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Side by Side Diff: command_buffer/common/cross/resource.h

Issue 212018: Change command buffer client code to use structures.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: '' Created 11 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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39 #include <algorithm> 39 #include <algorithm>
40 #include "base/basictypes.h" 40 #include "base/basictypes.h"
41 #include "base/scoped_ptr.h" 41 #include "base/scoped_ptr.h"
42 #include "command_buffer/common/cross/types.h" 42 #include "command_buffer/common/cross/types.h"
43 #include "command_buffer/common/cross/logging.h" 43 #include "command_buffer/common/cross/logging.h"
44 44
45 namespace o3d { 45 namespace o3d {
46 namespace command_buffer { 46 namespace command_buffer {
47 47
48 // A resource ID, key to the resource maps. 48 // A resource ID, key to the resource maps.
49 // TODO(gman): Shouldn't this be a uint32?
49 typedef unsigned int ResourceID; 50 typedef unsigned int ResourceID;
50 // Invalid resource ID. 51 // Invalid resource ID.
51 static const ResourceID kInvalidResource = 0xffffffffU; 52 static const ResourceID kInvalidResource = 0xffffffffU;
52 53
53 namespace vertex_buffer { 54 namespace vertex_buffer {
54 // Vertex buffer flags. 55 // Vertex buffer flags.
55 enum Flags { 56 enum Flags {
56 DYNAMIC = 0x01, // This vertex buffer is dynamic and is expected to have 57 DYNAMIC = 0x01, // This vertex buffer is dynamic and is expected to have
57 // its data updated often. 58 // its data updated often.
58 }; 59 };
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216 POINT, 217 POINT,
217 LINEAR, 218 LINEAR,
218 NUM_FILTERING_MODE 219 NUM_FILTERING_MODE
219 }; 220 };
220 } // namespace sampler 221 } // namespace sampler
221 222
222 } // namespace command_buffer 223 } // namespace command_buffer
223 } // namespace o3d 224 } // namespace o3d
224 225
225 #endif // O3D_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_ 226 #endif // O3D_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
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