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Issue 21201: Transparency (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 10 months ago
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1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include <windows.h>
33
34 #include "ImageBuffer.h"
35 #include "TransformationMatrix.h"
36 #include "TransparencyHelperWin.h"
37
38 #include "testing/gtest/include/gtest/gtest.h"
39
40 namespace WebCore {
41
42 static FloatRect RECTToFloatRect(const RECT* rect)
43 {
44 return FloatRect(static_cast<float>(rect->left),
45 static_cast<float>(rect->top),
46 static_cast<float>(rect->right - rect->left),
47 static_cast<float>(rect->bottom - rect->top));
48 }
49
50 static void drawNativeRect(GraphicsContext* context,
51 int x, int y, int w, int h)
52 {
53 skia::PlatformCanvas* canvas = context->platformContext()->canvas();
54 HDC dc = canvas->beginPlatformPaint();
55
56 RECT inner_rc;
57 inner_rc.left = x;
58 inner_rc.top = y;
59 inner_rc.right = x + w;
60 inner_rc.bottom = y + h;
61 FillRect(dc, &inner_rc,
62 reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
63
64 canvas->endPlatformPaint();
65 }
66
67 static Color getPixelAt(GraphicsContext* context, int x, int y)
68 {
69 const SkBitmap& bitmap = context->platformContext()->canvas()->
70 getTopPlatformDevice().accessBitmap(false);
71 return Color(*reinterpret_cast<const RGBA32*>(bitmap.getAddr32(x, y)));
72 }
73
74 // Resets the top layer's alpha channel to 0 for each pixel. This simulates
75 // Windows messing it up.
76 static void clearTopLayerAlphaChannel(GraphicsContext* context)
77 {
78 SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->
79 canvas()->getTopPlatformDevice().accessBitmap(false));
80 for (int y = 0; y < bitmap.height(); y++) {
81 uint32_t* row = bitmap.getAddr32(0, y);
82 for (int x = 0; x < bitmap.width(); x++)
83 row[x] &= 0x00FFFFFF;
84 }
85 }
86
87 // Clears the alpha channel on the specified pixel.
88 static void clearTopLayerAlphaPixel(GraphicsContext* context, int x, int y)
89 {
90 SkBitmap& bitmap = const_cast<SkBitmap&>(context->platformContext()->
91 canvas()->getTopPlatformDevice().accessBitmap(false));
92 *bitmap.getAddr32(x, y) &= 0x00FFFFFF;
93 }
94
95 static std::ostream& operator<<(std::ostream& out, const Color& c)
96 {
97 std::ios_base::fmtflags oldFlags = out.flags(std::ios_base::hex |
98 std::ios_base::showbase);
99 out << c.rgb();
100 out.flags(oldFlags);
101 return out;
102 }
103
104 TEST(TransparencyHelperWin, NoLayer)
105 {
106 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
107
108 // KeepTransform
109 {
110 TransparencyHelperWin helper;
111 helper.init(src->context(),
112 TransparencyHelperWin::NoLayer,
113 TransparencyHelperWin::KeepTransform,
114 IntRect(1, 1, 14, 12));
115
116 EXPECT_TRUE(src->context() == helper.context());
117 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
118 EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
119 }
120
121 // Untransform is not allowed for NoLayer.
122
123 // ScaleTransform
124 src->context()->save();
125 src->context()->scale(FloatSize(2.0, 0.5));
126 {
127 TransparencyHelperWin helper;
128 helper.init(src->context(),
129 TransparencyHelperWin::NoLayer,
130 TransparencyHelperWin::ScaleTransform,
131 IntRect(2, 2, 6, 6));
132
133 // The coordinate system should be based in the upper left of our box.
134 // It should be post-transformed.
