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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/logging.h" | 5 #include "base/logging.h" |
6 #include "base/scoped_ptr.h" | 6 #include "base/scoped_ptr.h" |
7 #include "base/string_util.h" | 7 #include "base/string_util.h" |
8 | 8 |
9 #include "main.h" | 9 #include "main.h" |
10 #include "testbase.h" | 10 #include "testbase.h" |
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29 private: | 29 private: |
30 GLuint width_; | 30 GLuint width_; |
31 GLuint height_; | 31 GLuint height_; |
32 GLuint program_; | 32 GLuint program_; |
33 int texsize_; | 33 int texsize_; |
34 scoped_array<char> pixels_[kNumberOfTextures]; | 34 scoped_array<char> pixels_[kNumberOfTextures]; |
35 UpdateFlavor flavor_; | 35 UpdateFlavor flavor_; |
36 DISALLOW_COPY_AND_ASSIGN(TextureUpdateTest); | 36 DISALLOW_COPY_AND_ASSIGN(TextureUpdateTest); |
37 }; | 37 }; |
38 | 38 |
39 #if I915_WORKAROUND | 39 #if defined(I915_WORKAROUND) |
40 #define V1 "gl_TexCoord[0]" | 40 #define V1 "gl_TexCoord[0]" |
41 #else | 41 #else |
42 #define V1 "v1" | 42 #define V1 "v1" |
43 #endif | 43 #endif |
44 | 44 |
45 static const char* kVertexShader = | 45 static const char* kVertexShader = |
46 "attribute vec4 c1;" | 46 "attribute vec4 c1;" |
47 "attribute vec4 c2;" | 47 "attribute vec4 c2;" |
48 "varying vec4 v1;" | 48 "varying vec4 v1;" |
49 "void main() {" | 49 "void main() {" |
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139 glDeleteTextures(1, &texname); | 139 glDeleteTextures(1, &texname); |
140 glDeleteProgram(program_); | 140 glDeleteProgram(program_); |
141 return true; | 141 return true; |
142 } | 142 } |
143 | 143 |
144 TestBase* GetTextureUpdateTest() { | 144 TestBase* GetTextureUpdateTest() { |
145 return new TextureUpdateTest; | 145 return new TextureUpdateTest; |
146 } | 146 } |
147 | 147 |
148 } // namespace glbench | 148 } // namespace glbench |
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