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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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583 // PrepareForCall). | 583 // PrepareForCall). |
584 Result RawCallStub(CodeStub* stub); | 584 Result RawCallStub(CodeStub* stub); |
585 | 585 |
586 // Calls a code object which has already been prepared for calling | 586 // Calls a code object which has already been prepared for calling |
587 // (via PrepareForCall). | 587 // (via PrepareForCall). |
588 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); | 588 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
589 | 589 |
590 inline bool Equals(VirtualFrame* other); | 590 inline bool Equals(VirtualFrame* other); |
591 | 591 |
592 // Classes that need raw access to the elements_ array. | 592 // Classes that need raw access to the elements_ array. |
593 friend class DeferredCode; | 593 friend class FrameRegisterState; |
594 friend class JumpTarget; | 594 friend class JumpTarget; |
595 }; | 595 }; |
596 | 596 |
597 | 597 |
598 } } // namespace v8::internal | 598 } } // namespace v8::internal |
599 | 599 |
600 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 600 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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