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Side by Side Diff: core/win/d3d9/renderer_d3d9.h

Issue 210005: Rewrote full-screen support on Windows. O3D now always creates its own... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/o3d/
Patch Set: '' Created 11 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2009, Google Inc. 2 * Copyright 2009, Google Inc.
3 * All rights reserved. 3 * All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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70 // Initialises the renderer for use, claiming hardware resources. 70 // Initialises the renderer for use, claiming hardware resources.
71 virtual InitStatus InitPlatformSpecific(const DisplayWindow& display, 71 virtual InitStatus InitPlatformSpecific(const DisplayWindow& display,
72 bool off_screen); 72 bool off_screen);
73 73
74 // Released all hardware resources. 74 // Released all hardware resources.
75 virtual void Destroy(); 75 virtual void Destroy();
76 76
77 // Attempts to reset the back buffer to its new dimensions. 77 // Attempts to reset the back buffer to its new dimensions.
78 virtual void Resize(int width, int height); 78 virtual void Resize(int width, int height);
79 79
80 // Turns fullscreen display on or off. 80 // Overridden from Renderer.
81 // Parameters: 81 virtual bool GoFullscreen(const DisplayWindow& display,
82 // fullscreen: true for fullscreen, false for in-plugin display 82 int mode_id);
83 // display: a platform-specific display identifier 83
84 // mode_id: a mode returned by GetDisplayModes, for fullscreen use. Ignored 84 // Overridden from Renderer.
85 // in non-fullscreen mode. 85 virtual bool CancelFullscreen(const DisplayWindow& display,
86 // Returns true on success, false on failure. 86 int width, int height);
87 virtual bool SetFullscreen(bool fullscreen, const DisplayWindow& display,
88 int mode_id);
89 87
90 // Tells whether we're currently displayed fullscreen or not. 88 // Tells whether we're currently displayed fullscreen or not.
91 virtual bool fullscreen() const { 89 virtual bool fullscreen() const {
92 return fullscreen_; 90 return fullscreen_;
93 } 91 }
94 92
95 // Get a vector of the available fullscreen display modes. 93 // Get a vector of the available fullscreen display modes.
96 // Clears *modes on error. 94 // Clears *modes on error.
97 virtual void GetDisplayModes(std::vector<DisplayMode> *modes); 95 virtual void GetDisplayModes(std::vector<DisplayMode> *modes);
98 96
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266 264
267 // The font to use to display the message when we go to fullscreen. 265 // The font to use to display the message when we go to fullscreen.
268 CComPtr<ID3DXFont> fullscreen_message_font_; 266 CComPtr<ID3DXFont> fullscreen_message_font_;
269 // The line used to draw the background for the message. 267 // The line used to draw the background for the message.
270 CComPtr<ID3DXLine> fullscreen_message_line_; 268 CComPtr<ID3DXLine> fullscreen_message_line_;
271 }; 269 };
272 270
273 } // namespace o3d 271 } // namespace o3d
274 272
275 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_ 273 #endif // O3D_CORE_WIN_D3D9_RENDERER_D3D9_H_
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