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Issue 21013: Use Handle version of AddKeysFromJSArray when building line endingd array. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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211 211
212 Handle<Object> GetPrototype(Handle<Object> obj); 212 Handle<Object> GetPrototype(Handle<Object> obj);
213 213
214 Handle<Object> DeleteElement(Handle<JSObject> obj, uint32_t index); 214 Handle<Object> DeleteElement(Handle<JSObject> obj, uint32_t index);
215 Handle<Object> DeleteProperty(Handle<JSObject> obj, Handle<String> prop); 215 Handle<Object> DeleteProperty(Handle<JSObject> obj, Handle<String> prop);
216 216
217 Handle<Object> LookupSingleCharacterStringFromCode(uint32_t index); 217 Handle<Object> LookupSingleCharacterStringFromCode(uint32_t index);
218 218
219 Handle<JSObject> Copy(Handle<JSObject> obj); 219 Handle<JSObject> Copy(Handle<JSObject> obj);
220 220
221 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>,
222 Handle<JSArray> array);
223
221 // Get the JS object corresponding to the given script; create it 224 // Get the JS object corresponding to the given script; create it
222 // if none exists. 225 // if none exists.
223 Handle<JSValue> GetScriptWrapper(Handle<Script> script); 226 Handle<JSValue> GetScriptWrapper(Handle<Script> script);
224 227
225 // Computes the enumerable keys from interceptors. Used for debug mirrors and 228 // Computes the enumerable keys from interceptors. Used for debug mirrors and
226 // by GetKeysInFixedArrayFor below. 229 // by GetKeysInFixedArrayFor below.
227 v8::Handle<v8::Array> GetKeysForNamedInterceptor(Handle<JSObject> receiver, 230 v8::Handle<v8::Array> GetKeysForNamedInterceptor(Handle<JSObject> receiver,
228 Handle<JSObject> object); 231 Handle<JSObject> object);
229 v8::Handle<v8::Array> GetKeysForIndexedInterceptor(Handle<JSObject> receiver, 232 v8::Handle<v8::Array> GetKeysForIndexedInterceptor(Handle<JSObject> receiver,
230 Handle<JSObject> object); 233 Handle<JSObject> object);
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308 private: 311 private:
309 bool has_been_transformed_; // Tells whether the object has been transformed. 312 bool has_been_transformed_; // Tells whether the object has been transformed.
310 int unused_property_fields_; // Captures the unused number of field. 313 int unused_property_fields_; // Captures the unused number of field.
311 Handle<JSObject> object_; // The object being optimized. 314 Handle<JSObject> object_; // The object being optimized.
312 }; 315 };
313 316
314 317
315 } } // namespace v8::internal 318 } } // namespace v8::internal
316 319
317 #endif // V8_HANDLES_H_ 320 #endif // V8_HANDLES_H_
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