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1 /* | 1 /* |
2 * This file is part of the render object implementation for KHTML. | 2 * This file is part of the render object implementation for KHTML. |
3 * | 3 * |
4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 4 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
5 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 5 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
6 * Copyright (C) 2003 Apple Computer, Inc. | 6 * Copyright (C) 2003 Apple Computer, Inc. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
12 * | 12 * |
13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
17 * | 17 * |
18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 * | 22 * |
23 */ | 23 */ |
24 | 24 |
25 #ifndef RenderInline_h | 25 #ifndef RenderInline_h |
26 #define RenderInline_h | 26 #define RenderInline_h |
27 | 27 |
28 #include "RenderBox.h" | 28 #include "RenderBoxModelObject.h" |
29 #include "RenderLineBoxList.h" | 29 #include "RenderLineBoxList.h" |
30 | 30 |
31 namespace WebCore { | 31 namespace WebCore { |
32 | 32 |
33 class Position; | 33 class Position; |
34 | 34 |
35 class RenderInline : public RenderBox { | 35 class RenderInline : public RenderBoxModelObject { |
36 public: | 36 public: |
37 RenderInline(Node*); | 37 RenderInline(Node*); |
38 virtual ~RenderInline(); | 38 virtual ~RenderInline(); |
39 | 39 |
40 virtual RenderObjectChildList* virtualChildren() { return children(); } | 40 virtual RenderObjectChildList* virtualChildren() { return children(); } |
41 virtual const RenderObjectChildList* virtualChildren() const { return childr
en(); } | 41 virtual const RenderObjectChildList* virtualChildren() const { return childr
en(); } |
42 const RenderObjectChildList* children() const { return &m_children; } | 42 const RenderObjectChildList* children() const { return &m_children; } |
43 RenderObjectChildList* children() { return &m_children; } | 43 RenderObjectChildList* children() { return &m_children; } |
44 | 44 |
45 virtual void destroy(); | 45 virtual void destroy(); |
46 | 46 |
47 virtual const char* renderName() const; | 47 virtual const char* renderName() const; |
48 | 48 |
49 virtual bool isRenderInline() const { return true; } | 49 virtual bool isRenderInline() const { return true; } |
50 | 50 |
51 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
; | 51 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0)
; |
52 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil
d); | 52 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChil
d); |
53 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje
ct* beforeChild = 0); | 53 virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObje
ct* beforeChild = 0); |
54 | 54 |
55 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock*
middleBlock, | 55 void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock*
middleBlock, |
56 RenderObject* beforeChild, RenderBox* oldCont); | 56 RenderObject* beforeChild, RenderBoxModelObject* oldCont); |
57 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, | 57 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, |
58 RenderObject* newChild, RenderBox* oldCont); | 58 RenderObject* newChild, RenderBoxModelObject* oldCont); |
59 | 59 |
60 virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() | 60 virtual void layout() { ASSERT_NOT_REACHED(); } // Do nothing for layout() |
61 | 61 |
62 virtual void paint(PaintInfo&, int tx, int ty); | 62 virtual void paint(PaintInfo&, int tx, int ty); |
63 | 63 |
64 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y
, int tx, int ty, HitTestAction); | 64 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y
, int tx, int ty, HitTestAction); |
65 | 65 |
66 virtual bool requiresLayer() const { return isRelPositioned() || isTranspare
nt() || hasMask(); } | 66 virtual bool requiresLayer() const { return isRelPositioned() || isTranspare
nt() || hasMask(); } |
67 | 67 |
68 virtual int offsetLeft() const; | 68 virtual int offsetLeft() const; |
69 virtual int offsetTop() const; | 69 virtual int offsetTop() const; |
70 virtual int offsetWidth() const { return linesBoundingBox().width(); } | 70 virtual int offsetWidth() const { return linesBoundingBox().width(); } |
71 virtual int offsetHeight() const { return linesBoundingBox().height(); } | 71 virtual int offsetHeight() const { return linesBoundingBox().height(); } |
72 | 72 |
| 73 // Just ignore top/bottom margins on RenderInlines. |
| 74 virtual int marginTop() const { return 0; } |
| 75 virtual int marginBottom() const { return 0; } |
| 76 virtual int marginLeft() const; |
| 77 virtual int marginRight() const; |
| 78 |
73 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel =
true); | 79 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel =
true); |
74 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); | 80 virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true); |
75 | 81 |
76 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintC
ontainer); | 82 virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintC
ontainer); |
77 virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintConta
iner, int outlineWidth); | 83 virtual IntRect rectWithOutlineForRepaint(RenderBoxModelObject* repaintConta
iner, int outlineWidth); |
| 84 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, I
ntRect& rect, bool fixed); |
78 | 85 |
79 virtual VisiblePosition positionForCoordinates(int x, int y); | 86 virtual VisiblePosition positionForCoordinates(int x, int y); |
80 | 87 |
81 IntRect linesBoundingBox() const; | 88 IntRect linesBoundingBox() const; |
82 | 89 |
83 virtual IntRect borderBoundingBox() const | 90 virtual IntRect borderBoundingBox() const |
84 { | 91 { |
85 IntRect boundingBox = linesBoundingBox(); | 92 IntRect boundingBox = linesBoundingBox(); |
