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| 1 /* | 1 /* |
| 2 * This file is part of the render object implementation for KHTML. | 2 * This file is part of the render object implementation for KHTML. |
| 3 * | 3 * |
| 4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 5 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 5 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 6 * Copyright (C) 2003 Apple Computer, Inc. | 6 * Copyright (C) 2003 Apple Computer, Inc. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| 11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
| 12 * | 12 * |
| 13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
| 17 * | 17 * |
| 18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
| 19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
| 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
| 22 * | 22 * |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #ifndef RenderInline_h | 25 #ifndef RenderInline_h |
| 26 #define RenderInline_h | 26 #define RenderInline_h |
| 27 | 27 |
| 28 #include "RenderBox.h" | 28 #include "RenderBoxModelObject.h" |
| 29 #include "RenderLineBoxList.h" | 29 #include "RenderLineBoxList.h" |
| 30 | 30 |
| 31 namespace WebCore { | 31 namespace WebCore { |
| 32 | 32 |
| 33 class Position; | 33 class Position; |
| 34 | 34 |
| 35 class RenderInline : public RenderBox { | 35 class RenderInline : public RenderBoxModelObject { |
| 36 public: | 36 public: |
| 37 RenderInline(Node*); | 37 RenderInline(Node*); |
| 38 virtual ~RenderInline(); | 38 virtual ~RenderInline(); |
| 39 | 39 |
| 40 virtual RenderObjectChildList* virtualChildren() { return children(); } | 40 virtual RenderObjectChildList* virtualChildren() { return children(); } |
| 41 virtual const RenderObjectChildList* virtualChildren() const { return childr
en(); } | 41 virtual const RenderObjectChildList* virtualChildren() const { return childr
en(); } |
| 42 const RenderObjectChildList* children() const { return &m_children; } | 42 const RenderObjectChildList* children() const { return &m_children; } |
| 43 RenderObjectChildList* children() { return &m_children; } | 43 RenderObjectChildList* children() { return &m_children; } |
| 44 | 44 |
| 45 virtual void destroy(); | 45 virtual void destroy(); |
| 46 | 46 |
| 47 virtual const char* renderName() const; | 47 virtual const char* renderName() const; |
| 48 | 48 |
| 49 virtual bool isRenderInline() const { return true; } | 49 virtual bool isRenderInline() const { return true; } |
| 50 | 50 |
| 51 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
; | 51 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
; |
| 52 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil
d); | 52 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil
d); |
| 53 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje
ct* beforeChild = 0); | 53 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje
ct* beforeChild = 0); |
| 54 | 54 |
| 55 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock*
middleBlock, | 55 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock*
middleBlock, |
| 56 RenderObject* beforeChild, RenderBox* oldCont); | 56 RenderObject* beforeChild, RenderBoxModelObject* oldCont); |
| 57 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, | 57 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
| 58 RenderObject* newChild, RenderBox* oldCont); | 58 RenderObject* newChild, RenderBoxModelObject* oldCont); |
| 59 | 59 |
| 60 virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() | 60 virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() |
| 61 | 61 |
| 62 virtual void paint(PaintInfo&, int tx, int ty); | 62 virtual void paint(PaintInfo&, int tx, int ty); |
| 63 | 63 |
| 64 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y
, int tx, int ty, HitTestAction); | 64 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y
, int tx, int ty, HitTestAction); |
| 65 | 65 |
| 66 virtual bool requiresLayer() const { return isRelPositioned() || isTranspare
nt() || hasMask(); } | 66 virtual bool requiresLayer() const { return isRelPositioned() || isTranspare
nt() || hasMask(); } |
| 67 | 67 |
| 68 virtual int offsetLeft() const; | 68 virtual int offsetLeft() const; |
| 69 virtual int offsetTop() const; | 69 virtual int offsetTop() const; |
| 70 virtual int offsetWidth() const { return linesBoundingBox().width(); } | 70 virtual int offsetWidth() const { return linesBoundingBox().width(); } |
| 71 virtual int offsetHeight() const { return linesBoundingBox().height(); } | 71 virtual int offsetHeight() const { return linesBoundingBox().height(); } |
| 72 | 72 |
| 73 // Just ignore top/bottom margins on RenderInlines. |
| 74 virtual int marginTop() const { return 0; } |
| 75 virtual int marginBottom() const { return 0; } |
| 76 virtual int marginLeft() const; |
| 77 virtual int marginRight() const; |
| 78 |
| 73 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel =
true); | 79 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel =
true); |
| 74 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); | 80 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
| 75 | 81 |
| 76 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintC
ontainer); | 82 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintC
ontainer); |
| 77 virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintConta
iner, int outlineWidth); | 83 virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintConta
iner, int outlineWidth); |
| 84 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, I
ntRect& rect, bool fixed); |
| 78 | 85 |
| 79 virtual VisiblePosition positionForCoordinates(int x, int y); | 86 virtual VisiblePosition positionForCoordinates(int x, int y); |
| 80 | 87 |
| 81 IntRect linesBoundingBox() const; | 88 IntRect linesBoundingBox() const; |
| 82 | 89 |
| 83 virtual IntRect borderBoundingBox() const | 90 virtual IntRect borderBoundingBox() const |
| 84 { | 91 { |
| 85 IntRect boundingBox = linesBoundingBox(); | 92 IntRect boundingBox = linesBoundingBox(); |