135 EXPECT_TRUE(src->context() == helper.context());
136 EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
137 EXPECT_TRUE(IntRect(4, 1, 12, 3) == helper.drawRect());
138 }
139 src->context()->restore();
140 }
141
142 TEST(TransparencyHelperWin, WhiteLayer)
143 {
144 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
145
146 // KeepTransform
147 {
148 TransparencyHelperWin helper;
149 helper.init(src->context(),
150 TransparencyHelperWin::WhiteLayer,
151 TransparencyHelperWin::KeepTransform,
152 IntRect(1, 1, 14, 12));
153
154 EXPECT_TRUE(src->context() != helper.context());
155 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
156 EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
157 }
158
159 // Untransform
160 {
161 TransparencyHelperWin helper;
162 helper.init(src->context(),
163 TransparencyHelperWin::WhiteLayer,
164 TransparencyHelperWin::Untransform,
165 IntRect(1, 1, 14, 12));
166
167 EXPECT_TRUE(src->context() != helper.context());
168 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
169 EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect());
170 }
171
172 // ScaleTransform
173 src->context()->save();
174 src->context()->scale(FloatSize(2.0, 0.5));
175 {
176 TransparencyHelperWin helper;
177 helper.init(src->context(),
178 TransparencyHelperWin::WhiteLayer,
179 TransparencyHelperWin::ScaleTransform,
180 IntRect(2, 2, 6, 6));
181
182 // The coordinate system should be based in the upper left of our box.
183 // It should be post-transformed.
184 EXPECT_TRUE(src->context() != helper.context());
185 EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
186 EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect());
187 }
188 src->context()->restore();
189 }
190
191 TEST(TransparencyHelperWin, TextComposite)
192 {
193 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
194
195 // KeepTransform is the only valid transform mode for TextComposite.
196 {
197 TransparencyHelperWin helper;
198 helper.init(src->context(),
199 TransparencyHelperWin::TextComposite,
200 TransparencyHelperWin::KeepTransform,
201 IntRect(1, 1, 14, 12));
202
203 EXPECT_TRUE(src->context() != helper.context());
204 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
205 EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
206 }
207 }
208
209 TEST(TransparencyHelperWin, OpaqueCompositeLayer)
210 {
211 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
212
213 // KeepTransform
214 {
215 TransparencyHelperWin helper;
216 helper.init(src->context(),
217 TransparencyHelperWin::OpaqueCompositeLayer,
218 TransparencyHelperWin::KeepTransform,
219 IntRect(1, 1, 14, 12));
220
221 EXPECT_TRUE(src->context() != helper.context());
222 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
223 EXPECT_TRUE(IntRect(1, 1, 14, 12) == helper.drawRect());
224 }
225
226 // KeepTransform with scroll applied.
227 src->context()->save();
228 src->context()->translate(0, -1);
229 {
230 TransparencyHelperWin helper;
231 helper.init(src->context(),
232 TransparencyHelperWin::OpaqueCompositeLayer,
233 TransparencyHelperWin::KeepTransform,
234 IntRect(1, 1, 14, 14));
235
236 EXPECT_TRUE(src->context() != helper.context());
237 EXPECT_TRUE(IntSize(14, 14) == helper.m_layerSize);
238 EXPECT_TRUE(IntRect(1, 1, 14, 14) == helper.drawRect());
239 }
240 src->context()->restore();
241
242 // Untransform
243 {
244 TransparencyHelperWin helper;
245 helper.init(src->context(),
246 TransparencyHelperWin::OpaqueCompositeLayer,
247 TransparencyHelperWin::Untransform,
248 IntRect(1, 1, 14, 12));
249
250 EXPECT_TRUE(src->context() != helper.context());
251 EXPECT_TRUE(IntSize(14, 12) == helper.m_layerSize);
252 EXPECT_TRUE(IntRect(0, 0, 14, 12) == helper.drawRect());
253 }
254
255 // ScaleTransform
256 src->context()->save();
257 src->context()->scale(FloatSize(2.0, 0.5));
258 {
259 TransparencyHelperWin helper;
260 helper.init(src->context(),
261 TransparencyHelperWin::OpaqueCompositeLayer,
262 TransparencyHelperWin::ScaleTransform,
263 IntRect(2, 2, 6, 6));
264
265 // The coordinate system should be based in the upper left of our box.
266 // It should be post-transformed.
267 EXPECT_TRUE(src->context() != helper.context());
268 EXPECT_TRUE(IntSize(12, 3) == helper.m_layerSize);
269 EXPECT_TRUE(IntRect(0, 0, 12, 3) == helper.drawRect());
270 }
271 src->context()->restore();
272 }
273
274 TEST(TransparencyHelperWin, WhiteLayerPixelTest)
275 {
276 // Make a total transparent buffer, and draw the white layer inset by 1 px.
