651 const char *script = "function foo(a) { return a+1; }"; 5599 const char *script = "function foo(a) { return a+1; }";
5652 v8::ScriptData *sd = v8::ScriptData::PreCompile(script, strlen(script)); 5600 v8::ScriptData *sd = v8::ScriptData::PreCompile(script, strlen(script));
5653 CHECK_NE(sd->Length(), 0); 5601 CHECK_NE(sd->Length(), 0);
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5703 context1->Global()->Set(v8_str("other"), context0->Global()); 5651 context1->Global()->Set(v8_str("other"), context0->Global());
5704 Local<Value> value = CompileRun("var instance = new other.C(); instance.x"); 5652 Local<Value> value = CompileRun("var instance = new other.C(); instance.x");
5705 CHECK(value->IsInt32()); 5653 CHECK(value->IsInt32());
5706 CHECK_EQ(42, value->Int32Value()); 5654 CHECK_EQ(42, value->Int32Value());
5707 context1->Exit(); 5655 context1->Exit();
5708 5656
5709 // Dispose the contexts to allow them to be garbage collected. 5657 // Dispose the contexts to allow them to be garbage collected.
5710 context0.Dispose(); 5658 context0.Dispose();
5711 context1.Dispose(); 5659 context1.Dispose();
5712 } 5660 }
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