| 86 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); | 93 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); |
| 87 } | 94 } |
| 88 | 95 |
| 89 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB
ox, bool isOnlyRun=false); | 96 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB
ox, bool isOnlyRun=false); |
| 90 virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false); | 97 virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false); |
| 91 virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.d
irtyLinesFromChangedChild(this, child); } | 98 virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.d
irtyLinesFromChangedChild(this, child); } |
| 92 | 99 |
| 93 RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } | 100 RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } |
| 94 const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } | 101 const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } |
| 95 | 102 |
| 96 InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } | 103 InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } |
| 97 InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } | 104 InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } |
| 98 | 105 |
| 99 virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; | 106 virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; |
| 100 | 107 |
| 101 RenderBox* continuation() const { return m_continuation; } | 108 RenderBoxModelObject* continuation() const { return m_continuation; } |
| 102 RenderInline* inlineContinuation() const; | 109 RenderInline* inlineContinuation() const; |
| 103 void setContinuation(RenderBox* c) { m_continuation = c; } | 110 void setContinuation(RenderBoxModelObject* c) { m_continuation = c; } |
| 104 | 111 |
| 105 virtual void updateDragState(bool dragOn); | 112 virtual void updateDragState(bool dragOn); |
| 106 | 113 |
| 107 virtual void childBecameNonInline(RenderObject* child); | 114 virtual void childBecameNonInline(RenderObject* child); |
| 108 | 115 |
| 109 virtual void updateHitTestResult(HitTestResult&, const IntPoint&); | 116 virtual void updateHitTestResult(HitTestResult&, const IntPoint&); |
| 110 | 117 |
| 111 IntSize relativePositionedInlineOffset(const RenderBox* child) const; | 118 IntSize relativePositionedInlineOffset(const RenderBox* child) const; |
| 112 | 119 |
| 113 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); | 120 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); |
| 114 void paintOutline(GraphicsContext*, int tx, int ty); | 121 void paintOutline(GraphicsContext*, int tx, int ty); |
| 115 | 122 |
| 116 void calcMargins(int containerWidth) | 123 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
| 117 { | 124 |
| 118 m_marginLeft = style()->marginLeft().calcMinValue(containerWidth); | |
| 119 m_marginRight = style()->marginRight().calcMinValue(containerWidth); | |
| 120 } | |
| 121 | |
| 122 #if ENABLE(DASHBOARD_SUPPORT) | 125 #if ENABLE(DASHBOARD_SUPPORT) |
| 123 virtual void addDashboardRegions(Vector<DashboardRegionValue>&); | 126 virtual void addDashboardRegions(Vector<DashboardRegionValue>&); |
| 124 #endif | 127 #endif |
| 125 | 128 |
| 126 protected: | 129 protected: |
| 127 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); | 130 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
| 128 virtual void updateBoxModelInfoFromStyle(); | 131 virtual void updateBoxModelInfoFromStyle(); |
| 129 | 132 |
| 130 static RenderInline* cloneInline(RenderInline* src); | 133 static RenderInline* cloneInline(RenderInline* src); |
| 131 | 134 |
| 132 private: | 135 private: |
| 133 void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& pr
evLine, const IntRect& thisLine, const IntRect& nextLine); | 136 void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& pr
evLine, const IntRect& thisLine, const IntRect& nextLine); |
| 134 RenderBox* continuationBefore(RenderObject* beforeChild); | 137 RenderBoxModelObject* continuationBefore(RenderObject* beforeChild); |
| 135 | 138 |
| 136 protected: | 139 protected: |
| 137 RenderObjectChildList m_children; | 140 RenderObjectChildList m_children; |
| 138 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 141 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
| 139 | 142 |
| 140 private: | 143 private: |
| 141 RenderBox* m_continuation; // Can be either a block or an inline. <b><i><p>H
ello</p></i></b>. In this example the <i> will have a block as its continuation
but the | 144 RenderBoxModelObject* m_continuation; // Can be either a block or an inline.
<b><i><p>Hello</p></i></b>. In this example the <i> will have a block as its co
ntinuation but the |
| 142 // <b> will just have an inline as its cont
inuation. | 145 // <b> will just have an inline as its
continuation. |
| 143 mutable int m_lineHeight; | 146 mutable int m_lineHeight; |
| 144 }; | 147 }; |
| 145 | 148 |
| 146 inline RenderInline* toRenderInline(RenderObject* o) | 149 inline RenderInline* toRenderInline(RenderObject* o) |
| 147 { | 150 { |
| 148 ASSERT(!o || o->isRenderInline()); | 151 ASSERT(!o || o->isRenderInline()); |
| 149 return static_cast<RenderInline*>(o); | 152 return static_cast<RenderInline*>(o); |
| 150 } | 153 } |
| 151 | 154 |
| 152 inline const RenderInline* toRenderInline(const RenderObject* o) | 155 inline const RenderInline* toRenderInline(const RenderObject* o) |
| 153 { | 156 { |
| 154 ASSERT(!o || o->isRenderInline()); | 157 ASSERT(!o || o->isRenderInline()); |
| 155 return static_cast<const RenderInline*>(o); | 158 return static_cast<const RenderInline*>(o); |
| 156 } | 159 } |
| 157 | 160 |
| 158 // This will catch anyone doing an unnecessary cast. | 161 // This will catch anyone doing an unnecessary cast. |
| 159 void toRenderInline(const RenderInline*); | 162 void toRenderInline(const RenderInline*); |
| 160 | 163 |
| 161 } // namespace WebCore | 164 } // namespace WebCore |
| 162 | 165 |
| 163 #endif // RenderInline_h | 166 #endif // RenderInline_h |
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