277 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
278
279 {
280 TransparencyHelperWin helper;
281 helper.init(src->context(),
282 TransparencyHelperWin::WhiteLayer,
283 TransparencyHelperWin::KeepTransform,
284 IntRect(1, 1, 14, 14));
285
286 // Coordinates should be in the original space, not the layer.
287 drawNativeRect(helper.context(), 3, 3, 1, 1);
288 clearTopLayerAlphaChannel(helper.context());
289 }
290
291 // The final image should be transparent around the edges for 1 px, white
292 // in the middle, with (3,3) (what we drew above) being opaque black.
293 EXPECT_EQ(Color(Color::transparent), getPixelAt(src->context(), 0, 0));
294 EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2));
295 EXPECT_EQ(Color(Color::black), getPixelAt(src->context(), 3, 3));
296 EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 4, 4));
297 }
298
299 TEST(TransparencyHelperWin, OpaqueCompositeLayerPixel)
300 {
301 Color red(0xFFFF0000), darkRed(0xFFC00000);
302 Color green(0xFF00FF00);
303
304 // Make a red bottom layer, followed by a half green next layer @ 50%.
305 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
306
307 FloatRect fullRect(0, 0, 16, 16);
308 src->context()->fillRect(fullRect, red);
309 src->context()->beginTransparencyLayer(0.5);
310 FloatRect rightHalf(8, 0, 8, 16);
311 src->context()->fillRect(rightHalf, green);
312
313 // Make a transparency layer inset by one pixel, and fill it inset by
314 // another pixel with 50% black.
315 {
316 TransparencyHelperWin helper;
317 helper.init(src->context(),
318 TransparencyHelperWin::OpaqueCompositeLayer,
319 TransparencyHelperWin::KeepTransform,
320 IntRect(1, 1, 14, 14));
321
322 FloatRect inner(2, 2, 12, 12);
323 helper.context()->fillRect(inner, Color(0x7f000000));
324 // These coordinates are relative to the layer, whish is inset by 1x1
325 // pixels from the top left. So we're actually clearing (2, 2) and
326 // (13,13), which are the extreme corners of the black area (and which
327 // we check below).
328 clearTopLayerAlphaPixel(helper.context(), 1, 1);
329 clearTopLayerAlphaPixel(helper.context(), 12, 12);
330 }
331
332 // Finish the compositing.
333 src->context()->endTransparencyLayer();
334
335 // Check that we got the right values, it should be like the rectangle was
336 // drawn with half opacity even though the alpha channel got messed up.
337 EXPECT_EQ(red, getPixelAt(src->context(), 0, 0));
338 EXPECT_EQ(red, getPixelAt(src->context(), 1, 1));
339 EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2));
340
341 // The dark result is:
342 // (black @ 50% atop green) @ 50% atop red = 0xFF804000
343 // which is 0xFFA02000 (Skia computes 0xFFA11F00 due to rounding).
344 Color darkGreenRed(0xFF813f00);
345 EXPECT_EQ(darkGreenRed, getPixelAt(src->context(), 13, 13));
346
347 // 50% green on top of red = FF808000 (rounded to what Skia will produce).
348 Color greenRed(0xFF817E00);
349 EXPECT_EQ(greenRed, getPixelAt(src->context(), 14, 14));
350 EXPECT_EQ(greenRed, getPixelAt(src->context(), 15, 15));
351 }
352
353 // Tests that translations are properly handled when using KeepTransform.
354 TEST(TransparencyHelperWin, TranslateOpaqueCompositeLayer)
355 {
356 // Fill with white.
357 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
358 Color white(0xFFFFFFFF);
359 FloatRect fullRect(0, 0, 16, 16);
360 src->context()->fillRect(fullRect, white);
361
362 // Scroll down by 8 (coordinate system goes up).
363 src->context()->save();
364 src->context()->translate(0, -8);
365
366 Color red(0xFFFF0000);
367 Color green(0xFF00FF00);
368 {
369 // Make the transparency layer after translation will be @ (0, -8) with
370 // size 16x16.
371 TransparencyHelperWin helper;
372 helper.init(src->context(),
373 TransparencyHelperWin::OpaqueCompositeLayer,
374 TransparencyHelperWin::KeepTransform,
375 IntRect(0, 0, 16, 16));
376
377 // Draw a red pixel at (15, 15). This should be the at (15, 7) after
378 // the transform.