86 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); | 93 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); |
87 } | 94 } |
88 | 95 |
89 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB
ox, bool isOnlyRun=false); | 96 virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineB
ox, bool isOnlyRun=false); |
90 virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false); | 97 virtual void dirtyLineBoxes(bool fullLayout, bool isRootLineBox = false); |
91 virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.d
irtyLinesFromChangedChild(this, child); } | 98 virtual void dirtyLinesFromChangedChild(RenderObject* child) { m_lineBoxes.d
irtyLinesFromChangedChild(this, child); } |
92 | 99 |
93 RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } | 100 RenderLineBoxList* lineBoxes() { return &m_lineBoxes; } |
94 const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } | 101 const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; } |
95 | 102 |
96 InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } | 103 InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); } |
97 InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } | 104 InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); } |
98 | 105 |
99 virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; | 106 virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const; |
100 | 107 |
101 RenderBox* continuation() const { return m_continuation; } | 108 RenderBoxModelObject* continuation() const { return m_continuation; } |
102 RenderInline* inlineContinuation() const; | 109 RenderInline* inlineContinuation() const; |
103 void setContinuation(RenderBox* c) { m_continuation = c; } | 110 void setContinuation(RenderBoxModelObject* c) { m_continuation = c; } |
104 | 111 |
105 virtual void updateDragState(bool dragOn); | 112 virtual void updateDragState(bool dragOn); |
106 | 113 |
107 virtual void childBecameNonInline(RenderObject* child); | 114 virtual void childBecameNonInline(RenderObject* child); |
108 | 115 |
109 virtual void updateHitTestResult(HitTestResult&, const IntPoint&); | 116 virtual void updateHitTestResult(HitTestResult&, const IntPoint&); |
110 | 117 |
111 IntSize relativePositionedInlineOffset(const RenderBox* child) const; | 118 IntSize relativePositionedInlineOffset(const RenderBox* child) const; |
112 | 119 |
113 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); | 120 virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); |
114 void paintOutline(GraphicsContext*, int tx, int ty); | 121 void paintOutline(GraphicsContext*, int tx, int ty); |
115 | 122 |
116 void calcMargins(int containerWidth) | 123 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); |
117 { | 124 |
118 m_marginLeft = style()->marginLeft().calcMinValue(containerWidth); | |
119 m_marginRight = style()->marginRight().calcMinValue(containerWidth); | |
120 } | |
121 | |
122 #if ENABLE(DASHBOARD_SUPPORT) | 125 #if ENABLE(DASHBOARD_SUPPORT) |
123 virtual void addDashboardRegions(Vector<DashboardRegionValue>&); | 126 virtual void addDashboardRegions(Vector<DashboardRegionValue>&); |
124 #endif | 127 #endif |
125 | 128 |
126 protected: | 129 protected: |
127 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); | 130 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); |
128 virtual void updateBoxModelInfoFromStyle(); | 131 virtual void updateBoxModelInfoFromStyle(); |
129 | 132 |
130 static RenderInline* cloneInline(RenderInline* src); | 133 static RenderInline* cloneInline(RenderInline* src); |
131 | 134 |
132 private: | 135 private: |
133 void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& pr
evLine, const IntRect& thisLine, const IntRect& nextLine); | 136 void paintOutlineForLine(GraphicsContext*, int tx, int ty, const IntRect& pr
evLine, const IntRect& thisLine, const IntRect& nextLine); |
134 RenderBox* continuationBefore(RenderObject* beforeChild); | 137 RenderBoxModelObject* continuationBefore(RenderObject* beforeChild); |
135 | 138 |
136 protected: | 139 protected: |
137 RenderObjectChildList m_children; | 140 RenderObjectChildList m_children; |
138 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 141 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
139 | 142 |
140 private: | 143 private: |
141 RenderBox* m_continuation; // Can be either a block or an inline. <b><i><p>H
ello</p></i></b>. In this example the <i> will have a block as its continuation
but the | 144 RenderBoxModelObject* m_continuation; // Can be either a block or an inline.
<b><i><p>Hello</p></i></b>. In this example the <i> will have a block as its co
ntinuation but the |
142 // <b> will just have an inline as its cont
inuation. | 145 // <b> will just have an inline as its
continuation. |
143 mutable int m_lineHeight; | 146 mutable int m_lineHeight; |
144 }; | 147 }; |
145 | 148 |
146 inline RenderInline* toRenderInline(RenderObject* o) | 149 inline RenderInline* toRenderInline(RenderObject* o) |
147 { | 150 { |
148 ASSERT(!o || o->isRenderInline()); | 151 ASSERT(!o || o->isRenderInline()); |
149 return static_cast<RenderInline*>(o); | 152 return static_cast<RenderInline*>(o); |
150 } | 153 } |
151 | 154 |
152 inline const RenderInline* toRenderInline(const RenderObject* o) | 155 inline const RenderInline* toRenderInline(const RenderObject* o) |
153 { | 156 { |
154 ASSERT(!o || o->isRenderInline()); | 157 ASSERT(!o || o->isRenderInline()); |
155 return static_cast<const RenderInline*>(o); | 158 return static_cast<const RenderInline*>(o); |
156 } | 159 } |
157 | 160 |
158 // This will catch anyone doing an unnecessary cast. | 161 // This will catch anyone doing an unnecessary cast. |
159 void toRenderInline(const RenderInline*); | 162 void toRenderInline(const RenderInline*); |
160 | 163 |
161 } // namespace WebCore | 164 } // namespace WebCore |
162 | 165 |
163 #endif // RenderInline_h | 166 #endif // RenderInline_h |
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