379 FloatRect bottomRight(15, 15, 1, 1);
380 helper.context()->fillRect(bottomRight, green);
381 }
382
383 src->context()->restore();
384
385 // Check the pixel we wrote.
386 EXPECT_EQ(green, getPixelAt(src->context(), 15, 7));
387 }
388
389 // Same as OpaqueCompositeLayer, but the canvas has a rotation applied. This
390 // tests that the propert transform is applied to the copied layer.
391 TEST(TransparencyHelperWin, RotateOpaqueCompositeLayer)
392 {
393 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
394
395 // The background is white.
396 Color white(0xFFFFFFFF);
397 FloatRect fullRect(0, 0, 16, 16);
398 src->context()->fillRect(fullRect, white);
399
400 // Rotate the image by 90 degrees. This matrix is the same as
401 // cw90.rotate(90); but avoids rounding errors. Rounding errors can cause
402 // Skia to think that !rectStaysRect() and it will fall through to path
403 // drawing mode, which in turn gives us antialiasing. We want no
404 // antialiasing or other rounding problems since we're testing exact pixel
405 // values.
406 src->context()->save();
407 TransformationMatrix cw90( 0, 1, 0, 0,
408 -1, 0, 0, 0,
409 0, 0, 1, 0,
410 0, 0, 0, 1);
411 src->context()->concatCTM(cw90);
412
413 // Make a transparency layer consisting of a horizontal line of 50% black.
414 // Since the rotation is applied, this will actually be a vertical line
415 // down the middle of the image.
416 src->context()->beginTransparencyLayer(0.5);
417 FloatRect blackRect(0, -9, 16, 2);
418 Color black(0xFF000000);
419 src->context()->fillRect(blackRect, black);
420
421 // Now draw 50% red square.
422 {
423 // Create a transparency helper inset one pixel in the buffer. The
424 // coordinates are before transforming into this space, and maps to
425 // IntRect(1, 1, 14, 14).
426 TransparencyHelperWin helper;
427 helper.init(src->context(),
428 TransparencyHelperWin::OpaqueCompositeLayer,
429 TransparencyHelperWin::Untransform,
430 IntRect(1, -15, 14, 14));
431
432 // Fill with red.
433 helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000));
434 clearTopLayerAlphaChannel(helper.context());
435 }
436
437 // Finish the compositing.
438 src->context()->endTransparencyLayer();
439
440 // Top corner should be the original background.
441 EXPECT_EQ(white, getPixelAt(src->context(), 0, 0));
442
443 // Check the stripe down the middle, first at the top...
444 Color gray(0xFF818181);
445 EXPECT_EQ(white, getPixelAt(src->context(), 6, 0));
446 EXPECT_EQ(gray, getPixelAt(src->context(), 7, 0));
447 EXPECT_EQ(gray, getPixelAt(src->context(), 8, 0));
448 EXPECT_EQ(white, getPixelAt(src->context(), 9, 0));
449
450 // ...now at the bottom.
451 EXPECT_EQ(white, getPixelAt(src->context(), 6, 15));
452 EXPECT_EQ(gray, getPixelAt(src->context(), 7, 15));
453 EXPECT_EQ(gray, getPixelAt(src->context(), 8, 15));
454 EXPECT_EQ(white, getPixelAt(src->context(), 9, 15));
455
456 // Our red square should be 25% red over the top of those two.
457 Color redwhite(0xFFdfc0c0);
458 Color redgray(0xFFa08181);
459 EXPECT_EQ(white, getPixelAt(src->context(), 0, 1));
460 EXPECT_EQ(redwhite, getPixelAt(src->context(), 1, 1));
461 EXPECT_EQ(redwhite, getPixelAt(src->context(), 6, 1));
462 EXPECT_EQ(redgray, getPixelAt(src->context(), 7, 1));
463 EXPECT_EQ(redgray, getPixelAt(src->context(), 8, 1));
464 EXPECT_EQ(redwhite, getPixelAt(src->context(), 9, 1));
465 EXPECT_EQ(redwhite, getPixelAt(src->context(), 14, 1));
466 EXPECT_EQ(white, getPixelAt(src->context(), 15, 1));
467
468 // Complete the 50% transparent layer.
469 src->context()->restore();
470 }
471
472 TEST(TransparencyHelperWin, TranslateScaleOpaqueCompositeLayer)
473 {
474 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
475
476 // The background is white on top with red on bottom.
477 Color white(0xFFFFFFFF);
478 FloatRect topRect(0, 0, 16, 8);
479 src->context()->fillRect(topRect, white);
480 Color red(0xFFFF0000);
481 FloatRect bottomRect(0, 8, 16, 8);
482 src->context()->fillRect(bottomRect, red);
483
484 src->context()->save();
485
486 // Translate left by one pixel.
487 TransformationMatrix left;
488 left.translate(-1, 0);
489
490 // Scale by 2x.
491 TransformationMatrix scale;
492 scale.scale(2.0);
493 src->context()->concatCTM(scale);
494
495 // Then translate up by one pixel (which will actually be 2 due to scaling).
496 TransformationMatrix up;
497 up.translate(0, -1);
498 src->context()->concatCTM(up);
499
500 // Now draw 50% red square.
501 {
502 // Create a transparency helper inset one pixel in the buffer. The
503 // coordinates are before transforming into this space, and maps to
504 // IntRect(1, 1, 14, 14).
505 TransparencyHelperWin helper;
506 helper.init(src->context(),
507 TransparencyHelperWin::OpaqueCompositeLayer,
508 TransparencyHelperWin::KeepTransform,
509 IntRect(1, -15, 14, 14));
510
511 // Fill with red.
512 helper.context()->fillRect(helper.drawRect(), Color(0x7f7f0000));
513 clearTopLayerAlphaChannel(helper.context());
514 }
515 }
516
517 // Tests scale mode with no additional copy.
518 TEST(TransparencyHelperWin, Scale)
519 {
520 // Create an opaque white buffer.
521 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
522 FloatRect fullBuffer(0, 0, 16, 16);
523 src->context()->fillRect(fullBuffer, Color::white);
524
525 // Scale by 2x.
526 src->context()->save();
527 TransformationMatrix scale;
528 scale.scale(2.0);
529 src->context()->concatCTM(scale);
530
531 // Start drawing a rectangle from 1->4. This should get scaled to 2->8.
532 {
533 TransparencyHelperWin helper;
534 helper.init(src->context(),
535 TransparencyHelperWin::NoLayer,
536 TransparencyHelperWin::ScaleTransform,
537 IntRect(1, 1, 3, 3));
538
539 // The context should now have the identity transform and the returned
540 // rect should be scaled.
541 EXPECT_TRUE(helper.context()->getCTM().isIdentity());
542 EXPECT_EQ(2, helper.drawRect().x());
543 EXPECT_EQ(2, helper.drawRect().y());
544 EXPECT_EQ(8, helper.drawRect().right());
545 EXPECT_EQ(8, helper.drawRect().bottom());
546
547 // Set the pixel at (2, 2) to be transparent. This should be fixed when
548 // the helper goes out of scope. We don't want to call
549 // clearTopLayerAlphaChannel because that will actually clear the whole
550 // canvas (since we have no extra layer!).
551 SkBitmap& bitmap = const_cast<SkBitmap&>(helper.context()->
552 platformContext()->canvas()->getTopPlatformDevice().
553 accessBitmap(false));
554 *bitmap.getAddr32(2, 2) &= 0x00FFFFFF;
555 }
556
557 src->context()->restore();
558
559 // Check the pixel we previously made transparent, it should have gotten
560 // fixed back up to white.
561
562 // The current version doesn't fixup transparency when there is no layer.
563 // This seems not to be necessary, so we don't bother, but if it becomes
564 // necessary, this line should be uncommented.
565 //EXPECT_EQ(Color(Color::white), getPixelAt(src->context(), 2, 2));
566 }
567
568 // Tests scale mode with an additional copy for transparency. This will happen
569 // if we have a scaled textbox, for example. WebKit will create a new
570 // transparency layer, draw the text field, then draw the text into it, then
571 // composite this down with an opacity.
572 TEST(TransparencyHelperWin, ScaleTransparency)
573 {
574 // Create an opaque white buffer.
575 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
576 FloatRect fullBuffer(0, 0, 16, 16);
577 src->context()->fillRect(fullBuffer, Color::white);
578
579 // Make another layer (which duplicates how WebKit will make this). We fill
580 // the top half with red, and have the layer be 50% opaque.
581 src->context()->beginTransparencyLayer(0.5);
582 FloatRect topHalf(0, 0, 16, 8);
583 src->context()->fillRect(topHalf, Color(0xFFFF0000));
584
585 // Scale by 2x.
586 src->context()->save();
587 TransformationMatrix scale;
588 scale.scale(2.0);
589 src->context()->concatCTM(scale);
590
591 // Make a layer inset two pixels (because of scaling, this is 2->14). And
592 // will it with 50% black.
593 {
594 TransparencyHelperWin helper;
595 helper.init(src->context(),
596 TransparencyHelperWin::OpaqueCompositeLayer,
597 TransparencyHelperWin::ScaleTransform,
598 IntRect(1, 1, 6, 6));
599
600 helper.context()->fillRect(helper.drawRect(), Color(0x7f000000));
601 clearTopLayerAlphaChannel(helper.context());
602 }
603
604 // Finish the layer.
605 src->context()->restore();
606 src->context()->endTransparencyLayer();
607
608 Color redBackground(0xFFFF8181); // 50% red composited on white.
609 EXPECT_EQ(redBackground, getPixelAt(src->context(), 0, 0));
610 EXPECT_EQ(redBackground, getPixelAt(src->context(), 1, 1));
611
612 // Top half (minus two pixel border) should be 50% gray atop opaque
613 // red = 0xFF804141. Then that's composited with 50% transparency on solid
614 // white = 0xFFC0A1A1.
615 Color darkRed(0xFFC08181);
616 EXPECT_EQ(darkRed, getPixelAt(src->context(), 2, 2));
617 EXPECT_EQ(darkRed, getPixelAt(src->context(), 7, 7));
618
619 // Bottom half (minus a two pixel border) should be a layer with 5% gray
620 // with another 50% opacity composited atop white.
621 Color darkWhite(0xFFC0C0C0);
622 EXPECT_EQ(darkWhite, getPixelAt(src->context(), 8, 8));
623 EXPECT_EQ(darkWhite, getPixelAt(src->context(), 13, 13));
624
625 Color white(0xFFFFFFFF); // Background in the lower-right.
626 EXPECT_EQ(white, getPixelAt(src->context(), 14, 14));
627 EXPECT_EQ(white, getPixelAt(src->context(), 15, 15));
628 }
629
630 TEST(TransparencyHelperWin, Text)
631 {
632 std::auto_ptr<ImageBuffer> src(ImageBuffer::create(IntSize(16, 16), false));
633
634 // Our text should end up 50% transparent blue-green.
635 Color fullResult(0x80008080);
636
637 {
638 TransparencyHelperWin helper;
639 helper.init(src->context(),
640 TransparencyHelperWin::TextComposite,
641 TransparencyHelperWin::KeepTransform,
642 IntRect(0, 0, 16, 16));
643 helper.setTextCompositeColor(fullResult);
644
645 // Write several different squares to simulate ClearType. These should
646 // all reduce to 2/3 coverage.
647 FloatRect pixel(0, 0, 1, 1);
648 helper.context()->fillRect(pixel, 0xFFFF0000);
649 pixel.move(1.0f, 0.0f);
650 helper.context()->fillRect(pixel, 0xFF00FF00);
651 pixel.move(1.0f, 0.0f);
652 helper.context()->fillRect(pixel, 0xFF0000FF);
653 pixel.move(1.0f, 0.0f);
654 helper.context()->fillRect(pixel, 0xFF008080);
655 pixel.move(1.0f, 0.0f);
656 helper.context()->fillRect(pixel, 0xFF800080);
657 pixel.move(1.0f, 0.0f);
658 helper.context()->fillRect(pixel, 0xFF808000);
659
660 // Try one with 100% coverage (opaque black).
661 pixel.move(1.0f, 0.0f);
662 helper.context()->fillRect(pixel, 0xFF000000);
663
664 // Now mess with the alpha channel.
665 clearTopLayerAlphaChannel(helper.context());
666 }
667
668 Color oneThirdResult(0x55005555); // = fullResult * 2 / 3
669 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 0, 0));
670 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 1, 0));
671 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 2, 0));
672 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 3, 0));
673 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 4, 0));
674 EXPECT_EQ(oneThirdResult, getPixelAt(src->context(), 5, 0));
675 EXPECT_EQ(fullResult, getPixelAt(src->context(), 6, 0));
676 EXPECT_EQ(Color::transparent, getPixelAt(src->context(), 7, 0));
677 }
678
679 } // namespace WebCore
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